Yesterday is a thrilling and dark mystery from the masters of adventure, Pendulo Studios.
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发行日期: 2012年3月22日
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包含 5 件物品: Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, The Next BIG Thing, Yesterday

 

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"I don't even know where to begin with this game. It is without a doubt the most bonkers story you will ever experience - a must."

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Who is John Yesterday?

After captivating players from all around the world with the mythic Runaway trilogy, Pendulo Studios presents a new adventure gaming masterpiece! This thrilling mystery, presenting a unique, dark and somber style, will not leave you indifferent! With an incredible story, superb environments, perplexing and shady characters, Yesterday throws you into an unforgettable adventure from which you will not emerge unscathed.

New York in 2011… Homeless people are disappearing one after another, their bodies found lifeless. Meanwhile, a Y-shaped scar appears on the hands of seemingly unrelated people. Henry White, a young and rich heir dedicated to a charitable organization, and his friend Cooper, are the first to investigate. They will soon cross paths with the enigmatic John Yesterday, whose memory seems to have been wiped clear, and who will find himself dragged into this incredible story!

How far will you go to discover who John really is, and what he did… Yesterday?
  • An original mystery, a terrifying secret
  • A great adventure around the world
  • Ominous, shady characters
  • Animated film quality production

系统需求

    Minimum:
    • OS: WINDOWS XP SP2/VISTA SP1/WINDOWS 7
    • Processor: INTEL/AMD 2.0GHZ
    • Memory: 1024 MB (XP)/2048 MB (VISTA/7)
    • Graphics: 256 MB 100% DIRECTX 9 COMPATIBLE. ATI RADEON X800/INTEL GMA 3000/NVIDIA GEFORCE 6800 OR HIGHER*
    • DirectX®: 9
    • Hard Drive: 8 GB
    • Sound: DIRECTX 9 COMPATIBLE
    • Other: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION
      *SIS AND VIA/S3G GRAPHICS CONTROLLERS NON SUPPORTED
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16 人中有 15 人(94%)觉得这篇评测有价值
4.0 小时(记录在案的)
发布于:2014年11月8日
Is this a game worth your time? It has lots of casual murder, so yes. YES!

But…

…the game is very, very short and very, very easy. I’m neither a clever man nor an avid adventure gamer and I always need to look up what to do in walkthroughs sooner or later. That being said, Yesterday took me roughly 3.5 hours to finish and I breezed through it. Some of the riddles are just stupid too, like right at the beginning you must reconstruct a payphone to call someone and even though you have a mobile and the person you’re trying to call has one too the game never even allows you to try to use your mobile.

…all the cut-scenes are… minimalistic, is a word that could describe them, I guess. They’re mostly just a series of snapshots and fade-to-blacks instead of a short movie or there’re just animations in front of a black background.

…the game has very few locations, very few riddles, very few dialogs, very few items, very few of everything basically. For example, the cast size is tiny and there are basically no secondary or background characters.

…the story is rather incoherent at times, which is a result of budgetary limitations, I think. Too many holes in the narrative, too. Throughout the entire game I had the impression that half of it was missing. Scenes just start and you don’t know why, scenes just end and you don’t really know how, facts are stated and information are given and there is a general lack of context present at all times.

…there are story twists planted in the narrative but they’re NOT played out so that at some point you just think to yourself “oh, that person was this?” and then you shrug your shoulders because the timing is messed up. And that’s very unfortunate because early on they actually prove that they know how to properly time a twist.

…everything feels really underdeveloped, especially the characters. By now we can see the theme I’m going for, I reckon. Because of the tight budged nothing really has room to breathe and time to unfold. You meet a villain and in the same scene you dispose of him, you meet a character and five minutes later you’re already big chums with them. It’s stripped down to the bare essentials.


So I think what I’m trying to say is this: There is a jarring chasm between the very big and lavishly played out prologue and the rest of the game, which really hammers home the point that they planned a big old adventure game in the tradition of their very own Runaway series but were forced to make a very, very small game in the end.


And still, the atmosphere is fantastic, dark and creepy and weird and aloof and just spot on; the music is sometimes great (and sometimes just cringeworthy), the voice acting is rather good all around, the writing is never bad and quite good at times; the game is not funny nor does it try to be funny and the story is dark and evil and heavily inspired by the occult. They also have played a lot of PlaneScape: Torment, I’d say and that is never a bad thing. And they start the game with a proper mind♥♥♥♥!

So yes, it is absolutely worth the 3-4 hours you’ll spend with it. If 3-4 hours are worth 10 Euros to you, that is for you to decide though.
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8 人中有 8 人(100%)觉得这篇评测有价值
68.9 小时(记录在案的)
发布于:2月25日
This starts out innocuously enough...a couple teens are going into the subways to help out some homeless people. Then the ♥♥♥♥ goes down. Flash forward and you are John Yesterday, whose memories have been wiped clean. You end up on a journey of discovery while unraveling the mystery of your lost memory while finding out why homeless people have been disappearing.

This was a pretty cool point and click adventure with quite a bit of depth. The story was one of the better ones in a PnC game, IMO, The graphics were well done in classic PnC style. The travels and adversity you face makje for a compelling journey. There are flashbacks, including a bit of a Kung Fu/Carradine rip off which was still pretty cool.

The puzzles themselves were mostly reasonably easy, but there were a couple intricate ones that had me guessing for a while before finally sorting them out, so there is definitely a challenge awaiting you in this game. Nothing insurmountable however.

I really enjoyed this game and in fact played through it twice (although my Steam time played count is skewed due to the process not shutting down over a weekend for some random reason).

I think this game deserves about an 8 out of 10 across the board. Everything about this game was right at that rating in my opinion.
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11 人中有 9 人(82%)觉得这篇评测有价值
6.2 小时(记录在案的)
发布于:2014年11月8日
The only problem is the lenght of the game (too short for me). The story, as its puzzles, it is twisted. Amazing plot. It is nice to see such kind of games nowadays.
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4 人中有 4 人(100%)觉得这篇评测有价值
4.6 小时(记录在案的)
发布于:2014年10月26日
Let me start off by saying this game is worth buying only when it comes on sale for a few dollars. I got this on sale for about 2-3 dollars and that, to me, is a fair price for the 4 hours it took to finish. It's an entertaining point & click adventure that could've been so much more if time was put into it. I enjoyed the characters, the plot twists, the settings, and the concepts. A lot of the puzzles were fun and interesting to figure out on my own, and I genuinly found myself being immersed in the world. The issue, I believe, is that not enough time was put into these things.

The characters and their relationships could've been fleshed out more.
The story and its concepts could've been more explored and explained to the player.
The settings could've been made bigger and more involved(Settings are various but come and go way to quickly).

The only serious complaints I have are price(which I've already brought up), and a few puzzles that were just weird. I rarely had to use the clues but I noticed that I had to use them a lot for the blind master temple parts(which, by the way, really didn't add much to anything) because they didn't make much sense for the most part.

But I really did enjoy the experience and would love to see a sequel that wraps up the story and its characters
(Spoiler: Especially if it starts with branching paths that cover the 2 sort of endings to this game where either Henry or John are thrown down this giant pit and locked away )

I give it 6/10 sperm whales.

P.S. The sequel, if it even is considered, needs to be called Today or Tomorrow. I will flip out if it's just Yesterday 2 or something lame like that.
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1 人中有 1 人(100%)觉得这篇评测有价值
9.7 小时(记录在案的)
发布于:2月1日
I've always been a fan of point and click adventure games. Yesterday kept me interested, and had a good hint system anytime I got stuck. I didn't have to reference a walkthrough over and over again just to figure out that I needed to go back and forth 5 times....like in Deponia games.

Not a long game, but it had a good story. I would make sure to save it before the end, because you can access multiple endings.
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1 人中有 1 人(100%)觉得这篇评测有价值
9.6 小时(记录在案的)
发布于:2014年12月27日
The game is beautiful.
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3 人中有 2 人(67%)觉得这篇评测有价值
4.8 小时(记录在案的)
发布于:2014年12月25日
I've heard people call Yesterday a horror game, but save for the opening sequence I don't agree with that at all.

If anything, Yesterday is more like an Indiana Jones-style adventure. Satanic cults, ♥♥♥-kicking, globe-trotting, ancient mysteries, a love interest... throw in the whip-cracking and this game would have it all. It's dark, it's surprising, and all in all it's a solid four-hours entertainment.

It does have its faults, but they're all pretty managable. The puzzles get pretty obscure from to time to time, and althought there is an in-game hint system, it's poorly programmed and tends to give you hints out of order. Dialogue portraits are also typically twitchy and weirdly animated, and the voice acting itself is rushed to keep in sync with the subtitles - which still don't always fit. Gets pretty annoying at times, especially when the game dumps long exposition trees on you.

But on the whole, I'd strongly recommend this one. It's good fun, if, uh, hobos getting massacred is the kind of thing you find entertaining.
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2 人中有 1 人(50%)觉得这篇评测有价值
7.4 小时(记录在案的)
发布于:2014年12月11日
A disturbing,twisted and comedic adventure game that will guide you in a trip of the darkness hidden in the human mind with a supernatural twist;
It's simple but keeps your curiosity high with it's engaging characters,excellent graphics (character animation ) and voice acting.
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2 人中有 1 人(50%)觉得这篇评测有价值
6.5 小时(记录在案的)
发布于:2月20日
Yesterday is great point and click games. Buy it.

puzzles are short and mostly logical no pixel click or anything. Most conversing are well voice acted.
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28 人中有 25 人(89%)觉得这篇评测有价值
12.7 小时(记录在案的)
发布于:2014年10月17日
A nice if short adventure game with a story and plot progression that really throws you for a loop. Only real issue I see with this game is the value you assign to the experience relative to its price. If I had purchased it at retail price when it first came out I would undoubtedly been dissapointed at its briefness but for sale in the pendulo pack or it's current price point its fine.

Give it a go if you are a genre fan, for sure.
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24 人中有 21 人(88%)觉得这篇评测有价值
6.5 小时(记录在案的)
发布于:2014年1月11日
Yesterday is a great point and click adventure from the developers who brought you Runaway. Things are not what they seem in this great story of deceit and mystery. You start out as Henry White and his friend cooper who works for a charitable company that helps the homeless. Well at your first stop you find two crazy guys doing some weird ritual and they end up trying to kill you. You win out and the game flashes forward some time.

Now you take over our main protagonist John Yesterday who has amnesia and is trying to figure out who he really is and about his past. You work for Henry White doing research for him when you start remembering things and realize all is not what it seems. This all leads up to a choice of four different endings and will give you some replay value to see them all.

The art style is fantastic and really fits with the game. Gameplay is what you would get from point and click adventures with some tough challenging puzzles but nothing too hard to accomplish. There’s also a hint button you can use to help you out if you’re stuck which recharges over time after every use. This way you do actually have to try. I did really like when you would click on something the characters wouldn’t take forever to walk to the item. The characters would appear next the object which is a big plus as sometimes it can seem forever to search areas on other games of this genre.

Pendulo Studios have done another great job at bringing us a great story with romance, humor, and mystery which deserves to be noticed. Only thing I wish is the game was a little longer to enjoy. If you like point and click adventure games, puzzles, and a great story than I highly recommend you check this game out.

Bear Rating: 8/10
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14 人中有 14 人(100%)觉得这篇评测有价值
3.6 小时(记录在案的)
发布于:2014年5月28日
Pendulo make some very good adventure games and I was looking forward to seeing them create one with a darker, more serious subject matter as their niche has been comedic games.

Unfortunately, while a good game, Yesterday disappoints considering the high standards I hold Pendulo to. It’s short, the story is a lacking in parts, and there was a slight blandness to it that is hard to explain. On the plus side it keeps you guessing, has very good sound (voices + music), and as always good graphics.

It’s worth playing and a good game but I just feel Pendulo could have done better. This only took me 3 1/2 hours to complete which is the shortest Pendulo game so far.
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24 人中有 19 人(79%)觉得这篇评测有价值
4.1 小时(记录在案的)
发布于:2014年5月28日
Yesterday is a gripping point and click adventure, used to work your mind.
There are little hints throughout which help you progress however there is a certain time limit in between each hint therefore making sure you cannot be spoon fed throughout the game.

The game is well thoughtout and i enjoyed every minute of it (:

I reckon you should give it a go, it really is one of the better and unique point and click games I have experienced
rather short but grabs you non the less.

I recommend this game to all who enjoy this style of game.

BIG THUMBS UP!
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17 人中有 15 人(88%)觉得这篇评测有价值
5.3 小时(记录在案的)
发布于:2014年10月12日
Sick and mind blowing.

This psychological horror have a very good storyline, interesting graphic and soundtrack.

Your decisions will change your future, choose wisely...

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10 人中有 10 人(100%)觉得这篇评测有价值
3.7 小时(记录在案的)
发布于:2014年5月5日
A rather fun point and click with an intriguing story but is let down by being very short (3 hours, shorter with hints) and having a let down for an ending that doesn't really resolve anything.

The graphic style can come off as a little odd with awkwardly exaggerated lip-synching in vocal scenes but the characters themselves look stylishly designed, background variety is fairly good too for what few locations are in the game.

It avoids being a pixel hunt game with a button to show everything you can interact with as well as a good hint system that doesn't reveal too much until you need it.

For the most part I enjoyed it but struggle to recommend it at full price given it can be finished rather easily in one sitting.
If you see it on sale or if you have more than enough disposable income then I do recommend this game, but if you want a good point and click I'd sooner direct you to Broken Sword than this.
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12 人中有 11 人(92%)觉得这篇评测有价值
4.1 小时(记录在案的)
发布于:2014年2月16日
Overall: 9/10

Brilliantly created game, I was pleasantly surprised at how well the developers understood what makes up a good point and click adventure game, considering the genre had its wonder years already. Some great features such as how the tips take time to fill before you can look at them, and a decent plot, art style and set of characters. The only downside to this game is that the game takes about 4 hours to complete without using tips, and that I didn't want it to end so soon. But it was 4 hours of enjoyment, which I can't say for many games that last longer for artifical reasons.
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11 人中有 9 人(82%)觉得这篇评测有价值
4.2 小时(记录在案的)
发布于:2014年10月18日
This is a good point and click adventure with a dark and interesting story, it's not too difficult but there is a hint system if you do get stuck. The voice acting was also good. The biggest letdown is how short the game is. Still worth checking out.
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6 人中有 6 人(100%)觉得这篇评测有价值
5.6 小时(记录在案的)
发布于:2014年5月4日
This is good point-and-click adventure game with a dark story and some very nasty twists. Thoroughly enjoyable and can be completed in under 5 hours.
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19 人中有 12 人(63%)觉得这篇评测有价值
3.9 小时(记录在案的)
发布于:2013年12月1日
GAMEPLAY: As a classic Sierra/LucasArts-style adventure game, Yesterday tries very hard to smooth over the inherent tedium of the genre. There is very limited walking animation, as the player most often warps directly to the focal point of a click. There is a built-in hint system that nudges rather than spoilers with a timer that attempts to keep the player from exploiting it (the timer is very short however, so if you're stuck, you'll get your answer soon enough). On the plus side, this keeps the game moving; there is some question, however, whether or not this diminishes the investment one might put into solving the puzzles and the sense of accomplishment that acts as the only game-y reward in this style of game. The puzzles are reasonable. The few leaps of logic are easy to work with given the hint system and the simple fact that madly clicking all over the screen will often yield progress. It is also worth noting that it is entirely impossible to fail at this game. There are no scenarios that actually present a failure state despite the narrative suggesting the imminence of danger to the player character.

STORY/PLOT: Classic adventure games are all about story and puzzles. The overwhelming sense is that Pendulo wanted to make a 20 hour game but only had the time/budget/skill for 4 hours. As a result, there are poorly developed characters with inexplicable motivation, rushed exposition, an abrupt ending, and (perhaps most jarringly) an over-reliance on hackneyed hero tropes (looking at you Buddhist Vodoo sensei). The game's narrative approach is best executed in the very beginning. Without giving too much away, if you find yourself strongly disliking the initial player character, rest assured that it is one of the few well-executed narrative devices the game offers.

STYLE: The graphical style appears to be suggestive of a comic book style with text pop-ups and concurrent frames of action. The character models are generally horrible. The presentation of the characters is also not done any favors from the Fallout 1/2 style dialogue windows where characters look directly at the camera while speaking with very little facial animation or proper lip synching. Given the limitations of the game's production, I am inclined to forgive this forray into the Uncanny Valley, but it does have the effect of rendering what limited characterization and drama that does exist flat and often laughable. It would have been much more effective to merely voice the dialogue in the regular gameplay field. As to the voice acting itself, I am pleased that it is far from the game's greatest failing. It is certainly a far stretch from exemplary, but it convey's its meaning ably enough to not be the biggest distraction in the unfolding of the game's ambitious plot.

BOTTOM LINE: I cannot recommend this game unless you are dying for a semi-3D adventure and have played literally everything else. The plot is disjointed. The characters are shallow. The puzzles are uninspired and require little to no cleverness or ingenuity. Perhaps the 70's grindhouse Satanic cult theme will entice you, but much like the afore mentioned efforts, that too does little to honor the glory of the dark master. Avoid Yesterday like yesterday's sushi.
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4 人中有 4 人(100%)觉得这篇评测有价值
5.1 小时(记录在案的)
发布于:2014年5月26日
Interesting story, but really VERY short and the puzzles were rather hit n miss as far as relevance. Basically just a creepy and short interactive story. Should've been a bit longer, but worth playing once (if you can get it cheap)
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