Yesterday es un emocionante y oscuro misterio de los maestros de la aventura, Pendulo Studios.
Análisis de usuarios: Muy positivos (229 análisis)
Fecha de lanzamiento: 22 mar. 2012
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Comprar Yesterday

Packs que incluyen este juego

Comprar Pendulo Adventure Pack

Incluye 5 artículos: Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, The Next BIG Thing, Yesterday

 

Recomendado por mentores

"I don't even know where to begin with this game. It is without a doubt the most bonkers story you will ever experience - a must."

Acerca de este juego

¿Quién es John Yesterday?

¡Tras cautivar a los jugadores de todo el mundo con la mítica trilogía Runaway, Pendulo Studios presenta una nueva obra maestra en los juegos de aventuras! ¡Este emocionante misterio, presentado con un estilo único, oscuro y sombrío, no te dejará indiferente! Con una increíble historia, unos magníficos escenarios y unos sorprendentes y sospechosos personajes, Yesterday te transportará a una inolvidable aventura de la que no saldrás indemne.

Año 2011 en Nueva York... Los sin techo están desapareciendo uno tras otro y sus cuerpos son encontrados sin vida. Mientras tanto, aparece una señal en forma de Y en las manos de personas que aparentemente no tienen relación alguna. Henry White, un joven rico dedicado a una organización caritativa, y su amigo Cooper, son los primeros en investigar. ¡Pronto se cruzará en su camino el enigmático John Yesterday, cuya memoria parece haber sido totalmente borrada y que se verá arrastrado a esta increíble historia!

¿Hasta dónde llegarás para averiguar quién es en realidad John, y qué es lo que hizo... Ayer?
  • Un original misterio, un secreto aterrador
  • Una gran aventura a lo largo del mundo
  • Personajes siniestros y sospechosos
  • Una producción con la calidad de una película de animación

Requisitos del sistema

    Mínimo:
    • SO: Windows XP SP2 / Vista SP1 / Windows 7
    • Procesador: Intel / AMD a 2.0 GHz
    • Memoria: 1 GB de RAM (XP) / 2 GB (Vista / 7)
    • Gráficos: 100% compatible con DirectX 9 y con 256 MB de VRAM. ATI Radeon X800 / Intel GMA 3000 / nVidia GeForce 6800 o superior*
    • DirectX®: 9
    • Disco Duro: 8 GB de RAM
    • Sonido: Compatible con DirectX 9
    • Otros: Es necesaria una conexión a internet para activar el juego
      *No se soportan las controladoras gráficas de SIS y VIA/S3G
Análisis útiles de usuarios
A 26 de 30 personas (87%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
12.7 h registradas
Publicado el 17 de octubre de 2014
A nice if short adventure game with a story and plot progression that really throws you for a loop. Only real issue I see with this game is the value you assign to the experience relative to its price. If I had purchased it at retail price when it first came out I would undoubtedly been dissapointed at its briefness but for sale in the pendulo pack or it's current price point its fine.

Give it a go if you are a genre fan, for sure.
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A 20 de 24 personas (83%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
6.5 h registradas
Publicado el 11 de enero de 2014
Yesterday is a great point and click adventure from the developers who brought you Runaway. Things are not what they seem in this great story of deceit and mystery. You start out as Henry White and his friend cooper who works for a charitable company that helps the homeless. Well at your first stop you find two crazy guys doing some weird ritual and they end up trying to kill you. You win out and the game flashes forward some time.

Now you take over our main protagonist John Yesterday who has amnesia and is trying to figure out who he really is and about his past. You work for Henry White doing research for him when you start remembering things and realize all is not what it seems. This all leads up to a choice of four different endings and will give you some replay value to see them all.

The art style is fantastic and really fits with the game. Gameplay is what you would get from point and click adventures with some tough challenging puzzles but nothing too hard to accomplish. There’s also a hint button you can use to help you out if you’re stuck which recharges over time after every use. This way you do actually have to try. I did really like when you would click on something the characters wouldn’t take forever to walk to the item. The characters would appear next the object which is a big plus as sometimes it can seem forever to search areas on other games of this genre.

Pendulo Studios have done another great job at bringing us a great story with romance, humor, and mystery which deserves to be noticed. Only thing I wish is the game was a little longer to enjoy. If you like point and click adventure games, puzzles, and a great story than I highly recommend you check this game out.

Bear Rating: 8/10
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A 20 de 25 personas (80%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
4.1 h registradas
Publicado el 28 de mayo de 2014
Yesterday is a gripping point and click adventure, used to work your mind.
There are little hints throughout which help you progress however there is a certain time limit in between each hint therefore making sure you cannot be spoon fed throughout the game.

The game is well thoughtout and i enjoyed every minute of it (:

I reckon you should give it a go, it really is one of the better and unique point and click games I have experienced
rather short but grabs you non the less.

I recommend this game to all who enjoy this style of game.

BIG THUMBS UP!
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A 16 de 18 personas (89%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
4.0 h registradas
Publicado el 8 de noviembre de 2014
Is this a game worth your time? It has lots of casual murder, so yes. YES!

But…

…the game is very, very short and very, very easy. I’m neither a clever man nor an avid adventure gamer and I always need to look up what to do in walkthroughs sooner or later. That being said, Yesterday took me roughly 3.5 hours to finish and I breezed through it. Some of the riddles are just stupid too, like right at the beginning you must reconstruct a payphone to call someone and even though you have a mobile and the person you’re trying to call has one too the game never even allows you to try to use your mobile.

…all the cut-scenes are… minimalistic, is a word that could describe them, I guess. They’re mostly just a series of snapshots and fade-to-blacks instead of a short movie or there’re just animations in front of a black background.

…the game has very few locations, very few riddles, very few dialogs, very few items, very few of everything basically. For example, the cast size is tiny and there are basically no secondary or background characters.

…the story is rather incoherent at times, which is a result of budgetary limitations, I think. Too many holes in the narrative, too. Throughout the entire game I had the impression that half of it was missing. Scenes just start and you don’t know why, scenes just end and you don’t really know how, facts are stated and information are given and there is a general lack of context present at all times.

…there are story twists planted in the narrative but they’re NOT played out so that at some point you just think to yourself “oh, that person was this?” and then you shrug your shoulders because the timing is messed up. And that’s very unfortunate because early on they actually prove that they know how to properly time a twist.

…everything feels really underdeveloped, especially the characters. By now we can see the theme I’m going for, I reckon. Because of the tight budged nothing really has room to breathe and time to unfold. You meet a villain and in the same scene you dispose of him, you meet a character and five minutes later you’re already big chums with them. It’s stripped down to the bare essentials.


So I think what I’m trying to say is this: There is a jarring chasm between the very big and lavishly played out prologue and the rest of the game, which really hammers home the point that they planned a big old adventure game in the tradition of their very own Runaway series but were forced to make a very, very small game in the end.


And still, the atmosphere is fantastic, dark and creepy and weird and aloof and just spot on; the music is sometimes great (and sometimes just cringeworthy), the voice acting is rather good all around, the writing is never bad and quite good at times; the game is not funny nor does it try to be funny and the story is dark and evil and heavily inspired by the occult. They also have played a lot of PlaneScape: Torment, I’d say and that is never a bad thing. And they start the game with a proper mind♥♥♥♥!

So yes, it is absolutely worth the 3-4 hours you’ll spend with it. If 3-4 hours are worth 10 Euros to you, that is for you to decide though.
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A 15 de 17 personas (88%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
5.3 h registradas
Publicado el 12 de octubre de 2014
Sick and mind blowing.

This psychological horror have a very good storyline, interesting graphic and soundtrack.

Your decisions will change your future, choose wisely...

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