Antistatic is a crisp, uncompromising platform fighter set in an abstract digital world. Simple for beginners, with a philosophy to emphasize depth and variety of play at all levels. Engage in multiplayer battles as teams or as rivals.
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Release Date:
Jan 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Player feedback will be invaluable as more characters, stages, and modes are added to Antistatic. Steam Early Access provides a fantastic way to build a community and accelerate the development process.”

Approximately how long will this game be in Early Access?

“The goal is to remain in Early Access for about one year.”

How is the full version planned to differ from the Early Access version?

“The full version of Antistatic is planned to include several online play options, 12 distinct and polished characters, as well as a set of 14 core competitive stages and additional experimental stages. AI practice opponents and a single player arcade mode are both likely. Mod support will likely be improved, and be extended to online custom lobbies. The graphics engine will evolve over time to support additional effects.”

What is the current state of the Early Access version?

  • 5 characters, some rough around the edges
  • 10 core stages and 3 experimental stages, all needing decoration
  • Local multiplayer with no forced player number limit, max of one official Gamecube controller adapter supported
  • A training mode, called Demo, which allows multiple players drop in and out and switch characters and stages at will
  • An alternative 19XX mechanics mode

Will the game be priced differently during and after Early Access?

“The price is currently planned to stay the same after Early Access ends.”

How are you planning on involving the Community in your development process?

“The official Antistatic Subreddit is open to the public, and the Steam community forums provide another hub.

Balance, game feel, feature requests, and other opinions are examples of important feedback that will be considered in development.”
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Available: January 2019

 
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About This Game

Antistatic is a crisp, uncompromising indie platform fighter. Simple for beginners, with a philosophy to emphasize depth and variety of play at all levels. Engage in local multiplayer matches as teams or as rivals.

Inside a crumbling digital world, atomic combatants carry out their programming in an endless series of battles over the remaining shielded landmarks.

Familiar mechanics — shields, directional influence, lag-canceling, grabs, wavedashing, and more
Full GameCube controller support — play on the best controller for platform fighters using the official adapter
5 characters — all with different play styles, and more coming over Early Access
10 stages — polish to be applied later

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Ryzen 3 2200G
    • Memory: 2 GB RAM
    • Graphics: Vega 8 Graphics, or OpenGL 4.3 Compatible
    • Storage: 200 MB available space
    • Additional Notes: Minimum requirements represent lowest supported hardware configuration
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Ryzen 3 2200G or better
    • Memory: 2 GB RAM
    • Graphics: OpenGL 4.3 Compatible
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
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