Command a space-faring empire in Sins of a Solar Empire: Rebellion, the new stand-alone expansion that combines 4X depth with real-time strategy gameplay.
Valutazione degli utenti: Estremamente positiva (3,422 recensioni)
Data di rilascio: 12 giu 2012

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Pacchetti che includono questo gioco

Acquista Sins of a Solar Empire®: Rebellion Game and Soundtrack Bundle

Include 2 oggetti: Sins of a Solar Empire®: Rebellion, Sins of a Solar Empire®: Rebellion Soundtrack

Acquista Stardock Pack 2014

Include 6 oggetti: Sins of a Solar Empire®: Rebellion, Fallen Enchantress: Legendary Heroes, Galactic Civilizations® II: Ultimate Edition, Galactic Civilizations® I: Ultimate Edition, Demigod, The Political Machine 2012

 

Consigliati dai curatori

"A space-based RTS with light 4x elements. Rebellion, added enough content to make it worthwhile. Expect more macro than micro."
Guarda la recensione completa qui.

Recensioni

“Bigger and more stable than ever, Sins of a Solar Empire: Rebellion will happily strip-mine your life of its free time.”
86/100 – PC Gamer
“...this is the ultimate version of Sins of a Solar Empire...”
8.5/10 – Strategy Informer
"...Sins embraces its grand strategy like never before."
5/5 – Quarter to Three
“As a standalone expansion, it does very well at balancing between long time Sins fans and newcomers to the series.”
9/10 – RTS Guru

Riguardo questo gioco

The Next Installment to the Award-Winning RTS.
While many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has led to a splintering of the groups involved.

The loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them - especially xenos.

For the first time in their history, the war creates a schism in the Advent Unity. The loyalists seek to continue their policy of revenge against the Traders, and to assimilate all others to the Unity’s influence. However, others amongst the Advent suspect that a corrupting influence from within has diverted the Unity from its proper destiny.

The divide created in the Vasari Empire is less pronounced, but just as severe to their people. With the Vasari now practically frantic to move on to new space, the loyalist faction abandons cooperation and decides to take the resources they need by any means necessary. Having accepted the need to work together, the rebel faction feels that their best chance for survival is to work with the other races and bring them along to flee the approaching enemy.

Take the battle for galactic supremacy to its ultimate level in Sins of a Solar Empire: Rebellion – a standalone RT4X game that combines the tactics of real-time strategy with the depth of the 4X genre (eXplore, eXpand, eXploit, eXterminate).

Key features:

  • New Factions: Decide whether to play as a Loyalist or Rebel – each unlocks new technologies, ships and play styles for each race.
  • New Titan Class Warships: Mighty titans enter the fray of the war to tip the scales of power. Each faction may field their own unique titan, drawing upon unique strengths and abilities on the battlefield.
  • New and Updated Capital Ships: A new capital ship joins the fleet for each race to offer even more tactical options. Additionally, all existing capital ships have been upgraded to four levels for their abilities, allowing players to focus their ships along specific strengths.
  • New Corvette Class Ships: Small and maneuverable, each faction has developed a new light attack craft to harass enemy forces.
  • Updated Visuals: Updated graphics, particle effects, lighting and shadows, race specific UI and other enhancements make the Sins’ universe look better than ever.
  • New Victory Conditions: Take multiple paths to victory including – Military, Diplomatic, Research, Last Flagship Standing, Last Capital Standing and Occupation.
  • New Audio: More than 60 minutes of original music, countless new sound effects and dozens of new voice overs help bring the drama of battle to new levels of immersion.
  • Tutorials: New and updated tutorials make it easy for both experienced and new players to quickly start building their own solar empire.
  • Plus, a number of optimizations that provide better performance than ever before!

Requisiti di sistema

    Minimum:
    • OS: Windows 8 / Windows 7 SP1 / Windows Vista SP2
    • Processor: 3 GHz Intel Pentium 4 Processor or Equivalent
    • Memory: 2 GB Available System Memory
    • Graphics: 256 MB Video Card w/Pixel Shader 3.0 Support (Radeon X1650 / GeForce
      6800* or Better)

    • DirectX®: 9.0c
    • Hard Drive: 5 GB HD space
    • Sound: DirectX 9.0c Compatible Sound Card
    • Other Requirements: Keyboard and Mouse (w/scroll wheel), Broadband Internet connection for Multiplayer
    • * NVidia video chipsets must use driver version 296.10 or higher and mobile cards be set as the primary video chipset for the game.
    Recommended:
    • Processor: Intel Core i5/i7 Processor or Equivalent
    • Memory: 4 GB Available System Memory
    • Graphics: 1 GB Video Card w/Pixel Shader 3.0 Support (Radeon X3000 Series / GeForce 8000* Series or Better)
    • Other Requirements:Broadband Internet connection, also to activate this game you must create a Stardock account while launching the game on Steam.
Recensioni utili dai clienti
9 persone su 9 (100%) hanno trovato questa recensione utile
36.3 ore in totale
Pubblicata: 7 novembre 2014
BUON STRATEGICO IN TEMPO REALE AMBIENTATO NELLO SPAZIO

L'universo Sins of Solar è uno dei migliori franchise Sci-fi 4X (eXplore, eXpand, eXploit, eXterminate). Questa in particolare è un'espansione stand alone con alcuni miglioramenti (i più importanti sono: navi classe titan, la fazione dei pirati che se non monitorata potrà causarvi notevoli problemi e la suddivisione delle fazioni in 2 sottocategorie.).

Gameplay: come sempre avremo 3 macro razze: gli Advent che vantano una notevole propensione nell'avanzamento tecnologico, i T.E.C. (Trader Emergency Coalition) con bonus per l'avanzamento nel commercio e i Vasari (forse i più affascinanti) ora sono solo l'ombra di un antico e potente impero che fugge da un nemico ombra.
La novità però ora è costituita dall'impellente guerra civile, dunque ogni razza su citata è ulteriormente suddivisa in Lealisti e Ribelli. Cosa comporta? Aumenta notevolmente la profondità del gameplay, grazie agli ulteriori bonus delle 2 nuove sottocategorie che influenzano marcatamente il percorso da seguire.
Dunque la scelta della razza da parte del giocatore ora pesa di più e soprattutto è più vicina al suo modo di approcciarsi alla gara poichè la varietà è aumentata. Ci sono diversi obiettivi che consentono la vittoria e non basterà sempre la solita forza bruta per conquistare il sistema scelto, anche la tecnologia e la diplomazia giocano un ruolo centrale.
Le mappe possono essere molto vaste con un numero di pianeti (da esplorare) scelto dal giocatore. L'esplorazione è molto importante, consente anche di trovare risorse fondamentali, tecnologie aliene e misteriose società neutrali.

La grave mancanza è costituita dall'assenza di una campagna single player in modalità storia, che avrebbe sicuramente donato ancora più profondità e scaturito maggiore immersione verso un lore molto apprezzato.

I.A. molto buona, ora con una fazione pirata molto aggressiva. Questa ulteriore novità sposta i normali equilibri del brand, i pirati possono essere combattuti ma mai eliminati del tutto...oppure possono essere sfruttati a proprio vantaggio, ma la loro natura non è leale o fedele dunque rimanete sull'attenti.
Investite molto in laboratori militari e civili per le nuove tecnologie e nell'esplorazione dello spazio profondo altrimenti verrete annientati.

Comparto audio sufficiente.

Il motore aggiornato ci restituisce una grafica curata, soprattutto se ingrandite le zone dove le navi stanno combattendo, rimarrete ammaliati dalla rifinitura riposta negli effetti grafici e tecnici adottati in questa espansione. Spesso è un elemento sottovalutato da altre produzioni.


Verso l'infinito...e oltre ! (Buzz Lightyear cit.)

1) CAPITOLO LINGUA: gioco non localizzato in italiano. L' inglese è comprensibile, ad ogni modo segnalo l'esistenza di un sito internet dove a fronte di una donazione di 1 euro, avrete una traduzione amatoriale ben realizzata e priva di bug (almeno io non ne ho trovati).
ATTENZIONE: la presente vale solo come notizia e ovviamente non mi assumo alcuna responsabilità riguardo a problemi vari ed eventuali di alcun genere. Non sono io l'autore nè del sito nè della traduzione.

2) CAPITOLO MOD: in titoli come questo avere delle mod ben realizzate dagli appassionati è fondamentale e qui ce ne sono di diverse molto interessanti; segnalo tra le altre quelle riguardanti gli universi di: Doctor Who, Star Trek, Star Wars, Mass Effect, Warhammer e Stargate.

Questo capitolo non rivoluziona il genere, forse non aggiunge tantissimo ai capitoli precedenti. Se non avete mai provato nulla di questo brand, sicuramente potrebbe valere la pena di dargli un'opportunità, ad ogni modo alcune varianti ci sono e influiscono sugli equilibri politici, sociali ed economici.

voto 7,5
Questa recensione ti è stata utile? No Funny
1 persone su 1 (100%) hanno trovato questa recensione utile
3.7 ore in totale
Pubblicata: 1 agosto 2014
bel gioco manca la campagna ma giocato online è molto divertente
Questa recensione ti è stata utile? No Funny
1 persone su 1 (100%) hanno trovato questa recensione utile
64.3 ore in totale
Pubblicata: 8 novembre 2014
Un gioco di pura strategia, nel quale si vedono combattere tre fazioni: TEC, Advent e Vasari.
Ognuna di queste razze, per giungere alla vittoria, adotta strategie diverse (dipende poi ovviamente anche dal giocatore) rendendo il gioco molto vario e intrigante. Oltre a giocare l'espansione ho provato anche alla versione base del gioco. Già Sins of a Solar Empire mi era piaciuto molto, ma con l'aggiunta delle nuove astronavi e vascelli, la nuova grafica e le nuove strutture, oltre al revisionamento della griglia di ricerca, da un "bel gioco" è diventato un capolavoro dei giochi strategici.
Voto: 10/10
Questa recensione ti è stata utile? No Funny
2 persone su 3 (67%) hanno trovato questa recensione utile
105.4 ore in totale
Pubblicata: 21 dicembre 2014
Buono strategico real-time spaziale

Buono strategico real-time spaziale,
il "single player" non include una campagna
anzi e' tutto skirmish gameplay, ma non e' male.
L'AI non e' da sottovalutare a difficile, a normale
e' una schiappa e se non si lavora troppo di
"trincea" e' facilmente overkillabile.

Una skirmish dura davvero troppo ... ma ci
si prende gusto, con mappa dimensione piccola
tipo 4-5 ore se proprio ci se la tira alle lunghe.
A dimensione mappa normale anche fino a 6 ore totali.

Unica rottura totale e' se si attivano i pirati,
a quel punto i veri nemici sono loro e non i nemici della CPU ...


E' in stile old, grafica ottima per questo
stile di gioco, battaglie fra navi spaziali arricchite
dalle abilita' delle Capital Ship, uniche navi di cui si
puo' cambiare il nome, cosi' come i pianeti che si possono
rinominare a piacimento.
Modalita' di vittoria anche variegate ma davvero poca scelta,
l'annientamento e' dato dalla "distruzione" del pianeta natio dei
nemici, e fatto cio' il resto del loro impero, giustamente, rimane
in attesa di essere conquistato ...
Molte mappe sono mezze predefinite, ovvero mezze "missioni"
dove ti scegli i nemici, le condizioni di vittoria, ma magari e.g.
si hanno solo una bella quantita' di risorse ma non la possibilita'
di aumentarle.

L'unica cosa buffa e' la dimensione dei pianeti e quando
li si bombarda ... ma si sorpassa su questi dettagli
anche perche' e' in stile Supreme Commander, ovvero
il gioco deve darti una visuale tattica fino al completo zoom
sui caccia.

La longevita' del gioco e' data da simpatiche e molto fedeli
mod come "Star Trek Armada III Call To Arms",
"Sins of the Prophet" (Halo, ancora in beta ma quasi completa),
una mod anche per Mass Effect ma ancora in alpha,
una per Star Wars completa che spero di provare a breve.

Insomma un bel tattico per chi ama lo stile Supreme Commander,
ultima nota: il gioco all'inizio sembra un po' complicato, ma
le dinamiche di gioco e le strutture si imparano molto in fretta.
Questa recensione ti è stata utile? No Funny
1 persone su 2 (50%) hanno trovato questa recensione utile
17.5 ore in totale
Pubblicata: 18 agosto 2014
Che dire, non aggiunge nulla, tranne il prezzo al gioco precedente,
non è particolarmente divertente, inoltre già con 200 navi sullo schermo su un pc decisamente buono scatta ed è poco giocabile. Dire di stare alla larga, se si vuole un gioco strategico nello spazio, rivolgersi al capitolo precedente ;)
Questa recensione ti è stata utile? No Funny
345 persone su 371 (93%) hanno trovato questa recensione utile
92.4 ore in totale
Pubblicata: 3 novembre 2014
-
Click for Gameplay Trailer - Review
-
Graphics:
+ nice looking space
+ beautiful effects
+ clear optics
- weak details

Balance:
+ 6 KI difficulties
+ for advanced and professionals demanding
- novices might struggle with it.

Sound:
+ nice music and sound effects
- only a few text set to music

Atmosphere:
+ huge space fights
+ exciting empire expansion in space
- lifeless galaxy

Game Size:
+ many scenarios, map editor and random maps
+ many possible settings
+ 3 factions with 2 sub factions
+ big tech tree
- no race or ship editor

Units:
+ powerful titans
+ units gain exp
+ ship abilities

The alone executable extension rebellion grinds Sins of a Solar Empire definitive finding on the space strategy jewel.

Rebellion in the current three playable factions split into two sub-groups so that we can build our star with six different parties kingdom now. Since all have their own special units and technologies, we start new batches future to all the dear. And that's not even the most important innovation, rebellion has even bigger in store. Not to say: Titans.

In orbit of our planet, we are building research laboratories, shipyards, defense platforms, trading post or starbases; we are building raw materials, collect taxes, conduct trading, moving through diplomatic parquet and send naturally fleets in space battles.
The latter we propose to up to ten computer controlled or (in multiplayer mode via LAN or Internet) human opponents, which also wrestle on the infinitely zoomable map Galaxy for the upper hand.

We put the starting conditions laid individually, such as the map size, the six-enemy AI or frame events such as regular pirate raids. With rebellion also win new opportunities are added, such as diplomacy or research. Thus, each player can cope tailor it according to his needs.

- Vasari Loyalists, for instance, have a hate on for pretty much all other races, and can eat planets.
- Vasari Rebels, on the other hand, are more easygoing when it comes to buddying up with other species, and they specialize in nanotechnology.
- TEC Loyalists are all about defense, with cheaper starbases and the ability to deploy two of these behemoths around planets.
- TEC Rebels are all about conquest and can ally with pirates and neutrals to go on the offensive.
- Advent Loyalists are aggressive mind-controllers out to assimilate enemies.
- Advent Rebels are a little more on the spiritual side and can revive destroyed ships.

Graphically, Rebellion is a good looking game on the PC, especially on full detail. Even though at times the graphics may seem a little bland, there is some great attention to detail in the game, and some really cool particle effects when enemies are blown to hell.
There are some nice cut scenes that assist in the overall story telling of the title. Finally a great soundtrack and some subtle sound effects that assist in immerging you into this intergalactic battle or loyalists and rebels of the various factions. All in all, gameplay, graphics and sound comes together in a way that makes this an addictive yet entertaining gaming experience.

When the Titans is huge flagships, each player may only build one - and that's a good thing, because the Titans prove to be extremely powerful. So runs each of the six parties on a chic, custom titanium with their own special abilities.

For the construction of our flying fortress, we must first, however once unlock a four-stage research branch, provide enough fleet and crew capacity, build a titanium shipyard and apply masses of money, resources and patience - as does the work.

As a reward for their efforts rewarded with a large and magnificent flagship, which often serves as the last knight in shining armor. Particularly spectacular it is when two titans led by fleets meet - in the following large-scale battle it hails explosions such as tomatoes after a bad concert.

Overpowering the Titans are not, however, because of the upgraded starbase and huge naval formations they bite without support from the teeth. Since all size does continue the balance.
The bottom line is extended Rebellion game mechanics of Sins of a Solar Empire so meaningful and thought out, from a mere extent of the addon should veterans but be a little disappointed. All the more so since they again have to buy the complete package for the new features.

This is an excellent game, with loads of new options and an incredible amount of tactical depth, it does show the age of the series. Until that game launches, however, you can get your space-empire fix from this outstanding stand-alone expansion, which contains enough ways to conquer a galaxy to tide you over for a very long time.
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Questa recensione ti è stata utile? No Funny
174 persone su 221 (79%) hanno trovato questa recensione utile
38 people found this review funny
93.4 ore in totale
Pubblicata: 27 novembre 2014
I am a ruler of a facist goverment that murders millions, of billions of augmented humans, humans, and aliens. I destroy entire planets with intergalatic super weapons.


But no one really cares because free healthcare.
Questa recensione ti è stata utile? No Funny
46 persone su 46 (100%) hanno trovato questa recensione utile
1 person found this review funny
13.2 ore in totale
Pubblicata: 1 dicembre 2014
TL:DR? See Conclusion

INTRODUCTION:
Sins of a Solar Empire: Rebellion is a massive real-time strategy game developed by Ironclad Games and published by Stardock Entertainment. It is the third standalone expansion in the popular Sins of a Solar Empire line of games and stands as testament to why this genre can only work with the PC Platform. Although the game is classified as an RTS, it does feature a lot of 4X (Civilization type) elements which the developers are calling the 'RT4X' genre.

The player takes control of a space faring civilization whose sole objective is to be the most dominant force in the Galaxy. Achieve this either through military force, diplomatic means or economic superiority. Lead your civilization from a small single planet colony into a vast interplanetary empire spanning multiple worlds and multiple star systems.

PROS:
+ Epic in scale (The player can choose to either play in one solar system only, or expand their empire to other solar systems if the map permits)
+ Massive space combat and intense fleet engagements
+ Beautiful Graphics and Visuals
+ Good ship and space station variety
+ Ship and space station customization and upgrades
+ Complex and solid core gameplay
+ Simple and easy to manage Empire Tech Tree
+ Incorporates the features of the previous expansions without forcing you to buy them
+ High replayability
+ Seamless Zoom Function (Marvel at your fleet or the intense ship on ship combat)
+ Playable even with some lower end computers
+ Modding potential (Example: See Star Trek 3 Armada mod)

CONS:
- No Campaign mode and even if there was...(see below)
- Story is negligible
- Steep learning curve
- Capital/Titan Ships and Space stations have no hardpoints (see Star Wars: Empire at War space combat)
- Only three main factions to play (although there are 6 sub-factions)
- Stardock Account Management

CONCLUSION:
GREAT GAME but NOT FOR EVERYONE. If you're the type of gamer who's really into real-time strategy or 4X games and have a lot of free time to burn, then this game would be great. It's massive in scale with dozens of ships clashing in some of the most epic space warfare I have ever seen. Outside of combat, it has a good and complex empire management system akin to the 4X genre. The game also runs surprisingly well with the last generation computer systems since its game engine still only need the system requirements back in 2008 when it was first released.

GOOD BUY and HIGHLY RECOMMENDED for Space, Sci-Fi, RTS and 4X fans.

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Questa recensione ti è stata utile? No Funny
22 persone su 22 (100%) hanno trovato questa recensione utile
95.4 ore in totale
Pubblicata: 4 agosto 2014
I love this game. While there are some similarities to other 4x games, this one combines the right mix of fleet combat (w/ great graphics and sound effects) with expansion and building. Thankfully, they did not overdo it with the planet building and trading aspects. There is just enough to make it an integral part of the game, yet they do not weigh it down. I've enjoyed the single player game as well as multiplayer online. Sometimes it is difficult to find people who will play for hours online (my last game was 4 hours almost exactly). However, if someone quits, the A.I. takes over, even if it was the initial host. The A.I. is not the absolute greatest, but it is capable of making you work for a victory. If you want to command a fleet or many fleets and conquer the galaxy, planet-by-planet, you will likely enjoy this game.
Questa recensione ti è stata utile? No Funny
26 persone su 30 (87%) hanno trovato questa recensione utile
1 person found this review funny
38.8 ore in totale
Pubblicata: 22 novembre 2014
Excellent RTS Game, The mods for this game are also incredible like Dawn of the Reapers (Mass Effect), Sins of a Galactic Empire (Star Wars) and Sins of the Prophets (Halo). I downloaded the Halo mod before i even got the game itself, haha.
Questa recensione ti è stata utile? No Funny
17 persone su 17 (100%) hanno trovato questa recensione utile
352.6 ore in totale
Pubblicata: 12 ottobre 2014
A truly wonderful space based RTS. The 3 races play very differently from one another and the sub-factions are distinct enough to make you change your style depending on whether you're the Loyalists or Rebels.

The game's pace can be easily adjusted in the pregame options to suit your skill and the AI does a good job of building counters to your units (e.g. you build long range, AI builds corvettes). Having said that, the AI has a greater emphasis on the Artifical as opposed to Intelligence as it essentially attempts to win through attrition.

But such AI strategies are to be expected and, in my opinion, lead to some pretty epic battles. Build a starbase on a key chokepoint and station a fleet there to try and hold the line, if you're playing Hard or higher the AI will be charging your line in no time with capital ships, frigates, corvettes, cruisers and even titans.

The game is also extremely moddable. If you can read this review you can mod a good portion of Sins of a Solar Empire: Rebellion. There are also tonnes of mods already created (Halo, Star Wars, Star Trek, etc.).

Finally, while the game does not have a campaign I personally feel this is no loss. Honestly ask yourself, "Would I play the campaign more than three times?" Probably not unless there was some meaningful reward (which would be difficult to work into the game). As a result, the omission of a four to eight hour campaign is no big loss.

I could go on and on but I'm worried you'll keep reading when you should just go get the game already!
Questa recensione ti è stata utile? No Funny
21 persone su 26 (81%) hanno trovato questa recensione utile
1 person found this review funny
489.4 ore in totale
Pubblicata: 27 settembre 2014
This game as one Amazing game. i have something i really want steam to do. it is make a Workshop for maps mods and other stuff like Vessels, Starbases and other crazy stuff. some Problems i have are the Capital Ship Cap and Fleet Cap and Sometimes i want to use a Cheat that is good that alows me to Give me more Stuff so i can make a HUGE Fleet of Capital ships and i want to make mods of my own thing
Questa recensione ti è stata utile? No Funny
14 persone su 14 (100%) hanno trovato questa recensione utile
33.5 ore in totale
Pubblicata: 29 settembre 2014
Space Strategy enthusiasts rejoice: real-time strategy meets 4X rules in a seamlessly zoomable universe that hasn't looked or felt this polished since the original Homeworld game. Marketed as a stand-alone expansion for Sins of a Solar Empire, Rebellion basically sums up every mechanic introduced in every expansion to date - fight off pirates and opposing empires, establish trade routes, colonize or raise every planet in your solar system... and beyond. It has the same addictiveness as Civilization, in that you feel like you're playing a board game in which your faction fights to rule the universe using various tools or domination and manipulation, every match a new iteration in the array of destinies you can forge. On top of that, the space battles are impressive in both scale and effects: tons of freaking laser beams, rockets and machine gun fire keep you at the edge of your seat when a few hundred ships in your fleet meet a few hundred of your opponents' craft and clash in a display of fireworks that is so visceral and pretty it blows your brains out and leaves you slack jawed at the display of awesomeness.

BUY it if you:
-Enjoy RTS games and civ builders alike.
-Want to engage in large-scale space battles with budget hardware (the game's zoom function works like a miracle, letting you join in on epic skirmishes or zoom out to manage your home planet in the blink of an eye).
-Always wanted to recreate the Dominion assault on Deep Space Nine or some other notoriously nerdy science fiction scene you're almost embarassed you enjoy so much.

DO NOT BUY it if you:
-Hate the pacing of RTS games (learning hotkeys, developing effective build orders and being fast in setting your bases is essential to mastering Sins of a Solar Empire, and if you need time to think things through, you might be better off waiting for Civilization: Beyond Earth for your 4X fix).
-Expect a campaign or any kind of predesigned narrative - Rebellion has none.
Questa recensione ti è stata utile? No Funny
14 persone su 15 (93%) hanno trovato questa recensione utile
10.2 ore in totale
Pubblicata: 2 novembre 2014
Think Age of Empires. Then think Rome: Total War. Now throw those games into space and fast-foward a couple thousand years, and you'll get Sins of a Solar Empire. This game takes space combat where it has never gone before. The arrray of different ships is vast, the visuals stunning, and the game play rewarding. You can zoom the map all the way out to view 5 solar systems at once, or zoom all the way down to a single fighter as it zips around a mind-bogglingly large and colorful battle.

My only complaint is that sometimes the game can feel too big, if you are playing on the largest map scale, and you find yourself waiting for a good 5 minutes as your fleet traverses one system to the next in search of the enemy. Build scouts!
Questa recensione ti è stata utile? No Funny
13 persone su 14 (93%) hanno trovato questa recensione utile
94.4 ore in totale
Pubblicata: 9 novembre 2014
VERY addictive game that takes ALOT of time per game, The mechanics are very rounded and well thought out and gameplay is immersive. games are quite slow at first due to resource rate and the ammount of time needed to start to grow ingame. However once started it can be very difficult and fast paced.

Questa recensione ti è stata utile? No Funny
14 persone su 16 (88%) hanno trovato questa recensione utile
18.8 ore in totale
Pubblicata: 14 ottobre 2014
Very well made with great gameplay! If you love big space battles this is the game for you!
Questa recensione ti è stata utile? No Funny
14 persone su 17 (82%) hanno trovato questa recensione utile
1 person found this review funny
24.4 ore in totale
Pubblicata: 18 gennaio
One of the best space strategies I've ever played. Three races, six factions fighting for right to rule over solar systems. Great idea, better performance.

For me this game is fun when it's quick, if you do not speed up the game it's very slow and boring, so i recomend 4x normal speed. Singleplayer good, multiplayer better!
If you are fan of strategies, don't forget this one.

7,5 / 10
Questa recensione ti è stata utile? No Funny
7 persone su 7 (100%) hanno trovato questa recensione utile
1 person found this review funny
95.5 ore in totale
Pubblicata: 5 gennaio
one of the better RTS out there. actually makes you think. steep learning curve but once you get the hang of it, youll be causing mass genocides everywhere
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11 persone su 15 (73%) hanno trovato questa recensione utile
1 person found this review funny
29.9 ore in totale
Pubblicata: 9 ottobre 2014
Awesome graphics and mechanics. A lot to research, a lot of ships, diplomacy (if you want), oh and fancy explosions.
Also: SPAACE
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5 persone su 5 (100%) hanno trovato questa recensione utile
2.1 ore in totale
Pubblicata: 2 agosto 2014
I like strategy games, but for me they tend to get boring after a while, when the appeal is gone. Not this game. This game is really fun, and it hooks you in. The AI is just right, and the depth of the game is astounding. The game has an addictive nature to it as well. Plus, there are tons of awesome mods out there for this game. I'm a Trekkie, so I use a superb mod called Star Trek Armada 3. Try this game and the mod, and you wont regret it.
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