A story-driven experience about two doctors traversing backwards through a dying man's memories to artificially fulfill his last wish.
ユーザーレビュー:
最近:
圧倒的に好評 (903 件のレビュー) - 直近 30 日間のユーザーレビュー 903 件中 96% が好評です。
総合:
圧倒的に好評 (22,629 件のレビュー) - このゲームのユーザーレビュー 22,629 件中 97% が好評です
リリース日: 2011年11月1日

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To The Moon を購入する

このゲームが含まれるパッケージ

To The Moon Game and Soundtrack Bundle を購入する

2 アイテムを同梱: To the Moon, To the Moon Soundtrack

 

レビュー

“How do I explain why it’s brilliant without spoiling what makes it so?”
9/10 – Eurogamer

“It’s simple, poignant, and full of heart.”
10/10 – GamePro

“To the Moon is a game you must play.”
8/10 – GameSpot

"I guess the music's kinda nice..."
-Developer's Aunt

"It is no less than absolutely beautiful."
10/10 – PC PowerPlay

このゲームについて

Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads.

Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t.

This particular story follows their attempt to fulfill the dream of an elderly man, Johnny. With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.

And Johnny's last wish is, of course... to go to the moon.

Key Features

  • A unique & non-combat story-driven experience
  • Innovative mix between adventure game elements and classic RPG aesthetics
  • Acclaimed original soundtrack that closely ties to the story
  • An espresso execution with zero filler and no time drains

システム要件

Windows
Mac OS X
SteamOS + Linux
    • OS:Windows 98, XP, Vista, 7, 8
    • Processor:Intel Pentium III 800 MHz
    • Memory:512 MB RAM
    • Graphics:1024x768 High Color +
    • DirectX®:9.0
    • Hard Drive:100 MB HD space
    • OS: OS X 10.6.8
    • Graphics: OpenGL 2.0 capable graphics card
    • Hard Drive: 500 MB available space
    • OS: Major Linux Distribution from 2010
    • Graphics: OpenGL 2.0 capable graphics card
    • Hard Drive: 500 MB available space
カスタマーレビュー
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最近:
圧倒的に好評 (903 件のレビュー)
総合:
圧倒的に好評 (22,629 件のレビュー)
最近の投稿
themagicbirdie
( 記録時間: 6.2 時間 )
投稿日: 7月25日
Reflects the saying "cry me a River" ;D

I didn't personally get many feels, but I can see how and why some may. A cool enough game either way.
参考になりましたか? はい いいえ 面白い
วอร์ม ยิกๆๆ
( 記録時間: 4.4 時間 )
投稿日: 7月25日
เล่นแล้วน้ำตาจะไหล
参考になりましたか? はい いいえ 面白い
LordWill753
( 記録時間: 4.6 時間 )
投稿日: 7月24日
To The Moon is simply put the most beautiful experience I've ever had in a looooong time. It takes an alternate approach to story-telling by going backwards in the timeline, and really pays off in the end as a result. It only took four hours for me to finish, but by the end I was covered in tears. Despite the lack of gameplay, the simple concept of exploration was enough for me to continue for I felt that any sort of standard gameplay mechanic would draw away from the story itself. It was an unforgettable journey, and if anyone in the world tells you that video games aren't art just shove this game into their face.

Brilliant Story. Touching Soundtrack. Gorgeous Pixel Art. Just Play It.

P.S. Now I'll never look at a platypus the same way again.
参考になりましたか? はい いいえ 面白い
Gekonn
( 記録時間: 3.8 時間 )
投稿日: 7月24日
10/10
would shed a tear again
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Yaridovich
( 記録時間: 4.6 時間 )
投稿日: 7月24日
9/10

This game will bring the onion ninjas to your house.

It's pretty much an interactive story game made in RPG Maker that tells an unique and beautiful story about a dying man who wants to go to the moon before dying and hires an agency that can use technology to help him achieve his goal.

There isn't much gameplay to speak of - basically you have to interact with objects in order to leap through memories and solve some puzzles, but most of the time, it's actually really an interactive story that you'll be watching as it develops. And while I'm not actually a fan of interactive stories, To The Moon is an exception for me, with a really compelling story.

It's hard to speak a lot of this game without spoiling the story, which is something I don't want to do, but I could also mention that while the two main characters in the game are mostly witnesses in the story, they, too, have their own interesting development throughout the story.

A worthy, eye-watering experience.
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AngryBubbl3
( 記録時間: 5.5 時間 )
投稿日: 7月24日
Wonderful soundtrack and plot!
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BlazingMurray
( 記録時間: 4.8 時間 )
投稿日: 7月24日
One of the best stories I have ever played in video games, spoiling it here would do the game an injustice just pick it up and play it, it is about 4 hours long so can be completed in a single sitting... but worth every penny for this fantastic game.
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TheBigBoy
( 記録時間: 5.6 時間 )
投稿日: 7月24日
Great game with touching story! Waiting for ep 2 of this game
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인덱스는 귀엽습니다
( 記録時間: 8.0 時間 )
投稿日: 7月24日
Hello.
To the Moon is very moving ...
Double track are enormous.
My pent-up tears about very regrettable.
I'd like to recommend you to people around this game..
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Ain't No Burger Forever...
( 記録時間: 4.4 時間 )
投稿日: 7月23日
I went into this game really, really wanting to like it. I was pretty disappointed by several things but the soundtrack and 3rd act made up for it. Here's the overall breakdown:

Graphics:
They were pretty inconsistent, at times there were some really good sprites (mostly furniture and some trees) but they were mixed in with really bland and flat textures. Outdoor sections suffered from this the worst and you'll most likely get stuck on objects you didn't know are part of the foreground. There are a few times where the artists styles really don't mesh but it doesn't detract too much from the game.

Sound: This is where the game exceeds by far. The writing falls short on conveying the weight of some scenes (I'll get to that later) but the music does all the heavy lifting for this. It's strikes a good balance of being really pretty but not distracting.

Story: The overall story is really good, it's a neat concept but was SEVERELY let down by the writing. Most characters aren't too bad, unfortunately most of the dialogue is from the scientists. There's no nice way of saying it, but their dialogue just gets downright cringey at times. There's forced references to things like Animorphs and Dr Who. one of the scientists uses vegetable names as curse words but then also sometimes uses real curse words, sometimes garbage text (@#$%^). it's really inconsistent. They try really hard to be funny for painful amounts of time and it just brings the story to a grinding halt. I was afraid/expecting some kind of "Holds up spork" moment but thankfully that never happened. I was on the verge of dropping and forgetting the game but I got through to the last act. I don't know if it was because or in spite of the awful writing and mechanics before but it really got to me and I'm glad I finished it. There's times where it seems like a poor fangame of itself, but the end is a worthy reward.

Controls: DO NOT use a controller. The movement is grid based and the d-pad does not work fluidly for this and it gets really frustrating. There are a lot of places you'll get caught on objects. Mouse is the preferred method but still clunky. The walking speed is also really inconsistent, you're either going aggravatingly slow or a decent run with no apparent reasoning.

Gameplay: The game centers around finding 5 orbs in an area. Usually these are tied to an object with an associated memory but a lot of times you'll just have to wander around until they trigger it at a random spot. Maybe this is supposed to be a subtle way of saying the view/location was the memory but there were a few that weren't near anything of note so I'm not sure. There are a few paths that are blocked until you have X amount of orbs which was a pretty lazy way for that to be handled. They could have easily just been blocked by a character that won't let you pass until you answer correctly or a door asking for a password. At the end of each area there's a pretty simple picture puzzle involving the key object that seems kind of tacked on just to add gameplay. PS at one point there's a really irritating obstacle course but it makes sense in the story and is completed in only a few minutes.

Overall the game seems like a beta of a really good game. If you still want to play it after all the cons listed here then please do so, it's a short game so you won't have to deal with the negatives for too long and the story itself is really good. Just don't make it a high priority.
参考になりましたか? はい いいえ 面白い
最も参考になったレビュー  過去 30 日以内
6 人中 6 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 0.1 時間
投稿日: 6月26日
久々にゲームで泣いてしまった作品。
ストーリーはよくありがちな話なんだけどこういう結末になるんだろうなって思いながらも全然飽きがこない
BGMも凄い良いです。やってみて
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 5.3 時間
投稿日: 7月2日
**日本語版はPLAYISMで購入可能です。

RPGツクール製のいわゆる泣きゲー。
プレイするというよりは鑑賞するといった趣の作品です(ゲーム要素はほんの少しパズルがある程度。途中でそれすら億劫になりました)。

記憶を書き換えることで夢を実現するという技術が確立された世界。
主人公である二人の科学者は、月に行きたいという死の床に臥した老人の願いを叶えるため、彼の家に赴きます。
しかし、なぜ月に行きたいのかは彼自身にも明らかではなく、二人はその理由を見つけるため、彼の記憶を遡っていく・・・

こういった類の作品はあまり経験がなく、そのことが不当に自分の中での評価をあげているのかとも思いましたが、それを差し引いても非常に高いクオリティの作品だと思います。

はじめのうちはやや重苦しい雰囲気と謎ばかり積もっていく展開に不安になりますが、ところどころにちりばめられたアメリカ人らしいユーモアにクスリとしながら話を進めていくと、やがて老人に起きた悲劇と月に行きたいという願いの本当の意味するところにたどり着きます。

その場面は非常に感動的で、場面を盛り上げる優しくてどこか物悲しい音楽とあいまって、自分は完全に涙腺が崩壊してしまいました。

そして、この作品の良いところはその後の展開にもあります。
願いの意味を知ってからエンディングに至るまでに主人公たちがとった行動は、人によって大きく評価のわかれるところでしょう。
そういった様々な解釈に耐えうる点でも、素晴らしい作品だと思います。

いずれにせよ、2011年のBest Indie RPGという名に恥じない素晴らしい体験が約束されたゲームだと思います。
少ししんみりしてしまったときに、映画一本みる感覚でプレイされてみてはいかがでしょうか。

なお、このゲームの続編(Finding Paradise)が2016年末~2017年初頭にかけてリリースされる予定なので、タイミング的にも今やるのは悪くないんではないかと。

↓↓以下、ネタバレ感想↓↓
私自身はこのエンディングには否定的です。

新たな記憶の中で宇宙飛行士のパートナーにRiverが選ばれたことは、お互いを見失ったら月で再会しようという約束をJohnnyが思い出したからこそ起きえたことで、それは、Johnnyが人生の最後に、自分の人生から失われていたものを取り戻すことができた何よりの証拠なのだという議論には、すごく賛成します。

しかし、月に行きたいという願いの意味にJohnnyが気づいたときに、それでも記憶の書き換えを本当に望むのでしょうか。

もとより、死後の世界とか生まれ変わりとかそういったものを信じているわけではないですが、仮にそういったものが存在する可能性を少しでも信じるなら、自分ならそれにかけて、本当の記憶を持ったままそこでRiverに会って、ずっとすれ違ってきてしまった関係を立て直したいと思うんじゃないかな、と想像してしまいます。

このような形で月に行ってしまったことで、二人のすれ違いが本当の意味で解消される可能性がゼロになってしまったことを考えると、私にとってのこのエンディングは、ただただ悲しいものでした。
このレビューは参考になりましたか? はい いいえ 面白い
35 人中 28 人 (80%) がこのレビューが参考になったと投票しました
4 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 5.2 時間
投稿日: 7月2日
A beautiful emotional story that everyone should play. It's quite short, but totally worth it spending a few hours with.
このレビューは参考になりましたか? はい いいえ 面白い
20 人中 16 人 (80%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 3.5 時間
投稿日: 6月27日
Amazing game. Halfway through I was thinking "hmm this is a really good game" but then the second half hit me like a semi truck and the tears started coming and wouldnt stop. I cant even listen to the soundtrack....too much happy sad tears. BUY IT! PLAY IT!
このレビューは参考になりましたか? はい いいえ 面白い
10 人中 9 人 (90%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 9.5 時間
投稿日: 7月4日
I payed a mere $1.99 whilst it was on sale, what a steal.

I would be very happy to pay full price for this masterpiece, everything about it was sublime. The not so subtle TV show references when breaking a memento, the world design, the game mechanics... I'm not going to comment on the story that was told as I don't wish to potentially spoil anything, suffice it to say it will make you cry MANLY tears. The soundtrack is one of the few soundtracks I have even thought of purchasing in my lifetime; it was beautiful.

I've played this through once, and I certainly will be again. Not to mention the DLC is free!

This is without a shadow of a doubt one of the most well executed games I have played and will every play. Hats off to Freebird Games for giving us this piece of art. I'll be giving A Bird Story a go and if it's even half as good as this was I'll be over the moon *unintentional pun I swear*

I cannot recommend this enough, buy it and steam share your library to your friends if they do not wish to purchase it; it's a must play.

10/10
このレビューは参考になりましたか? はい いいえ 面白い
8 人中 7 人 (88%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 6.7 時間
投稿日: 7月11日
PREPARE..FOR..TROUBLE!
-AND MAKE IT DOUBLE!
(Sorry I had to they remind me so much of them)

ANYWAY!

I completed the game in roughly 6 hours. But those hours were fantastic!

It opens like your typical RPG. Overhead 2D gameplay. Your main objective is to really just follow along the story...and there are a few panel based puzzles. but not too many. This is a game that's absolutely impossible to put down once you get into it just a little bit, as the music is outstanding...and the story is very well made!! Unfortunately, The only big surprise I got out of this game was the suprise that I wasn't going to be surprised...in otherwords...with how amazing the game has let me on...I expected the wrong ending. Either way. It was great. and worth a great deal of money, and then some.

It makes me wish I had a machine to re-visit my memories...oh golly.
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28 人中 17 人 (61%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 3.8 時間
投稿日: 7月14日
I really tried to like this game; I had heard nothing but praise towards this for years so finally this sale I decided it was time to get it but I really just did not like it at all. So here is why:

First lets start with the surface level reasons, the stuff that hurts enjoyment but could be looked over by those who enjoy it:
Controls: The controls are just plain bad, if you use the keyboard the map is designed in a grid (as in 1 press up goes one block) however the actual design of the area does not make this clear, causing keyboard controls to feel floaty, as if when you let go of the button the character will continue moving until they reach the next grid block. The mouse controls a little better with characters auto moving to where you click, but when switching surfaces or rooms they will randomly stop despite having more to move towards; overall it just controls poorly.
Art Style: I know this one is just an opinion and I'm sure many will disagree but I just really don't like the art style; I can't really put a finger on why but it just rubs me the wrong way.

So now for the more pressing reasons why I don't like this:
Dialogue: This game isn't funny; the character's say cutesy jokes and puns so so often (especially Dr. Watts) but they just arent funny, I cringed through so much of it. Overtime these characters progress and make jokes less often but it just feels like a blatantly obvious way of showing chracter progression, take a bland character and make them say jokes then stop saying jokes and it will make it feel like they differed greatly.
Emotion: All of the big emotional moments felt pointlessly manipulative; often having important bits of information or character motivation hidden simply for a twist later.
Theme: I also disagree with the point the game tries to push about manipulating the past to be happy but I wont go into detail because spoilers.
Ludonarrative Dissonance: The primary gameplay mechanic is finding these glowing orbs to go deeper into memories, but how does wandering around looking for glowing orbs relate to the themes of manipulating the past or memories what so ever? These things are completely arbitrary, if there aren't enough inspectable objects in the room to attach orbs to the game will literally just give you them for walking around.

Overall I really disliked this game, I really wanted to like it, and I have heard nothing but positive regard from others but I just cannot see why. And it isn't just a matter of me not usually playing this sort of game, all of my favorite games are the artsy slow type that your 'average gamer' would hate (Her Story, Gone Home, Pathologic, etc) but this just did not click with me.
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 4.3 時間
投稿日: 7月4日
To the Moon is a story-focused game that even I enjoyed thoroughly. I have never been a major fan of games that are designed with pixel graphics, especially of the indie variety, but the story is just that beautiful I liked it.

Because of its story being practically the only real component of this game, I don't want to reveal or spoil too much. The game revolves around two scientists of the Sigmund Corporation, a company that can send people through a patient's memories to artificially change one's perceived past. The scientists, Dr. Eva Rosalene and Dr. Neil Watts are very interesting characters throughout the game and interact very differently at different times of the game. I would go as far as saying this is like a video game adaptation of a creative short story.

Generally speaking the game is very simple. There is only a few buttons: movement and "use" for interacting with items.

Obligatory Score: 10/10. Absolutely worth playing, it goes on sale quite often.

Edit: Music is really good too.
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5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 4.3 時間
投稿日: 7月17日
Pros: Well written and heart-touching story.

Cons: Chose the wrong media to tell its story. Rent this film instead: "Eternal Sunshine of the Spotless Mind" by Michel Gondry; it's shorter, cheaper and I would say that has more interaction than this "vg".
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7 人中 5 人 (71%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 4.2 時間
投稿日: 7月4日
This is such a beautiful game. The story had incredible depth. It'll take you through an emotional, uplifting and heart-wrenching journey. Also,the soundtrack is really amazing.
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