Avernum is a land underground, a subterranean nation full of rogues, misfits, and brigands, struggling for survival in the monster-infested darkness.
Análises de usuários: Muito positivas (259 análises)
Data de lançamento: 11/abr/2012

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Pacotes que incluem este jogo

Comprar Spiderweb Software Complete Pack

Inclui 12 itens: Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection

PROMOÇÃO DE FIM DE ANO! A oferta acaba em 2 de janeiro

 

Recomendado por curadores

"Huge, holistic world with an interesting storyline, compelling tactical combat, meaningful choices, and more dungeons to explore than you could imagine."
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Análises

“The game's strong writing carries it through, and earns it a place among the greatest indie RPGs.”
9.0/10 – Game Chronicles

“Fans looking to get into the Avernum series will do very well with Escape from the Pit, and while the improvements beyond the game engine and visuals are relatively modest, there's still a lot to enjoy even if you've played through the game once before already.”
GameBanshee

“It is a tribute to indie gaming as a whole that a game made by such a tiny team can swell into such an involving, engrossing and glorious fantasy epic.”
9.0/10 – The Digital Fix

“If you're looking for a complex single player RPG and value content at the expense of visuals, don't miss this title.”
8.0/10 – Impulse Gamer

“Spiderweb Software have provided a vast world in which to get lost, and a hefty quest in which to sink your teeth, which will reward those who can overlook its lack of finesse with many hours of enjoyable adventure.”
Indie Game Magazine

Sobre este jogo

Avernum is an epic fantasy role-playing adventurer set in an enormous, subterranean nation. Avernum is a land underground, a subterranean nation full of rogues, misfits, and brigands, struggling for survival and wealth in the monster-infested darkness.

You have been banished to the underworld, never to see the light of day again.

The surface is ruled by the cruel Emperor Hawthorne, master of the Empire. All of the known lands are subject to his brutal command. Everyone who speaks out, misbehaves or doesn’t fit in is cast into the dark, volcanic pits of Avernum, far below the surface. There, you are expected to die, a victim of starvation, horrible monsters, or simple despair.

But not all of the Avernites have surrendered. With magic and steel, they are forging a new nation deep underground. You can join them and fight for safety. Or freedom. Or, if you dare, revenge on the surface-worlders who tried to destroy you. Join your new countrymen, explore a huge game world, hunt for hundreds of magical artifacts, choose from hundreds of quests, and become the hero of the underworld!

Key features

  • Epic fantasy adventure in an enormous underworld.
  • Huge outdoors, eighty towns and dungeons, and hundreds of quests.
  • Three separate game-winning quests. Seek safety, escape or revenge. Complete just one or all three!
  • Unique races and settings make Avernum different from any adventure out there.
  • Hundreds of side quests and magical artifacts to discover.
  • Rich game system with over 50 spells and battle disciplines and a multitude of beneficial character traits to choose from.

Requisitos de sistema

Windows
Mac OS X
    • OS: Windows XP
    • Processor: 1.6 GHz
    • Memory: 256 MB RAM, 512 MB Recommended
    • Hard Disk Space: 300 MB
    • Video Card: 3D accelerated graphics card, Open GL compliant
    • OS: OS X 10.5 or later
    • Processor: 1.6 GHz
    • Memory: 256 MB RAM, 512 MB Recommended
    • Hard Disk Space: 300 MB
    • Video Card: 3D accelerated graphics card, Open GL compliant
Análises úteis de usuários
48 de 53 pessoas (91%) acharam esta análise útil
70.7 hrs registradas
Publicada: 28 de julho
In today's day and age, Spiderweb Software's games may seem like a novelty, but make no doubt that for the right audience they are exceptionally good games that offer a lot of bang for their buck. Avernum: Escape From The Pit is a modernized version of the Avernum series, and while the graphics are still not flashy the game more than makes up for it with good writing and solid turn based combat.

The game is a text heavy one, a blessing or a curse depending on the person playing. The writing is stellar and coupled with the low-key graphics it's one of the few games where you can really use your imagination if you so wish. It is worth noting that Avernum is an open-world RPG, so while I say the writing is stellar, don't expect a centralized story with deep characters--that's not what this game is. The game itself takes place in a huge underground cave complex, a joy for those like me who like underground fantasy settings and even for those who don't should still appreciate the unique and interesting world Avernum presents.

Avernum is lengthy, but if it's your type of game it will feel just right, making it a great game to pick up if you're on a budget. One playthrough alone will take about seventy to eighty hours if you are a semi completionist, and even if you aren't I would wager it would take a good fifty hours to beat. Throw in harder difficulties and achievements and you can easily extend that playtime twofold.

The combat is fairly atypical for a turn based game, but by no means bland. Each ally/enemy gets one turn per round and there are different types of characters your party can contain (priests, mage, etc.). The game is open world as mentioned and it lets you explore the world on your own, the game guides you very loosely but the bulk of the exploration is up to you to do. As thus, you can easily find yourself faced off against baddies that are higher level than you which can keep the game challenging even on normal difficulty.

Open world exploration in the deep caves of Avernum mixed with some awesome writing and very interesting in-game encounters made this game a blast, but one of the things I liked most was how seamlessly the keyboard was integrated into the game. With the exception of needing to use my touchpad to click on a few interactive objects in the game world and assigning character stats/equipping items, just about everything you need to do in-game can be done with just the keyboard. Conversations, looting, fighting, moving--can all be done with the keyboard. If you're playing at home on your desktop, this may not mean much, but if you want to play this on a laptop without a mouse handy, this game is the one. Very few RPGs can be played on low-end laptops and even fewer can be played without a mouse, but Avernum is perhaps the only game I've played that's required mouse/touchpad input so sparsely. I feel like I could have enjoyed an amazing RPG experience from any Spiderweb game, but this one stands out to me due to the stellar keyboard integration.
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20 de 22 pessoas (91%) acharam esta análise útil
140.1 hrs registradas
Publicada: 20 de outubro
At first you might be 'revolted' by the dated graphics. Then you might laugh at some 1990ish RPG your looking at. Force yourself to put at least a couple of hours into it and soon you will find yourself hooked. You got the crapiest equipment starting out and you will have to earn what you keep to survive. No freebees like modern games throw at you like candy at a parade. You will respect your CRPG awesomeness by giving this game a chance and then seeing if you got it to survive escaping the underdark to the surface! Good luck you will enjoy the journey!!!
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19 de 21 pessoas (90%) acharam esta análise útil
5.4 hrs registradas
Publicada: 21 de outubro
Avernum is right in your wheelhouse if you like games like Baldur's Gate and Divinity and are looking to experience that old school pen-and-paper RPG experience. I have not played all the rest of the games in the series and do not feel that I must in order to enjoy it on this one. Don't expect stellar graphics, but do expect everything else- like great game mechanics, a solid loot system, compelling story (with admirable writing skill), and a giant world to get lost in. I have yet to finish it yet, but from the first handful of quests, I know I am hooked well enough to come back to it. Another great thing about this game is it takes up less than 200 mb of space and has ♥♥♥♥♥♥♥♥ly low system requirements, so it even plays on the ancient technological relics I keep around due to lack of having a proper gaming laptop to tote about. This game is also pretty nifty on iOS.
Anyhoots, I don't feel hasty in reccomending this.
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11 de 11 pessoas (100%) acharam esta análise útil
104.6 hrs registradas
Publicada: 2 de novembro
My first experience with a Spiderweb game and boy did it deliver. Travelling around the "countryside" and exploring is just as much fun as interacting with the characters. Each town has its own personality and the missions were not all simple fetch quests. You can skip by a lot fo the dialogue but a lot of the humor will be missed if you don't read.
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5 de 5 pessoas (100%) acharam esta análise útil
16.8 hrs registradas
Publicada: 20 de outubro
Avernum: Escape from the Pit is overall a really solid RPG. It combines classic party-based tactical RPG combat with a large and deeply designed gameworld. The result is an expansive classic RPG with a modern user interface that is a delight to play. Combat is deep, but not slow or frustrating to go through. Dungeons are just the right length, with enough secrets to reward thoroughness and some backtracking. Character design is involving and interesting, with most character builds and party compositions working well. The presentation is functional, but for fans of CRPGs the breadth of gameplay will win you over.
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5 de 6 pessoas (83%) acharam esta análise útil
35.6 hrs registradas
Publicada: 24 de outubro
Open World with exploration.Huge world full of secret. Nice Story and very cool atmosphere.total party customisation. If u dont mind the old\simple graphic its a gem!!
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3 de 3 pessoas (100%) acharam esta análise útil
5.1 hrs registradas
Publicada: 29 de outubro
A great game for fans of old school d&d rpgs.

This game really brings me back to the old Gold Box D&D pc games (Dark Queen of Krynn etc). In an era of very limited graphics those games brought large worlds with epic stories and solid d&d party building and tactics combat. The Avernum series of games continues in that style with a large world full of unique lore to discover. The character and skill system is not too complex but has enough options to keep fights challenging and requiring planning while focusing on exploration and the story instead of large stat sheets. Over the Avernum series you can see steady improvements in the ui, engine and balancing quests and this is the best one I've tried yet.
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2 de 2 pessoas (100%) acharam esta análise útil
2.2 hrs registradas
Publicada: 24 de setembro
While being mostly nostalgic, the game is amazign at what it does. The story develops constantly and perfectly fits the theme of the world and the game. Combat mechanics are dynamic and variable enough to have this feeling of your own party that slowly grows to your heart and makes you play further to beat everything the evil throws at you.

Concerning the negative points, the technical aspects are the biggest part here. The graphics, while aesthetically suiting, are pretty simple and there is not a lot of comfort built in the game. However, almost nothign of this has actually made me feel worse about the game, as the positive parts overweight so heavily. If you are interested in old-school party RPG's, you might sink way too many hours into Avernum.

8/10, as the game is nice, but has some tedious gameplay after time.
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2 de 2 pessoas (100%) acharam esta análise útil
107.2 hrs registradas
Publicada: 4 de novembro
I love this game and pretty much every game made by Spiderweb Software. They introduced me to RPGs.
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2 de 2 pessoas (100%) acharam esta análise útil
49.8 hrs registradas
Publicada: 26 de outubro
Almost 20 years and two remakes in, this game still rocks. If you can look past the graphics (which you should) and the odd clunky mechanic, this is a game that you will spend innumerable hours on. A vast (VAST!) world to explore with dozens, if not hundreds of secrets, a multitude of locations and quests, and three separate, intricate main plotlines make this game what I dare to call the Skyrim of isometric turn-based RPGs.
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2 de 2 pessoas (100%) acharam esta análise útil
1.2 hrs registradas
Publicada: 30 de outubro
Let me begin... if you are not into reading lore, and saturating yourself with a game's story... you will be missing at least 50% of this game... and probably will not fully appreciate what this game has to offer.

For every 5 minutes of battle, you will spend an equal amount, if not more, reading into the story, conversing with the various characters that inhabit Avernum, and learning about the land from pop-up descriptions.

The skill-up system is nice. Though, classes are pretty linear. Mages mainly focus on mage, priest on priest, and so on. You won't really be seeing many priests dual wielding, or sword-and-board mages. BUT, you can really specialize in certain skills, so though, you can't really roam outside the realms of your specific class, you can specialize it pretty well.

The combat is classic, old-school, turn-based goodness. The difficulty is decent. If you don't know how to play these types of games (learning to buff and debuff prior to battles, crowd control, and so on) this game will prove difficult. Once you get a hang of it, it becomes fun.


AGAIN: If you are not a fan of engrossing yourself into lore, you will not get as much enjoyment out of this game as you could. IF you enjoy lore and character depth, you will thoroughly enjoy this gem.


9/10

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2 de 2 pessoas (100%) acharam esta análise útil
46.7 hrs registradas
Publicada: 8 de outubro
First of all I must say I am a big fan of role play games, that I started back at the date with Eye of Beholder: I consider the top of the genre Baldur's Gate (the first one), and this is the first time I play an Avernum game; I was therefore completely new to the lore, mechanics and rules used in the game.
From the beginning Avernum: Escape from the pit looks intriguing and catchy: from text to text and fight to fight, I found myself playing for 3-4 hours straight after installation without realizing it.
The art and the drawing are inspiring, there is a lot of text that really make us feel the story and the lore, dialogs are brilliant; character creation and advancement, fightings, divine and arcane spellcasting: everything it is intuitive and somehow innovative, taking clear inspiration from old paper rpgs and fusing it with "modern" skill trees.
Longevity also seems to be a strong point of this title: I played 4 hours and visited 3 cities, and I could understand from the world map how insignificant is the portion of underworld I explored so far.
The only negative feedback some people might point out is graphics, and on this I completely disagree: it is a simple retro 2d graphic but is not bad at all: on the contrary it is clear and fluent, does not disturb the eye and does not require big machines to run.
Also the music is fitting, with its epic tones: it is just a pity that there is not a bigger variety of tunes.
All in all, I would recommend this game to all rpg fans and to all retro gamers, giving it a solid 8.5 out of 10. There are not many better roleplaying experiences than this one out there :)
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1 de 1 pessoas (100%) acharam esta análise útil
4.4 hrs registradas
Publicada: 5 de julho
I wanted an old school turn based RPG like Fallout.
I didn't care so much for the graphics, and you won't see any eyecandy here. I wanted to have an exciting story.
The story starts up interesting enough. But after a while you don't really feel the game pushing you forward.
99% of the time the solution to a problem is to kill everybody and get the XP for it.
There are some interesting races in it and funny characters, but after a while I just really got bored with running around and simply killing stuff.
I found it pretty hard to get to an experience level where I could actually progress to killing the next big enemy, the solution for which is to find random enemies who are weeker and kill them by the thousands so you get enough XP to get to a level where you can take on the next bigger enemy.
The game has an interesting world and political and race stuff and magic going on, but it is a little bit too slow and too open for my tastes, meaning it should tell you a little bit more where to go next or what to do next, and not leave you so alone.
If you don't mind reading a lot and just going around killing stuff for like forever, then go ahead get this game.
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1 de 1 pessoas (100%) acharam esta análise útil
76.3 hrs registradas
Publicada: 31 de julho
A well-written, content-rich, decidedly old-school RPG. Seems to have a thing for delicate mushrooms, and small, cute lizards. Would certainly reccomend to the right audience (that is, individuals like myself).
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1 de 1 pessoas (100%) acharam esta análise útil
116.5 hrs registradas
Publicada: 9 de novembro
Very awesome RPG game. Tons of content - big world to explore with many excellent quests. The combat system fun to play and the game is very immersive despite old school grapics.

Recommended for fans of true RPG games with a good story. Can't wait for the Avernum 2: Crystal Souls sequel.
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1 de 1 pessoas (100%) acharam esta análise útil
76.9 hrs registradas
Publicada: 17 de novembro
Great game, with a huge world to explore and several differant final goals in the end. The first two minutes I thought that I couldn't handle the old-school graphics anymore, but already a few minutes later I was kooked and couldn't stop playing until I finished every single quest line. :D

Absolutely a recommendation if you enjoy RPGs, epic stories and tactical turn based combat - and if you are not a graphic fetishist.
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1 de 1 pessoas (100%) acharam esta análise útil
65.5 hrs registradas
Publicada: 17 de novembro
As long as you are able to deal with the very simple (and yet perfectly accetable IMHO) graphic and GUI, this is a good old CRPG which can offer you dozens of hours of fun and nostalgia.

There is a lot of content, dungeons to explore, secrets to discover. The plot is ok but the settings (Avernum) is really well written and feels "alive".

In brief, this is a game for a niche of RPG players (especially those who grew up with pen and paper and isometric CRPGs), who will really enjoy it.
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1 de 1 pessoas (100%) acharam esta análise útil
12.2 hrs registradas
Publicada: 8 de dezembro
PROS
-Perfectly done isometric gameplay and RPG progression
-Great soundtrack
-Interesting lore and level design

CONS
-Game gets really challenging halfway through, made me ragequit.
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1 de 1 pessoas (100%) acharam esta análise útil
82.2 hrs registradas
Publicada: 13 de dezembro
I started out in the first few hours of Avernum, thinking do I want to keep playing this game. Well 80 hours later i had explored the entire map, had a party leveled to 30+, and had completed every possible quest that I could find.

I really enjoyed the 80 hours that I put into Avernum, and would highly recommend this to anyone.

Best Feature: Turn Based Battle System with Action Points
The strategy involved with just spacing out your party members on the battlefield while doing melee and magic damage to the enemies can be very deep and rewards the player for using the most optimal strategies.
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1 de 1 pessoas (100%) acharam esta análise útil
58.4 hrs registradas
Publicada: 7 de dezembro
I've played through this game three times, and each time I tried to convince myself that I enjoyed overly simplistic D&D type knock offs.

I think for me the biggest reason I don't recommend this game is that the skill system is useless, and really you're going to end up structuring your party the same vanilla way (warrior, mage, rouge, healer) no matter what your personal style is. I tried doing 3 warriors and a healer and ended up struggling at the end despite being "overleveled". I tried doing only ranged/mage and found myself in situations where the maps were very clearly not laid out with any sort of thought to tactical retreating.

There's also no real story behind much of the game. Which, for D&D clones where the whole point is dungeon crawling a good story and redeem most bad mechanics. It's really you just make your way across the map and kill stuff for people as quests. Even the mainstay of fetch quests are really more like "go clear this castle the thing I want is at the top" style of quest than anything else.

Combat is bland. Turn based with speed modifiers. AoE spells are extremely overpowered in basically every situation. Mobs love to aggro from ridiculous distances and you can easily end up fighting a whole floor at once when somebody sees your party through a wall and picks up 20 or so friends on the roundabout way to join the fight.

Equipment is a joke. Your whole party will most likely end up wearing the same set of steel armor -- even my mages did -- because of how broken the skill system is.

With nearly 60 hours of game play there is nothing memorable about any of it other than my annoyance that there are two places where you can actually get stuck with no way out and I managed to find both of them.

There's not really any redeeming qualities about this game, it's a bland D&D clone that's entirely unmemorable.

Pros
+ 8 hours of playtime

Cons
- No story
- Skills don't work right
- Little realistic customization
- Illogical pathfinding
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