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Explore one of the defining periods in world history in an experience crafted by the masters of Grand Strategy.
Data wydania: 14 Lut 2012
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Zestaw 22 produktów: Crusader Kings II, Crusader Kings II: Dynasty Shields, Crusader Kings II: Mongol Faces, Crusader Kings II: Songs of Albion, Crusader Kings II: Songs of Faith, Crusader Kings II: Ruler Designer, Crusader Kings II: Songs of the Holy Land, Crusader Kings II: African Unit Pack, Crusader Kings II: Songs of the Caliph, Crusader Kings II: Sword of Islam, Crusader Kings II: Dynasty Shield II, Crusader Kings II: Legacy of Rome , Crusader Kings II: Byzantine Unit Pack , Crusader Kings II: African Portraits , Crusader Kings II: Songs of Byzantium , Crusader Kings II: Sunset Invasion, Crusader Kings II: Russian Portraits, Crusader Kings II: Russian Unit Pack, Crusader Kings II: Songs of the Rus, Crusader Kings II: The Republic, Crusader Kings II: Mediterranean Portraits, Crusader Kings II: Songs of Prosperity

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Kup Crusader Kings II DLC Collection

Zestaw 21 produktów: Crusader Kings II: Dynasty Shields, Crusader Kings II: Mongol Faces, Crusader Kings II: Songs of Albion, Crusader Kings II: Songs of Faith, Crusader Kings II: Ruler Designer, Crusader Kings II: Songs of the Holy Land, Crusader Kings II: African Unit Pack, Crusader Kings II: Songs of the Caliph, Crusader Kings II: Sword of Islam, Crusader Kings II: Dynasty Shield II, Crusader Kings II: Legacy of Rome , Crusader Kings II: Byzantine Unit Pack , Crusader Kings II: African Portraits , Crusader Kings II: Songs of Byzantium , Crusader Kings II: Sunset Invasion, Crusader Kings II: Russian Portraits, Crusader Kings II: Russian Unit Pack, Crusader Kings II: Songs of the Rus, Crusader Kings II: The Republic, Crusader Kings II: Mediterranean Portraits, Crusader Kings II: Songs of Prosperity

Najnowsze aktualizacje Wyświetl wszystkie (7)

Patch 2.1.3 Released!

11 Kwiecień 2014

2014-04-11: v2.1.3
--------------------

- Fixed broken MP from v2.1.2
- All Muslim rulers are now notified and given an imprisonment reason when a dynasty member refuses to straighten up
- Added a notification event when a dynasty member goes decadent
- Only Kshatriya women are generated in feudal Indian courts
- Can no longer pick the "Excommunicated" trait in the ruler designer
- Fixed a bug where dead characters could get the wrong liege set
- Fixed bug where the "Become King" ambition would abort due to holding a temporary revolter kingdom
- Added better text when losing decadence from a title grant
- Adjusted to care more about Caste for marriages

Komentarzy: 26 Więcej

Patch 2.1.2 Released!

10 Kwiecień 2014

This patch should fix all major issues reported since the release of Rajas of India!

PATCH NOTES:

MAJOR
- Memory optimizations (graphics DLCs)

MINOR
- Fixed a bug where allies could be called into certain Major Revolts by attackers, resulting in some erroneous vassalizations at the end of the war.
- Temporary titles no longer increase the multiplier for Decadence gain if they are the character's highest tier title.
- Hunts and Fairs should now be more interesting.
- Hunts and Fairs should no longer give you bundles of events on the same day.
- Hunts and Fairs should now almost always fire at least one event.
- Tournaments will now end properly after all winners are chosen.
- Fixed a bug where an adventure would declare war ahead of time.
- Asking to join a crusade is no longer limited by the distance to the religious head.
- Arrange Marriage no longer shows people with a different caste if you're Hindu.
- Now possible to search for trait names and last names in character finder.
- Spouse no longer likes you less if you have a different caste.
- Fixed a bug where decadence would be incorrectly reset when resigning.
- Fixed a bug where you couldn't grant county titles to Hindus even if they would have their barony become the primary holding in that province.
- Fixed a bug where you couldn't grant lower titles of the incorrect type.
- Fixed a bug where you could designate dead heirs.
- Ruler designer costs improved for balance.
- Fixed a bug where commanders could be offered marriages which they would accept.
- Fixed a bug where the pope would be listed as your best candidate.
- Fixed a bug where the guardian would its wards far away with them.
- Fixed a bug where characters of special interest would be cleared upon inheritance.
- The Robin Hood event series should no longer fire more than once per campaign.
- Fixed some issues with the Aztec invasion.
- Made Buddhist ambitions easier to fulfill.
- Added religion triggers for certain nicknames.
- Fixed a number of minor text bugs.
- Celibate characters should no longer be worried about their conjugal lovelife.
- Added/changed some trait-based opinion modifiers.
- Made Mount Athos an Orthodox holy site instead of Piraeus.
- Bogomilist women can now be appointed as court chaplains.
- Homosexual characters can now have the "get married" ambition again.
- Tweaked various factors affecting whether AI chooses the "get married" ambition.
- Fixed a bug with the decadence "straighten up" action.
- Fixed a bug where characters sacrificed to Kali would mysteriously survive.
- Blocked some ambitions for court gurus.
- Fixed a bug that gave Indian provinces way too much revolt risk from certain events.
- Fixed an issue with the timing of events at Indian feasts.
- Fixed an error with flag clearing at Furusiyya and Epic Tournaments.
- Fixed several event triggers that failed to correctly check a character's location.
- Applying history backwards was working incorrectly.
- Fixed a bug where you wasn't able to reform pagan.
- Fixed a bug with the allow_laws console command
- Now allowed to arrange marriages regardless of diplomatic range if you have a courtier who is betrothed to someone in the target's court
- The Messalian heresy now has access to Absolute Cognatic Succession
- Now allowed to assign a leader to a flank without one regardless of crown authority
- Fixed a bug with lover event 64065
- Fixed a bug with the vassal king opinion penalty being applied multiple times
- Fixed a bug where you couldn't arrange marriages as a child.
- No longer costs any piety to banish if one has a valid reason.
- Banishment description shows the cost to banish.
- Games already in progress no longer show up on the server list.
- Ransom interaction no longer distance limited.
- Fixed some issues with the Samrat Chakravartin decision. It should now be much more attractive for the player.
- Removed an exploit with muslim schools and tech points.
- Fixed a bug with temporary revolt titles and certain achievements.
- Fixed error in troop amount trigger causing horse archers to get elephant tactics.
- Added missing localization for jungle terrain combat effect tooltip.
- Indian temple corruption and local death cults are now immediately removed if province owner is of a non-Indian religion.
- Fixed a bug which sometimes prevented the player from building some holdings.
- Updated so all light cavalry based tactics affect camel cavalry as well
- Fixed invalid patrician trade post cost calculation
- Nestorians can now only appoint landed bishops as Autocephalous Patriarchs (court chaplains)
- Fixed so technology gives bonuses to some special troops
- Improved the logic of bribing people into plots.
- Adapted pilgrim events to include Messalian and Paulician heresies.
- Fixed a bug where the usurp button for kingdoms usurped vassals as well

AI
- Will only ask vassals or below to "Straighten up"
- No longer possible for AI to plot to assassinate self (unless they are a lunatic)
- AI can now start Claimant factions again

INTERFACE
- Holy Warrior has a better effect description.
- Fixed a case where righteous imprisonment alert was shown even though imprisonment wasn't available.
- Piety name fixed in ledger.
- Piety name fixed in religion view.
- Piety name fixed in law view for Muslims.
- Piety name in casus belli selection for declare war diplomacy.
- Piety name in score description fixed
- Piety name in end of combat/battle dialog fixed.
- Cursor offsets for character finder.
- Autosave to cloud no longer open main menu upon completion.
- Find province window updated.
- Character selection could show a wrong CoA for lowborn.
- Piety name fixed in execute interaction.
- Clients no longer show "waiting for server id"
- Ransom button in intrigue view disabled when the employer can't/won't ransom the person.
- Fixed invalid text shown for special troops in commander traits
- Fixed moral authority tooltip for indian religions.
- Fixed upside down CoA's on map for versions using OpenGL
- Added missing top bar extension for Indian republics
- Added missing jungle terrain picture
- Vassal tab shows patricians as patricians now
- Fixed another [Player.Religion.GetPietyName] localization issue

MODDING
- Renamed cost to ruler_designer_cost for trait age costs.
- ruler_designer_cost now forces the cost instead of applying an offset.
- Added a check for characters holding titles before they were born.
- Error log now alerts for any duplicate landed titles.
- Fixed a bug with the event filter 'only_independent' and revolters

DATABASE
- Made a number of changes to starting characters and dynasties, above all in Northern India.
- Ruler of Agen in 987 is now shows as the bishop he is.

Komentarzy: 22 Więcej

Recenzje

“...playing is winning, and there’s something quite satisfying about leading your house to power and glory through whatever means you can, for as long as you can.”
9,5/10 – Strategy Informer

“In short, Crusader Kings II is a majestic feudal sandbox, the greatest generator of hilarious medieval soap opera ever created and Paradox Interactive’s best title to date.”
90/100 – IncGamers

“It's perfectly possible to have made a few too many enemies, anger the Pope and find most of Europe out for your blood. That's really what makes the game so damn fun.”
9/10 – Destructoid

Informacje o grze

The Dark Ages might be drawing to a close, but Europe is still in turmoil. Petty lords vie against beleaguered kings who struggle to assert control over their fragmented realms. The Pope calls for a Crusade to protect the Christians in the Holy Land even as he refuses to relinquish control over the investiture of bishops - and their riches. Now is the time for greatness. Expand your demesne and secure the future of your dynasty. Fill your coffers, appoint vassals, root out traitors and heretics, introduce laws and interact with hundreds of nobles, each with their own agenda.
A good lord will always need friends to support him. But beware, as loyal vassals can quickly turn to bitter rivals, and some might not be as reliable as they seem... Stand ready, and increase your prestige until the world whispers your name in awe. Do you have what it takes to become a Crusader King?
Crusader Kings II explores one of the defining periods in world history in an experience crafted by the masters of Grand Strategy. Medieval Europe is brought to life in this epic game of knights, schemes, and thrones...

Key features:

  • Start a game at any point between 1066 and 1337 and play until 1453
  • Pick a Christian lord and make sure his dynasty survives as you play a succession of his descendants through the ages
  • Gain Prestige for every successive character you play, furthering the glory of your Dynasty
  • Expand your feudal domain - and keep it from falling apart
  • Unravel the plots of your courtiers and vassals, each with their own opinions and agendas
  • Take up the Cross and fight the Moor, the Heathen and the Heretic.
  • Defend against the onslaught of the Mongol Horde
  • Struggle with the Pope for control of the bishops
  • Relive the Middle Ages with up to 32 other players in a competitive multiplayer mode

Wymagania systemowe (PC)

    • OS: XP/Vista/Windows 7
    • Processor: Intel® Pentium® IV 2.4 GHz or AMD 3500+
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB
    • Video Card: NVIDIA® GeForce 8800 or ATI Radeon® X1900, 512mb graphics memory required.
    • DirectX®: 9.0c
    • Sound: Direct X-compatible sound card
    • Additional: 3-button mouse and keyboard

Wymagania systemowe (MAC)

    • OS: Mac OS X 10.6.8 or later
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB
    • Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce
      9600 or higher, 1024MB graphics memory required

Wymagania systemowe (Linux)

    • OS: Ubuntu 12.04 LTS
    • Processor: IntelR PentiumR IV 2.4 GHz or AMD 3500+
    • Memory: 2 GB
    • Hard disk space: 2 Gb
    • Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce
      > 9600 or higher, 1024MB graphics memory required.
Pomocne recenzje klientów
40 z 40 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 164
Recenzji: 8
368.7 godz. łącznie
UWAGA! To co za chwilę przeczytasz to słowa zachwytu osoby, która spędziła przed tą grą w chwili pisania tej rekomendacji 368h.

Czytając powyższe zdanie pewnie się mnie spytasz:
'368h? Przy zwykłej grze strategicznej, która nie powala grafiką, prowadzenie wojen i toczone bitwy wypadają blado przy serii Total War, a opcje rozbudowy włości są nikłe?'
Otóż pozwól mi wyjaśnić! Crusader Kings II nie jest 'zwykłą' grą strategiczną. Wprowadza ona element, który przykuł mnie na wiele godzin (a czasami mam ochotę znowu spędzić drugie tyle!) jakim jest rozwój dynastii, nie państwa. Nie oszukując się - strategii w którym dbamy o państwo jest na pęczki, a nowy Total War: Rome II choć wprowadza system dynastii czy rodów, to w porównaniu z CK II wypada to śmiesznie. Owszem, wojaczka nie jest tak przyjemna, grafika jest na dzisiejsze czasy stara, ale gra ma to 'coś', czym są właśnie te dynastie, oraz okrutny dla nowicjuszy system polityki zagranicznej. Wiele osób pewnie zaśmieje się pod nosem, gdy powiem, że do wypowiedzenia wojny potrzebne jest Casus Belli, a mariaże są tak istotne, że gdy żenisz swoich potomków bez większej strategii możesz obudzić się w sytuacji, gdy połowa Twojego królestwa weszła wraz z mariażem w skład innego monarchy!

Czy gra jest przyjemna? Piekielnie!
Czy gra jest łatwa do opanowania? Niekoniecznie... I właśnie to czyni ją tytułem genialnym!

Odpowiedzcie sobie szczerze na pytanie: Ile razy po 10h rozgrywki w jeden tytuł mieliście wrażenie, że gra niczym was już nie zaskoczy? Pewnie sporo, prawda? Z kolei ja z każdą godziną dowiadywałem się o grze czegoś nowego, byłem w stanie dostosowywać moje strategie i poprzez mariaże w błyskawiczny sposób budować potęgę mego rodu od zwykłego księstwa po potężne Imperia na pół Europy (a zaznaczyć muszę, nie jest to łatwa rzecz, gdyż wasale bardzo chętnie by się usamodzielnili!).

Do zakupu zniechęcić Cię może to, że gra ma mnóstwo DLC, które oczywiście dodają nowe możliwości, jak rozgrywka republiką kupiecką, państwami muzułmańskimi, czy też przenoszą nas w epokę Starych Wierzeń...
Nie mniej jednak kupić polecam, sama podstawowa wersja gry powinna wciągnąć Cię na 70-100h rozgrywki (jeżeli gra okaże się w Twoim guście) a potem sam zdecydujesz, czy chcesz spróbować czegoś nowego.

Podsumowując tą długą rekomendację: Polecam! Jeżeli jesteś fanem wymagającej strategii lepiej nie ulokujesz swoich pieniędzy.
Zamieszczono: 25 Listopad 2013
Czy ta recenzja była pomocna? Tak Nie
1,938 z 1,971 osób (98%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 236
Recenzji: 1
159.5 godz. łącznie
Crusader Kings 2 is a complex grand strategy game. The most complicated game I've ever played. Be prepared to spend hours and I mean hours confused as hell, looking at youtube, the wiki and forums. Once it clicks though, it's awesome. Not for everyone, but its kinda like playing through 'real life' Game of Thrones (there's a game of thrones mod too).

You control a land owning character starting on any date between 1066 and 1453 AD (The Old Gods DLC will push this starting date back to 867 if you wish). You can start as a powerful emperor or a lowly count. The map you play on is more or less Europe stretching into parts of Asia and Africa. Your sole goal in the game is to keep your bloodline going (and I believe holding land). Other than that, there isn't a win screen, there aren't defined goals, its open ended, you play until 1453AD and then the game ends (save exportable to Europa Universalis 4 to continue your game with the purchase of a DLC). You get a 'score', but that is just a rough estimate on how prestigious and pious your bloodline was. It's quite possible to have 400 years of super rewarding gameplay without getting a high score. This is a trend you will see me developing on and is a big part of what makes CKII so awesome.

That's kinda hard to grasp, but it is less awkward than it sounds. The goals sort of present themselves naturally. You don't often sit there with no idea what to do (again, once you understand the game), you kind of always have something you're working towards. For a first time player this is usually just become as powerful as possible, i.e. aquire land, become a king, then become an emperor and expand your empire. If you're an advanced player you can set your own crazy goals, roleplay, or do other things to spice up the game.

The game runs in 'real time', with a day going by a few times a minute on normal speed. You can fast forward and pause. Most of the time you will indeed be going through various menus. Arranging marriages, keeping tabs on powerful families, plotting assinations, acquiring territory through political shennigans, keeping your subjects happy, bringing in powerful characters to tutor the children of the realm and hold office, and much more. You can micromanage to your hearts content, play a more hands off style, or switch between the two.

When combat breaks out, it is done by moving stacks of armys around the campaign map, meeting an opposing army will cause a battle. These really just compose of watching numbers go down, and kills go up, so if you're looking for Total War style combat you arent going to get it here. Don't be fooled though, many times I've been on the edge of my seat watching these numbers change. The combat system is quiet nuanced as well. To be the most effective you have many things to consider. Terrain bonuses, attrition penalties, appointing competant commanders from your realm, and more add depth.

In all I highly recommend this game to anyone who has played something like Civ or Total War and fancy themself a strategy gamer, is looking for a challenege, and has a lot of patience. This is kinda the next step you can take into something quite a bit more complicated. That is the path I took into the game am loving it.

The game is still actively having expansions and patches developed for it as of the writing of this review 11/25/2013.

Full disclosure: Your reviewer has not quite finished a playthrough yet but am close. I have 120 hours playtime. I own the dlcs The Old Gods, Legacy of Rome, and the Europa Universalis 4 save converter. I solely purchased EU4 because of how much I enjoyed my crusader kings 2 game and wanted to continue playing my empire, I haven't even played it yet.

Also: Don't buy for full price. Even though it is worth it, getting the game and all the dlc all at full price is pretty expensive. The base game is often on sale or in bundles.

This is my first steam review so if you think this is helpful give the thumbs up and I'll do some more reviews. Hope you enjoyed reading.
Zamieszczono: 22 Listopad 2013
Czy ta recenzja była pomocna? Tak Nie
565 z 590 osób (96%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 280
Recenzji: 2
94.6 godz. łącznie
Word of warning when buying this, it will will ruin all other strategy games!

I was a big Civilization fan and whilst it isn't really far to compare the two (they are wildly different in many ways) going back to something like Civ now seems like a huge leap back in terms of depth.

The politics, emergent story and shear possibility of genuine scheming in Crusader Kings 2 make other dilpomacy games almost a joke. Once you've conspired to kill a duke with the help of his wife and the hope of triggering a civil war to potentially swing in the favour of your first born heir as your final legacy, nothing will offer the same devious pleasure in other games.

By all means try the demo, but don't be scared off by the amount of information. Whilst great, the interface is certainly intimidating at first, but the tool tips are excellently written for just about every button. Just take your time and don't worry about losing to much at first, just mess around and it will soon come to you.

This is the type of game that makes you want to write down your stories just to share with other people. Like that time I murdered my own inbred daughter because she was in a plot with my uncle to kill me! Beat that!
Zamieszczono: 25 Listopad 2013
Czy ta recenzja była pomocna? Tak Nie
986 z 1,080 osób (91%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 75
Recenzji: 2
233.9 godz. łącznie
10/10 would murder spouse again
Zamieszczono: 26 Listopad 2013
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 224
Recenzji: 3
499.3 godz. łącznie
So after playing a lot of time this game I'd like to share with comunity my opinion about it :). First of all, if you don't have a lot of time, do not start play it, it will consume most free time. Second if you're not ready to learn how it works (it's very complicated) in the begginig do not start to play, tutorial won't learn you much and almost everything you must learn during play and it will be frustrating so fell to be warned ;). Third if you don't have a recommended PC game will work quite slow. And now, this game is one of best strategy games published in last year's, complicated, difficult (like in old times), it's graphics is very good (for this kind of game where you must manage many options, it's simply lucid), music is accurate to game's period. If you have time and like complicated strategy do not hestitate and give this game chance, is worth it :)
Zamieszczono: 15 Styczeń 2014
Czy ta recenzja była pomocna? Tak Nie