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Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger. Featuring an original soundtrack by Chris Remo.
Fecha de lanzamiento: 20 de Ago, 2012
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Comprar Thirty Flights of Loving

Análisis

"Está hecho por alguien que ha invertido mucho, mucho tiempo pensado acerca de cómo contar historias lineales en primera persona, y que ha encontrado una nueva forma de hacerlo mejor que la de nadie".
PC Gamer

"Chung teje una historia memorable, la ofrece con convencimiento y estilo, y confía en ti para unir de nuevo todos los cabos sueltos".
- Wired

"Lo que es realmente impresionante es el peso narrativo y el impacto emocional que ofrece en un espacio tan corto de tiempo".
- 8/10 ign.com

Acerca del juego

Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger.

Featuring an original soundtrack by Chris Remo.

Requisitos del sistema (PC)

    Mínimo:

    • SO: Windows XP / Vista / 7
    • Procesador: 1 GHz
    • Memoria: 512 MB de RAM
    • Gráficos: Gráfica con 60 MB de VRAM y compatible con OpenGL
    • Disco Duro: 90 MB de espacio libre

Requisitos del sistema (MAC)

    Minimum:

    • OS:Mac OS X 10.5.8 or later
    • Processor:1GHz or faster
    • Memory:512 MB RAM
    • Graphics:800x600 or greater screen resolution
    • Hard Drive:200 MB HD space
Análisis útiles de usuarios
A 4 de 4 personas (100%) les ha sido útil este análisis
0.3 h registradas
Recomiendo encarecidamente este juego si buscas algo "experimental". No te gastes los 5 euros en él si no has probado Gravity Bones (gratuito, de descarga en la página de Blendo Games) y si lo has probado, espérate a las rebajas. De todas formas, lo recomiendo, es un juego cuanto menos curioso y diferente a cualquiera que hallas probado, aviso que entre los dos juegos apenas llegarás a media hora, no cuenta una historia mejor en 13 minutos que otros juegos en 13 horas, cuenta mejor una historia en 13 minutos que otros juegos en 13 horas <-[DayoScrip], te mete en la historia de una forma muy especial, pero sin ningún tipo de diálogo o texto, eres tú quién ha de sacar las conclusiones, el único requisito para entender el juego es ser un poco inteligente y estar atento, si a alguien le cuesta entenderlo le recomiendo que pruebe algo no tan complicado y juege a algo mas simple, como las chapas :D
Publicado: 26 de Junio
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
1.5 h registradas
The problem with this game is that it's actually good, but it's so short, that by the time you start to like it, it ends. After I played the free prequel (Gravity Bone) I bought this thinking "that must be a full fledged game ambiented like Gravity Bone", but I honestly felt cheated. In reality this game felt even shorter and less fun than the free prequel.

Gravity Bone had some stuff resembling puzzles where you needed to think what to do, but this didn't improve or expand on that at all, and actually cutted back on that, to the point it almost felt like a short film instead of a game.
The good points about this game are the ambience, the story and the music.

Maybe if you group this together with Gravity Bone you have something close to better length.

In conclussion I would play the ♥♥♥♥ out of a full game ambiented like these games, but this felt like a demo.
Hopefully some day...
Publicado: 27 de Julio
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
0.4 h registradas
O.o" y a esto lo llaman juego? No lo compréis ni regalado!
Publicado: 17 de Abril
¿Te ha sido útil este análisis? No
A 65 de 109 personas (60%) les ha sido útil este análisis
0.4 h registradas
$5 for 5 minutes of what?!
Publicado: 14 de Abril
¿Te ha sido útil este análisis? No
A 34 de 53 personas (64%) les ha sido útil este análisis
1.7 h registradas
This is quite possibly the worst excuse for a game I have ever encountered. The game consists of about 10 different rooms, each taking about a minute to get through and suddenly out of nowhere you're hit with a The End sign and a bunch of walkthrough credits with comments about the great decisions they made and how they decided on them. These great decisions are along the lines of weird random jump cuts that change the entire scenario for no reason. There's also a room with displays of a bunch the game models and animated GIF video timelapses of screenshots of their creation. How impressive is that?

Also, there's a scene at a wedding where the characters randomly start rising up towards the ceiling. The developer notes say this was a bug, that they left in because it was so much better. Um, excuse me. This just proves how little effort they put into the game. Find a bug? Fix it? Nah. Let's just say it makes the game better. The game is practically on rails. I played it twice and nothing I did changed anything in the game beyond the room I was in.

I recommend buying it if you want to see possibly the worst game ever. It cost £4 and for some reason has a very high metascore of 88. I have also heard real game reviewers saying it's a brilliant game. I'm not really sure what's going there, but it's clearly something shifty that needs to be looked at. I know I will only be relying on user reviews in future.
Publicado: 30 de Marzo
¿Te ha sido útil este análisis? No