A tactical chess roguelike where you build a custom board, survive escalating combats, and break enemy kings with powerful relic and piece synergies.

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Kommer snart i tidlig adgang

Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

Bemærk: Spil i tidlig adgang er ikke færdige og ændrer sig måske eller måske ikke yderligere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente og se, om spillet bliver videreudviklet. Læs mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“We’re launching in Early Access because the core game loop is already playable and fun, but balancing and long-term progression still need live player feedback at scale. We want the community to help shape run balance, boss pacing, new mechanics, and build diversity while we continue expanding content and polish.”

Hvor lang tid vil dette spil være i tidlig adgang?

“We currently estimate 3 to 6 months of Early Access. We plan regular updates throughout that period and will adjust timeline expectations publicly if major feedback changes scope.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“The full release is planned to include:

Expanded archetype depth and build variety.
More boss phase scripting and encounter identity.
Deeper metaprogression and mastery objectives.
Additional content, tuning, UX polish, and performance/stability hardening.
Broader platform support.

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The game is already fully playable as a run-based tactical chess roguelike with:

Multi-act campaign runs.
Combat, event, and shop nodes on a branching map.
Deployment + battle loop, rewards, relics, and leveling.
Guided tutorial and mechanic sandbox.


Current limitations:

Balance is still actively tuned, especially around difficulty spikes and late-run consistency.
Some progression/content systems are still being expanded.
Save/replay compatibility may change during major updates.”

Ændrer spillets pris sig under og efter tidlig adgang?

“Yes. While the full 1.0 release will be at full price, Early Access is less expensive to reward early supporters. We will announce any price change in advance.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“We’ll involve the community through:

Steam Discussions and our feedback channels for bug reports and balance feedback.
Regular patch notes and development updates.
Prioritized fixes based on recurring player issues and telemetry.
Public communication about roadmap changes, known issues, and what feedback is being acted on.”
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Dette spil er ikke tilgængeligt på Steam endnu

Planlagt udgivelsesdato: 25. maj 2026

Dette spil bliver låst op om ca. 4 uger

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Om dette spil

Every run is a new build. Draft rewards, route into shops and events, and stack synergies that turn your formation into a different ruleset each time.
Your choices compound node by node, from opener deployment to late-run boards where multiple effects fire at once.

Huge Build Variety

  • 213 rewards to draft, reroute around, and combine.

  • 484 shop items across field, mid, late, and final tiers.

  • 71 encounters (45 combat, 21 events, 5 shops) plus 3 selectable run identities.

Pick Your Identity

  • Vanguard Bastion: front-line shields, controlled space, and punishing counterpunches.

  • Arcane Gambit: tempo spikes, early initiative, and king-hunt finishes.

  • Graveyard Swarm: reborn attrition that wins by trading bodies efficiently.

  • Economy Engine: snowball gold into absurd upgrades and overpower late nodes.

Clear Win Conditions, Deep Runs
Win by capturing the enemy king, or by eliminating every enemy piece until only their king remains.
Battles are deterministic; replayability comes from route, reward, shop, and synergy decisions between fights.
Includes a guided tutorial and mechanic sandbox so new players can learn fast and still scale into high-depth runs.

Systemkrav

Windows
macOS
    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10 64-bit
    • Processor: Dual-core x64 CPU, 2.0 GHz
    • Hukommelse: 4 GB RAM
    • Grafik: DirectX 11 compatible GPU
    • DirectX: Version 11
    • Diskplads: 1 GB tilgængelig plads
    • Yderligere bemærkninger: Requires 64-bit processor and OS
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 11 64-bit
    • Processor: Quad-core x64 CPU, 2.5+ GHz
    • Hukommelse: 8 GB RAM
    • Grafik: DirectX 11/12 compatible GPU
    • DirectX: Version 12
    • Diskplads: 1 GB tilgængelig plads
    • Yderligere bemærkninger: 1920x1080 display recommended
    Minimum:
    • Styresystem: macOS 12.0 Monterey
    • Processor: Apple Silicon (M1)
    • Hukommelse: 4 GB RAM
    • Grafik: Apple integrated GPU
    • Diskplads: 1 GB tilgængelig plads
    • Yderligere bemærkninger: Apple Silicon only (Intel Macs not supported by current build)
    Anbefalet:
    • Styresystem: macOS 13 Ventura or newer
    • Processor: Apple Silicon (M1 or newer)
    • Hukommelse: 8 GB RAM
    • Grafik: Apple integrated GPU
    • Diskplads: 1 GB tilgængelig plads
* Fra den 15. februar 2024 ophører understøttelsen af 32-bit spil og macOS 10.14 og tidligere i Steam-klienten.
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