Man kan ikke redde hele verden. Den bliver alligevel ædt af en mytologisk dæmon med fiskehoved. Men som en hvalp, der absorberer alt, hvad den rører, kan du forsøge at redde så meget af jordens storhed som muligt, før enden nærmer sig.
User reviews: Mostly Positive (314 reviews)
Udgivelsesdato: 25. jan 2008
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Køb AaaaaAAaaaAAA!!! + The Wonderful End of the World

Indeholder 2 emner: The Wonderful End of the World, AaAaAA!!! - A Reckless Disregard for Gravity


About This Game

Man kan ikke redde hele verden. Den bliver alligevel ædt af en mytologisk dæmon med fiskehoved. Men som en hvalp, der absorberer alt, hvad den rører, kan du forsøge at redde så meget af jordens storhed som muligt, før enden nærmer sig.

I begyndelsen strejfer du omkring på Jorden, og du er alene i stand til at absorbere de mindste objekter. En glaskugle, du samler op, bliver til dit hoved, mens et par jellybeans bliver dine hænder. Små væsener vælter sig over dig, rotter sparker til dig, og golden retrievere truer med at jokke dig til pindebrænde. Men med hvert objekt, du indsamler, vokser dit hvalpe-jeg sig større. Til sidst vil du være et tårnhøjt monster med fire motorer i stedet for arme og evne til at absorbere hele bygninger.

Wonderful End of the World fører dig gennem 12 unikke lokationer med over 1.000 skatte, der kan indsamles, før enden kommer. Stjæl slik fra slikbutikken, hvor vingummifisk svømmer i en blåbærflod. Besøg et surrealistisk bibliotek for finde de ord, der bogstaveligt talt er sprunget ud af bøgerne, og udforsk Megalopolis, hvor du kan overvære en livlig dommedagsparade, og opslug det hele, før du kaster dig over den højeste skyskraber, der nogensinde er bygget.

  • 10 resultater til udforskning og oplåsning af spillets hemmelige områder
  • 12 unikke områder, der kan udforskes
  • 3 gameplay-tilstande: Timed, Timeless og Exploration
  • 16 livlige musiknumre, der holder spillet i fuld gang. Eller i vild gang.


    • Operativsystem: Windows 2000/XP/Vista
    • Processor: 1,5 GHz
    • Hukommelse 1 GB
    • Grafik: DX9-kompatibelt 3D-grafikkort
    • DirectX version: 9.0c
    • Lyd: DX9-kompatibelt lydkort
    • Harddisk: 220 MB
Helpful customer reviews
9 af 12 personer (75%) fandt denne anmeldelse brugbar
4.0 timer bogført
The Wonderful End of the World is, in short, a PC clone of Katamari Damacy, so it is easy to just say if you like that style of game you will like this one, but there are some querks you should know going in.

The idea of the game is simple, you play this walking man made of magnetic balls that when you get near objects of your size or smaller you pull them into you, letting them become a part of your body and making you grow, you keep growing bigger and bigger and your objective is to reach a set score before the timer runs out, this is the main game mode, once you beat all twelve levels you unlock endless modes and whatnot, letting you goof around.

This concept is fine and the game itself is fun but there are some mixed feelings I have for it, to start the sound design leaves much to be desired, basicly every item you pick up makes the same sound save for a telephone or something of that nature, all the sounds in game were obviously done on the cheap with what sounds like people making noises with their mouths, but that is not entirely a bad thing and has some charm to it as well.

The music is very well done and as with most Dejobaan games the overall design of the game is well put together, comical and tight, though there are issues that can be nitpicked, the controls are at times quite loose, it is not a very hard game or long either, you can beat the whole game in one sitting (In fact there is an achevement for doing that) and though the levels are very well made with unique art designs, there is very little replay value.

It is impossible to not compare this game to Katamari, but if you do so you will find that Wonderful falls a bit short from reaching that charming and very japanese series of games, however dispite that I still recommend this game, it's a fun time waster, doesn't cost a lot, and has just enough charm in it to get by, not to mention that if you are a fan of Katamari you have very few options on the PC for games like it.
Indsendt: 13. april
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12 af 19 personer (63%) fandt denne anmeldelse brugbar
3.1 timer bogført
Spoiler alert: The world ends...
Indsendt: 6. august
Fandt du denne anmeldelse brugbar? Ja Nej
4 af 5 personer (80%) fandt denne anmeldelse brugbar
1.5 timer bogført
A fun game with very simple gameplay, simply run into small objects to get bigger so you can pick up bigger objects. A nice amount of variation in levels to keep it interesting. The fun and simple gameplay and the entertaining visuals make for a relaxing game. I would recommend it, but it is a short game so try to pick it up on sale.
Indsendt: 8. august
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2 af 2 personer (100%) fandt denne anmeldelse brugbar
6.2 timer bogført
As many others have mentioned, this game is basically Katamari Damacy on PC... except is not as good as the real thing. Not that it's a bad game either, actually I had a lot of fun playing it, it's just that it's very short and has a few gameplay issues. To those not familiar with the Katamari games, the gameplay basically consist of moving around picking up any object/animal/person smaller than you. As you pick up stuff you grow in size and thus are able to absorb bigger stuff. Levels are timed and the goal is to absorb as many objects as possible within the time limit. The main difference is that in the Katamari games you roll a ball around while in The Wonderful End of the World you control a walking humanoid puppet made of spheres. Now lets get on with the review:

- It's Katamari Damacy on PC! The gameplay is the same and, to the best of my knowledge, it's the only Katamari clone in existence, so lets be grateful for having it on PC.

- The music is good for the most part, with some tracks bearing a style very reminiscent of Katamari Damacy (although I found the track from the Word Forge level very annoying).

- Levels are varied in design, there's indoor and outdoor locations and a few themed levels (e.g. Arcadia, Word Forge).

- As you beat levels you can unlock two other gameplay modes: time attack and free exploration. The latter is a blessing for OCD completionists like me ;-)

- Controls are responsive and you can configure the mouse sensitivity. BTW mouse-look provides you with more spatial awareness in comparison with the dual stick controls of Katamari Damacy.

- Levels are too short and there's too few of them. You have 12 levels clocking around 3-5 minutes each. This means you easily go through the whole game in 2-3 hours if you don't aim for all the achievements, and half of that time will be spent in replaying the levels to get the A grade required to unlock the final level. As reference, I got 100% achievement after 5 hours of gameplay.

- Level design could have been better. All levels are square areas (no around-the-world levels) and there's only a couple of them that deserve to be called big. There's nothing compared to the massive Katamari levels where you can end up engulfing cities, continents, planets and stars.

- Graphics are very simple and rough but get the job done. However, most of the objects are pretty plain, e.g. furniture, dogs, fruits, tools, average people, etc. Half the fun in Katamari was the charm and personality transmitted by the quirky characters and scenes you could find around the levels, they felt truly alive. TBEOTW levels feel more static.

- There's not enough challenge, most levels can be beaten with an A grade in one or two tries. However there's one notable exception: the Internet Cafe is a PITA, I ragequit several times when aiming for the A and A+ grades.

- The sound effects are just meh, I found the standard sound for when you pick up something lame, overused and, eventually, a little bit annoying. There's only a few objects with specific sound effects, (e.g. dogs bark, phones ring).

- There's little replay value. The alternate gameplay modes get old real fast since the levels are very short to begin with, there's not a lot to see. The main use for the free exploration mode will be to tackle a couple of achievements but beyond that there's no secrets or collectibles.

- Playing as a walking humanoid is not as intuitive as rolling a Katamari ball: it's difficult to judge your size and contact points with objects. Considering It's a time based game, it's VERY annoying and frustrating when your character gets stuck in a pass that at first glance seems wide enough to get through. Also, as you grow in size it becomes more and more difficult to pick up small objects even though you walk right on top of them, because there walking animation doesn't provide a consistent contact area with the ground.

- Unlike Katamari, in this game it's not size that matters, it's the number of objects you have absorbed what determines which objects you can pick up (eg. the object counter must reach X number for you to be able to pick up Y object). This means that sometimes you can't pick up objects that look small enough and, conversely, sometimes you can pick up objects a tad bigger than you'd expect. So you can't always trust your eyes to plan your pickup routes, you'll be forced to rely in trial and error.

- When you walk against an obstacle you just stop, but sometimes when you walk against a narrow pass you get repelled back a considerable distance. This is annoying as sometimes you get thrown against other obstacles or outside the boundaries of the level, losing many precious seconds as you scramble to get back on track.

The Wonderful End of the World feels like a poor man's Katamari Damacy that conforms with providing the same basic gameplay experience. It plays exactly the same but lacks its charm and challenge. That said, it's a decently fun game, albeit very short and rough around the edges. I wouldn't pay full price for it, but if you're like me and need to scratch your Katamari itch, I think it's worth getting during a sale.
Indsendt: 8. august
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1 af 1 personer (100%) fandt denne anmeldelse brugbar
3.1 timer bogført
This game was positively... okay. It's an amusing timewaster at best, a really mediocre Katamari rip-off at worst. If this game goes on sale for like, a dollar, if you're really interested, pick it up. Otherwise, stick to something that'll last you longer.

This game is incredibly short. I beat it in about an hour, and the levels aren't particularly interesting. The art style is unique in a pleasant way, but the game looks like a late N64/Early Gamecube release in terms of graphical quality. While there is a lot of fun to be had with collecting objects and slowly moving your way up, the entertainment value wears off quite quickly.
Indsendt: 23. juni
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25 af 29 personer (86%) fandt denne anmeldelse brugbar
8.3 timer bogført
Probably the best katamari ripoff on PC, may also be the only katamari ripoff on PC.
Indsendt: 26. november 2013
Fandt du denne anmeldelse brugbar? Ja Nej