This is a game that I started probably a year ago, then got distracted by other games, and finally came back to a few days ago and finished. What does that say about this game? Not too much....I started this on the heels of playing a couple other point and clicks such as Primordia and realized that I wasnt ready to commit the time to it at that point. Recently, I started really craving a good point and click tough, so I came back to the game, and I am glad I did.
Set in the Dark Eye universe (which many other games such as the Drakensangs, Blackguards also hail), gives it a sort of muted, middle ages with mysticism feel to it, which held true in this game. It's a really interesting setting in my opinion. You play as Geron, a bird catchers apprentice whose master is slain for his participation in the burning of an evil prophet 13 years prior to the events of the game, and his knowledge of the presumed dead prophets plans to destroy the world as we (they) know it. This is actually not dissimilar to the Blackguards story line actually. Anyway, you end up meeting and falling in love with a beautiful faerie and embark on an adventure to save the world, even though you really dont know how. The story finishes with room for a sequel, but with enough resolution to not require it, which was a nice way to handle it.
So, this is a point and click adventure. How does it stack up? I felt it was pretty good overall. There were a couple frustratingly difficult puzzles (most notably in the faerie realm, for me at least) and a few super simple puzzles, but most were just right: they required some thought and trial and error, but not to the point of frustration or leaving you feeling bored. I thought it did what it intended overall, and was pretty well par for the Daedalic course. It didnt really stray from their adventure formula, but managed to stay interesting the whole way through.
All told, I would give it 7 out of 10. Nothing too extraordinary, but a pretty good game overall.