In der Zukunft führen die letzten Überlebenden des großen Krieges Ihren Kampf mit den ultimativen Kriegsmaschinen fort: den AirMech®. Hergestellt mit verloren geglaubter Technologie haben Piloten AirMechs gefunden, geborgen oder gestohlen, um die Schwachen zu beschützen oder zu plündern. Auf welcher Seite kämpfen Sie?
Nutzerreviews: Sehr positiv (5,385 Reviews)
Veröffentlichung: 8. Nov. 2012

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Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Play for free, keep your stuff! No resets at the end of Beta!

All purchases and unlocks are permanent. We call it Beta because we're still adding some pretty big features, but so far we have:


- Training and Solo play - for learning how to play, or casual fun
- Coop and PvP Matchmaking - quickly get matched against others
- Custom games and rules - when you want total control
- Player driven economy - didn't need that drop? Sell it to other players!
- Quests with ingame rewards - like Achievements, but better
- Leveling, progression, unlocks - level yourself, your AirMechs, expand your army
- NOT "pay2win" at all - check our reviews or ask players ingame
- Global chat, Factions, parties - integrated directly into the core UI
- Crafting system - added due to player demands
- VIP/Premium for LIFE with any purchase - because we're cool like that

Carbon Games is a small indie developer that is funded by YOU the players. That's why we are very reactive to giving players what they want to help the game grow in a positive direction. Learn more about Carbon here: https://www.carbongames.com/about.html
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AirMech® spielen

Free to Play

Airmech Prime kaufen

Jump right into the action with AirMech Prime to gain instant access to the all AirMech classes, a huge selection of Units, and a host of other goodies!

 

Von Kuratoren empfohlen

"An interesting mix of DOTA-style and strategy games with arcade "Desert Strike" style action. Fair f2p model."
Lesen Sie hier das vollständige Review.

Kürzliche Updates Alle anzeigen (61)

6. Juli

Name Your Own Price Bundle!

Not just a random update! We're doing something extremely special to celebrate Carbon's birthday (oh, and America's too) by creating the FREEDOM BUNDLE--a very special chance for everyone to get a ton of Diamonds just for being with us during this special week!

Presenting the....



Normally, 10,000 Diamonds cost $20, but we're letting you type in any price you want, as long as it's at least $1. And if you beat the average price (currently around $5) you get the Ultimate Helix and Eagle Head as bonus items! We really wanted the bundle to be something for everyone, so no matter if you want Power (Ultimate Helix) or Pretty (Eagle Head) or any number of things you might find in the shop (Diamonds have you covered) you simply cannot afford to miss this Bundle!

The FREEDOM BUNDLE will be retired on Friday, meaning you should think of Thursday as the final day to buy it! This is not just a typical marketing blurb, what you get is really blow your mind amazing:

10,000 DIAMONDS
What can you get with 10,000 Diamonds? A skin costs between 600 and 1600 Diamonds, so you could get a ton of them. You can buy XP and Kudos Boosts, or Diamond Rolls to give back to the players! Fancy buying and selling for profit? That's a huge stash to fund your adventures in the Player Market, where players can buy and sell for Diamonds.

ULTIMATE HELIX (when you beat the average)
This is the debut of the Ultimate Helix, with greatly improved missile firing bays able to unleash swarms of heat seeking death on anything in it's path. Ultimates are for Solo and Coop play, but that doesn't mean they aren't a ton of fun. Sure you can buy an XP Boost, but just smashing stuff fast is just as efficient, and more fun!

EAGLE HEAD (when you beat the average)
What's more patriotic than wearing an Eagle Head with your Liberty Paladin? Absolutely nothing! Nothing says freedom and liberty have landed like the magestic Eagle Head atop whatever mech you choose. (just remember the Liberty Paladin is available in the Shop right now for a limited time, and you'll easily be able to pick it up with all the Diamonds you just got)

FREEDOM BUNDLE NOTES
  • whatever you spend on the Freedom Bundle will contribute to your total spent. Silver VIP is automatically awarded when approximately $10 USD is spent over the lifetime of an account.
  • double check the current average price before purchase to make sure it doesn't go up by a few pennies right before you complete your purchase
  • if you have any problems, please email support@carbongames.com and we'll help you out. We've never done this before, so there might be some unexpected issues. Let us know right away if you find anything strange!
  • tell your friends! We may do this next year, or we may not! It's an experiment for sure to see if people will spend even $1 when we give them and overwhelmingly amazing deal--Diamonds, an Ultimate, and a brand new Cosmetic, something for everyone.

22 Kommentare Weiterlesen

26. Juni

Update #212 - Inventory overhaul and Generator rework

We have some nice improvements to the Inventory UI that should make it a lot easier to sort and find things. A more traditional drop-down list for categories has been added, and rarity filters can be applied at any time along with a new Duplicates selector that only affects the current set you are looking at. Great for figuring out what you can sell or scrap!

Speaking of Scrap, there is a new Basecamp structure available--the Scrapyard! Now you can simply drag things out of your inventory and into the giant whirling machine to tear things into little bits. Be careful though, once you press that "Scrap" button it will shred it super fast! There is no undo, so no messing around with this heavy machinery. You'll also get a nice preview of how much Scrap something will generate.

What about Generators? This change has been a long time coming, on the list of "things to do before we exit beta". It started to feel like Generators became a "must have" unit, which can be frustrating when you just have 8 slots. The solution to this we feel is to actually decrease or remove the Generator's ability to increase upkeep, and instead increase upkeep overall. So instead of giving you more upkeep, they will do what you expect them to do since they look like power generators--they will increase the Energy capacity of structures you have them attached to (via the Sockets). We might have some balance work to do, but we think this will be a good chance allowing everyone to build more units and not absolutely need to take Generators to do it.

For those playing around with the alpha version of the map editor (for Prime owners) Dan has continued to make improvements and add features. Find more details in the notes below. We're probably a patch away from being able to reliably play your maps online with others! We're still deciding how all that will work, and what will be available for free players compared to VIP and Prime. Maybe free players can join rooms created by others, but can't select custom maps on their own? Leave us suggestions in the forums!

General Updates:
  • Inventory UI upgraded
  • new basecamp structure - the Scrapyard!
  • 6 new, rare, crate types - keep an eye out for new crates!
  • new players will see suggestions for unlocks from the Shop at end-game
  • various updates and improvements for AirMech AI
  • added "Go To" button on Leaderboards to find yourself
  • Wishlist added to Collection Sets
  • added a quick launch button for the map editor from the solo menu
  • new icons for Map Editor
  • Force Volumes can now be placed in the Map Editor
  • allow players to change the game mode and boundaries in the Map Editor
  • hold Alt + middle mouse button to rotate camera in Map Editor, Shift + Space to reset
  • updated art for Erik and Samson

    Bug Fixes:
  • fixed the display of Ultimate Fuel's stat modifiers
  • AirMech AI should no longer waste their energy by flying against the pregame barrier
  • fixed cleared plots showing a None label.
  • fixer no longer stops its walking animation when healing on the go
  • fix for being able to transform into one of the Salt buildings
  • fixed a bug which prevented viewing properties which were pushed past page 1 in the Map Editor
  • fix for factions being created with a trailing space
  • fix for lobby menu not loading if chat is hidden
  • fix for Guardians appearing in unit selection
  • fix for getting stuck in lobby Hangar UI when selecting a unit then pilot/color
  • more fixes for landing in trees on Vale
  • fixed some text entry boxes from unfocusing if the mouse cursor was behind the insertion point
  • fix for NULL/blank buttons in Esc menu

    Balance Changes:
  • stat changes for structural AirMech parts
  • Roller weapon decreased from 20 to 10
  • Roller DPS reduced from 200 to 120
  • Roller build cost increased from 9800 to 10500
  • fixed air/ground speeds on DPU Ammo and Advanced Belt Feed
  • made Bomber Bombs ability use the Special Weapon Type
  • Generator now increases energy capacity and recharge rate of your teams fortress and outposts
  • Generator upkeep decreased from +5 to +2
  • Ultimate Generator upkeep decreased from +9 to +5

1 Kommentare Weiterlesen
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In den Diskussionsforen können Sie Fehler melden und Feedback zum Spiel abgeben

Exklusives Steam-Angebot





Zwei Gegenstände im Portal-Stil sind nun für alle Steam-Spieler verfügbar:

Begleiterkubus - Er wurde in den Ruinen einer längst verlassenen Anlage gefunden, es gibt etwas, das diesen nützlichen Kubus an Ihrer Seite hält. Er folgt Ihrem AirMech in den Kampf, wie ein treues Begleiterhaustier bis zum bitteren Ende. Er kann in jedem AirMech im Flair-Slot ausgerüstet werden.

Geschützturm - Die Blaupausen für diesen Geschützturm wurden in einer großen unterirdischen Anlage gefunden, die vor dem Krieg in Betrieb war. Es scheint, sie wurden entworfen, um sie gegen Menschen zu verwenden. So ist diese Version mit panzerbrechender Munition ausgerüstet, um sie effektiver gegen die Roboterarmeen zu machen, die heutzutage im Kampf eingesetzt werden. Sie sind leicht und günstig, nur effektiv gegen schwache Einheiten, aber Sie können sie schnell errichten, um Nutzen aus ihnen zu ziehen.

Über dieses Spiel

In der Zukunft führen die letzten Überlebenden des großen Krieges Ihren Kampf mit den ultimativen Kriegsmaschinen fort: den AirMech®. Hergestellt mit verloren geglaubter Technologie haben Piloten AirMechs gefunden, geborgen oder gestohlen, um die Schwachen zu beschützen oder zu plündern. Auf welcher Seite kämpfen Sie?

AirMech® ist ein schnelles Action-RTS-Spiel, das gegeneinander und zusammen gespielt werden kann. Verdienen Sie Kudos und Erfahrung im Kampf und schalten Sie eine große Auswahl an Airmechs, Piloten, Einheiten und Gegenständen frei, um Ihre Armee Ihren persönlichen Strategien anzupassen.

Hauptmerkmale:

  • Action-Strategie neu verpackt: DotA-ähnliches Spielerlebnis mit transformierenden Robotern, die alle über eigene Statistiken und Fähigkeiten verfügen. Schnelle Action und kürzere Spielzeiten halten das Spiel spannend.
  • Passen Sie Ihre Armee an: Suchen Sie sich einen AirMech und Ihre Einheiten aus und helfen Sie Ihrem Team den Sieg zu erlangen. Sie können unterschiedliche AirMech-Skins freischalten, um im Spiel ein einzigartiges Aussehen zu haben.
  • Verschiedene Spiel-Modi: Spielen Sie im PvP von 1 gegen 1 bis 3 gegen 3 oder im Koop gegen die KI. Im Überlebensmodus kämpfen bis zu 4 Spieler zusammen, um angreifenden Horden von Gegnern standzuhalten. Im Herausforderungsmodus können Sie Ihre Fähigkeiten in Spielen gegen die Zeit beweisen.
  • Steuerungsoptionen: Das Spiel unterstützt die Steuerung mit Maus und Tastatur oder dem Xbox 360-Gamepad. Die Steuerung kann ebenfalls komplett auf Ihre Bedürfnisse angepasst werden.

Systemanforderungen

    Minimum:
    • Betriebssystem:Windows XP
    • Prozessor:Pentium 4
    • Speicher:2 GB RAM
    • Grafik:8800 GT
    • DirectX®:9.0c
    • Festplatte:100 MB HD frei
    • Sound:Ja
    • Andere Anforderungen:Breitband-Internetverbindung
    • Zusätzliche Informationen:Systemanforderungen sind vorläufig - weitere Datensammlung läuft.
    Empfohlen:
    • Betriebssystem:Windows 7
    • Prozessor:Core 2 Duo
    • Speicher:4 GB RAM
    • Grafik:8800 GT
    • DirectX®:9.0c
    • Festplatte:200 MB HD frei
    • Sound:Ja
    • Andere Anforderungen:Breitband-Internetverbindung
    • Zusätzliche Informationen:Systemanforderungen sind vorläufig - weitere Datensammlung läuft.
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
20.6 Std. insgesamt
Verfasst: 1. August
Early Access-Review
Ein eigentlich sehr gutes Spiel.
Grafik passt stilistisch und optisch,
Gameplay ist sehr gut,
die Idee dahinter - super!

Bis auf kleinere Probleme wie ab und an auftretende ingame-lags und die noch relativ geringe Spielerzahl gibt es eigentlich nichts auszusetzen.

Ich hoffe, da es ja noch in der "early-access"-Phase ist (was man früher Alpha nannte und nicht Beta), dass noch etwas dran rumgeschraubt wird. Das Spiel hat mehr Potential als die meisten Games mit höchstpreisen heutzutage.

Wer das Spiel erstmal testen will -> Runterladen und go!
Wer es aktiv spielen möchte sollte sich über kurz oder lang gesehen mindestens das Starterpack kaufen für 7.99€ um eine Vollwertige Vollversion des Spiels freizuschalten.

Kurz und Knapp: Es lohnt sich.
War dieses Review hilfreich? Ja Nein Lustig
8 von 9 Personen (89%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
259.4 Std. insgesamt
Verfasst: 8. Juli
Early Access-Review
Hey you, Yeah you!
Do you like mobas?
How about RTS games?
Giant Transforming Robots?

If you said yes to any of the above, then you should try out Airmech. If you didn't, it is still a free game and you have nothing to lose.

Now you may be asking: "What is Airmech?" Airmech is moba style Games with some Real Time Strategy elements mixed in for a fresh spin on the classic moba gamestyle.

Players control Airmechs, giant mechs that are able to transform into various planes and helicopters at the will of the pilot. There are currently nine different airmechs(as of me typing this) that players can choose from, and more designs are planned to be added in the future! Each of the nine different airmechs play differently, each are equiped with different kinds of guns, missiles, and melee weapons along with 8 preset upgrades that will be unlocked as the mech levels up each match.

Each mech also has 8 slots for the many buildable tanks, soldiers, turrets, and other things that the player uses to help the team advance or defend an area. These eight units are picked by the player before the start of any match. In addition to the player built units, each teams fortress automatically spawns basic soldiers to help capture outposts and attack the enemy.

In the base gamemode, two teams of atmost 3 Mech pilots(Players) fight each other to gain control of the outposts around the map while trying to advance to the enemy team's fortress and destroy it. The Outposts around the map work as unit builders, where players can pick up the various units they want to spawn during the match. Not a big PvP(Player versus Player) enthusiast? Don't worry! this gamemode is available in co-op mode(One team of players vs one team of AI controled Airmechs) and solo mode(one player and two AI vs an AI team).

The other big gamemode is called Survival. This gamemode pits four players against an endless onslaught of enemy units, whose soul purpose is to destroy the team's fotress.

Now you might be thinking: "This all sounds really fun, but how pay to win is this game? Whats the catch?" And thats just it, there is no catch. Anything that can alter competitive gameplay in any way is bought with "Kudos", the currency in this game that is earned at the end of every match. This stuff piles up quickly and is only earnable through playing the game, but don't worry, once you start playing you will never run out of kudos!

So what costs actual money in this game? There is also another form of currency called diamonds. This currency is the "premium currency" of airmech. This premium currency is used to buy cosmetic items and Ultimate items, aswell as being the currency of the player market.

Cosmetic items are things that make your Airmech look cool. these range from Airmech skins, unit skins, different laser and exhaust colors, helmets for your airmechs, and pets that fly around you. None of these have any effect on gameplay.

Ultimate items are... well, Ultimate! These items are stronger versions of the buildable units and Airmechs that are normally usable.
"But you said that paid items won't alter gameplay!"
I said competitive gameplay. Ultimates are only usable in cooperative gamemodes, so if anyone is using them, they will always be on your team. Ultimate units are really just used when you want to dominate the AI team without as much effort.

Lastly there is the player market, where players can sell various cosmetics and items that are no longer sold in the shop for diamonds.

Is it worth putting some money into this game? I certainly believe so. But whether or not you want to is up to you. I strongly suggest playing airmech for a couple of days before deciding to throw all of your money at the screen. If you don't want to put any money into the game, don't worry, we won't judge!

Thank you for reading this review, I know it was a long one.

I hope you give this game a try, and enjoy it as much as I do!
War dieses Review hilfreich? Ja Nein Lustig
6 von 8 Personen (75%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.8 Std. insgesamt
Verfasst: 8. Juli
Early Access-Review
This game is a great mixture of MOBA, RTS, and shooter. I have no idea such thing could exist until I played this game.
War dieses Review hilfreich? Ja Nein Lustig
6 von 9 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
2.3 Std. insgesamt
Verfasst: 9. Juli
Early Access-Review
Not a P2W, diffrent style MOBA. If you are looking for relax and fun game, give it a try.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100%) fanden dieses Review hilfreich
9.3 Std. insgesamt
Verfasst: 30. Juli
Early Access-Review
I have played this game for literally 8 hours, but I can already tell this game can go far.

The Good

Very friendly to low tier pc's.
This game can run smooth on almost any pc, lowering the settings doesn't really take that much away from the visual appearance, so you don't exactly need a hardcore gaming pc to play this game.
Very fun and fast paced.
Not really much I can say about this, only that it's super fast paced and the tide of the battle can change within seconds.
Not too heavy on purchasing items.
You don't feel too pressured to buy stuff or diamonds from the shop, all the classes and most of the items can be unlocked and purchased with points you get for playing the game, the only stuff you can purchase is cosmetic items that look cool, and "Ultimates" which have buffed up stats, but you can't actually use these ultimates in ranked matches, so it's not pay to win.
Balanced.
Each class of mech is different and comes with different abilities and stats, so there isn't that one class that's super buffed up like Chuck Norris on sterriods. The extra items you can buy to put on your mech come with downsides, one of the legendary weapon parts came with a huge debuff and made me think twice before wanting it.
MOBA? Maybe?
This feels nothing like your average MOBA, such as DotA or LoL, Carbon Games definetly took the average MOBA and added their own saucy twist.

The Bad
It can be a bit confusing at times to figure out how to buy and equip units or how to use skills, so they could have made the tutorial a bit more detailed in some areas.
You have to be online to play.
Now, I'm not sure if there's a setting to keep you logged into the game, but you have to log into your AirMech account every time you launch the game, so you basically require internet connection to play. I don't know if this affects too many people but I thought I should make note of it.
Matchmaking,
I live in America, US West, and I would be matched up with people that are extreme distances away, so if the devs can change it to Area Based, it would fix a lot of lag problems.


Anyway, that's really all I have.
War dieses Review hilfreich? Ja Nein Lustig