A cube of sugar escapes the factories to avoid the fate of being a cookie!
사용자 평가:
Overall:
대체로 긍정적 (평가 179 개) - 이 게임에 대한 사용자 평가 179개 중 75% 가 긍정적입니다.
출시 날짜: 2012년 11월 7일

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Sugar Cube: Bittersweet Factory 구매

includes the Sugar Cube: Bittersweet Factory soundtrack.

 

평가

“Responsive and well-tuned, with one unique mechanic that makes it interesting.”
Play This Thing!

“It’s cute, it’s fun, and it’s original.”
7/10 – darkzero

“Sugar Cube presents a short, sweet, mind-working, challenge”
77/100 – Indie Game Magazine

게임에 대해

A cube of sugar escapes from factories to avoid the fate of becoming a cookie!

Sugar Cube: Bittersweet Factory is a 2D platformer game that presents the story of a sugar cube. The background tiles of the game have two sides, namely, the front and the back. These tiles can be flipped for access to critical hints to solve different levels. They may or may not help you, so pay attention!

The game is the full version of IGF China 2010's winner, Sugar Cube. It includes 5 factory themes containing 90 levels and 2 endings. Also included is the full soundtrack of the game.

Note: Soundtrack will be located at -> Steam -> Steamapps -> Common -> Sugar Cube Bittersweet Factory -> Soundtrack

시스템 요구 사항

    Minimum:
    • OS:Windows XP
    • Processor:1.66GHz
    • Memory:1 GB RAM
    • Graphics:DirectX compatible card
    • DirectX®:9.0c
    • Hard Drive:180 MB HD space
Customer reviews
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Overall:
대체로 긍정적 (평가 179 개)
Recently Posted
Mr.JackTheKiller
( 3.4 시간 기록 )
게시 일시: 2016년 5월 13일
This game made me mad it was very fun don't get me wrong and is very ♥♥♥♥ing hard but the story i love it and the true ending i love it to so i give this game a 100000000000 out of 100000000000 you have to try it is really good
FiKo
( 0.6 시간 기록 )
게시 일시: 2016년 3월 29일
I dont like the concept. Wouldn't waste 1 more minute on it. 3/10.
Annoying sounds! Warning
The Guardian ♛ [ AWAY ]
( 3.7 시간 기록 )
게시 일시: 2016년 3월 20일
Adorable game! The puzzles were fun and some were actually pretty challenging.
Squeakaree
( 2.3 시간 기록 )
게시 일시: 2016년 2월 19일
The premise is charming and original, the music is nice and relaxing, the art style is cute, and the cutscenes are enjoyable to watch. However, I had to drop the game since I simply was not having any fun playing it.

My biggest issue with the game is how big a role trial and error plays. You can only flip tiles that are around your character, and most elements necessary to your progress, such as platforms and springs, are completely hidden from view at first, meaning that you have to keep jumping around (often to your demise) trying to find out where everything is. The second problem is how precise the game wants you to be. Everything you do must be executed with perfect accuracy, yet the stiff controls and the wonky hit detection will often get in your way of doing so, especially in later levels.

I really wanted to like this game, but those two issues, paired with a quite uneven difficulty level, wore me down. If you want to try this game out, I would recommend waiting for a sale, like I did. I definitely do not feel like it is worth the full price.
Amaryllis
( 5.1 시간 기록 )
게시 일시: 2016년 2월 13일
A very sweet & charming platformer, quite good for casual players or sweet tooths.

The only bitter part is that I won't ever complete the ”without dying” achievements.
At least, no cookie was made on my gameplay.
Salarn
( 2.3 시간 기록 )
게시 일시: 2016년 1월 29일
https://youtu.be/ed4xpGPsp7A

This puzzle platformer comes in hot with it's world flipping mechanic as the player moves through the environment discovering platforms to find a path to the exit.

While a good concept, it creates too much 'mystery meat' gameplay where the player has to make blind moves to find the hidden platforms to progress. Combine that with the loose controls when flipping over squares creates a tedious unfun experience.
[수학여행]캐릭터소년
( 2.0 시간 기록 )
게시 일시: 2016년 1월 21일
살려야한다
각설탕을
\w/ metalu \w/
( 0.7 시간 기록 )
게시 일시: 2016년 1월 3일
A good, decent, simple little platformer. Very basic with a neat mechanic, kids much older than 10-12 might get bored with it, but it's a good simple 'starter' platformer for younger kids.
DiabolicalDude
( 3.0 시간 기록 )
게시 일시: 2015년 12월 30일
Honestly, it's boring.

You are a sugarcube that needs to go to the end of a level by jumping. You can, however, flip tiles so change their properties so you can make platforms for yourself... but not really. One problem with the game is that it doesn't like to stick to the gimmick. Every other level introduces something new that's going to be used for 1 level and throws it away. It lacks focus and because of that, I felt like i was going through a long tutorial.

There are cutscenes establishing who I am but I honestly didn't care as there are 5 in total. Overall, the gameplay and story were boring and I was utterly bored as well.
sftblw
( 2.7 시간 기록 )
게시 일시: 2015년 12월 13일
창의적인 건 좋은데 문제는 재미가 떨어져요. 플레이타임도 짧습니다. 게임 규칙이 원인이겠죠. 전 이런 게임 규칙에서 할 수 있는 만큼 하셨다고 봅니다.
Weldon chau
( 141.7 시간 기록 )
게시 일시: 2015년 11월 27일
what am i doing with my life? Im moving a lil sugar cube across the screen for a hundred hours? This game was helpful in growing my greasyness in my neckbeard. I have now realised the detrimental effects of hours on this game to my body. I have gained much weight. damn this game is bad fo yo health mang. Das not cool.
10/10 would play another hundred hours of this.
Неко:3☭
( 1.1 시간 기록 )
게시 일시: 2015년 11월 9일
Sweety and adorable time killer with awesome puzzles
Blue Devil
( 0.8 시간 기록 )
게시 일시: 2015년 10월 16일
Pretty cool, doesn't take forever to beat, puzzles are just hard enough to have fun, but not ♥♥♥♥ you off.
nickdec97
( 3.2 시간 기록 )
게시 일시: 2015년 10월 15일
This is an adorable puzzle/platformer and I loved it. The challenge of the flipping tiles would always mess me up. I really enjoyed this game.

The controls are very basic and easy to pick up

The levels are easy to start so you can grasp the game, but then it starts to get tough real fast and you have to think very hard to get the solution.

I also really enjoy the relaxed soundtrack

It's my new go to relax game when i need a fix of calming cuteness. Definitley worth it.
Difficult
( 3.5 시간 기록 )
게시 일시: 2015년 10월 10일
Cute platformer. Fun, a little challenging, and frustrating at times - but overal rather good!
Seneschul
( 1.1 시간 기록 )
게시 일시: 2015년 9월 7일
Interesting mechanic, but not my cuppa.
I don't truly recommend this, but I don't feel it so abd as to deserve a negative review.
yuru
( 1.1 시간 기록 )
게시 일시: 2015년 9월 6일
This game just flys over my head... it oughta be a typical (cute artstyled) 2D platformer but you don't just run and jump to the exit, no, the level consists of tiles, if you pass them the tiles will turn and reveal the backside wich can or cannot contian something else, so it is a puzzle platformer where you need to uncover all the tiles first before you know what to to. It's tedious, it's demotivating, I don't like the concept.
Kurokami
( 3.6 시간 기록 )
게시 일시: 2015년 8월 4일
You jump! You platform!
Not my kind of game, but the cards were nice.
Ashes
( 3.1 시간 기록 )
게시 일시: 2015년 7월 10일
Adorable game! The puzzles were fun and some were actually pretty challenging.
TheMikirog
( 3.7 시간 기록 )
게시 일시: 2015년 7월 6일
It's definitely a casual game.
As a fan of indie games I can say this one is nicely done and has some challenging puzzles.
Some bosses disappointed me, but overral the game provides original gameplay.
I bought it for under a dollar and I'm happy with it. You get the whole game and official soundtrack in one pack. This should be ported as a small sweetie in the console store somewhere, because it reminds me of some challenging NES classics.
Grab it and speedrun it.
Most Helpful Reviews  In the past 180 days
4명 중 4명(100%)이 이 평가가 유용하다고 함
비추천
2.3 시간 기록
게시 일시: 2016년 2월 19일
The premise is charming and original, the music is nice and relaxing, the art style is cute, and the cutscenes are enjoyable to watch. However, I had to drop the game since I simply was not having any fun playing it.

My biggest issue with the game is how big a role trial and error plays. You can only flip tiles that are around your character, and most elements necessary to your progress, such as platforms and springs, are completely hidden from view at first, meaning that you have to keep jumping around (often to your demise) trying to find out where everything is. The second problem is how precise the game wants you to be. Everything you do must be executed with perfect accuracy, yet the stiff controls and the wonky hit detection will often get in your way of doing so, especially in later levels.

I really wanted to like this game, but those two issues, paired with a quite uneven difficulty level, wore me down. If you want to try this game out, I would recommend waiting for a sale, like I did. I definitely do not feel like it is worth the full price.
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
5.1 시간 기록
게시 일시: 2016년 2월 13일
A very sweet & charming platformer, quite good for casual players or sweet tooths.

The only bitter part is that I won't ever complete the ”without dying” achievements.
At least, no cookie was made on my gameplay.
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Most Helpful Reviews  Overall
5명 중 4명(80%)이 이 평가가 유용하다고 함
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9.6 시간 기록
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가볍게 즐기기 좋은 한국산 플랫포머 게임.
슈퍼 미트보이가 피튀기는 고어물 이라면, 이쪽은 아기자기한 치유물의 분위기.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
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1.9 시간 기록
게시 일시: 2014년 12월 11일
아기자기한 각설탕이 탈출하는 퍼즐 게임
각설탕주제에 강력한 오오라를 뿜어내고 있어서 주변 지형이나 기물이 변한다는 게 특징

스테이지가 많긴 하지만 크게 어려운 수준은 아니라 금방 클리어가 가능하다.
가볍게 하기 좋음
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2명 중 2명(100%)이 이 평가가 유용하다고 함
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0.5 시간 기록
게시 일시: 2012년 11월 9일
기본 진행은 숨겨진 발판 찾아내는 퍼즐 플랫포머. 브금이 좋다!

그리고 각설탕 기여어 *^^*
이 평가가 유용한가요? 아니요 재미있음
4명 중 3명(75%)이 이 평가가 유용하다고 함
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5.4 시간 기록
게시 일시: 2014년 6월 11일
평범한 플랫포머

보통의 경우 마지막으로 갈수록 많이 어려워지는 경우가 많은데 그렇지는 않다.
패드를 던지고 싶은 구간은 없었다.
시간나면 해볼만한 게임
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
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3.7 시간 기록
게시 일시: 2015년 3월 6일
귀엽고 아기자기한 배경과 캐릭터, 그리고 수많은 요소들.
일반적인 게임들과는 다르게 '보스를 죽이지 않는' 보스전 스테이지에서 확실하게 느낄 수 있는 게임의 성격과 분위기.
높은 사양으로 이루어진 타 게임들의 그래픽으로부터 잠시 쉬어가는 의미.
혹은 메말라버린 내면 속 숨어있던 순수함을 찾아가는 의미.

전체적인 퍼즐 구성이나 난이도, 적당한 스토리까지도 꽤 괜찮은 정도.

꽤나 할 만한 게임.

ps. 리퍼야 고마워.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
4.4 시간 기록
게시 일시: 2014년 6월 13일
아기자기하고 캐주얼한 플랫포머. 패널 뒤집는 아우라의 범위가 조금 제멋대로인 점이 아쉽다.

자세한 리뷰는 하단 URL 참조.

http://retro-like.blogspot.com/2014/06/game-review-sugar-cubebittersweet.html
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3명 중 2명(67%)이 이 평가가 유용하다고 함
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3.6 시간 기록
게시 일시: 2014년 12월 25일
경매 때 사고 몇분 해봤는데... 설명도 단순하고... 스토리라인도 별로 없고... 그래도 심플해서 가볍게 즐기려니 퍼즐게임 치고 이렇게 난해한 게임은 처음 본다. 내가 경매 때 보석을 주고 ♥♥♥을 얻었구나 하는 기분...
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4명 중 2명(50%)이 이 평가가 유용하다고 함
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꽤나 재밌는 국산 인디게임. 추천
이 평가가 유용한가요? 아니요 재미있음
53명 중 44명(83%)이 이 평가가 유용하다고 함
8명이 이 평가가 재미있다고 함
비추천
3.3 시간 기록
게시 일시: 2014년 10월 19일
My parents used to warn me against eating sugar if I cared about my teeth, almost as if it had some magical ability to destroy matter on contact. That's exactly the power it has in Sugar Cube: Bittersweet Factory: a short and sweet 2D puzzle platformer in which you play as—you guessed it—a sugar cube with the passive ability to alter the physical state of almost anything he touches.

Each of the 90 levels in the game is a single screen overlaid with a grid. Your goal is to get from the starting point to the exit by flipping certain squares on the grid to on/off states that enable or disable platforms, obstructions, switches, hazards and more. You can also hold down a button to temporarily disable your powers while you move, which allows for some much-needed precision in choosing the cells you flip. Enemies, some with abilities of their own, are sometimes added to the mix to make solutions more complex.

The platforming is rough around the edges and imprecise, serving only as a crude means to execute the puzzle elements; the graphics, while cute, are low-resolution and don’t scale well to full-screen; and, while there are a few challenging puzzles, solving most of them is like taking candy from a baby. Aspartame recommends it, but the rest of me feels that it's unlikely to satisfy most people.
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55명 중 40명(73%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
비추천
1.6 시간 기록
게시 일시: 2014년 4월 26일
As you absentmindedly stir them into your morning coffee and sprinkle it on your grapefruit, did you ever consider that maybe sugar has feelings too? Not just feelings, but friends and families; a whole life that inevitably leads to a tragic ending. The sugar cubes in Turtle Cream's Bittersweet Factory have had enough of this grueling cycle, and thus look to you to guide them to safety...but do you really want to?

Sugar Cube: Bittersweet Factory is nothing if not original, but a delightful premise and strangely charming characters can only take a game so far. Something of a puzzle platformer, levels are built around a mechanic of flipping the background to reveal or make disappear platforms, buttons, and whatever other manor of device is for some reason sitting here with these anthropomorphic sweeteners, with the express goal of making it to the exit (and by extension, freedom). It's a solid mechanic on paper that I can't recall seeing used in quite the same way, but when executed boils down to a lot of blind luck and frustration.

As you are only able to flip tiles in a small area around you, you're often forced to awkwardly jump around to reveal tiles (most of which you have no way of finding without raw trial and error), which leads to an endless stream of inaccuracies. Because the grid around you that decrees what tiles you can flip is never quite constant, it's enough of a challenge to get tiles to flip consistently, which is to say nothing of the precision required in later levels. Difficulty through mechanical issues is never the right way to challenge the player, and this mistake is built into the foundation of everything Sugar Cube attempts.

Despite being most easily described as a puzzle platformer, there's a noticeable absence of anything intended to make you think or otherwise befuddle. Levels are decidedly straight forward from beginning to end, with rarely a spot of innovation or an interesting use of the game's sole mechanic. Haphazard and nondescript, each level bleeds into the next with a dull and tedious complacency, missing every halfhearted opportunity to do something inspired until you finally stumble upon the ending less than two hours later.

That ending is Sugar Cube's one redeeming quality, and not just because it means I can finally set it down and move onto better games. As the credits role, an upbeat track cutely puts into words just how sad a world it would be without chocolate. It's charming and catchy, and for a moment made me completely forgive the numerous mistakes that Sugar Cube otherwise makes. I couldn't help but love it and will surely have it stuck in my head and on my playlist for some time to come.

Unfortunately, the journey to get to that point is nowhere near as sweet and for a game about sugar left a rather sour taste in my mouth.
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36명 중 28명(78%)이 이 평가가 유용하다고 함
추천
7.3 시간 기록
게시 일시: 2013년 11월 30일
Grabbed this because it was - A) on sale, and B) dropped trading cards. Seemed like an easy way to use up steam funds and break even.

But wow, the gameplay actually takes some lateral thinking to get around the puzzles in the game! It's very casual compared to platformers like vvvvv, 140, or spelunky, but this game takes a simple mechanic of tiles changing as you move past them, and works with it to create an interesting, curious, yet fun and laid back puzzle platformer.

Well worth the $1.74 it's currently selling for in the November sale. Check it out!
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41명 중 29명(71%)이 이 평가가 유용하다고 함
추천
3.8 시간 기록
게시 일시: 2013년 11월 25일
The Good:
-Good pacing in game.
-Actually makes you think (in some levels).

The Bad:
-Difficulty curve is uneven, many levels are just too easy and others are more difficult all of a sudden.
-Short, not a lot of variation.
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22명 중 16명(73%)이 이 평가가 유용하다고 함
추천
6.7 시간 기록
게시 일시: 2014년 1월 5일
This game is very cute for kids, especially its:
-Difficulty: A good challenge for players.
-Graphics: They are animated, they are also very cute.
-History: Very good, teach values to the childrens.
-Levels: Cool, colorful and bosses are fantastic.

I want a sequel to this great game, I love much and why I describe it as 10/10 :3

Thanks Turtle Cream <3
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26명 중 18명(69%)이 이 평가가 유용하다고 함
추천
4.1 시간 기록
게시 일시: 2014년 2월 6일
Short puzzle platform game. The puzzles are simpler than, let's say, Toki Tori, yet you'll struggle with some stages.
You can beat it in 3~4 hours, but if you're going for all 20 achievements it will take you a lot more. The "no dying in a whole world" achievements are a pain in the ♥♥♥.
It's innovative, definitely a blow of fresh air to the platform video game genre. Cute and colorful, this game is for everyone.
The music is decent, but the credits theme/music video (which you can watch on the store page) is very nice!

Some people are experiencing problems with cutscenes not playing on full-screen mode. To fix it, go to options, switch to windowed mode, and switch back to full-screen mode.
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18명 중 13명(72%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
비추천
5.1 시간 기록
게시 일시: 2012년 12월 11일
It's not a bad game, but a very short one (2 hours), not overly interesting and feeling more like a free browser game rather than a full 5 euro product. I'd say skip it.
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9명 중 7명(78%)이 이 평가가 유용하다고 함
추천
3.6 시간 기록
게시 일시: 2014년 4월 29일
The game is a metaphor for pidgeonholing in mainstream society....could be pidgeonholing based on class, education, wealth, age, colour, religion, sexuality, ginger hair ect.

Sugar Cube man can relate and has your back. Formed from a lump of refined sugar his destiny was to be one of the main ingredients in some form of delicious sugary but unhealthy snack, possibly a cinnamon and raisin pastry. Sugar Cube man shuns this destiny, this is where you come in.

The game has the appearance of a tablet/casual game but when you play you quickly realise it's a single screen puzzle platformer with unique gameplay elements, the general aim being to get from A to B on the vast majority of levels. By unique I refer specifically to the platforming aspect, Sugar Cube man can form his own platforms. The levels are comprised of numerous tiles which flip over when you jump towards them revealing various types of platforms, if you jump towards them again they flip back over to their previous state which is the main puzzle element. You navigate through levels by flipping tiles to form platforms but have to be careful not to remove platforms in the process through retreading old ground, a button on the controller can be used to hold platforms in stasis which becomes an essential part of gameplay as the game progresses, it really is quite a genius game mechanic.

My minor complaints would be the aspect ratio/resolution, if this were 720P/1080P you'd have a cute looking game, at the moment it looks stretched and low res with no video options. I also fealt the soundtrack didn't convey Sugar Cube man's plight, for full effect I recommend playing the game to the dulcet tones of "SugarMan" by Rodriguez, it's a song which im guessing was written in the 70s as every other line is about drug use (winners don't use drugs) but in capturing Sugar Cube man's struggle against "the man" I feel it succeeds on every level.

Sugar Cube man has your back.
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8명 중 6명(75%)이 이 평가가 유용하다고 함
비추천
1.6 시간 기록
게시 일시: 2014년 7월 26일
An extraordinarily goofy puzzle platformer. I honestly liked many of the puzzles, but it was a relatively limited game in terms of controls, none of the puzzles were all that difficult (except for when you had to time running under bosses) and several of them seemed like I cheated past 2/3 of the puzzle, and the graphics were more weird than good.

On the other hand, the story and cutscenes are sure something. I'm almost tempted to give it a thumbs up for trying to tell a serious story about the suffering of your average, everyday sugar cube, but in the end it comes down to it being a little on the mediocre side and only 90 minutes long for the $7 price point.

Do watch the cutscenes on YouTube or something, though, if the thing I said about the story amuses you.
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10명 중 7명(70%)이 이 평가가 유용하다고 함
추천
2.5 시간 기록
게시 일시: 2014년 5월 11일
Really nice game i loved playing it and i recommend it for every steam user ^^
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