A cube of sugar escapes the factories to avoid the fate of being a cookie!
用户评测:
总体:
多半好评 (185 篇评测) - 185 篇用户的游戏评测中有 75% 为好评。
发行日期: 2012年11月7日

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购买 Sugar Cube: Bittersweet Factory

includes the Sugar Cube: Bittersweet Factory soundtrack.

 

评测

“Responsive and well-tuned, with one unique mechanic that makes it interesting.”
Play This Thing!

“It’s cute, it’s fun, and it’s original.”
7/10 – darkzero

“Sugar Cube presents a short, sweet, mind-working, challenge”
77/100 – Indie Game Magazine

关于这款游戏

A cube of sugar escapes from factories to avoid the fate of becoming a cookie!

Sugar Cube: Bittersweet Factory is a 2D platformer game that presents the story of a sugar cube. The background tiles of the game have two sides, namely, the front and the back. These tiles can be flipped for access to critical hints to solve different levels. They may or may not help you, so pay attention!

The game is the full version of IGF China 2010's winner, Sugar Cube. It includes 5 factory themes containing 90 levels and 2 endings. Also included is the full soundtrack of the game.

Note: Soundtrack will be located at -> Steam -> Steamapps -> Common -> Sugar Cube Bittersweet Factory -> Soundtrack

系统需求

    Minimum:
    • OS:Windows XP
    • Processor:1.66GHz
    • Memory:1 GB RAM
    • Graphics:DirectX compatible card
    • DirectX®:9.0c
    • Hard Drive:180 MB HD space
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总体:
多半好评 (185 篇评测)
最近发布
Saint Aaron
( 3.6 小时(记录在案的) )
发布于:7月18日
免费获取的产品
Adorable game! The puzzles were fun and some were actually pretty challenging.

Pros
Good pacing
music
Some puzzle levels causing you to think
Trading cards and achievements

Cons
Levels are TOO EASY
Short
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Radioactivebear 🐹
( 1.7 小时(记录在案的) )
发布于:6月10日
I don't even like candy...
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夊弋AI
( 5.8 小时(记录在案的) )
发布于:5月29日
迷之好玩。。。水←w←
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Mr.JaCkTheDeMoN
( 3.4 小时(记录在案的) )
发布于:5月13日
This game made me mad it was very fun don't get me wrong and is very ♥♥♥♥ing hard but the story i love it and the true ending i love it to so i give this game a 100000000000 out of 100000000000 you have to try it is really good
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FiKo
( 0.6 小时(记录在案的) )
发布于:3月29日
I dont like the concept. Wouldn't waste 1 more minute on it. 3/10.
Annoying sounds! Warning
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矢澤にこのファンを
( 0.2 小时(记录在案的) )
发布于:3月26日
这个游戏怎么说呢 这TM的太难了吧喂 还没中文的 手残的谨慎购买QAQ
倒是喜欢挑战的人请务必来挑战一下
画风挺好 游戏方式挺好
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灬丧家之喵灬
( 4.1 小时(记录在案的) )
发布于:3月21日
win7进游戏后无限黑屏...想试试都没机会...
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[*_*]
( 3.7 小时(记录在案的) )
发布于:3月20日
Adorable game! The puzzles were fun and some were actually pretty challenging.
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Squeakaree
( 2.3 小时(记录在案的) )
发布于:2月19日
The premise is charming and original, the music is nice and relaxing, the art style is cute, and the cutscenes are enjoyable to watch. However, I had to drop the game since I simply was not having any fun playing it.

My biggest issue with the game is how big a role trial and error plays. You can only flip tiles that are around your character, and most elements necessary to your progress, such as platforms and springs, are completely hidden from view at first, meaning that you have to keep jumping around (often to your demise) trying to find out where everything is. The second problem is how precise the game wants you to be. Everything you do must be executed with perfect accuracy, yet the stiff controls and the wonky hit detection will often get in your way of doing so, especially in later levels.

I really wanted to like this game, but those two issues, paired with a quite uneven difficulty level, wore me down. If you want to try this game out, I would recommend waiting for a sale, like I did. I definitely do not feel like it is worth the full price.
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最有价值的评测  在过去的 30 天内
1 人中有 1 人(100%)觉得这篇评测有价值
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3.6 小时(记录在案的)
发布于:7月18日
免费获取的产品
Adorable game! The puzzles were fun and some were actually pretty challenging.

Pros
Good pacing
music
Some puzzle levels causing you to think
Trading cards and achievements

Cons
Levels are TOO EASY
Short
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最有价值的评测  总体
11 人中有 11 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
42.8 小时(记录在案的)
发布于:2014年6月21日
好玩到停不下手的一款游戏!萌萌的方块,好玩的剧情,各种奇思妙想或神奇或坑爹的设置,统统让人欲罢不能....特别喜欢看糖果小人被扎爆和被水滴小的情景.....并且因为这个乐此不疲....难道我有虐待狂倾向?
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6 人中有 6 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
5.2 小时(记录在案的)
发布于:1月3日
此游戏属于颜值游戏。

他有一个卡通可爱的外表,有看起来搞笑最后伤感的剧情,有满地的糖果点心巧克力和可乐瀑布,游戏方式也不很难,容易上手。

但是!也许在你的卡还没掉光以前,游戏就已经轻易穿版了。而且要求不死通关的成就,对外星人这种玩普通模式BBT能死两千多次的超级手残来讲,实在是难到变态。

如果你期望在甜甜的世界里冒充一块放糖到处抖m,那么可以尝试;如果你喜欢列表里多两个好味的蛋糕徽章,那么也可以;如果你不介意花7元拿来+1,更是可以了。

不过如果你打算挑战自我,将IQ提高到一个新台阶,还是算了吧。它只能坚持到卡刚好掉光而已。
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6 人中有 6 人(100%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
推荐
2.4 小时(记录在案的)
发布于:2015年4月19日
如果我泡妹子QVQ 我会送她这款游戏 么么哒OAO 看我严肃脸我是认真的再说这件事情!

才不是什么阴险的FFFF团!!!真的炒鸡棒炒鸡萌的游戏!(ノ`Д)ノ (如果我不手残就更好辣(;′⌒`))

并没有开玩笑!_(:зゝ∠)_ 祝呆呆们早日拥有自己的萌妹!!!

所以还犹豫什么买!买!买!
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4 人中有 4 人(100%)觉得这篇评测有价值
推荐
3.2 小时(记录在案的)
发布于:2015年1月27日
一款考验耐心与毅力的游戏,当你在一个关卡连续死亡10次以上,你就想砸手柄了。
然后---------突然:“WTF!这么简单的设计我居然卡在这里这么久,我真是傻逼。”
萌萌的方块角色,很有创意的游戏。
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2 人中有 2 人(100%)觉得这篇评测有价值
推荐
1.2 小时(记录在案的)
发布于:2014年8月5日
堪比猫里奥!
抖M们请来试一下~!
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4 人中有 1 人(25%)觉得这篇评测有价值
推荐
2.8 小时(记录在案的)
发布于:2014年1月2日
0.0 GOOD GAME
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55 人中有 45 人(82%)觉得这篇评测有价值
有 8 人觉得这篇评测很欢乐
不推荐
3.3 小时(记录在案的)
发布于:2014年10月19日
My parents used to warn me against eating sugar if I cared about my teeth, almost as if it had some magical ability to destroy matter on contact. That's exactly the power it has in Sugar Cube: Bittersweet Factory: a short and sweet 2D puzzle platformer in which you play as—you guessed it—a sugar cube with the passive ability to alter the physical state of almost anything he touches.

Each of the 90 levels in the game is a single screen overlaid with a grid. Your goal is to get from the starting point to the exit by flipping certain squares on the grid to on/off states that enable or disable platforms, obstructions, switches, hazards and more. You can also hold down a button to temporarily disable your powers while you move, which allows for some much-needed precision in choosing the cells you flip. Enemies, some with abilities of their own, are sometimes added to the mix to make solutions more complex.

The platforming is rough around the edges and imprecise, serving only as a crude means to execute the puzzle elements; the graphics, while cute, are low-resolution and don’t scale well to full-screen; and, while there are a few challenging puzzles, solving most of them is like taking candy from a baby. Aspartame recommends it, but the rest of me feels that it's unlikely to satisfy most people.
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37 人中有 29 人(78%)觉得这篇评测有价值
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7.3 小时(记录在案的)
发布于:2013年11月30日
Grabbed this because it was - A) on sale, and B) dropped trading cards. Seemed like an easy way to use up steam funds and break even.

But wow, the gameplay actually takes some lateral thinking to get around the puzzles in the game! It's very casual compared to platformers like vvvvv, 140, or spelunky, but this game takes a simple mechanic of tiles changing as you move past them, and works with it to create an interesting, curious, yet fun and laid back puzzle platformer.

Well worth the $1.74 it's currently selling for in the November sale. Check it out!
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58 人中有 41 人(71%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
不推荐
1.6 小时(记录在案的)
发布于:2014年4月26日
As you absentmindedly stir them into your morning coffee and sprinkle it on your grapefruit, did you ever consider that maybe sugar has feelings too? Not just feelings, but friends and families; a whole life that inevitably leads to a tragic ending. The sugar cubes in Turtle Cream's Bittersweet Factory have had enough of this grueling cycle, and thus look to you to guide them to safety...but do you really want to?

Sugar Cube: Bittersweet Factory is nothing if not original, but a delightful premise and strangely charming characters can only take a game so far. Something of a puzzle platformer, levels are built around a mechanic of flipping the background to reveal or make disappear platforms, buttons, and whatever other manor of device is for some reason sitting here with these anthropomorphic sweeteners, with the express goal of making it to the exit (and by extension, freedom). It's a solid mechanic on paper that I can't recall seeing used in quite the same way, but when executed boils down to a lot of blind luck and frustration.

As you are only able to flip tiles in a small area around you, you're often forced to awkwardly jump around to reveal tiles (most of which you have no way of finding without raw trial and error), which leads to an endless stream of inaccuracies. Because the grid around you that decrees what tiles you can flip is never quite constant, it's enough of a challenge to get tiles to flip consistently, which is to say nothing of the precision required in later levels. Difficulty through mechanical issues is never the right way to challenge the player, and this mistake is built into the foundation of everything Sugar Cube attempts.

Despite being most easily described as a puzzle platformer, there's a noticeable absence of anything intended to make you think or otherwise befuddle. Levels are decidedly straight forward from beginning to end, with rarely a spot of innovation or an interesting use of the game's sole mechanic. Haphazard and nondescript, each level bleeds into the next with a dull and tedious complacency, missing every halfhearted opportunity to do something inspired until you finally stumble upon the ending less than two hours later.

That ending is Sugar Cube's one redeeming quality, and not just because it means I can finally set it down and move onto better games. As the credits role, an upbeat track cutely puts into words just how sad a world it would be without chocolate. It's charming and catchy, and for a moment made me completely forgive the numerous mistakes that Sugar Cube otherwise makes. I couldn't help but love it and will surely have it stuck in my head and on my playlist for some time to come.

Unfortunately, the journey to get to that point is nowhere near as sweet and for a game about sugar left a rather sour taste in my mouth.
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