对入侵地下城感到烦厌了吗?是时候建立你的了!地下城争夺战是一个地下城管理游戏,包含了你最喜欢的RTS和神模式题材。
最近评测:
特别好评 (21) - 过去 30 天内的 21 篇用户评测中有 90% 为好评。
全部评测:
特别好评 (3,433) - 3,433 篇用户的游戏评测中有 82% 为好评。
发行日期:
2015年4月2日
开发商:
发行商:

想要将这件物品添加至您的愿望单、关注它或标记为不感兴趣,请先登录

 

最新更新 查看所有(237)

8月1日

Linux Crash Fix & Patch 2.0.4 Release Notes



Darkest Greetings Underlord,

As many of our Linux users will be aware for the past few weeks (since we deployed 2.0.1) we have been wrestling with a serious show-stopping crash issue on many different Linux configurations. During this time we have been taking information from as many affected users as possible and have deployed several attempted fixes in previous patches with varying degrees of success for different players.

Today we’re confident that we’ve finally identified the root cause, an experimental setting in the Unity rendering pipeline which was not only causing the instability on Linux but also abnormally high GPU utilisation on some setups using other operating systems.

We’re deploying the fix for this in today’s Patch 2.0.4 which should resolve the intermittent crashes you are experiencing.

Patch 2.0.4 on Windows & OS X

Because we have expedited the release of this Patch on Linux it will not be deployed today for Windows or OS X users. This is to allow us the appropriate time to QA test for these platforms but rest assured if all goes well Patch 2.0.4 will make its way to you before the end of the week.

This means for a short time Linux players will not be able to join multiplayer matches hosted by Windows or OS X users and vice versa until Patch 2.0.4 is made available on those platforms.

We want to thank all our affected Linux users for their patience and assistance over the last few weeks and we can only deeply apologise for the poor experience many of you have put up with.

We are confident this release will resolve your issues but if it does not or you wish to provide other feedback please do so in the lead User Echo ticket for this issue.

Thank you once again. Please find the full Patch Notes below!

v2.0.4: “Comprehensively Cleared Caverns” - Release Notes

This Patch has been deployed today for Linux as an immediate solution to critical show-stopping crashes. It is currently in testing for Windows and OS X and will be deployed later this week.

Patch Higlights
Linux Crash & High GPU Utilisation Fix

For the past few weeks since the release of Patch 2.0.1 a number of our Linux players have been affected by spontaneous and random crashes, during this time we’ve been working with our player base to identify and correct the source of the problem.

We believe that we have finally uncovered the cause for these random crashes. An experimental feature in Unity’s rendering pipeline which caused instability on some Linux configurations. Furthermore, this feature was also causing unusually high GPU utilisation on some setups using other Operating Systems.

We apologise for the poor experience for all affected users on both Linux and other platforms.

We’re eager to hear from all our fantastic Linux customers who have been providing us with information and feedback over the course of these trying weeks to confirm that this release has indeed corrected their issue. Please report back to us in the lead topic on User Echo.

Gameplay/Balance Changes

Units

Archon (Titan)

  • Basic Attack
    • Damage decreased from 400 to 350
  • Exterminate
    • Damage decreasesd from 500 to 400

Behemoth (Titan)
  • Recuperation (Out of combat health regeneration)
    • Regeneration rate increased from 0.25% to 0.45% of maximum health per second
  • Relentless (In combat health regeneration)
    • Regeneration rate increased from 0.025% to 0.045% of maximum health per second

Eternal (Titan)
  • Time Vortex (Slowing Aura)
    • Now slows enemies by 50% down from 60%

Visual Improvements

  • The Evil Arcane theme now has its own worker. Evil dorfs arrive!

Audio Changes

  • Added Additional Unit VO:
    • Democorn
    • Sentinel & Stone Knight
    • Rat
    • Highguard
    • Thunderling

    Adjusted VO
    • Chunder

Miscellaneous Improvements

  • Updated Steamworks implementation on Steam versions of the game
  • Users on all platforms who were suffering from abnormally high GPU
  • Utilisation should no longer suffer from this issue


Bug Fixes
Crashes & Show-stoppers
  • As described in the highlight section a number of graphics related Linux crashes should no longer occur

Levels / Campaigns
  • Fixed an issue on Level 13 of the War for the Overworld campaign where Arcane Templar’s shields would appear without their texture

Miscellaneous
  • Fixed some minor warnings

Click here to follow us on Steam

Click here to chat about this update on our Discord
Never miss an update! Sign up to our newsletter!
4 条留言 了解更多

7月10日

Patch 2.0.3 Release Notes



Darkest Greetings Underlord,

Another Maintenance Patch for War for the Overworld is making the rounds across the dark caverns of the Internet. But just because it's now long-term maintenance for the foreseeable future doesn't mean we can't have some fun.

Today we bring you some additional voices for units which have long wished upon a star for some lines of their own and this is just the beginning we expect there will be more to come in future patches.

As always please keep all your feedback coming via the forums and of course report any issues to us via User Echo!

Now without further a do, read on for the Release Notes!

Patch 2.0.3: "Effectively Explored Excavations"


Underlord AI Changes

  • Various Build Order tweaks

Audio Changes

  • Added Additional Unit VO:
    • Wizard
    • Inquisitor
  • Adjusted VO
    • Lord of the Land

Localisation & UI

  • Continued localisation work on the Mighty Script features of the Map Editor

Bug Fixes

Crashes & Gamebreakers
  • Updated the Coherent GT UI Middleware which may have been the cause of a recurring intermittent crash experienced by some users on Linux
    • If you are a linux user that was affected by regular crashes please try this latest version and report back to us if the issue was correctly fixed. Otherwise please contact us directly on our Bug Tracker
    • If crashes on Linux are still occuring you can find the Linux Stable Build in the betas list on Steam. This is running version 2.0.

Units
  • Fixed an issue with Unit Physics which was causing units to overshoot their destinations when not on screen
    • This was the root cause for issues where Workers were being propelled into lava and dying, units stuck in walls, units becoming trapped in Prisons and Arenas and possibly affected unit need fulfillment if the player was not watching
  • Ember Demons that are defused by the Infernal Urn should no longer explode and deal damage

Constructs
  • Losing a Mana Vault whilst at Maximum Mana should no longer cause a reduction in permanently available mana.

Visual Fixes
  • Fixed a visual issue with the Augrum Wall

Map Editor - Mighty Script
  • Math Operations should now produce the correct outputs for Decimals
  • Fixed an issue which prevented the “On Templates Spawn” trigger from triggering correctly

Map Editor - UI
  • Fixed an issue where world object coordinates would always appear as “23, 3” in the Magic Finder List

Levels / Campaigns
  • Fixed an Issue on Level 13 of the War for the Overworld campaign where one of the Emperor’s miscellaneous voice lines wouldn’t play
  • Fixed an issue where Artefacts dropped upon the “Road” in Level 2 of the Heart of Gold campaign could not be retrieved by workers
  • Fixed an issue where it was not possible reset The Under Games campaign progress
  • Fixed an issue where some VO would not play correctly when claiming an Underhill as Volta or Kasita in Level 5 of the Under Games campaign
  • Fixed a stack overflow that could occur on Level 3 of the Heart of Gold campaign
  • Fixed a number of issues with the Golden Statues displayed at the end of the Heart of Gold Campaign

Multiplayer
  • In-Game chat should once again show up correctly in Multiplayer Matches

UI
  • Fixed an issue which may have caused the Skirmish menu to not appear correctly for some users on the GOG installer versions


Cheers,

– Brightrock Games Team


Click here to follow us on Steam

Click here to chat about this update on our Discord
Never miss an update! Sign up to our newsletter!
8 条留言 了解更多

评测

“If you fancy a modern Dungeon Keeper, War for the Overworld continues to be the best of the bunch.”
PC Gamer

“It’s evident this game was made with nothing but love for the series it’s so shamelessly inspired by. Subterranean knows exactly what was so thrilling about playing the part of a malicious tyrant.”
The Jimquisition

“Brightrock Games haven't stopped supporting the game ... In fact, they rolled up their sleeves, listened to feedback, and polished those old dungeons to a shine.”
Indiegames

庆祝地下城争夺战两周年!

深渊领主版本



购买深渊领主版本来获得这些新功能:

王族地下城主题


在“地下城争夺战”之中,每一个深渊领主都是独特的存在。这个地下城直接反映了深渊领主的存在感与个性。

透过购买了深渊领主版本,你可以在所有非战役游戏模式中使用王族地下城主题,来显示你对邪恶的奉献!

王族地下城主题包含以下独特的模型与贴图:


  • 地下城核心包括独特的VFX 与 SFX
  • 墙与格子
  • 格子与门的装饰
  • 工人

下载原声音乐

我们收录了游戏中使用的16首音乐,让你可以在你的地下城巢穴或是折磨密室中好好享受。

通往地面世界的地下城工程师指南 (只有英语)

有48页的PDF 文档,作为一封对传统说明书(你从前买游戏时会送的)致敬的情书。填满了超级精美的美术,及关于卡洛斯大陆与它的子民的传说,没有比这样更能让你了解你即将征服的世界!

全都是黄金-短篇故事集(只有英语)

PDF中收录了3篇短篇故事,有关一个英雄矮人在黄金之心扩展包中冒险遇到的一连串的事。

关于这款游戏

对入侵地下城感到疲倦了吗?是时候建造你自己的了!

你是否觉得自己在大倒退呢? 觉得在永无止境的任务中,单调地重复将邪恶的家伙开膛破肚,不过都是为了黄金和一对不过好一点点的靴子?你开始想……当英雄是否真的是你的召命呢?那么欢迎来到地下城争夺战!

重塑地下城管理游戏



在地面世界之下,挖掘并建立你的地下城——这是现代地下城管理游戏的本质精髓。维护你的地下城,扇你的仆人巴掌,任由你建造充满机关的房间和邪恶的仆人的地下城堡垒。这些都将在你的导师——拥有最原始最邪恶的声音的地下城解说员Richard Ridings 的亲自带领下进行!

使用各种充满邪恶力量的武器



邪恶力量喜欢有多种选择,那么在邪恶血脉里就够你选的了!你可以在60种房间,咒语,魔药,仪式,防卫与建筑中选择,这些都会随着你游戏内的进度解锁。部署你邪恶的工具来对抗地面上那些所谓正义的英雄,让他们知道入侵地下城要付出的沉重代价。

征服多种战役模式



从六种不同的战役模式中,你可以用自己独特的方式来征服你的敌人。在战役模式、小型对战模式、情景模式,多人模式、生存模式以及宠物地下城拓展包(本体中包含宠物地下城中的2关)中选择你想要的,你将体验到什么叫真正的坏人。

自己设置,创造并和你的敌人分享



用直观又强大的地图编辑器来建你自己的地图与战役,那可是有编码支持的功能,然后在Steam创意工坊里跟上千张自制地图比个高下。 另外提一点,我们有几十样改动器让你随意调整成你喜欢的游戏规则。做坏人从来没这么有创意吧!

由疯狂的粉丝为疯狂的粉丝制造



《地下城争夺战》由一个充满狂热的开发者的独立游戏团队开发,我们的每一个成员都对地下城管理游戏怀着最真挚的情感。自从发布游戏以后,我们一直不断地更新游戏,包括发布补丁,调整游戏数值,提升画面质量以及更多的更新。我们的社区是我们成功的源泉,没有你们的支持,我们也不可能走到今天! 我们衷心感谢广大的玩家。

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows 7 , Windows 8 , Windows 10
    • 处理器: Dual Core CPU @ 2.5GHz
    • 内存: 4GB RAM
    • 图形: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • 储存空间: 需要7GB可用空间 (将来可能需要增加)
    • 声音: 喇叭或耳机
    推荐配置:
    • 操作系统: Windows 7 (64-bit), Windows 8 (64-bit), Windows 10 (64-bit)
    • 处理器: Quad Core CPU @ 2.5GHz
    • 内存: 8GB RAM
    • 图形: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • 储存空间: 需要10GB可用空间 (将来可能需要增加)
    • 声音: 喇叭或耳机
    最低配置:
    • 操作系统: OS X 10.10 or higher
    • 处理器: Dual Core CPU @ 2.5GHz
    • 内存: 4GB RAM
    • 图形: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • 储存空间: 需要7GB可用空间 (将来可能需要增加)
    • 声音: 喇叭或耳机
    推荐配置:
    • 操作系统: OS X 10.10 or higher
    • 处理器: Quad Core CPU @ 2.5GHz
    • 内存: 8GB RAM
    • 图形: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • 储存空间: 需要10GB可用空间 (将来可能需要增加)
    • 声音: 喇叭或耳机
    最低配置:
    • 操作系统: Ubuntu 12.04 or higher
    • 处理器: Dual Core CPU @ 2.5GHz
    • 内存: 4GB RAM
    • 图形: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • 储存空间: 需要7GB可用空间 (将来可能需要增加)
    • 声音: 喇叭或耳机
    推荐配置:
    • 操作系统: Ubuntu 12.04 or higher
    • 处理器: Quad Core CPU @ 2.5GHz
    • 内存: 8GB RAM
    • 图形: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • 储存空间: 需要10GB可用空间 (将来可能需要增加)
    • 声音: 喇叭或耳机

鉴赏家点评

66 名鉴赏家评测了这款产品。点击这里阅读。
消费者评测
检测到大量评测:
排除  或  只查看
评测结果


购得方式


语言


日期范围
要查看某个日期范围内的评测,请在上方图表中点击并拖动选定的范围或是点击某特定时间柱。

显示图表



显示:
测试版评测 新推出!
启用后,评测会按照新的价值分数排序。阅读这篇博文以了解详情。
显示图表
 
隐藏图表
 
筛选条件
测试版评测价值系统已启用
无其他评测符合上述筛选条件
调整上方筛选条件以查看其它评测
加载评测中…