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Nu poţi salva întreaga lume. Aceasta va fi mâncată de un demon mitologic cu cap de peşte. Dar ca o marionetă care absoarbe tot ce atinge, poţi încerca să salvezi câte măreţii ale Pământului poţi până când soseşte sfârşitul. La început, cutreieri Pământul, fiind capabil să absorbi doar cele mai mici obiecte.
Data lansării: 25 Ian 2008
Etichetele populare pentru acest joc:
Vizionează video HD

Cumpără The Wonderful End of the World

Pachete care includ acest joc

Cumpără AaaaaAAaaaAAA!!! + The Wonderful End of the World

Include 2 produse: The Wonderful End of the World, AaAaAA!!! - A Reckless Disregard for Gravity

Despre joc

Nu poţi salva întreaga lume. Aceasta va fi mâncată de un demon mitologic cu cap de peşte. Dar ca o marionetă care absoarbe tot ce atinge, poţi încerca să salvezi câte măreţii ale Pământului poţi până când soseşte sfârşitul.

La început, cutreieri Pământul, fiind capabil să absorbi doar cele mai mici obiecte. O bilă de sticlă pe care o colectezi devine capul tău, iar o pereche de jeleuri iţi vor fi mâinile. Creaturile mici te vor copleşii, cu şobolani care te vor lovii şi retriever-i aurii care te pot zdrobi. Dar cu fiecare obiect pe care îl aduni, marioneta ta va creşte mai mare. În cele din urmă, vei devenii un uriaş cu motoare de foc la mâini şi cu abilitatea de a absorbii clădiri întregi.

Minunatul sfarşit al lumii te poartă prin 12 locaţii unice, cu peste o mie de comori de adunat înainte de sosirea sfârsitului. Fură nişte dulciuri de la magazinul de bomboane, unde peşti de gumă înoată în râuri de afine; vizitează o bibliotecă suprarealistă pentru a afla că, cuvintele, au ieşit practic din cărţile lor; şi explorează Megalopolisul, unde vei urmării o paradă de sfârşitul lumii plină de viaţă iar apoi înfulec-o înaite de aţi croii drumul până la cel mai mare zgârie-nori construit vreodată, pentru al lua.

  • 10 realizări pentru explorarea şi deblocarea locurilor secrete din joc
  • 12 locaţii unice de explorat
  • 3 moduri de joc: Timed, Timeless, and Exploration
  • 16 melodii sâltăreţe pentru a menţine acţiunea.

Cerinţe de sistem

    • OS: Windows 2000 / XP / Vista
    • Processor: 1.5GHz
    • Memory: 1GB
    • Graphics: DX9 compatible 3D card
    • DirectX Version: 9.0c
    • Sound: DX9 compatible sound card
    • Hard Drive: 220MB
Recenzii utile ale clienților
8 din 11 oameni (73%) consideră această recenzie folositoare
1,607 produse pe cont
15 recenzii
4.0 ore înregistrate
The Wonderful End of the World is, in short, a PC clone of Katamari Damacy, so it is easy to just say if you like that style of game you will like this one, but there are some querks you should know going in.

The idea of the game is simple, you play this walking man made of magnetic balls that when you get near objects of your size or smaller you pull them into you, letting them become a part of your body and making you grow, you keep growing bigger and bigger and your objective is to reach a set score before the timer runs out, this is the main game mode, once you beat all twelve levels you unlock endless modes and whatnot, letting you goof around.

This concept is fine and the game itself is fun but there are some mixed feelings I have for it, to start the sound design leaves much to be desired, basicly every item you pick up makes the same sound save for a telephone or something of that nature, all the sounds in game were obviously done on the cheap with what sounds like people making noises with their mouths, but that is not entirely a bad thing and has some charm to it as well.

The music is very well done and as with most Dejobaan games the overall design of the game is well put together, comical and tight, though there are issues that can be nitpicked, the controls are at times quite loose, it is not a very hard game or long either, you can beat the whole game in one sitting (In fact there is an achevement for doing that) and though the levels are very well made with unique art designs, there is very little replay value.

It is impossible to not compare this game to Katamari, but if you do so you will find that Wonderful falls a bit short from reaching that charming and very japanese series of games, however dispite that I still recommend this game, it's a fun time waster, doesn't cost a lot, and has just enough charm in it to get by, not to mention that if you are a fan of Katamari you have very few options on the PC for games like it.
Postat: 13 aprilie 2014
A fost această recenzie folositoare? Da Nu
9 din 14 oameni (64%) consideră această recenzie folositoare
275 produse pe cont
20 recenzii
3.1 ore înregistrate
Spoiler alert: The world ends...
Postat: 6 august 2014
A fost această recenzie folositoare? Da Nu
4 din 5 oameni (80%) consideră această recenzie folositoare
201 produse pe cont
3 recenzii
1.5 ore înregistrate
A fun game with very simple gameplay, simply run into small objects to get bigger so you can pick up bigger objects. A nice amount of variation in levels to keep it interesting. The fun and simple gameplay and the entertaining visuals make for a relaxing game. I would recommend it, but it is a short game so try to pick it up on sale.
Postat: 8 august 2014
A fost această recenzie folositoare? Da Nu
1 din 1 oameni (100%) consideră această recenzie folositoare
732 produse pe cont
9 recenzii
1.5 ore înregistrate
A fun game. A lot like an amateurish Katamari port, sans ball. Worth a few of your dollars, and one or two of your hours.
Postat: 5 august 2014
A fost această recenzie folositoare? Da Nu
1 din 1 oameni (100%) consideră această recenzie folositoare
95 produse pe cont
1 recenzie
6.2 ore înregistrate
As many others have mentioned, this game is basically Katamari Damacy on PC... except is not as good as the real thing. Not that it's a bad game either, actually I had a lot of fun playing it, it's just that it's very short and has a few gameplay issues. To those not familiar with the Katamari games, the gameplay basically consist of moving around picking up any object/animal/person smaller than you. As you pick up stuff you grow in size and thus are able to absorb bigger stuff. Levels are timed and the goal is to absorb as many objects as possible within the time limit. The main difference is that in the Katamari games you roll a ball around while in The Wonderful End of the World you control a walking humanoid puppet made of spheres. Now lets get on with the review:

- It's Katamari Damacy on PC! The gameplay is the same and, to the best of my knowledge, it's the only Katamari clone in existence, so lets be grateful for having it on PC.

- The music is good for the most part, with some tracks bearing a style very reminiscent of Katamari Damacy (although I found the track from the Word Forge level very annoying).

- Levels are varied in design, there's indoor and outdoor locations and a few themed levels (e.g. Arcadia, Word Forge).

- As you beat levels you can unlock two other gameplay modes: time attack and free exploration. The latter is a blessing for OCD completionists like me ;-)

- Controls are responsive and you can configure the mouse sensitivity. BTW mouse-look provides you with more spatial awareness in comparison with the dual stick controls of Katamari Damacy.

- Levels are too short and there's too few of them. You have 12 levels clocking around 3-5 minutes each. This means you easily go through the whole game in 2-3 hours if you don't aim for all the achievements, and half of that time will be spent in replaying the levels to get the A grade required to unlock the final level. As reference, I got 100% achievement after 5 hours of gameplay.

- Level design could have been better. All levels are square areas (no around-the-world levels) and there's only a couple of them that deserve to be called big. There's nothing compared to the massive Katamari levels where you can end up engulfing cities, continents, planets and stars.

- Graphics are very simple and rough but get the job done. However, most of the objects are pretty plain, e.g. furniture, dogs, fruits, tools, average people, etc. Half the fun in Katamari was the charm and personality transmitted by the quirky characters and scenes you could find around the levels, they felt truly alive. TBEOTW levels feel more static.

- There's not enough challenge, most levels can be beaten with an A grade in one or two tries. However there's one notable exception: the Internet Cafe is a PITA, I ragequit several times when aiming for the A and A+ grades.

- The sound effects are just meh, I found the standard sound for when you pick up something lame, overused and, eventually, a little bit annoying. There's only a few objects with specific sound effects, (e.g. dogs bark, phones ring).

- There's little replay value. The alternate gameplay modes get old real fast since the levels are very short to begin with, there's not a lot to see. The main use for the free exploration mode will be to tackle a couple of achievements but beyond that there's no secrets or collectibles.

- Playing as a walking humanoid is not as intuitive as rolling a Katamari ball: it's difficult to judge your size and contact points with objects. Considering It's a time based game, it's VERY annoying and frustrating when your character gets stuck in a pass that at first glance seems wide enough to get through. Also, as you grow in size it becomes more and more difficult to pick up small objects even though you walk right on top of them, because there walking animation doesn't provide a consistent contact area with the ground.

- Unlike Katamari, in this game it's not size that matters, it's the number of objects you have absorbed what determines which objects you can pick up (eg. the object counter must reach X number for you to be able to pick up Y object). This means that sometimes you can't pick up objects that look small enough and, conversely, sometimes you can pick up objects a tad bigger than you'd expect. So you can't always trust your eyes to plan your pickup routes, you'll be forced to rely in trial and error.

- When you walk against an obstacle you just stop, but sometimes when you walk against a narrow pass you get repelled back a considerable distance. This is annoying as sometimes you get thrown against other obstacles or outside the boundaries of the level, losing many precious seconds as you scramble to get back on track.

The Wonderful End of the World feels like a poor man's Katamari Damacy that conforms with providing the same basic gameplay experience. It plays exactly the same but lacks its charm and challenge. That said, it's a decently fun game, albeit very short and rough around the edges. I wouldn't pay full price for it, but if you're like me and need to scratch your Katamari itch, I think it's worth getting during a sale.
Postat: 8 august 2014
A fost această recenzie folositoare? Da Nu
24 din 27 oameni (89%) consideră această recenzie folositoare
403 produse pe cont
2 recenzii
8.3 ore înregistrate
Probably the best katamari ripoff on PC, may also be the only katamari ripoff on PC.
Postat: 26 noiembrie 2013
A fost această recenzie folositoare? Da Nu