Yesterday는 어드벤쳐의 명가 Pendulo Studios에서 제작한 스릴 넘치는 미스테리 어드벤쳐입니다.
사용자 평가: 매우 긍정적 (평가 332 개) - 이 게임에 대한 사용자 평가 332개 중 84% 가 긍정적입니다.
출시 날짜: 2012년 3월 22일

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Yesterday 구매

LUNAR NEW YEAR SALE! Offer ends 2016년 2월 12일

이 게임이 포함된 패키지

Pendulo Adventure Pack 구매

5 가지 포함된 항목들: Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, The Next BIG Thing, Yesterday

LUNAR NEW YEAR SALE! Offer ends 2016년 2월 12일

Focus Selection Pack (December 2015) 구매

23 가지 포함된 항목들: Another World – 20th Anniversary Edition, Blood Bowl: Chaos Edition, Bound By Flame, Cities XXL, Contrast, Etherium, Faery - Legends of Avalon, Farming Simulator 2013 - Classics, Farming Simulator 2013 - Official Expansion (Titanium), Farming Simulator 2013 Titanium Edition, Final Exam, Game of Thrones, Mars: War Logs, Of Orcs And Men, Pix the Cat, Pro Cycling Manager 2015, R.A.W. Realms of Ancient War, Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, Space Run, Styx: Master of Shadows, Yesterday

LUNAR NEW YEAR SALE! Offer ends 2016년 2월 12일

 

게임에 대해

John Yesterday는 누구인가?

전 세계의 플레이어들을 사로잡은 신화적인 Runaway 삼부작 이후에 Pendulo Studios는 새로운 명작 어드벤쳐 게임을 선보입니다. 스릴 넘치는 미스테리 특유의 독특하고 어두운 분위기는 당신의 관심을 끌것입니다. 믿기지 않는 스토리와 최고의 환경, 복잡하고 어두운 등장인물들과 함께 Yesterday는 당신을 잊을 수 없는 위험천만한 모험의 세계로 보낼것입니다.

2011년 뉴욕... 노숙자들이 하나 둘씩 사라지고, 시체는 생기를 잃은 채 발견됩니다. 한편 일련의 사건들과 전혀 관계 없어 보이는 한 사람의 손에 Y모양의 흉터가 생깁니다. 자선 단체 재단을 상속받을 예정인 젊고 부유한 상속인 Henry White와 그의 친구 Cooper가 처음으로 사건들을 조사하기 시작했습니다. 그들은 자신의 기억을 통채로 잃은 채 자신이 누구인지 찾아 헤매는 수수께끼의 인물 John Yesterday의 믿을 수 없는 이야기에 끌려들어가게 됩니다.!!

John이 정말로 누구인지, Yesterday에 무엇을 했는지 얼마나 알아낼 수 있을까요?
  • 독창적이고 미스테리한 무서운 비밀들
  • 전 세계를 무대로 하는 위대한 모험
  • 음침하고 어두운 등장인물들
  • 애니메이션 수준의 제작

시스템 요구 사항

    최소사양:
    • 운영체제: WINDOWS XP SP2/VISTA SP1/WINDOWS 7
    • 프로세서: INTEL/AMD 2.0GHZ
    • 메모리: 1024 MB (XP)/2048 MB (VISTA/7)
    • 그래픽: DIRECTX 9를 100% 지원하는 256 MB, ATI RADEON X800/INTEL GMA 3000/NVIDIA GEFORCE 6800 이상의 그래픽카드*
    • DirectX®: 9
    • 하드 용량: 8 GB
    • 사운드: DIRECTX 9 COMPATIBLE
    • 기타: 게임 실행을 위해서는 인터넷에 연결되어 있어야 합니다.
      *SIS 나 VIA/S3G 같은 그래픽 컨트롤러는 지원되지 않습니다.
유용한 고객 평가
25명 중 23명(92%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
0.4 시간 기록
게시 일시: 2015년 9월 10일
“Yesterday”, by Pendulo Studios, is an unusually good game. It offers an interesting story, logical, though sometimes complex (even when easy) puzzles, and generally simplified gameplay.

There really isn’t a lot this player can say about "Yesterday" without saying too much. The story involves numerous genuinely interesting characters over many years and locations. It involves Satanism, amnesia and rebirth (of several varieties), torture, romance and a considerable amount of violence (very little of it graphic.) One of what this reviewer considers the strongest features of “Yesterday” is a well-designed hint system, used in conjunction with logical and intelligent puzzles. In far too many game players struggle to solve totally illogical puzzles using every single silly article in inventory (“ADventure Lib” and “City of Fools” satirize this wonderfully.) “Yesterday” may add literally dozens of items to inventory, and use only a few, or parts of a few without removing the remaining components. And the puzzles are intelligence based, though there is still a fair amount of trying to combine every new item with all existing items. The hint system is available once several attempts have been made, and it may offer a vague hint, or the answer outright. As long as the player makes every effort on their own, the hints won’t necessarily feel like cheating, though they often make you feel silly for missing something obvious in retrospect. Still, it's far more workable than, and just as thorough as, a reliance on walkthroughs.

John Yesterday is a man without memory of his past, and along with his mother Elaine, an investigator into satanic matters. Along with his mother, he is aided in recovering his memories by his friend and mentor, Henry White, who has a history of helping the homeless, and is now one of the richest men in the world. But that’s not where the story begins, and certainly not where it ends. The story continues in Paris, rural Scotland, and the Himalayas, with numerous other stops in space and time. The story never gets boring, or slows more than for the occasional necessary change of pace, though this player would have prefered a bit less "deus ex machina". There is some very welcome humor in this story, especially the American tourists in Paris. An unusual feature at the end allows the player to decide which remaining character is the “game changer” in the final scene (though I suspect nearly everyone makes the same choice.) When “Yesterday” ends, one reviewer can almost guarantee the average player will want more. (BTW, if you complete the game, finish the credits for a hint as to a sequel.)

“Yesterday”'s graphics are not its strongest feature, but very adequate, quite pleasant, and never vague or confusing. Susanne is made beautiful enough (at least for me) to allow a great deal of lenience. The voice acting is above average…usually. (Henry White is a bit overdone.) Gameplay is very good, though grabbing items from inventory never felt natural. Using the same cute text in trying inventory objects against background points grew monotonous, but maybe it really wasn’t necessary for it to be attempted so often. They were almost always appropriate and clever…the first time or two. I really appreciated the method of moving the game along by fading out, then in, instead of walking full distances.

All in all, “Yesterday” was an unusually good game, at an exceptional package price, which is best for a short game such as this. (I purchased "Yesterday" cheaply, but the regular price of $10US seems a bit high) The good far overwhelms what little weakness there is in this game.

(As with many Steam games, offline game time is not tracked.)
이 평가가 유용한가요? 아니요 재미있음
10명 중 10명(100%)이 이 평가가 유용하다고 함
4.7 시간 기록
게시 일시: 2015년 11월 18일
Much darker and shorter (about 4 hours) than the previous games by Pendulo studios, but it's worth it. A good story, memorable characters, logical puzzles, nice music and pretty visuals. What else to want from an adventure game?

And not to spoil anything, but I belive fans of Broken Sword will like Yesterday.
이 평가가 유용한가요? 아니요 재미있음
9명 중 8명(89%)이 이 평가가 유용하다고 함
4.3 시간 기록
게시 일시: 2015년 8월 16일
Great adventure (point and click) game with a great story.
I really like the fact it has logical puzzles and no pixel click.
It's quite a short game, I want more ;) Waiting for Yesterday Origins.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
3.6 시간 기록
게시 일시: 2015년 11월 15일
An excellent little piece of mystery and intrigue. I really liked the graphic style of the game, crisp cartoon mixed with some highly detailed background landscapes. Cutscene dialogues had an excellent style to them as well. Never too frustrated with being stuck at a puzzle, but then never the huge satifaction when you solve them. Plot didn't completely tie up all the way through, and good moments of humour throughout.
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
7.5 시간 기록
게시 일시: 2015년 10월 13일
Totally awesome game. Everything was perfect; movement controls, game play and the best freakin hint system I've ever seen in any computer game ever! EVER! Maybe some of the clues are a bit too obvious, but that's obviously negligible. The fact that it only saves when you exit the game could have been made a bit more clearly though. The different endings were all pretty cool. This gaming style is the epitome of what point and click games should be played. More please!
이 평가가 유용한가요? 아니요 재미있음