Face your Destiny! In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace.
用户评测: 特别好评 (369 篇评测)
发行日期: 2012年6月22日
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包含 4 件物品: The Dark Eye: Chains of Satinav, Memoria, Blackguards, Blackguards: Untold Legends

 

评测

“The Dark Eye: Chains of Satinav, is a sure contestant for 'Adventure game of the year'”
88 – PC Master

“Chains of Satinav boasts incredible artwork and atmosphere”
3.5 – Adventuregamers

“Chains of Satinav provides a superbly engaging story driven experience, that feels uniquely its own”
80 – Strategy Informer

More games from the The Dark Eye series!

关于这款游戏

Face your Destiny!

In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace. But a plague of crows troubles the king, for the birds are acting with unusual aggressiveness, even attacking humans. Moreover, there are those among the citizens of Andergast who swear that the crows are bringing them dark nightmares. As the belligerent creatures infiltrate even the castle itself, the king seeks a skilled bird catcher - an opportunity for young Geron to prove that the reputation for ill luck that has followed him since childhood is undeserved. Following an audience with the king, the prestigious task is assigned to him. However, not only does his task prove unexpectedly difficult, but it also turns out to be the first step of the greatest adventure of his life, which will lead him to the borders of the charted lands of Aventuria and beyond.

With a history of more than 25 years, The Dark Eye is one of Europe's best-known role-playing brands. In addition to the popular pen & paper adventures, TDE has also inspired a series of successful computer games. The Dark Eye: Chains of Satinav immerses players deep in the world of Aventuria, where they experience an amazing story and explore lands never before featured in a TDE computer game.

Key Features

  • An epic fantasy soundtrack, as well as high-quality voiceovers to provide an unparalleled gaming experience.
  • Dive into the fantastic world of Aventuria and experience an epic adventure, written by experienced authors of the popular pen and paper fantasy role-playing game The Dark Eye.
  • From the makers of A New Beginning and The Whispered World

系统需求

PC
Mac
    • OS: Windows® XP/VISTA/7TM
    • Processor: 2.5 GHz Single-Core-Processor or 2 GHz Dual-Core-Processor
    • Memory: 2 GB
    • Hard Disk Space: 6 GB
    • Video Card: OpenGL2.0-compatible Graphic Card with 512 MB RAM (Shared-Memory is not recommended)
    • DirectX®: 9.0c
    • Sound: DirectX9.0c-compatible Sound Card
    • Additional: Broadband Internet Connection, Mouse (third mouse button and Scroll-wheel recommended)
    • OS: OSX Lion (10.7)
    • Processor: 2 GHz (Dual Core) Intel
    • Memory: 2 GB
    • Hard Disk Space: 5.5 GB
有价值的用户评测
7 人中有 7 人(100%)觉得这篇评测有价值
11.4 小时(记录在案的)
一般来说Daedalic的ADV没什么好评测的,反正制作质量绝对有保障,对point-and-click类游戏有爱的买买买,无爱的躲远点,我这次主要是来口胡补充点私货……

因为这是Daedalic第一次做黑暗之眼(德语缩写DSA)相关的游戏~当然,作为德系TRPG规则/设定的DSA被拿来做成ADV之后,能用的只有世界观了,加上我们的主角并不是冒险者,而仅仅是一个有点小特殊能力的普通捕鸟人,要不是剧中出现的神名地名,以及高调的标题,大家都不会发现这是基于DSA的游戏……从另一方面这也表明:对于没接触过DSA的同学大可放心食用

我主要想说的是标题,似乎国内网站喜欢翻译成 桑缇娜夫的羁绊,把时间守卫Satinav音译的这么有女人味,我都不知道该说什么了;至于把Ketten(英语Chains,直译为锁链)翻译成羁绊,虽然确实很有文艺范,但似乎完全无视了DSA原来的设定啊……我考据了一下,发现Satinavs Ketten在DSA设定中指的其实是两条贯穿Aventurien大陆南北的魔力线(Kraftlinien),更加接近常见魔幻设定中的Lay-Line或者风水里的龙脉,而这两条魔力线的特点是有很高的时间类法术亲和性。当然对这种设定只有学院里的魔法师才会感兴趣,民间流传的主要是其引申义:时间像锁链一样将世界牢牢锁住,没有人可以逃脱宿命

所以我觉得这锁链主要指的并不是男女主之间的纽带,而是困住反派先知的囚笼。先知在若干年前预见到了自己悲惨的结局,以至于他丧心病狂想尽办法来回避自己的宿命,当他首次成功逃脱死亡后,他认为自己的意愿已经可以凌驾于预言之上了,于是他的野心才会逐渐变大,才会选择复仇,并进一步渴求更大的权力——而他的最后一句台词正是:这个世界根本没有没什么时间守卫,根本没有什么Satinav!然后他的结局我想大家基本也能猜到,妨碍主角把妹的人不会有好下场,先知最终还是迎来了自己的宿命,没能逃脱时间锁链的束缚

是的,这是一款以宿命为主题的游戏,平民男主肩负重任拯救世界拯救妹子的故事!然后世界是拯救了,妹子那边还留下一些问题有待解决,所以还有续作Memoria……

因为我是解谜苦手,按照攻略啃的德语原版,所以谜题难度、英配质量什么的我也没办法评价,但抛开DSA的设定,抛开Daedalic精良的制作,我个人感觉这作只能算中规中矩,在系统上没啥值得一提的创新,细琐的point-and-click部分有时会拖慢对剧情的享受,故事也没太大深度,好在画面和音乐确实能加很多分,总体上也算是一部佳作
发布于:9月18日
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
15.6 小时(记录在案的)
萨提纳夫是故事中记录时间的魔神,意为命运不可逆转,而“链”指的是二人心中联系的纽带。
这个游戏引人入胜的故事先放后面,第一让人印象深刻的就是游戏画面,游戏一幕幕场景可以说十足的靓丽和惊艳,看截图可知,美术设计极具匠心,颜色丰富多彩又不耀眼,背景细节多样而又自然,游戏时感觉就像周身在画卷中一样,在其中游玩是十分享受;同时音乐也非常优秀,随着情节的节奏,饱含着一种忧悒、柔淡、轻和,余音环绕,给人非常抚慰和安宁的感觉。我玩这个游戏的时候,甚至有时感觉如梦似幻,感觉就像春天某午后,我坐在窗边,沏上一壶茶,就着窗外的淡青色和早春微寒,慢慢品着温暖的热茶,翻看一本书,不时看看外面过客,这种享受淡然下午时光的这种感觉;又像是在文艺复兴时期的海港边、纷攘的市场一侧,租下一栋低矮的却可以隔开繁扰的陋室,早上起来,坐在桌边,推开窗户,屋内的书卷气息和外面的海风腥味混合在一起,形成一种独特的清新,而我就坐下,一边看着粼海晨光,听着众生嘈杂,慢慢地吃着早餐,于安宁界观闻洞天外的感觉。这种感觉很难具体说清,总之就是很享受了,玩这个游戏,就算情节记不住,画面、音乐带来的感觉是忘不了的。
再来说情节,Daedalic公司游戏——包括之后介绍的——的主角基本都是平凡人,在这个故事中,主角们不是什么公主和王子,没有独一无二的身份和天赋异凛的资质,没有受高人一等的青睐,也没有万千一身的幸运,更没有命运总在关键时刻指引和拯救的巧合,主角盖隆是一个一事无成的小人物,长得也如同路人,女主角由莉虽然是精灵,但实在是外貌不扬,估计评选最漂亮女主角,她轻易就能到几百名开外,男女主角既没有独特设计的容貌,也没有精心安排的性格等等方面“人设”。
但这就是Daedalic公司的角色设计的特点,他们的的角色以及故事更为成人化,角色的情绪、言谈举止和态度等更贴近自然和理性,所以由此给人感觉更为真实可信。盖隆聪明、果敢、沉着,尤莉依赖、天真都不是靠化妆和表演出来的,而是在故事中一点点被发现的,所以虽然俩人外表平凡,但他们的故事一点也不平凡,随着游戏的推进,看到他们的冒险、遭遇和喜怒哀乐,我感觉不由自主地喜欢上了这些角色,开始关心他们的命运起来,开始陪着他们紧张和欢笑起来,由此,从玩游戏变成享受游戏。
另外值得一提的是,游戏的配音非常出色,这方面这家公司一直保持了高水准,出色的配音将角色构筑得更加立体,让角色的魅力更让人着迷,让游戏体验得以更加丰满。
谜题方面,也是很有意思的,这方面就不赘述了。
发布于:9月8日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
5.9 小时(记录在案的)
别让它作为+1品呆在你的游戏库里面!
故事很有趣,经典的POINT & CLICK冒险,美术效果做得很漂亮,BGM和搭调的CG也很赞。
我准备耐下心来打穿本作了。然后再补补当时预购的MEMORIA。。。
发布于:9月23日
这篇评测是否有价值?
7 人中有 7 人(100%)觉得这篇评测有价值
13.4 小时(记录在案的)
At first, I wasn't really convinced, but I kept playing and quickly fell in love with this incredible point and click adventure. The story is captivating, the characters are endearing and the background drawings are beautiful. This is probably one of my favourite Daedalic's game. Recommended, without hesitation.
发布于:8月10日
这篇评测是否有价值?
6 人中有 6 人(100%)觉得这篇评测有价值
20.0 小时(记录在案的)
After playing some of the other games available these days and seeing the prices they are charging I have to change my initial recommendation for this game. There is a lot of content hear for you to explore and the story is a little weak at times, but overall it has a solid amount of challenging puzzles and interesting environments for you to interact with.

The reason I rated it down at first and my continuing problems with it are that the puzzles often have an element to them that requires you to pixel hunt the screens for quite some time to find them or use the hint feature (essentially cheating for a player who plays these kinds of games a lot). One or two is fine, but the consistency of the issue left a bad taste in my mouth. The other issue I had was that the main characters were very unlikable to me. Especially the protagonist. While a bit of negativity and "anti-hero" character can lend some authenticity to an otherwise cardboard cutout, he was downright miserable and his choices that I could not control left me with little sympathy for him or connection to him.

The reason I have redone this review is that, fundamentally, this was a good game marred with exactly the kind of things that can ruin a game for me. However, they are MY buttons and after stepping back a bit it is clear that they were really not enough for a bad recommendation.
发布于:8月16日
这篇评测是否有价值?