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No puedes salvar el mundo entero. Va a ser devorado por un demonio mitológico con la cabeza de un pez. Pero en el rol de una marioneta que absorbe todo lo que toca, puedes intentar rescatar todas las grandezas de la Tierra que puedas antes de que llegue el fin.
Fecha de lanzamiento: 25 Ene 2008
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Comprar AaaaaAAaaaAAA!!! + The Wonderful End of the World

Incluye 2 artículos: The Wonderful End of the World, AaAaAA!!! - A Reckless Disregard for Gravity

Acerca del juego

No puedes salvar el mundo entero. Va a ser devorado por un demonio mitológico con la cabeza de un pez. Pero en el rol de una marioneta que absorbe todo lo que toca, puedes intentar rescatar todas las grandezas de la Tierra que puedas antes de que llegue el fin.

Al comienzo, deambulas por la Tierra, capaz tan sólo de absorber los objetos más minúsculos. Una canica que recojas se convertirá en tu cabeza y un par de gominolas serán tus manos. Las criaturas pequeñas te abruman, con las ratas golpeándote de aquí para allá y los Golden Retriever amenazando con destrozarte a pisotones. Pero con cada objeto que recojas, tu marioneta crece ella sola. Finalmente, te convertirás en un notable gigante con motores de combustión por brazos y la habilidad de absorber edificios enteros.

The Wonderful End of the World te traslada a 12 lugares únicos, con cientos de tesoros para reunir antes del fin. Roba algunos caramelos de la tienda de chucherías, donde los pescaditos de gominola nadan en un río de gelatina; visita una biblioteca surrealista donde descubrirás que las palabras brincan literalmente de los libros; y explora la Megalopolis, donde verás en directo el desfile del fin del mundo el cual te zamparás antes de ir a por el rascacielos más alto que se haya construido.

  • 10 logros por explorar y desbloquear áreas secretas del juego
  • 12 ubicaciones únicas para explorar
  • 3 modos de juego: Cronometrado, No cronometrado y Exploración
  • 16 canciones llenas de vida mantienen la acción en marcha. O bailoteando.

Requisitos del sistema

    • SO: Windows 2000 / XP / Vista
    • Procesador: 1.5 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: Gráfica 3D compatible con DX9
    • Versión de DirectX: 9.0c
    • Sonido: Dispositivo de sonido compatible con DX9
    • Disco Duro: 220 MB de espacio libre
Análisis útiles de usuarios
A 8 de 11 personas (73%) les ha sido útil este análisis
1,607 productos en la cuenta
15 análisis
4.0 h registradas
The Wonderful End of the World is, in short, a PC clone of Katamari Damacy, so it is easy to just say if you like that style of game you will like this one, but there are some querks you should know going in.

The idea of the game is simple, you play this walking man made of magnetic balls that when you get near objects of your size or smaller you pull them into you, letting them become a part of your body and making you grow, you keep growing bigger and bigger and your objective is to reach a set score before the timer runs out, this is the main game mode, once you beat all twelve levels you unlock endless modes and whatnot, letting you goof around.

This concept is fine and the game itself is fun but there are some mixed feelings I have for it, to start the sound design leaves much to be desired, basicly every item you pick up makes the same sound save for a telephone or something of that nature, all the sounds in game were obviously done on the cheap with what sounds like people making noises with their mouths, but that is not entirely a bad thing and has some charm to it as well.

The music is very well done and as with most Dejobaan games the overall design of the game is well put together, comical and tight, though there are issues that can be nitpicked, the controls are at times quite loose, it is not a very hard game or long either, you can beat the whole game in one sitting (In fact there is an achevement for doing that) and though the levels are very well made with unique art designs, there is very little replay value.

It is impossible to not compare this game to Katamari, but if you do so you will find that Wonderful falls a bit short from reaching that charming and very japanese series of games, however dispite that I still recommend this game, it's a fun time waster, doesn't cost a lot, and has just enough charm in it to get by, not to mention that if you are a fan of Katamari you have very few options on the PC for games like it.
Publicado: 13 abril 2014
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A 10 de 16 personas (63%) les ha sido útil este análisis
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20 análisis
3.1 h registradas
Spoiler alert: The world ends...
Publicado: 6 agosto 2014
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A 4 de 5 personas (80%) les ha sido útil este análisis
201 productos en la cuenta
3 análisis
1.5 h registradas
A fun game with very simple gameplay, simply run into small objects to get bigger so you can pick up bigger objects. A nice amount of variation in levels to keep it interesting. The fun and simple gameplay and the entertaining visuals make for a relaxing game. I would recommend it, but it is a short game so try to pick it up on sale.
Publicado: 8 agosto 2014
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A 2 de 2 personas (100%) les ha sido útil este análisis
95 productos en la cuenta
1 análisis
6.2 h registradas
As many others have mentioned, this game is basically Katamari Damacy on PC... except is not as good as the real thing. Not that it's a bad game either, actually I had a lot of fun playing it, it's just that it's very short and has a few gameplay issues. To those not familiar with the Katamari games, the gameplay basically consist of moving around picking up any object/animal/person smaller than you. As you pick up stuff you grow in size and thus are able to absorb bigger stuff. Levels are timed and the goal is to absorb as many objects as possible within the time limit. The main difference is that in the Katamari games you roll a ball around while in The Wonderful End of the World you control a walking humanoid puppet made of spheres. Now lets get on with the review:

THE GOOD:
- It's Katamari Damacy on PC! The gameplay is the same and, to the best of my knowledge, it's the only Katamari clone in existence, so lets be grateful for having it on PC.

- The music is good for the most part, with some tracks bearing a style very reminiscent of Katamari Damacy (although I found the track from the Word Forge level very annoying).

- Levels are varied in design, there's indoor and outdoor locations and a few themed levels (e.g. Arcadia, Word Forge).

- As you beat levels you can unlock two other gameplay modes: time attack and free exploration. The latter is a blessing for OCD completionists like me ;-)

- Controls are responsive and you can configure the mouse sensitivity. BTW mouse-look provides you with more spatial awareness in comparison with the dual stick controls of Katamari Damacy.

THE BAD:
- Levels are too short and there's too few of them. You have 12 levels clocking around 3-5 minutes each. This means you easily go through the whole game in 2-3 hours if you don't aim for all the achievements, and half of that time will be spent in replaying the levels to get the A grade required to unlock the final level. As reference, I got 100% achievement after 5 hours of gameplay.

- Level design could have been better. All levels are square areas (no around-the-world levels) and there's only a couple of them that deserve to be called big. There's nothing compared to the massive Katamari levels where you can end up engulfing cities, continents, planets and stars.

- Graphics are very simple and rough but get the job done. However, most of the objects are pretty plain, e.g. furniture, dogs, fruits, tools, average people, etc. Half the fun in Katamari was the charm and personality transmitted by the quirky characters and scenes you could find around the levels, they felt truly alive. TBEOTW levels feel more static.

- There's not enough challenge, most levels can be beaten with an A grade in one or two tries. However there's one notable exception: the Internet Cafe is a PITA, I ragequit several times when aiming for the A and A+ grades.

- The sound effects are just meh, I found the standard sound for when you pick up something lame, overused and, eventually, a little bit annoying. There's only a few objects with specific sound effects, (e.g. dogs bark, phones ring).

- There's little replay value. The alternate gameplay modes get old real fast since the levels are very short to begin with, there's not a lot to see. The main use for the free exploration mode will be to tackle a couple of achievements but beyond that there's no secrets or collectibles.

THE UGLY:
- Playing as a walking humanoid is not as intuitive as rolling a Katamari ball: it's difficult to judge your size and contact points with objects. Considering It's a time based game, it's VERY annoying and frustrating when your character gets stuck in a pass that at first glance seems wide enough to get through. Also, as you grow in size it becomes more and more difficult to pick up small objects even though you walk right on top of them, because there walking animation doesn't provide a consistent contact area with the ground.

- Unlike Katamari, in this game it's not size that matters, it's the number of objects you have absorbed what determines which objects you can pick up (eg. the object counter must reach X number for you to be able to pick up Y object). This means that sometimes you can't pick up objects that look small enough and, conversely, sometimes you can pick up objects a tad bigger than you'd expect. So you can't always trust your eyes to plan your pickup routes, you'll be forced to rely in trial and error.

- When you walk against an obstacle you just stop, but sometimes when you walk against a narrow pass you get repelled back a considerable distance. This is annoying as sometimes you get thrown against other obstacles or outside the boundaries of the level, losing many precious seconds as you scramble to get back on track.

CONCLUSION:
The Wonderful End of the World feels like a poor man's Katamari Damacy that conforms with providing the same basic gameplay experience. It plays exactly the same but lacks its charm and challenge. That said, it's a decently fun game, albeit very short and rough around the edges. I wouldn't pay full price for it, but if you're like me and need to scratch your Katamari itch, I think it's worth getting during a sale.
Publicado: 8 agosto 2014
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A 1 de 1 personas (100%) les ha sido útil este análisis
732 productos en la cuenta
9 análisis
1.5 h registradas
A fun game. A lot like an amateurish Katamari port, sans ball. Worth a few of your dollars, and one or two of your hours.
Publicado: 5 agosto 2014
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A 24 de 27 personas (89%) les ha sido útil este análisis
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2 análisis
8.3 h registradas
Probably the best katamari ripoff on PC, may also be the only katamari ripoff on PC.
Publicado: 26 noviembre 2013
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