Armello is a grim fairy-tale board game come to life, with every match combining deep, tactical card play, rich tabletop strategy and RPG elements. Leverage subterfuge, spells and careful strategy to wrangle control of the game's chaotic odds as you quest for the throne.
Recent Reviews:
Mostly Positive (79) - 75% of the 79 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (5,392) - 81% of the 5,392 user reviews for this game are positive.
Release Date:
Sep 1, 2015

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Recent updates View all (230)

October 8

Party Queue Update Beta is LIVE!

Hello there fine folks!

I'm here to let you know that the Party Queue is now live in the beta branch! This is the version of this feature that we've mentioned in the earlier post here

Please note that the final version that will be available in 2.0 is likely to be different. We're testing it right now to gather your feedback on what works and what might need improvement.

- Party queuing is back! Players may now queue as a group again by converting their Private lobby to a Public one, and we have added a Find Parties: On/Off option on the multiplayer screen.
- Double drops are ON! Get them sweet sweet dice.

- Fixed an NMA caused by combat, perils or cards played (Blizzard or similar cards that caused a forced movement) which would result in some tiles sometimes being incorrectly blocked. This would seem to occur in a variety of ways but was ultimately based on any mechanic that forced movement.

*Known Issues:*
- The new Find Parties option button has missing text in languages other than English
- If the leader of a private lobby leaves the lobby after creating, players will not be able to join the existing lobby by using the 'Join Game' option via Steam. Players being sent invites from players still in the lobby does resolve correctly.

How do I get in there?!
All you have to do is navigate to your Steam Library and locate Armello and do the following:
Right click Armello -> Properties -> Betas -> Select the open beta from the dropdown menu

This will download the beta version of Armello. Please be mindful that changing back will cause you to redownload the base game, if you're conscious of your downloads.

As usual, submit your bugs and let us know what you think!

Much love,

<3 Lena and the LoG squad
10 comments Read more

September 25

Stability, Reintroducing Party Queuing and the Updates Ahead!

Hi, hello!

I'm here to talk about a few hot topics, and I've got some great news for all of you. Primarily I'm going to chat about Multiplayer Stability and our plans to reintroduce Party Queuing.

Just quickly in case you weren't in the loop, v2.0 is scheduled for late this year. Let the hype grow within.

As always, if you have any questions please feel free to hit the comments below. Make yourself a cup of tea and let's get into it.

Multiplayer Stability
According to our analytics, Armello is officially more stable than it's ever been. Talkin’ specifics, the game completion rate is far better than it’s ever been, and NMAs (no more action soft-locks) have reduced by over 1500%. That’s *big*.

Why, you ask? Well kind friends, our new Dedicated Servers are to thank. Their introduction was a little rocky, we know, but we're really thankful we weathered the storm as we're currently living in a new, stable future.

For those keen on more details, including juicy numbers, LoG lead developer, Karl Burdack, is preparing an in-depth retrospective of our multiplayer services - why we made certain decisions, what bugs arose and the actions we've taken over the years to make improvements. This will be released in the form of an extensive Steam announcement over the next week or so, so keep an eye out for that.

Party Queuing
Party Queuing is coming back to Armello. With the implementation of the new Dedicated Server tech and new multiplayer menu flow, the functionality of queuing for public games as a party of 2-3 was removed. We were comfortable releasing a build like this, as a large complaint had been that friends were relentlessly and unfairly targeting solo players, in the hopes of benefiting their "team".

Much like any tabletop game where several players gang up on one player, this isn't fun.

Naturally we understand that the majority of friends jumping into the public queue together do play Armello in the spirit it was intended, and the feedback we received after the change addressing teaming was clear. Armello was always intended to be played with friends, and we need a solution that caters for folks who want to queue with their pals, whilst protecting folks from being matched with malicious teamers.

This issue is inherently dividing. Some like how it is now, and others like how it was. So the big question was, why can't we have both? Well, you can.

Matchmaking with Parties will be an option that can be toggled on and off at will.

PLEASE NOTE: This is a work in process screenshot. Final implementation may vary, including wording etc.

If you'd prefer to match with solo players only, turn Find Parties off. If you don't mind the possibility of being matched with a party of 2-3 players and are looking for the fastest queue times, then turn Find Parties on. Simple as that!

This solution provides choice, and puts the power in your hands to play as you like. Please also know that this whole system will be improved for v2.0, which makes it the perfect time to give us feedback! We're excited about it and I hope you are too.

Okay so when?!

An update will come out within the next few weeks, reintroducing the ability to matchmake as a party of 2-3 players. We'll shout loudly when it happens to let you know. From then, we'll be here with fixes and improvements where necessary, but we'll also be hard at work focusing on hot secret content for v2.0.

That's it! I hope this news is well received because the LoG squad is fighting to restore and protect Armello for every type of player. Whether it's stability or queuing, we're out here listening, looking for the best solutions. We hope you appreciate it.

As always, if I can help with anything please hit me up.


<3 Darcy & the LoG Squad

EDIT: Clarity
38 comments Read more


“This is a digital board game that exists somewhere between the island of Catan and the land of Studio Ghibli.”

“Armello is a digital board game, and it's very much the genuine article.”

“It's like Game of Thrones, only with animals.”

Latest Major Update

The Road to 2.0 is underway and our fifth update on this path has landed. The June update is out and about!

Below is a summary of the major features but you can find the full announcement post here.

This update brings a long list of hugely important balance adjustments, including Heroes, signets, amulets and cards. These changes are a breeze of fresh air and refine the Armello you know and love.

Wolf Clan enthusiasts, it’s your time to rally. A whole new Novella has been added and can be picked up for free in the store.

He was the prince who would never be King. But the Rot cares little for destiny.

A subtle shimmering now indicates where the next precious Spirit Stone will appear in the coming night. If you're on the path to "cleanse" The King, keep a close eye out for the indicator and plan your moves wisely.

And a Whole Lot Under the Hood

On top of the major features mentioned above, over the course of every update we add numerous bug fixes and experience improvements, and will naturally continue to improve stability and quality of life via numerous small patches in the lead up to our next major update.

An Ever-Growing Adventure

Armello officially launched in 2015 and since then our primary goal here at League of Geeks has been to continue developing new and interesting features to progress and refine Armello's world and its intricate mechanics. By purchasing Armello now, you are purchasing years of love and care, with the knowledge that we will continue to devote our hearts and brains to improvements moving forward.

RNG Disclaimer

The best tabletop adventures are also wondrous story generators, creating those shared memories of epic adventures with friends and loved ones. In remaining true to this core inspiration, and to provide the twists and turns of any great adventure, Armello features numerous elements of chance; including drawing cards from shared decks, physics-based dice rolls, skill tests in quests, procedural map generation, dungeon auto-exploration, and random story events.

The strategy and immense depth within Armello lies in exerting your mastery of its systems in such a way that you slide the odds as far in your favour as possible - and are prepared to pivot on your strategy at any given turn.

We feel Armello has something to offer all kinds of players, however, considering the above...

  • If your blood boils at the very mention of "RNG"... Armello may not be your cup of tea.
  • If you are a player that embraces the storytelling potential of RNG or revels in exerting your mastery over its chaos, Armello is very likely to be right up your alley!

Feature List

  • Easy to Play but Hard to Master - Armello is an intuitive game, easy to pick up and experience but with deep and emergent strategy.
  • Fast & Thoughtful - Adventuring in Armello is fast-paced fun but filled with deadly tactical and politically complex decisions requiring careful forethought and planning.
  • Multiple Playable Heroes - Includes 8 playable Heroes. Each unique Hero possess a special power, stat line and Ai personality. Also heroes can be customised with Amulet and Signet Ring load-outs to match your play style or counter an opponent's strategy.
  • Dynamic Sandbox - Armello features a gorgeous dynamic world which procedurally generates a new board each and every game, complete with a dynamic quest system ensuring no two games of Armello are ever the same.
  • Turn-Based Day & Night Cycle - Armello features a fuzzy turn-based system, cycling between Day and Night phases. The fuzzy turns allow you to still play cards and do certain actions when its not your turn, and when it is you use Action Points to move around the hex board.
  • World Class Music & Audio - By Michael Allen, internationally acclaimed artist Lisa Gerrard, Stephan Schutze, Jacek Tuschewski and Kpow Audio.
  • Animated Cards - Armello features over 150 beautifully animated in-game Cards, from artists all over the world.
  • True Tabletop Feel - We've cherry-picked the best parts of the tabletop experience, like the hex-based board and our custom physics-based dice!

About This Game

Armello is a grand swashbuckling adventure that combines three styles of play; The deep tactics of card games with the rich strategy of table top board games, combined with a character role-playing system.

As a hero from one of the clans of Armello, you'll quest, scheme, hire agents, explore, vanquish monsters, cast spells and face off against other players, with one ultimate end goal in mind — storming the palace and becoming King or Queen of Armello. The Kingdom of Armello is as dangerous as it is beautiful, perils, banes and bandits hide around every corner and a spreading corruption known as the rot is leaving no creature untouched.

Armello is League of Geeks’ attempt to revolutionise digital board and card games, whilst providing players a rich world within which they can craft their own stories of epic adventure. The aim was to create a rich game full of backstabbing, close shaves, shattered alliances, ruses and empty promises - a perfect game to play online with your friends.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7 (64-Bit)
    • Processor: Dual-core 2.0 GHz (SSE2)
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 SM4.0 capable GPU with 1GB VRAM
    • DirectX: Version 10
    • Storage: 4 GB available space
    • OS: Windows 7 or later (64-bit)
    • Processor: Quad-core 2.5GHz (SSE2)
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 SM4.0 capable GPU with 2GB VRAM
    • DirectX: Version 11
    • Storage: 4 GB available space
    • OS: OSX 10.9 (64-Bit)
    • Processor: Dual-core 2.0 GHz (SSE2)
    • Memory: 2 GB RAM
    • Graphics: OpenGL SM4.0 capable GPU with 1GB VRAM
    • Storage: 4 GB available space
    • OS: OSX 10.9 (64-Bit) or later
    • Processor: Quad-core 2.5GHz (SSE2)
    • Memory: 4 GB RAM
    • Graphics: OpenGL SM4.0 capable GPU with 2GB VRAM
    • Storage: 4 GB available space
    • OS: Ubuntu 12.04 LTS (64-Bit)
    • Processor: Dual-core 2.0 GHz (SSE2)
    • Memory: 2 GB RAM
    • Graphics: OpenGL SM3.0 capable GPU with 1GB VRAM. Graphics card that has vendor-made drivers installed.
    • Storage: 4 GB available space
    • OS: Ubuntu 12.04 LTS (64-Bit) or later
    • Processor: Quad-core 2.5GHz (SSE2)
    • Memory: 4 GB RAM
    • Graphics: OpenGL SM3.0 capable GPU with 2GB VRAM. Graphics card that has vendor-made drivers installed.
    • Storage: 4 GB available space

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