Avernum est un royaume souterrain où errent les brigands, les bandits et tout un tas de monstres.
Évaluations des utilisateurs : Très positive (357 évaluation(s))
Date de parution: 11 avr 2012

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Acheter Avernum: Escape From the Pit

Packages qui comprennent ce jeu

Acheter Spiderweb Software Complete Pack

Inclut les 13 articles suivants : Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 2: Crystal Souls, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection

 

Recommandé par les curateurs

"Huge, holistic world with an interesting storyline, compelling tactical combat, meaningful choices, and more dungeons to explore than you could imagine."
Lire la critique complète ici.

Articles

“La bonne mise en scène de ce jeu l’amène au plus haut rang, lui donnant sa place en tant qu'un des plus grand RPG indépendant.”
9.0/10 – Game Chronicles

"Les fans qui cherchaient à vivre l'aventure de la série des Avernum seront comblés par Escape from the Pit, et même si les améliorations du coté du moteur de jeu et des effets visuels sont relativement modestes, il y a toujours un tas de choses à apprécier, même si vous aviez déjà joué au jeu avant."
GameBanshee

“C'est un hommage au jeu indépendant qu'un jeu fait par une petite équipe puisse grandir en quelque chose de très captivant tout en impliquant une glorieuse, épique, et fantastique épopée.”
9.0/10 – The Digital Fix

“Si vous cherchez un RPG complexe pour jouer en solo qui préfère mettre en valeur le contenu plutôt que les graphismes, ne passez pas à coté de ce titre. ”
8.0/10 – Impulse Gamer

“Spiderweb Software a fourni un vaste monde où l'on peut se perdre, et une lourde quête à mordre à pleines dents, qui récompensera ceux qui peuvent dépasser son manque de finesse avec plusieurs heures de jeu incroyables.”
Indie Game Magazine

À propos de ce jeu

Avernum est un jeu de rôle/aventure épique et fantastique qui prend place au cœur d'une gigantesque nation souterraine. Avernum est une contrée souterraine, un territoire où grouille escrocs, marginaux et bandits qui luttent pour survivre et s'enrichir dans les ténèbres infestés de monstres. Vous avez été banni dans le monde souterrain et ne reverrez jamais la lumière du jour à nouveau.
À la surface, le pouvoir est aux mains du cruel Empereur Hawthorne, maître de l'Empire. L'ensemble des pays connus sont à sa merci et son commandement est sans pitié. Quiconque oserait dénoncer, mal se conduire ou ne pourrait pas s'intégrer se retrouve exilé dans les carrières sombres et volcaniques d'Avernum, très loin de la surface. Ici-bas, seule la mort vous attend, qu'elle soit due à la faim, aux monstres abominables ou tout simplement au désespoir.
Mais tous les Avernites n'ont pas perdu espoir. À l'aide de magie et d'acier, ils font émerger une nouvelle nation dans les profondeurs de la terre. Vous pouvez vous battre avec eux pour votre sécurité à tous. Ou pour votre liberté. Et si vous l'osez, pour vous venger des habitants de la surface qui ont tenté de vous éradiquer. Joignez-vous à vos nouveaux compatriotes, explorez un monde de jeu vaste, débusquez des centaines d'objets magiques, faîtes votre choix parmi des centaines de quêtes et devenez le héros du monde souterrain !
Caractéristiques
Une aventure épique et fantastique dans une gigantesque contrée souterraine. Un monde extérieur immense, dix-huit villes et donjons, des centaines de quêtes. Trois grandes quêtes pour vous amener à la victoire : Cherchez à vous protéger, à vous enfuir ou à prendre votre revanche. Faîtes votre choix ou complétez-les toutes ! Races et paramètres uniques font d'Avernum un jeu d'aventure différent de tous ceux qui existent déjà. Des centaines de quêtes et d'objets magiques à découvrir. Un gameplay riche, avec plus de 50 sorts et disciplines de combat, ainsi qu'un choix à faire parmi une multitude d'améliorations à apporter à votre personnage.

Configuration requise

Windows
Mac OS X
    • Système d'exploitation : Windows XP
    • Processeur : 1.6 GHz
    • Mémoire vive : 256 Mo de RAM, 512 Mo recommandée
    • Disque dur : 300 Mo d'espace disque disponible
    • Carte graphique : Carte graphique 3D, compatible avec Open GL
    • Système d'exploitation : OS X 10.5 ou plus récent
    • Processeur : 1.6 GHz
    • Mémoire vive : 256 Mo de RAM, 512 Mo recommandée
    • Disque dur : 300 Mo d'espace disque disponible
    • Carte graphique : Carte graphique 3D, compatible avec Open GL
Évaluations intéressantes des utilisateurs
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
79.4 heures en tout
Posté le : 17 juin
Excellent RPG !
Il dépasse de loin certains RPG AAA :)

L'histoire est très bien écrite (Attention ! Tout est en anglais !) et on ne s'ennuie pas une seconde, il y a toujours un truc à faire, à voir, à explorer, à améliorer, à retourner voir.

Joueur hardcore ? On peut passer 10h d'affillée dessus sans problème.
Joueur casual ? Le jeu se lance très rapidement et on peut y jouer 5-10 minutes et quand même faire un truc constructif ou simplement avancer un peu dans un dongeon.

Vraiment un très bon titre.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
85 personne(s) sur 89 (96%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
118.6 heures en tout
Posté le : 1 février
I love this game more than most people love their children. I carry pictures of Avernum around in my wallet.

This game used to be called Exile, and I was obsessed. I was a nerdy fat kid with a bowl cut and poor social skills. This game was my happy place. It's funny and clever, well-written, in-depth. No loose ends, no DLC, no fear. Unless you cast a fear spell. Then there is fear.

If you like RPGs and you support Indie studios, please buy this one, pretty please. They are a husband & wife team who had a staff as small as three people to make what has become one of the most epic series of games I've ever encountered. Not only that, but I remember them being so nice and helpful when I was a kid and writing them to ask questions about their game. There was no Google. Mind you, this was during a time when MYST had a pay-to-ask hotline, so it was a BIG DEAL that they got in touch. Oh, the nineties.

Don't expect flashy graphics or quick-time events. This is 2D and it's pretty straightforward. There are no cutscenes. Don't expect lazy gameplay where everything is spelled out. Death is unavoidable. SAVE & be prepared with a notebook.

Do expect one of the best, most engrossing, most interesting games of all time. You've been exiled into an underworld full of magic, strange beasts, and those noisy things I try to avoid all the time. You know the ones. People. They need things killed, items fetched, and hugs. Hugs with swords and screaming and demons. And also that mage was on fire when I got here.

You'll get out of it what you put into it. Use your imagination and memory for once, oh and also it wouldn't kill you to shower and shave and call your mum.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
67.3 heures en tout
Posté le : 6 février
I was a little wary at first because I loved the original Exile games on the Mac and I was afraid of the changes in this version. Although I do miss the ability to have six party members, I was very pleased to discover that this is a very accessible and fun RPG that still holds up today. If you enjoy non-linear, massive RPGs (and don't mind a bit of reading) this game is worth your time.

PROS
+ Exploring the huge world is fun
+ Loads of quests
+ Nice inventory system (with infinite junk storage)
+ Flexible character upgrade system (anyone can do anything)
+ Optional, built-in cheat menu

CONS
- Massive world can be overwhelming (but good journal system helps)
- Some areas can seem ridiculously hard (just come back later)
- Fast travel is realistic but frustrating
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
13.1 heures en tout
Posté le : 9 juillet
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Avernum: Escape From the Pit
(Read on for the full review!)
======================================

Spiderweb Software, creator of the "Exile" series took the PC RPG template of the time and ran with it, allowing players to control multiple party members and customize their growth, exploring a vast underground world with a surprisingly intricate story. Avernum: Escape From the Pit is essentially a remake of the original Exile game of the same name. Escape From the Pit has been given a graphical overhaul, utilizing the isometric view used in the Avernum games released most recently by Spiderweb Software. The remake changes more than just the graphics, however, and the result is a game that is both the same and quite different from the original.

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Pros
+ Old School style CRPG with plenty of replay value.
+ Game-play: Explore the open world as you please and do it at your own pace.
+ Really good lore for the game world
+ A ton of sights to see!
+ Engaging story

Cons
- The UI is clunky and the character sheet & Inventory is annoying at times!

Neutral
+/- Doesn't hold your hand at all. (This is a good thing to me)

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Introduction

The Avernum series is based in Avernum, a subterranean nation far under the surface of the world. The surface is ruled by the Empire, a single, monolithic power under the command of the cruel Emperor Hawthorne.

Everyone on the surface who speaks out, rebels, or doesn’t fit in is sentenced to life imprisonment in Avernum. Prisoners are expected to die, the victim of starvation, horrible monsters, or simple despair.

The Avernum series tells the tale of the Avernites' struggle to survive, avenge themselves upon the Empire, and win both freedom and a return to the surface world.

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Game-play

Avernum: Escape from the Pit is a single-player role-playing video game. The player controls a group of up to four adventurers, who can use melee weapons, missile weapons, magic, or a mix of these skills to defeat opponents.

One of the better aspects of this game is the opportunity to customize your adventuring party. Whether you want to have a balanced group featuring every type of character or whether you instead choose to enter battle with an entire team of tanky sword-wielding knights; the game accommodates your decision. You are also allowed to select an image avatar for each of your heroes (whether it fits their class or not is up to you). That having been said, classes make relatively little difference in your characters' long-term potential, as every character can learn every spell and ability regardless of their class. The way this works is that requirements to wield spells are determined by the stats and skills that you develop for a character - meaning that you can choose to make your units as specialized or balanced as you please. Fan of sword-wielding battle mages who can heal their team in a pinch? Not a problem. Want to throw in a super-defensive tank that will soak up damage and demand enemies' attention? Easy. Escape From the Pit allows for such customization without over complication. A downside to this is the risk that characters will become a little generic, but the multitude of customizable aspects (stats, skills, spells, and "traits", which function as passive boosts to a character's stats or abilities) help to ensure each of your units is a unique personality.

Escape From the Pit offers several difficulty levels, as well as the ability to adjust the difficulty at any time during your game. This might come in handy depending on how quickly you want to beat Escape From the Pit, because often you will find that enemies are just too difficult and you need to go grind somewhere else before advancing to where you want to go. Yes, Escape From the Pit does involve a lot of grinding in dungeons, but Spiderweb Software has done a great job making this experience far less tedious, with diverse and well-designed environments that often use interesting tricks to create light puzzle elements. The world of Avernum is by no means boring and progressing through the game is both fun and challenging.

All things said, it seems there's a lot beneath the surface here, with plenty of things to see and do that will keep you adventuring for many hours.

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Graphics

If you're looking for up-to-date, modern graphics, you might as well stop reading now. Avernum utilizes 2D graphics in an isometric view, reminiscent of the original Diablo. Obviously this makes the whole thing look quite dated. If you aren't immediately turned off by that, then let me assure you that you will probably love this game. Noticeably improved even over those of the most recent Avernum titles are the character portraits, which are in fact quite beautiful. Otherwise, the graphics are essentially identical to those of recent Avernum titles, reflecting Spiderweb's low priority on steady advancement in that area. This is something important to know because Escape From the Pit is a game that will polarize RPG players depending on how important visuals are to them.

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Conclusion

Overall, Avernum: Escape From the Pit is a solid RPG experience that combines classic style, a compelling story, and generous content to create an indie game that is very much worth your time. If you're looking for a complex single player RPG and value content at the expense of visuals, don't miss this title.

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Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
82.7 heures en tout
Posté le : 22 février
I played the earlier demo games way back in the day, and was excited to pick this up on sale. On the whole I think it's a good game, and fun to play if you like 90s-style RPGs, especially for the fairly low cost.

It's a big, open-world game with a significant number of quests and places to wander, and a sizable number of NPCs to interact with. The skills/traits and leveling system is fairly fun to play with. There are some issues that keep me from giving it a 100% positive review:

1) If you play at higher resolution settings, it's going to be harder to see loot on the ground, and the numerous secret door switches that are pretty crucial for discovery and completing dungeons. But it will give you a better tactical view.
2) Loot rewards are pretty flat - at level 30 (not technically a level cap, but more or less is one) I'm still using quite a bit of gear that dropped at level 5.
3) The interface could be a bit better - different shortcuts to open/close windows is a minor annoyance
4) Aesthetically isometric view is nice, but tactically it makes for some challenges, esp. since you can't rotate the camera. This can cause issues with moving if trying to fight tactically and occasionally targeting in combat.
5) You'll hit 30 before running out of content, at which point only a handful of fights will really be that challenging. Given that semi-tactical combat is one of the upsides, the game loses something when that's gone, though Grah-Hoth was a fun challenge.

The biggest downside for me is really the quest log. The quests can really pile up, the log doesn't really track meaningful details, and quests can't be sorted or deleted. Quests also stay in your log even when they can't be completed - a minor annoyance.

The lack of detail wouldn't be quite as big a problem, except for the size of the game. Even playing a few hours daily, at some point you'll be working on a quest you picked up several days ago, with often minimal guidance on where you're at in the quest progression. Solving it in-game may require revisiting multiple towns and finding multiple NPCs who may or may not be mentioned in the text. As the game went along I found myself using internet tips a bit more often because the fun of running back and forth between towns (even with a portal system running to about half of them) had waned.

But on the whole it's a good game. I've put about 60 (mostly enjoyable) hours into it, and am only just past the first of 3 "game ending" quests. It reminds me in some ways of a stripped-down Divine Divinity, which ironically I liked more but never finished.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante