Explora un paisaje postapocalíptico devastado por la guerra y enfréntate a enemigos usando varias armas en este híbrido FPS/RTS.
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Fecha de lanzamiento: 26 de sep. 2011

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Recomendado por mentores

"ND is a hybrid FPS/RTS,that combine teamwork with real time action,good & big maps,20+ weapons 10/10"
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12 de diciembre de 2014

Nuclear Dawn tournament

Although development has stopped for the game, one of our fans created a brand new map for Nuclear Dawn, which is going to be part of an upcoming Community created Tournament for the game.

You may find more information, the rules and a lot more in the thread setup by Kinev: http://steamcommunity.com/app/17710/discussions/0/617321352407023756/

Enjoy!

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Críticas

“Si Savage y Natural Selection eran tus juegos favoritos, encontrarás tu lugar natural en Nuclear Dawn”.
Rock Paper Shotgun
“...una experiencia multijugador estimulante”.
8/10 – Destructoid
“Un híbrido de FPS y RTS sorprendentemente profundo y bien diseñado”.
83/100 – PC Gamer

Acerca de este juego

Nuclear Dawn es el primer juego en ofrecer una experiencia completa FPS y RTS sin perjudicar a ninguna de las dos partes.
Juega como un soldado en un paisaje post apocalíptico, modelado en base a ciudades modernas, y afronta la lucha con tus enemigos como infantería armada, de asalto o de sigilo, utilizando diversas armas y configuraciones para cumplir tus objetivos. La parte shooter en primera persona de Nuclear Dawn es dura, de ritmo rápido e implacable, con armas que dependen más de tu habilidad y tus tácticas que de unos reflejos rápidos y de la memorización del escenario.
Después, toma el control de Nuclear Dawn desde arriba y juega como comandante. Organiza a tus jugadores en escuadras y asígnales objetivos tácticos. Planifica las rutas de recursos para tu ejército y la producción de tus estructuras para un desarrollo posterior. Explota el terreno y las localizaciones de los recursos para bloquear el avance de tus enemigos y aplastar sus planes con puño de hierro. Investiga e implementa nuevas tecnologías para proporcionar ventaja a tus soldados en el campo de batalla y establece bases de avanzadilla para liderar el asalto sobre tus enemigos, con una gran variedad de estructuras defensivas y ofensivas a elegir para construir tu fortaleza perfecta.

Características Principales


  • Dos facciones: El Imperio y el Consorcio tienen paradigmas de construcción de bases totalmente diferentes

  • Comandante RTS: Produce estructuras, investiga avanzadas tecnologías, desata devastadores ataques contra tus enemigos y dirige a tu equipo hacia la victoria como comandante RTS

  • Cuatro clases: Cada facción dispone de cuatro clases con varias configuraciones diferentes para un total de más de tres docenas de armas

  • Escuadras: Modo de guerra total basada en escuadras para 32 jugadores

  • Seis mapas: Viaja por los mapas multijugador más grandes y detallados creados con el motor Source hasta la fecha

  • Armamento avanzado: Como comandante, deberás proporcionar curación a tus tropas y muerte a tus enemigos administrando tus habilidades avanzadas

  • Estadísticas y desbloqueos: 60 rangos, 12 desbloqueos para cada arma, logros, aparatos y mucho más

  • SDK: El Software Development Kit para Nuclear Dawn estará disponible para que la comunidad cree mapas personalizados, etc.

  • Potenciado por Source: Basado en el motor de L4D2 y modificado para proporcionarte la experiencia definitiva de combate online

  • Potenciado por Steam: Disponible tanto para Mac como para PC mediante Steamplay con soporte para Steam Cloud

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    • SO: Windows® 7 de 32 y 64 bits / Vista de 32 y 64 bits / XP o posterior
    • Procesador: Intel Core 2 Duo a 2.4 GHz o equivalente
    • Memoria: 2 GB de RAM
    • Disco Duro: 6 GB de espacio libre
    • Gráficos: Tarjeta de 128 MB compatible con DirectX 9 y con Pixel Shader 2.0b (ATI Radeon HD 2900 - nVidia GeForce 8800)
    • Sonido: Compatible con DX 9.0c
    • SO: MacOS X 10.6.7 o posterior
    • Procesador: Core 2 Duo a 2.4 GHz
    • Memoria: 2 GB de RAM
    • Disco Duro: 6 GB de espacio libre
    • Gráficos: ATI Radeon HD 2400 / nVidia GeForce 8600M / Intel HD Graphics 3000
    • No Soportado: OS X 10.5.x, gráficas ATI X1600 o X1900, gráficas nVidia GeForce 7 o gráficas Intel inferiores a Intel HD 3000.
    • OS: Ubuntu or Debian/Linux 12.04 or higher
    • Processor: Core 2 Duo 2.4 Ghz
    • Memory: 2GB RAM
    • Hard Disk Space: 6GB of free HDD space
    • Video Card: ATI Radeon HD 2400 / NVidia GeForce 8600M / Intel HD Graphics 3000
Análisis útiles de usuarios
A 3 de 3 personas (100%) les ha sido útil este análisis
2.2 h registradas
Publicado: 10 de septiembre de 2014
Este es un Juego muy completo pero deberian poner opcion para poder invitar a tus amigos a tu servidor
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A 3 de 3 personas (100%) les ha sido útil este análisis
16.6 h registradas
Publicado: 3 de diciembre de 2014
Lo cierto es que es un buen juego. Me a gustado su tematica, sus clases, las armas, mapas... pero siempre se repite el mismo modo de juego. Otra lastima es que tenga tan pocos jugadores en sus servidores esto tal vez es su talón de Aquiles. Se extraña tambien alguna banda sonora durante el juego.

Personalmente lo recomiendo he jugado muy buenas partidas con los servidores llenos de gente.
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A 72 de 76 personas (95%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
37.1 h registradas
Publicado: 2 de noviembre de 2014
This game deserves much more attention than it's getting. It's an amazing concept, and it works really well. It has all of the aspects of the best FPS games, like requiring a balance of different classes (not everyone can run and gun) and communication to win. Matches can completely change over just a few minutes. It's got incredible potential if they make another and perhaps polish it, but I would definitely support this game. Not very expensive for a lot of potential play time.
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A 54 de 57 personas (95%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
28.4 h registradas
Publicado: 3 de noviembre de 2014
First thing's first: I am a passionate lover of FPSRTS genre, having played both Savage and Natural Selection (1&2) for many many hours. So bear that in mind.

So what's Nuclear Dawn? It is a representative of a very rare breed of video games, which combine classic FPS action as a foot soldier and Top Down RTS style commander role. Two teams fight for dominance over critical locations on the map with commanders providing support in form of abilities and buildings which allow forward psawning of reinforcements, ammo/hp regen and defences.

The game itself is fast paced, with several classes to choose from: classic Assault with powerful weaponry, able to take a few hits before going down and iconic thermal vision which negates invisibility, EXO with tons of health and deadly weapons, most effective against buildings, Stealth for general sneaking about, either with knives which can backstab unsuspecing players to sniper and unique sabateur with remote bombs, and lastly a trusty support with lightning-fast firing SMGs, shotgun or a freaking flame thrower. Everyone will find something fun to choose from.

Unofrtunately the game does not have a massive following but there is a good server or two, one in US one in Germany to choose from.

As always remember: there is no middle ground when it comes to FPSRTS matches. You either get a complete stomp of a match, which thankfully does not last too long or you get a very fun and amazing experience, which will keep you coming back for more, day after day.
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A 38 de 46 personas (83%) les ha sido útil este análisis
2.0 h registradas
Publicado: 13 de octubre de 2014
Amazing game. Surprised it isn't more popular. Like Supreme Commander meets Counter Strike
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A 25 de 27 personas (93%) les ha sido útil este análisis
332.7 h registradas
Publicado: 11 de noviembre de 2014
I totally recommend this game. Bulding mode is awesome and combat is fast Action paced fun. Only few servers are full but you always find good gaming company.
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A 27 de 31 personas (87%) les ha sido útil este análisis
24.5 h registradas
Publicado: 17 de octubre de 2014
Great, easy, and still complex.

The 2 sides are different, in commander aspects, and in soldier aspects too. You will find the best playstyle that suits you. Sadly there isn't always too much players online.
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A 29 de 36 personas (81%) les ha sido útil este análisis
5.7 h registradas
Publicado: 1 de noviembre de 2014
this game needs more people playing (+ more servers)
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A 22 de 26 personas (85%) les ha sido útil este análisis
2.0 h registradas
Publicado: 13 de octubre de 2014
Actually an amazing game, sad that there are so few people playing it though. The Strategic asset goes well with the actual gameplay as well though it can get out of control pretty fast as well.

Would recommend if it had a larger player-base.
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A 19 de 21 personas (90%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
6.6 h registradas
Publicado: 16 de noviembre de 2014
Got this for $2.49 (75% off) during a steam sale. If you had any remote intrest in Gloom, Tremulous, Natural Selection 1 & 2 or Savage 1 & 2 then this might be up your ally.

Niche games, but these fps/rts hybrids have a cult like dedicated player base even if it is small. +1
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A 20 de 23 personas (87%) les ha sido útil este análisis
616.7 h registradas
Publicado: 10 de septiembre de 2014
Nuclear Dawn is one of the best mash ups of FPS and RST currently available on Steam. It is my impression that the only contender in thei genre on steam is Natural Selection 2, so i will do a little compare/contrast at the end of this.

The good:

-Excelent RTS gameplay. UI is basic, and at times a little clunky, but in general it gets the job done for both macro and micro management of building, upgrades, and resources. The biggest problem is relying on your soldiers to defend your structures and get you resources.

-Decent FPS class based combat. Each class has thier strengths, and thier weaknesses. Weapons are well balanced across classes and teams. Certian mechanics can be difficult if you are used to more FPS centric games, and getting used to having to rely on someone to get you better weapons and spawn points can be tough, but in gerneral the FPS gameplay is rewarding.

-A Great community. The people who play this game LOVE it. They set up events on popular severs, help out new people, and are very communicative.

The bad:

-Small base of players. Time has taken its toll on the number of active players. At peak times there is often a server of 30 players or so, but other than that there are very few people playing.

-Small selection of maps. Although the community has done thier best to make a wider selection of maps, there are still a very limited amount compared to FPS centeric and RTS centeric games.

***Natural Selection 2 vs. Nuclear Dawn***

Natural Selection 2 has 2 radically different sides. Although this creates some more variety, thier strengths are appearant at different points throughout a match, which makes the game much more difficult to balance. At this point in time I would say that for balancing reasons alone Nuclear Dawn is the better game.

Nuclear Dawn has considerably larger maps than Natural Selection 2. This allows for more strategy for each commander, expecially when compared to Natural Selection's closed corridors and small rooms.

Both games have equivilent FPS gameplay, with the exception that NS2 is only class based for one of the teams. The other team can custimize thier loadouts (shotguns midgame, grenade launchers/flamethrowers late game, exo suits end game), but thier overall stats are the same.

Nuclear Dawn blows the pants off NS2 when it comes to RTS UI. Because the 2 sides have very similar buildings, the developers were able to keep the key bindings for each side's buildings the same, so it is very easy to play as commander for either side. This is not the case for NS2.


Overall, if you like FPS, or RTS this game is worth a try. Make sure to sign up with the community groups so you know when everyone else is playing.

A final note: This game, like many team based FPS, really requires a mic. You can still be an effective team member if you don't (there are in-game voice commands), but I can assure you that at least once every game you will wish you had it to call out enemy locations accuratly, or request supplies in a very specivic spot. For the RTS element a mic is a must.
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A 18 de 20 personas (90%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
178.7 h registradas
Publicado: 28 de diciembre de 2014
I woke up this morning alive. I suited up in my Consortium regulation support medic armor and headed out from base. Word had come down from the brass that morning that some filthy Empire scum had set up camp in the north end of the ruins, and were trying to take control of several key resource deposits. Another beautiful day in the Consortium!

For maybe 30 seconds, everybody wildly fired at each other to practice their aim. Like clockwork, before every battle, we fought each other. A couple died in the melee, only to return to the class selection menu. They were good men. They were good soldiers.

We set out from base towards the primary objective immediately. As we approached the dilapidated building, a monument to Golden Age human engineering, it was quiet. I watched our six - just so I could sneak some hypospray for myself before the storm. There's nothing quite like a hit of high quality government issue painkillers right before a gunfight, all on the Consortium's dollar.

As we rounded the last corner out into the courtyard where our target lay, I saw an all too familiar sight. A swarm of rockets whizzed down the hallway. Fortunately, my nano skin hadn't worn off yet and I was preserved from the rocket blast. My squad, however, was none so lucky, buried underneath a pile of rubble. And then I heard them - the Empire knew of our attack, and had set an embush! Surly Russian voices cried out what I had come to understand as "attack!", and I set off running back the way I came. I took another hypospray just to be ready for anything.

I ran back outside, and took a full shotgun blast to the face from a crafty assault trooper who managed to get behind me! Broken and battered, I lifted my machine gun and let out a blast at his head and killed him. Okay, okay, I know it's unbelievable, but that nanoskin is good stuff for guys like us. As I scanned the perimeter, I saw them - the rocket trails of Consortium exo troopers laying siege at the far end of the primary structure. Wounded, I ran along the walls of the buildings in the street until I could rendezvous with the big guns.

Back behind my own lines, I threw a medkit on the floor which somehow managed to heal all our wounds just by laying there.

It was a good day.
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A 14 de 16 personas (88%) les ha sido útil este análisis
158.1 h registradas
Publicado: 3 de octubre de 2014
A good mix of FPS and RTS, built on the Source engine. You get to play either as NATO like Consortium, or Warsaw pact like Empire (or blue team vs OpForce, as I like to call them). Game is really well balanced, with 4 different classes with different traits, and various different weapons and kits for each class.

Community is great, once you get to know them, and there are weekly events to keep the servers busy. (join ND Battles for the WIN)

Also, +1 for linux release.

This is one of my favourite games, and I'm sure I'll be playing this in years to come.... until Nuclear Dawn 2 comes ;)
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A 12 de 14 personas (86%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
13.1 h registradas
Publicado: 11 de noviembre de 2014
When you get a full server it's tons of fun.
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A 19 de 28 personas (68%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
11.5 h registradas
Publicado: 22 de diciembre de 2014
Nuclear Dawn has some novel ideas and some solid gameplay, but lacks balance and longevity.
I like the idea behind the game... one commander building structures and trying to direct the flow of chaos from within a fortified bunker. I don't like RTS's because I don't like splitting my attention between resources, structures, and every single unit out there. Nuclear Dawn puts direction of the troops in the hands of the troops themselves. Beautiful! With that out of the way, the RTS commander gameplay is actually nice.

On the field are the grunts of varying classes. Classes I originally felt played off each other like rock paper scissors with their advantages and disadvantages. As I played longer, I realized how lopsided things were.
To it's credit, Nuclear Dawn presents 4 general classes, with subclasses within them, allowing for some role overlap but retaining unique perks. You end up with things like infantry marksmen, stealth sharpshooters, heavy weapons, fire support, mechanical engineers, medics, assassins, etc. It works well. Mostly. Some particular subclasses, like the saboteur, aren't provided enough perks to make them useful. Same goes for most engineers.

Weapons are a mixed bag, and most of them don't feel robust and exciting. Sniper rifles are extremely jittery, Assault rifle recoil is insane, and grenades are incredibly overpowered. The big huge armored guys carrying structure destroying weapons are either a rocket launcher that feels like its shooting needles or a big huge square tube that fizzles out a thin beam of blue energy that reminds me of a bug zapper, not a devastator. The stealth class armblades just whiff through the air even when hitting someone.. no gusto, no grit. And pistols, my god the pistols.. everyone carries one and every single one is like a sniper rifle.. it seems a common skill to get a headshot from long range with it and it's pretty much an instant kill unless you're heavily armored.

People move quickly. Circle strafe fights are everywhere, and it all amounts to who can land a headshot first because without it, killing anyone takes forever. I've played games where my stealth ninja class was chasing a huge lumbering Exo-armored enemy... and I had to run full speed just to keep pace with him. What the hell is that?? Exo is supposed to be slow and vulnerable. As assault you have a vision mode that reveals cloaked stealths, but even when you can see them a mile off coming straight at you, sidestepping is so fast that it's hard to draw a bead on him before he runs right up to you and stabs you to death. It feels like a bad Monty Python and the Holy Grail moment.

The push-pull feel of games is good, but is heavily reliant on team-oriented players. People who can work towards a goal. People who can hold a line of defense, even if the kill count could be higher elsewhere. Eventually the game will tip heavily in favor of one team or another. From this point, it can take 15-20 minutes before the game actually ends, all while the losing side gets spawn-killed repeatedly. This is stupid. The designers smartly added a surrender option, but only the commander can issue it, and most either don't know or don't care because while their team is spawning and dying in droves, they are in their bunker watching it all fall apart, trying to get turret kills until finally the bunker is destroyed.

Nuclear Dawn can also use bots. Either in a single-player-esque mode, or to fill out online servers. Unfortunately they are stupid. I mean stand in place doing nothing stupid. I mean won't follow basic commander directions stupid. I mean don't react to bullets stupid. I mean 10 years ago Perfect Dark Zero stupid.

Servers are scattered and few. Players all cluster on one server. Due to the XP and levelling system, veterans will have an advantage over newcomers in quite a drastic way. That makes getting into the game harder. I think it's accurate to say this is a dying game in it's twilight years. Devs have stopped working on it.

The graphics aren't bad, the ideas aren't bad, it kind of comes close to being good. But it isn't. It's a shame because with proper care, this could have introduced a seriously fresh way to play both FPS and RTS. I really wanted to enjoy this more, but it simply can't deliver any sustainable enjoyment, only disappointment and frustration.
Don't play this. In a short while, the farmer will come out to shoot this lame horse.
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A 16 de 24 personas (67%) les ha sido útil este análisis
0.7 h registradas
Publicado: 4 de octubre de 2014
Please buy it. It is an amazing game that needs more attention.
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A 8 de 9 personas (89%) les ha sido útil este análisis
2.2 h registradas
Publicado: 13 de diciembre de 2014
Attacking the enemy full force in FPS Battle. Straight into jumping into to the command base and building a RTS Base two games genre's that mesh well i recommend this.
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A 6 de 6 personas (100%) les ha sido útil este análisis
230.2 h registradas
Publicado: 27 de febrero
Truly an amazing game. This game has a special place in my heart due to the small community. Would highly recommend and especially because it goes on sale quite a lot.
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A 7 de 9 personas (78%) les ha sido útil este análisis
124.6 h registradas
Publicado: 20 de diciembre de 2014
Nuclear Dawn acutally delivers on its promise of being an RTS-FPS hybrid seamlessly combined. It can be viewed as a FPS with a strategic element, or an RTS with actual people following your orders, which is a unique experience.

This game is a true gem that didn't get enough attention. The biggest disadvantage I see with it is that the community is rather small and you frequently see empty (or almost empty) game servers. However I don't consider this to be a real disadvantage, because it carries a large benefit - the small community is much more friendly and dedicated, compared to the average FPS.
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A 7 de 9 personas (78%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
203.0 h registradas
Publicado: 21 de diciembre de 2014
Play as a hardcore veteran military commander sitting in a bunker that is easily accessible to anyone with feet and command people who will not listen to you to do things of little relevance.

Capture points yourself in FPS mode by going out into the field because your team will not listen to your commands.

Blaze your way to victory in a fight of unparalleled patience as you encourage other people to try commanding because for the love of god you just want to play the FPS side for a while.

Destroy your enemies with such intimidating weaponry as the repair tool, the daisy cutter and the fearsome portable radar.

11/10 would have fun making a final, incredible stand before losing due to incompetent teams again and again and again - the fun just keeps on coming and god I don't know why this game has infinite replay value

Don't miss out!
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