Friends to your face, foes to your scoreboard. A sci-fi deckbuilding roguelike where you cooperate to survive the onslaught, then sabotage your friends to stay on top. Play solo, with bots, or team up online

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Friend and Foe is fundamentally a multiplayer game that also supports robust single player gameplay. Multiplayer balance depends on real player behavior hard to mimic through bot testing. Going early access allow me to gather actual gameplay data, expand content based on player voice and iterate balance with the community. ”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Until the game is polished enough and reasonably balanced. I envision the early access taking around 6 - 9 months. ”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“I plan to include the following in the full version - Expanded card pool, implant pool and ship modules. More SFX/visual polish. MP and SP balance iterations. New modes (modifiers, extra difficulty).
I also plan to replace the AI generated arts and models with real commissioned art. ”

Bagaimanakah keadaan semasa versi Akses Awal?

“The Early Access version is fully playable: four classes, four floor roguelike runs, hundreds of cards and enemies, online multiplayer for up to 8 players with co-op and competitive scoring. For the full feature list, please see the About This Game section above.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“During the early access time the price will stay the same, but the price may increase slightly when the game leaves early access”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“I plan to primarily listen to community feedback through the Discord server, and will also monitor the support email and social media (such as Reddit and X). Player feedback will directly inform balance changes, content priority, and shape the roadmap throughout Early Access. I plan to post regular dev updates on the Steam Community page to keep player informed”
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Muat turun Friend and foe Demo

Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: 27 Ogs, 2026

Permainan ini dijadualkan untuk dibuka dalam kira-kira 6 hari

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Tentang Permainan Ini

Friend and Foe is a hex-based deckbuilding roguelike. Build your deck, slot implants into a 12 socket bionic frame, and outmaneuver rogue AI, war machines, and your own teammates.

Friends to your face, foes to your scoreboard

Online runs are fully cooperative: same hex grid, same enemies, shared fuel, and map decisions. But the score is individual, and every deck can carry sabotage cards that drain your teammates' AP, steal their stats, and ruin their turns, alongside team cards that shield and save them.

Some events skip the pretense entirely: a Standoff, Bounty Hunt, or Mutiny can break the party into live PvP duels mid-run. Help your friends survive the boss, and sabotage your foes to stay on top.

Tactical hex combat

Combat happens on a 10x7 hex grid. Cards have range bands, melee brawling, mid-range skirmishing, long-range sniping. A unified Action Point system means you spend AP to draw and to play. No dead draws, no cards rotting in your hand. Every fight is a positioning puzzle and a card puzzle.

Play how you want

Up to 8 players online, free-for-all or team mode, with lobby toggles for sabotage cards, team cards, and PvP events.  Solo, it's a complete single-player roguelike; fill the lobby with bots to test strategies, and a smart auto-play mode can handle combat when you'd rather focus on drafting and exploration.

A map that doesn't show its hand

No full-floor reveal. Fog of war uncovers the sector as you explore, and you can backtrack to any visited room. Every step costs fuel, so push deeper for rewards or sprint for the boss while you still can. Explore elite fights, docks, and 50+ choice-driven events, including recurring story arcs whose endings depend on how you treated the strangers you met along the way.

Built for replay

  • 500+ collectible cards across five class pools, plus a separate arsenal of ~80 sabotage and team cards in multiplayer.

  • 80+ enemy types and 19 bosses.

  • 140+ implants across 12 slots with different triggers and ways to expand.

  • 10 ascension levels.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

This game provides an option to use simple icon for enemy & card art, or to use AI generated image for them.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10
    • Pemproses: 2 GHz dual-core processor
    • Memori: 4 GB RAM
    • Grafik: Integrated graphics
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10
    • Pemproses: 3 GHz quad core processor
    • Memori: 6 GB RAM
    • Grafik: Integrated graphics
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 2 GB ruang tersedia
Penapis Ulasan