Tutki sodan repimiä, maailmanlopun jälkeisiä maisemia ja taistele vihollisia vastaan lukuisilla aseilla tässä FPS/RTS -yhdistelmässä.
Käyttäjäarvostelut: Erittäin myönteinen (1,195 arvostelua)
Julkaisupäivä: 26. syys, 2011

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Osta Nuclear Dawn

Osta Nuclear Dawn - Four Pack

Includes four copies of Nuclear Dawn - a copy for yourself and three copies to send to your friends!

Paketit, jotka sisältävät tämän pelin

Osta Iceberg Interactive - Cool as Ice Bundle

Sisältää 5 kohdetta: Gas Guzzlers Extreme, Horizon, Nuclear Dawn, StarDrive, Starpoint Gemini 2

 

Kuraattoreiden suosittelema

"ND is a hybrid FPS/RTS,that combine teamwork with real time action,good & big maps,12+ weapons 10/10"
Lue koko arvostelu täältä.

Uusimmat päivitykset Katso kaikki: (160)

2. toukokuu

Nuclear Dawn Dedicated Server update released

An optional server update has been released with the following changes:

  • Fixed issue with wall regeneration causing walls to require a single high amount of damage to destroy them when nearing low health (rather than continuing to accumulate damage).
  • Fixed a crash that could occur when selling Sonic Turrets.
  • Fixed a crash that could occur when R.E.D.s detonated.
  • Fixed an exploit that could allow instant class/subclass changes when not near an armory.
  • Fixed Poison Command Ability not dealing damage in affected area.
  • Updated Bad Santa achievement to be attainable any time during December and January.

Additionally, the Authoring Tools have been updated to fix a crash issue when running the game in -tools mode.

Thank you to yed of NDix for assistance in identifying causes of some of the issues and helping test fixes.

31 kommenttia Lue lisää

12. joulukuu, 2014

Nuclear Dawn tournament

Although development has stopped for the game, one of our fans created a brand new map for Nuclear Dawn, which is going to be part of an upcoming Community created Tournament for the game.

You may find more information, the rules and a lot more in the thread setup by Kinev:

Enjoy!

6 kommenttia Lue lisää

Arvostelut

“If Savage and Natural Selection were your games of choice you'll find a natural home in Nuclear Dawn.”
Rock Paper Shotgun
“...an exhilarating multiplayer experience.”
8/10 – Destructoid
“A surprisingly deep and well-designed FPS/RTS hybrid.”
83/100 – PC Gamer

Tietoja pelistä

Nuclear Dawn is the first game to offer a full FPS and RTS experience, within a single gameplay model, without crippling or diluting either side of the game.
As a soldier, explore war-torn post-apocalyptic landscapes, modelled on modern cities, and take the fight to your enemies as armoured, assault or stealth infantry, using various weapons across ten distinct load-outs to accomplish your objectives. The first person shooter action in Nuclear Dawn is hard, fast and unforgiving, with weapons that rely on skill and tactics more than on twitch reflexes and map memorization.
Then, take Nuclear Dawn above the action, and play as the commander. Organize your fellow players in squads, and assign them to tactical objectives. Plan the resource routes for your army, and production of your structures for forward deployment. Exploit the terrain and resource point locations to block your enemies’ advance, and crush their plans in an iron fist. Research and implement new technologies to give your soldiers the edge on the battlefield, and set up forward bases to lead the assault on your enemies, with a full complement of defensive and offensive structures to choose from, to build your perfect fortress.

Features

  • Two factions: The Empire and the Consortium have completely separate base-building paradigms.
  • RTS commander: Produce structures, research advanced technologies, unleash devastating strikes on the enemy, and lead your team to victory as a RTS commander.
  • Four classes: Each faction has four classes with various kit load outs, totalling over three dozen weapons.
  • Squad up: Squad-based 32 player full warfare battle mode.
  • Six maps: Travel across the largest, most detailed maps built in Source multiplayer to date.
  • Advanced Weaponry: As a commander, judiciously dispense healing to your troops, and death to their enemies, by managing your advanced abilities.
  • Stats and Unlocks: 60 ranks, 12 unlocks for each weapon, achievements, gizmos and more.
  • SDK: Nuclear Dawn Software Development Kit will be available for the community to be able to create custom maps, etc.
  • Source Powered: Based on the L4D2 engine and modified to bring you the ultimate online battle experience.
  • Steam Workshop Support: The game supports the Steam Workshop and allows for custom maps to be added.
  • Steam Powered: Available for Windows, Linux and Mac OSX through Steamplay with Steam Cloud support.

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP or higher
    • Processor: Intel Core 2 Duo 2.4GHz or equivalent
    • Memory: 2GB
    • Hard Disk Space: 6GB of free HDD space
    • Video Card: Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon HD 2900 - NVidia GeForce 8800)
    • Sound: DX 9.0c compatible sound card
    • Käyttöjärjestelmä: MacOS X 10.6.7 tai uudempi
    • Prosessori: Core 2 Duo 2.4 GHz
    • Muisti: 2Gt muistia
    • Kiintolevy: 6Gt vapaata kiintolevytilaa
    • Näytönohjain: ATI Radeon HD 2400 / NVidia GeForce 8600M / Intel HD Graphics 3000
    • Ei tuettu: OS X 10.5.x, ATI X1600 tai X1900 -näytönohjaimia, NVIDIA GeForce 7 -näytönohjaimia tai Intel-näytönohjaimia, jotka ovat huonompia kuin Intel HD 3000.
    • OS: Ubuntu or Debian/Linux 12.04 or higher
    • Processor: Core 2 Duo 2.4 Ghz
    • Memory: 2GB RAM
    • Hard Disk Space: 6GB of free HDD space
    • Video Card: ATI Radeon HD 2400 / NVidia GeForce 8600M / Intel HD Graphics 3000
Hyödylliset arvostelut
115/141 (82%) arvioi tämän hyödylliseksi
4 käyttäjän mielestä tämä arvostelu oli hauska
180.6 tuntia pelattu
Julkaistu 28. joulukuu, 2014.
I woke up this morning alive. I suited up in my Consortium regulation support medic armor and headed out from base. Word had come down from the brass that morning that some filthy Empire scum had set up camp in the north end of the ruins, and were trying to take control of several key resource deposits. Another beautiful day in the Consortium!

For maybe 30 seconds, everybody wildly fired at each other to practice their aim. Like clockwork, before every battle, we fought each other. A couple died in the melee, only to return to the class selection menu. They were good men. They were good soldiers.

We set out from base towards the primary objective immediately. As we approached the dilapidated building, a monument to Golden Age human engineering, it was quiet. I watched our six - just so I could sneak some hypospray for myself before the storm. There's nothing quite like a hit of high quality government issue painkillers right before a gunfight, all on the Consortium's dollar.

As we rounded the last corner out into the courtyard where our target lay, I saw an all too familiar sight. A swarm of rockets whizzed down the hallway. Fortunately, my nano skin hadn't worn off yet and I was preserved from the rocket blast. My squad, however, was none so lucky, buried underneath a pile of rubble. And then I heard them - the Empire knew of our attack, and had set an embush! Surly Russian voices cried out what I had come to understand as "attack!", and I set off running back the way I came. I took another hypospray just to be ready for anything.

I ran back outside, and took a full shotgun blast to the face from a crafty assault trooper who managed to get behind me! Broken and battered, I lifted my machine gun and let out a blast at his head and killed him. Okay, okay, I know it's unbelievable, but that nanoskin is good stuff for guys like us. As I scanned the perimeter, I saw them - the rocket trails of Consortium exo troopers laying siege at the far end of the primary structure. Wounded, I ran along the walls of the buildings in the street until I could rendezvous with the big guns.

Back behind my own lines, I threw a medkit on the floor which somehow managed to heal all our wounds just by laying there.

It was a good day.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
39/42 (93%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
3.4 tuntia pelattu
Julkaistu 21. helmikuu.
Recommend? Yes. It is a really good game. Solid with no bugs. If you are into the genre of FPS/RTS go for it.
The problem? Depending on where you are, you will not find servers at all. If you found them, the level between players is to big to have fun...
Why I like it? Because you can play with friends via LAN. Yep, get a good group of friends and you can rock it!
If you are a loner, this is not a game for you.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
71/104 (68%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
11.5 tuntia pelattu
Julkaistu 22. joulukuu, 2014.
Nuclear Dawn has some novel ideas and some solid gameplay, but lacks balance and longevity.
I like the idea behind the game... one commander building structures and trying to direct the flow of chaos from within a fortified bunker. I don't like RTS's because I don't like splitting my attention between resources, structures, and every single unit out there. Nuclear Dawn puts direction of the troops in the hands of the troops themselves. Beautiful! With that out of the way, the RTS commander gameplay is actually nice.

On the field are the grunts of varying classes. Classes I originally felt played off each other like rock paper scissors with their advantages and disadvantages. As I played longer, I realized how lopsided things were.
To it's credit, Nuclear Dawn presents 4 general classes, with subclasses within them, allowing for some role overlap but retaining unique perks. You end up with things like infantry marksmen, stealth sharpshooters, heavy weapons, fire support, mechanical engineers, medics, assassins, etc. It works well. Mostly. Some particular subclasses, like the saboteur, aren't provided enough perks to make them useful. Same goes for most engineers.

Weapons are a mixed bag, and most of them don't feel robust and exciting. Sniper rifles are extremely jittery, Assault rifle recoil is insane, and grenades are incredibly overpowered. The big huge armored guys carrying structure destroying weapons are either a rocket launcher that feels like its shooting needles or a big huge square tube that fizzles out a thin beam of blue energy that reminds me of a bug zapper, not a devastator. The stealth class armblades just whiff through the air even when hitting someone.. no gusto, no grit. And pistols, my god the pistols.. everyone carries one and every single one is like a sniper rifle.. it seems a common skill to get a headshot from long range with it and it's pretty much an instant kill unless you're heavily armored.

People move quickly. Circle strafe fights are everywhere, and it all amounts to who can land a headshot first because without it, killing anyone takes forever. I've played games where my stealth ninja class was chasing a huge lumbering Exo-armored enemy... and I had to run full speed just to keep pace with him. What the hell is that?? Exo is supposed to be slow and vulnerable. As assault you have a vision mode that reveals cloaked stealths, but even when you can see them a mile off coming straight at you, sidestepping is so fast that it's hard to draw a bead on him before he runs right up to you and stabs you to death. It feels like a bad Monty Python and the Holy Grail moment.

The push-pull feel of games is good, but is heavily reliant on team-oriented players. People who can work towards a goal. People who can hold a line of defense, even if the kill count could be higher elsewhere. Eventually the game will tip heavily in favor of one team or another. From this point, it can take 15-20 minutes before the game actually ends, all while the losing side gets spawn-killed repeatedly. This is stupid. The designers smartly added a surrender option, but only the commander can issue it, and most either don't know or don't care because while their team is spawning and dying in droves, they are in their bunker watching it all fall apart, trying to get turret kills until finally the bunker is destroyed.

Nuclear Dawn can also use bots. Either in a single-player-esque mode, or to fill out online servers. Unfortunately they are stupid. I mean stand in place doing nothing stupid. I mean won't follow basic commander directions stupid. I mean don't react to bullets stupid. I mean 10 years ago Perfect Dark Zero stupid.

Servers are scattered and few. Players all cluster on one server. Due to the XP and levelling system, veterans will have an advantage over newcomers in quite a drastic way. That makes getting into the game harder. I think it's accurate to say this is a dying game in it's twilight years. Devs have stopped working on it.

The graphics aren't bad, the ideas aren't bad, it kind of comes close to being good. But it isn't. It's a shame because with proper care, this could have introduced a seriously fresh way to play both FPS and RTS. I really wanted to enjoy this more, but it simply can't deliver any sustainable enjoyment, only disappointment and frustration.
Don't play this. In a short while, the farmer will come out to shoot this lame horse.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
24/28 (86%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
241.5 tuntia pelattu
Julkaistu 27. helmikuu.
Truly an amazing game. This game has a special place in my heart due to the small community. Would highly recommend and especially because it goes on sale quite a lot.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
18/19 (95%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
24.2 tuntia pelattu
Julkaistu 28. helmikuu.
I got this game on the 26th from a friend. I played 2 hours that night in single player... I made the mistake the next day of playing multiplayer. 11 hours later I looked up to see that It was almost 10 PM and I'd lost my entire day... There is up to around 3 servers with a respectable amount of people at any given time, so it's not hugely popular, but the sale is bringing in more and more people.

ABOUT THE GAME

Difficulty- It's fairly confusing if you're new to real time strategies to play as the commander, but the tutorials are very helpful. As a troop it's fairly easy to pick up as it's basically counter strike or a newer call of duty game. Technically this fits in the category I guess- the bots are beyond stupid. Half of them just try to jump up to unreachable places until they are shot. This, however, is hilarious.

Variation- The classes are amazing. You can't switch weapons like in call of duty, you use whatever ones come with your class. While some find this annoying, I think it levels out the game and makes it better. There are currently four types of troops with up to three or four classes for each. Changing even just a class can change how you play, or if your team wins or not. And if you get bored of just shooting people, apply to be the commander and play it like a tower defence.

Level of fun- OOOVVEEEERRRRR 9000!!!!!!!!! (sorry not sorry ;D)

Some other pros- There are people who use voice chat to be tactical, and awesome and stuff. I have so far only found one annoying person. The weapons as I said are balanced well. Most servers don't allow friendly fire, but it is an option.

Overall this is an amazing game. How I've been describing it is as a super tactical version of counter strike (YOU CAN BE A FRIKKIN INVISIBLE NINJA) but that doesn't do it justice. Nuclear Dawn is so far my favorite FPS (I like being a drone not the leader personally). It's not just I shot Bob, Bob grenaded me, I knifed George, Jeff shot me... You can be a sneaky ninja, you can be an engineer and repair the buildings, you can flame thrower the crap out of people, you can snipe; you can use a rocket launcher, or a pistol; you can just be a soldier or you can lead an army.

10/10 Wasted my whole day and many more to come.

P.S. Devastator196 is brother so if you see him make sure you get a head shot on that fool. ;D
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
12/14 (86%) arvioi tämän hyödylliseksi
6.9 tuntia pelattu
Julkaistu 18. joulukuu, 2014.
I was a little fooled by this... saw it in a humble bundle and then the "RTS" tag... thought i wanted to get myself a new RTS game...well turns out to be an FPS for me.

I kinda like it, only actively played the Stealth class so far.

Let's start of with stuff i don't really like:

- Hit markers are somewhat off sometimes. Shooting right on the body but no hit? seems legit.
- Turrets... Turrets everywhere!
- Rockets...grenades... ♥♥♥♥ my life!
- Servers are...empty?! i usually only se one server with a lot of people, the rest is empty

On the good side:
- Heavy siege battles
- People don't trashtalk on ingame voice (at least i havent experienced that so far)
- Good positioning (as sniper that is) gets rewarded
- sniper shots usually don't oneshot (except for against snipers^^) but can be set up fairly quickly and the stealth part gives you nice possibilities in duels
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
12/15 (80%) arvioi tämän hyödylliseksi
2.2 tuntia pelattu
Julkaistu 13. joulukuu, 2014.
Attacking the enemy full force in FPS Battle. Straight into jumping into to the command base and building a RTS Base two games genre's that mesh well i recommend this.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
8/9 (89%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
5.6 tuntia pelattu
Julkaistu 15. joulukuu, 2014.
It's a crime that this game went relatively unnoticed/goes unplayed.
Both an RTS AND a FPS.
There's even a Skirmish mode that is more Call of Duty than Call of Duty.

Bring life back to this game.

...Seriously. I knew nothing of this game; recently got it in a Humble Bundle. The thought of that makes me sick... this game is so worth $25+!!!...er, it was, when it was populated (if it ever was, again, I don't know).
I can only ever find games that are so one-sided (despite the lobbies being tagged "Rookie Friendly"), that the true essence of the game is lost. I end up just playing the Skirmish mode against bots (that "more CoD than CoD" game mode), at least then I know what's going on and can play for more than ten seconds at a time (it's not even a "git gud" matter, I don't think).

BRING LIFE BACK TO THIS GAME!!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
8/9 (89%) arvioi tämän hyödylliseksi
449.3 tuntia pelattu
Julkaistu 19. joulukuu, 2014.
The only game where welding someones face to death is entertaining, dropping a crate of self constructing building material is either a minor setback or a seppuku inducing ordeal and where nobody will question your KDR as long as you're not the fourth sniper on the team.

Pick between the glorious, peace loving, progressive Consortium or the dirty reds who think their electro beam peashooters can match the gloriousness that is the Consortium Exos ICBM rocket missle, then ignore everyone and pretend you're playing a singleplayer game!

...Unless you pick the wrong time to play. Then you might just be forced to play it singleplayer seeing as the game has less players than it deserves.

10/10 I don't play anything else any more.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/4 (100%) arvioi tämän hyödylliseksi
52.3 tuntia pelattu
Julkaistu 2. toukokuu.
I just can't stop playing it. Nuclear Dawn simply doesn't let you the time to be bored. The game is really fast-paced and quite easy to understand and to master either as soldier or as commander. The community is welcoming and is always looking for trainees. For its price, it's an excellent gift you could do to yourself or a friend. Don't hesitate, try it, play it, love it.

WE NEED YOU !
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
10/16 (63%) arvioi tämän hyödylliseksi
4 käyttäjän mielestä tämä arvostelu oli hauska
222.0 tuntia pelattu
Julkaistu 21. joulukuu, 2014.
Play as a hardcore veteran military commander sitting in a bunker that is easily accessible to anyone with feet and command people who will not listen to you to do things of little relevance.

Capture points yourself in FPS mode by going out into the field because your team will not listen to your commands.

Blaze your way to victory in a fight of unparalleled patience as you encourage other people to try commanding because for the love of god you just want to play the FPS side for a while.

Destroy your enemies with such intimidating weaponry as the repair tool, the daisy cutter and the fearsome portable radar.

11/10 would have fun making a final, incredible stand before losing due to incompetent teams again and again and again - the fun just keeps on coming and god I don't know why this game has infinite replay value

Don't miss out!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/3 (100%) arvioi tämän hyödylliseksi
2.9 tuntia pelattu
Julkaistu 13. maaliskuu.
+1
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/5 (80%) arvioi tämän hyödylliseksi
2.0 tuntia pelattu
Julkaistu 29. marraskuu, 2014.
Awesome, very strategical. Needs post game lobbies or match review though!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
2.7 tuntia pelattu
Julkaistu 21. tammikuu.
What I love, the fast pace action that seems like it will never stop, matches last for a good bit. What I hate, some matches it seriously takes FOREVER for someone to play as the Commander. Other than that, this game makes me feel like I did some trippy acid and then put call of duty and halo together with some RTS and played it.

BRAIN MELTER. Fun though.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
125.4 tuntia pelattu
Julkaistu 23. tammikuu.
I will keep this one short. Nuclear Dawn is RTS/FPS mixture, similar to: Natural Selection 2, Savage 2:Tortured Souls. Regarding graphics/sound game is made using source engine therefore you will not find flaws there.

On the other hand gameplay has much space for improvement:
  • If you plan playing this game as commander, I DO NOT RECOMMEND IT. Reason is simple, commander gameplay is boring for following reasons: 1. You main job is to build structures and repair, which requires resources. 2. You can affect other players by using powers which are limited and expensive (heal, poison, pure dmg, place barricades which are useless), or by using turrets/artillery which is also expensive. From my experience commanding is building, begging players to cap/defend/attack and if that goes well you push your base forward until you zerg enemies base with turrets (missile and close range-sonic/fire) which can be done only if u control almost all resources on map and that is usually the finishing move. Chances of you being comm are low, and if players or you "suck" that game round is waste of time. Like NS2 and S2TS commander heavily depends on FPS players and is pointless to play game in that mode. If the genre would introduce diff design like: comm making BOT AI soldiers which can be possessed by FPS players, comm could instruct BOT AI to follow his orders, and FPS players could have the role of "Heroes", either it is just my humble opinion.
  • Gameplay as FPS player is quite fun. You have many classes/subclasses, and if you combine your gameplay with other players you are in for a fun ride. If you plan on going solo around the map, you could do that with stealth class but that would be a downfall with low player count match. Game round from FPS perspective is: spawn, capture resource points, die defending it, respawn. Beg commander to place new spawn gates closer to fighting area. Regarding FPS aspect of game I RECOMMEND IT.
  • As the game launched it was big hit. At the moment of writing this review there are 4 servers active, 2 in NA and 2 in Europe. Game still has some players playing, but not as nearly as much as it had at launch date. Many clans have left ND (like TAW), and if you are new player you will mostly play against hard core veterans (lvl 80). I myself am 74th level, Level diff won't affect gameplay. All that matters is your skill and knowledge, luck and good teammates.

All in all it was a fun game, still is. If you are willing to give it a chance try it you are welcome to increase playerbase :D.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
0.5 tuntia pelattu
Julkaistu 18. helmikuu.
A source engine based RTS, which suprises me. if your into RTS, this is for you.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
14.7 tuntia pelattu
Julkaistu 20. helmikuu.
Everyone needs to get this game! It has great FPS action, but sadly the commander side takes RTS skill which I do not have.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
32.8 tuntia pelattu
Julkaistu 26. helmikuu.
I really really like this game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
1.8 tuntia pelattu
Julkaistu 1. maaliskuu.
This game is awesome, but to underrated and should be more known.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
8.3 tuntia pelattu
Julkaistu 2. maaliskuu.
I see this game as a very underpriced and underrated title. It is a blast. There are so many team elements that prevent most people from going rambo. Each class is balanced and it takes lots of team coordination to get anything done; from the commander down to the grunts. If you enjoy teamwork, RTS, FPS, and just lots of fun in general, this game is for you.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska