Die Welt ist nicht mehr zu retten. Unweigerlich wird sie von einem mythischen Dämon unvorstellbarer Ausmaße, und mit einem Fischkopf versehen, verschlungen. Aber Sie können alles, was Sie berühren, vor der Verdammnis schützen und so einiges der Pracht und Schönheit der Erde vor dem Untergang bewahren.
Nutzerreviews: Größtenteils positiv (325 Reviews)
Veröffentlichung: 25. Jan. 2008
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Enthält 2 Artikel: The Wonderful End of the World, AaAaAA!!! - A Reckless Disregard for Gravity

 

Über dieses Spiel

Die Welt ist nicht mehr zu retten. Unweigerlich wird sie von einem mythischen Dämon unvorstellbarer Ausmaße, und mit einem Fischkopf versehen, verschlungen. Aber Sie können alles, was Sie berühren, vor der Verdammnis schützen und so einiges der Pracht und Schönheit der Erde vor dem Untergang bewahren.

Sie fangen klein an und streifen durch die Weiten der Erde und absorbieren nur kleine Objekte. Eine Glassmurmel wird zu Ihrem Kopf und zwei Jellybeans Ihre Hände. Selbst kleinere Kreaturen schubsen Sie herum, Raten treten Sie und Golden Retrievers berohen Sie mit ihren riesigen Pfoten. Aber mit jedem Objekt, dass Sie sich einverleiben, wachsen Sie. Nach und nach werden Sie so zum riesigen Giganten, mit schweren Maschinen als Armen und der Fähigkeit ganze Gebäude zu absorbieren.

The Wonderful End of the World führt Sie durch 12 einzigartigen Schauplätzen mit über eintausend Schätzen zum sammeln, bevor das Ende naht. Stehlen Sie Süßigkeiten vom Candy Store, wo Gummi-Fische in einem Blaubeer-Fluss schwimmen; Besuchen Sie eine unwirkliche Bibliothek, um die richtigen Wörter zu verschlingen, die geradewegs aus den Büchern gefallen sind; und entdecken Sie Megalopolis, wo Sie einer lebenslustigen End-of-the-World Parade beiwohnen können und sie dann verschlingen, bevor Sie die größten Wolkenkratzer hinterherschieben.

  • 10 Errungenschaften gilt es zu erreichen und um Geheimbereiche des Spiels zu entdecken
  • 12 einzigartige Schäuplätze gilt es zu erforschen
  • 3 Spielmodi: auf Zeit, unbegrenzte Zeit und Endeckungsmodus
  • 16 mitreissende Songs begleiten Ihre Rettungsmissionen.

Systemvoraussetzungen

    • Betriebssystem: Windows 2000 / XP / Vista
    • Prozessor: 1.5GHz
    • Speicher: 1GB
    • Grafik: DX9 kompatible 3D Karte
    • DirectX Version: 9.0c
    • Sound: DX9 kompatible Soundkarte
    • Festplatte: 220MB
Hilfreiche Kundenreviews
24 von 28 Personen (86%) fanden dieses Review hilfreich
4.4 Std. insgesamt
Verfasst: 4. Oktober
If you've ever wanted to play a Katamari game, I highly recommend that you do so. They're full of charm, great visual design & music, and a unique, intuitive control scheme.

If, on the other hand, you would like to play a game which has none of those things, this may be right up your alley.
War dieses Review hilfreich? Ja Nein
12 von 15 Personen (80%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 26. Oktober
Basically it's a Katamari game, only less vibrant, less unique, less creative, and less fun.
War dieses Review hilfreich? Ja Nein
8 von 9 Personen (89%) fanden dieses Review hilfreich
0.8 Std. insgesamt
Verfasst: 15. Oktober
Yea!

-You play as a black hole sucking up smaller objects to become bigger
-Lots of different objects
-Nice varity of levels that are each pretty large

Meh!

-Controls are too stiff
-Graphics and animations straight outta 10 years ago, but fit the theme well
-Climbing ramps is a chore, and why can i climb over some objects and not others that are smaller or same size?

Bleh!

-Some items are too difficult to assume they are able to be sucked up next
- Scoring high grades depends on best route memorization method
-No real replay value after seeing everything

The Lowdown:

You play as something that must steal all objects smaller then yourself to get bigger, so you can take in bigger objects before the time runs out. The game is nice for quick 5 or 10 minute runs at a time, but lacks anymore depth to long lasting. Your guy turns like a truck, which can make it difficult to get up some objects, or those real narrow ramps up to upper levels. The graphics while I am not crazy about fit the style quite well, for its cartoony element. There are 12 levels that take place in many different areas that are very spacious, with tons of objects to suck up into yourself.

With the main objective is to find smaller objects then yourself to get bigger, this can be difficult at times as some objects that look smaller won't register as being one that you need.

Once you complete all the levels, you can go back into them and try to best your score, or try some endless modes but I did not find any real appeal in this, but for top score nuts it will.

Verdict:

Worth it in the Dejobaan bundle pack goes on sale, but alone it is not really worth the $10
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2 von 2 Personen (100%) fanden dieses Review hilfreich
4.9 Std. insgesamt
Verfasst: 29. Oktober
This game isn't a game it's an adventure.

Sure there's no real score, and sure you just get bigger.....

but play this game on some high quality LSD and you start appreciating a lot of the spacial ideas.

One of my favorite levels is the level with the words, if this game is on sale grab it up!
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1 von 1 Personen (100%) fanden dieses Review hilfreich
1.9 Std. insgesamt
Verfasst: 30. Oktober
Fun Katamari Damacy clone that's missing a lot of the charm and humor of that series. Also, it's rather short. I beat it in about an hour and a half and I failed a lot of missions (didn't get an A, but instead an A-, having to repeat some to do the last level), having to do them again.

It's by no means worth the 10 dollars in this case because of that. With a coupon, I was able to get the game for 2.50. If you can get the game for that amount, it's worth it for what it is, but the small playtime and how some of the levels work (getting stuck in between chairs, can't roll up and over things like in katamari damaci such as walls) really get in the way of me recommending it.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
17.2 Std. insgesamt
Verfasst: 1. Oktober
Run around, eat what isn't bigger then you, get bigger, repeat.
War dieses Review hilfreich? Ja Nein
2 von 5 Personen (40%) fanden dieses Review hilfreich
3.9 Std. insgesamt
Verfasst: 28. Oktober
If you can't play any of the Katamari games then this one will suffice.
War dieses Review hilfreich? Ja Nein
1 von 3 Personen (33%) fanden dieses Review hilfreich
1.3 Std. insgesamt
Verfasst: 29. Oktober
I must say that I was delightfully satisfied with this game, however I bought it for 2 bucks using a coupon.
War dieses Review hilfreich? Ja Nein
1 von 3 Personen (33%) fanden dieses Review hilfreich
1.1 Std. insgesamt
Verfasst: 20. Oktober
Miserable clipping issues, ruins the entire game.
War dieses Review hilfreich? Ja Nein
3.9 Std. insgesamt
Verfasst: 29. Oktober
I was looking for a game for the PC like Katamari and it's ok. 3/5 worth to play.
War dieses Review hilfreich? Ja Nein
7 von 8 Personen (88%) fanden dieses Review hilfreich
2.8 Std. insgesamt
Verfasst: 6. August
Absoluter Müll, die Spielidee ist zwar nett, jedoch wird es auch schnell sehr öde. Objekte wiederholen sich in jeder Welt und die Levelanzahl ist insgesamt auch sehr mager. Für die 10 euro kann man sich um einiges bessere Spiele kaufen. Wenn ihr dennoch das Spiel testen wollt, dann wartet am besten auf einen sale.
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
4.2 Std. insgesamt
Verfasst: 4. August
Wer das Spiel "Katamary Damacy" oder einen der Nachfolger kennt, dem wird das Spielprinzip vertraut sein: Sachen aufsammeln und dadurch wachsen, um größere Sachen sammeln zu können.

Was bei Katamary Damacy der Prinz oder einer seiner Cousins mit Hilfe einer Kugel vollbringt, wird bei "The Wonderful End of the World" von... ähm... ja, einer durchsichtigen Kreatur übernommen. Dieses unsichtbare Etwas macht es quasi unmöglich abzuschätzen, wie groß man ist, und was man entsprechend aufsammeln kann. Wobei das Prinzip eh für die Tonne ist, da hier alle Gegenstände wahllose Größen und Dimensionen haben - was einen der wichtigsten Mechanismen aus diesem Spiel entfernt (nämlich die gezielte Routenplanung anhand der Größe).

Weiterer Minuspunkt ist die Levelgestaltung. Mal abgesehen von dem ingesamt sehr lieblosen Design sind die Level eine Katastrophe. Zu oft bleibt man stecken oder kommt nicht weiter weil man zu groß geworden ist - Probleme die es bei der Katamariserie nie gab. Mal ganz abgesehen von der mikroskopisch kleinen Anzahl an Leveln :[ Die Steuerung mit Maus & Tastatur ist ok, jedoch wird man ätzend langsamer, je größer man wird. Alles in allem wurde hier das (eigentlich) einzigartige Gameplay der Katamarireihe lieblos und schlecht auf dem PC umgewurstet und zu einem lächerlichen Preis von fast 10€ angeboten. Kein Vergleich zum grandiosen Original - diese dreiste Kopie bitte einfach links liegen lassen.
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7 von 7 Personen (100%) fanden dieses Review hilfreich
6.2 Std. insgesamt
Verfasst: 8. August
As many others have mentioned, this game is basically Katamari Damacy on PC... except is not as good as the real thing. Not that it's a bad game either, actually I had a lot of fun playing it, it's just that it's very short and has a few gameplay issues. To those not familiar with the Katamari games, the gameplay basically consist of moving around picking up any object/animal/person smaller than you. As you pick up stuff you grow in size and thus are able to absorb bigger stuff. Levels are timed and the goal is to absorb as many objects as possible within the time limit. The main difference is that in the Katamari games you roll a ball around while in The Wonderful End of the World you control a walking humanoid puppet made of spheres. Now lets get on with the review:

THE GOOD:
- It's Katamari Damacy on PC! The gameplay is the same and, to the best of my knowledge, it's the only Katamari clone in existence, so lets be grateful for having it on PC.

- The music is good for the most part, with some tracks bearing a style very reminiscent of Katamari Damacy (although I found the track from the Word Forge level very annoying).

- Levels are varied in design, there's indoor and outdoor locations and a few themed levels (e.g. Arcadia, Word Forge).

- As you beat levels you can unlock two other gameplay modes: time attack and free exploration. The latter is a blessing for OCD completionists like me ;-)

- Controls are responsive and you can configure the mouse sensitivity. BTW mouse-look provides you with more spatial awareness in comparison with the dual stick controls of Katamari Damacy.

THE BAD:
- Levels are too short and there's too few of them. You have 12 levels clocking around 3-5 minutes each. This means you easily go through the whole game in 2-3 hours if you don't aim for all the achievements, and half of that time will be spent in replaying the levels to get the A grade required to unlock the final level. As reference, I got 100% achievement after 5 hours of gameplay.

- Level design could have been better. All levels are square areas (no around-the-world levels) and there's only a couple of them that deserve to be called big. There's nothing compared to the massive Katamari levels where you can end up engulfing cities, continents, planets and stars.

- Graphics are very simple and rough but get the job done. However, most of the objects are pretty plain, e.g. furniture, dogs, fruits, tools, average people, etc. Half the fun in Katamari was the charm and personality transmitted by the quirky characters and scenes you could find around the levels, they felt truly alive. TBEOTW levels feel more static.

- There's not enough challenge, most levels can be beaten with an A grade in one or two tries. However there's one notable exception: the Internet Cafe is a PITA, I ragequit several times when aiming for the A and A+ grades.

- The sound effects are just meh, I found the standard sound for when you pick up something lame, overused and, eventually, a little bit annoying. There's only a few objects with specific sound effects, (e.g. dogs bark, phones ring).

- There's little replay value. The alternate gameplay modes get old real fast since the levels are very short to begin with, there's not a lot to see. The main use for the free exploration mode will be to tackle a couple of achievements but beyond that there's no secrets or collectibles.

THE UGLY:
- Playing as a walking humanoid is not as intuitive as rolling a Katamari ball: it's difficult to judge your size and contact points with objects. Considering It's a time based game, it's VERY annoying and frustrating when your character gets stuck in a pass that at first glance seems wide enough to get through. Also, as you grow in size it becomes more and more difficult to pick up small objects even though you walk right on top of them, because there walking animation doesn't provide a consistent contact area with the ground.

- Unlike Katamari, in this game it's not size that matters, it's the number of objects you have absorbed what determines which objects you can pick up (eg. the object counter must reach X number for you to be able to pick up Y object). This means that sometimes you can't pick up objects that look small enough and, conversely, sometimes you can pick up objects a tad bigger than you'd expect. So you can't always trust your eyes to plan your pickup routes, you'll be forced to rely in trial and error.

- When you walk against an obstacle you just stop, but sometimes when you walk against a narrow pass you get repelled back a considerable distance. This is annoying as sometimes you get thrown against other obstacles or outside the boundaries of the level, losing many precious seconds as you scramble to get back on track.

CONCLUSION:
The Wonderful End of the World feels like a poor man's Katamari Damacy that conforms with providing the same basic gameplay experience. It plays exactly the same but lacks its charm and challenge. That said, it's a decently fun game, albeit very short and rough around the edges. I wouldn't pay full price for it, but if you're like me and need to scratch your Katamari itch, I think it's worth getting during a sale.
War dieses Review hilfreich? Ja Nein
4 von 4 Personen (100%) fanden dieses Review hilfreich
3.1 Std. insgesamt
Verfasst: 23. Juni
This game was positively... okay. It's an amusing timewaster at best, a really mediocre Katamari rip-off at worst. If this game goes on sale for like, a dollar, if you're really interested, pick it up. Otherwise, stick to something that'll last you longer.

This game is incredibly short. I beat it in about an hour, and the levels aren't particularly interesting. The art style is unique in a pleasant way, but the game looks like a late N64/Early Gamecube release in terms of graphical quality. While there is a lot of fun to be had with collecting objects and slowly moving your way up, the entertainment value wears off quite quickly.
War dieses Review hilfreich? Ja Nein
5 von 7 Personen (71%) fanden dieses Review hilfreich
1.5 Std. insgesamt
Verfasst: 8. August
A fun game with very simple gameplay, simply run into small objects to get bigger so you can pick up bigger objects. A nice amount of variation in levels to keep it interesting. The fun and simple gameplay and the entertaining visuals make for a relaxing game. I would recommend it, but it is a short game so try to pick it up on sale.
War dieses Review hilfreich? Ja Nein
15 von 27 Personen (56%) fanden dieses Review hilfreich
19.7 Std. insgesamt
Verfasst: 6. August
Spoiler alert: The world ends...
War dieses Review hilfreich? Ja Nein
2 von 3 Personen (67%) fanden dieses Review hilfreich
3.7 Std. insgesamt
Verfasst: 29. September
Cool Katamari-like game, you run around picking up things smaller than you to make yourself bigger and pick up bigger things etc etc. Don't spend a lot of money on it because you'll get through all of the levels in under an hour. Enjoyable casual game with cool artistic concepts, my 3 year old loves to play it with me (he just pushes the button to move forwards haha). A nice game to buy for kids or just pass a little bit of time.
War dieses Review hilfreich? Ja Nein
7 von 14 Personen (50%) fanden dieses Review hilfreich
7.2 Std. insgesamt
Verfasst: 30. September
Don't waste your time. Get Katamari Damacy instead.
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
0.6 Std. insgesamt
Verfasst: 8. September
The Wonderful End of the World is a Katamari clone, where you play a vaguely humonoid cluster of objects, instead of an orb. It has a number of clever levels and challenges. If you are looking for Katamari on the PC, here you go.
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
1.5 Std. insgesamt
Verfasst: 5. August
A fun game. A lot like an amateurish Katamari port, sans ball. Worth a few of your dollars, and one or two of your hours.
War dieses Review hilfreich? Ja Nein