Tired of invading dungeons? It's time you built your own! War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. Carve out your Dungeon and conquer the Overworld!
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Data de lançamento:
2/abr/2015
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1 de agosto

Linux Crash Fix & Patch 2.0.4 Release Notes



Darkest Greetings Underlord,

As many of our Linux users will be aware for the past few weeks (since we deployed 2.0.1) we have been wrestling with a serious show-stopping crash issue on many different Linux configurations. During this time we have been taking information from as many affected users as possible and have deployed several attempted fixes in previous patches with varying degrees of success for different players.

Today we’re confident that we’ve finally identified the root cause, an experimental setting in the Unity rendering pipeline which was not only causing the instability on Linux but also abnormally high GPU utilisation on some setups using other operating systems.

We’re deploying the fix for this in today’s Patch 2.0.4 which should resolve the intermittent crashes you are experiencing.

Patch 2.0.4 on Windows & OS X

Because we have expedited the release of this Patch on Linux it will not be deployed today for Windows or OS X users. This is to allow us the appropriate time to QA test for these platforms but rest assured if all goes well Patch 2.0.4 will make its way to you before the end of the week.

This means for a short time Linux players will not be able to join multiplayer matches hosted by Windows or OS X users and vice versa until Patch 2.0.4 is made available on those platforms.

We want to thank all our affected Linux users for their patience and assistance over the last few weeks and we can only deeply apologise for the poor experience many of you have put up with.

We are confident this release will resolve your issues but if it does not or you wish to provide other feedback please do so in the lead User Echo ticket for this issue.

Thank you once again. Please find the full Patch Notes below!

v2.0.4: “Comprehensively Cleared Caverns” - Release Notes

This Patch has been deployed today for Linux as an immediate solution to critical show-stopping crashes. It is currently in testing for Windows and OS X and will be deployed later this week.

Patch Higlights
Linux Crash & High GPU Utilisation Fix

For the past few weeks since the release of Patch 2.0.1 a number of our Linux players have been affected by spontaneous and random crashes, during this time we’ve been working with our player base to identify and correct the source of the problem.

We believe that we have finally uncovered the cause for these random crashes. An experimental feature in Unity’s rendering pipeline which caused instability on some Linux configurations. Furthermore, this feature was also causing unusually high GPU utilisation on some setups using other Operating Systems.

We apologise for the poor experience for all affected users on both Linux and other platforms.

We’re eager to hear from all our fantastic Linux customers who have been providing us with information and feedback over the course of these trying weeks to confirm that this release has indeed corrected their issue. Please report back to us in the lead topic on User Echo.

Gameplay/Balance Changes

Units

Archon (Titan)

  • Basic Attack
    • Damage decreased from 400 to 350
  • Exterminate
    • Damage decreasesd from 500 to 400

Behemoth (Titan)
  • Recuperation (Out of combat health regeneration)
    • Regeneration rate increased from 0.25% to 0.45% of maximum health per second
  • Relentless (In combat health regeneration)
    • Regeneration rate increased from 0.025% to 0.045% of maximum health per second

Eternal (Titan)
  • Time Vortex (Slowing Aura)
    • Now slows enemies by 50% down from 60%

Visual Improvements

  • The Evil Arcane theme now has its own worker. Evil dorfs arrive!

Audio Changes

  • Added Additional Unit VO:
    • Democorn
    • Sentinel & Stone Knight
    • Rat
    • Highguard
    • Thunderling

    Adjusted VO
    • Chunder

Miscellaneous Improvements

  • Updated Steamworks implementation on Steam versions of the game
  • Users on all platforms who were suffering from abnormally high GPU
  • Utilisation should no longer suffer from this issue


Bug Fixes
Crashes & Show-stoppers
  • As described in the highlight section a number of graphics related Linux crashes should no longer occur

Levels / Campaigns
  • Fixed an issue on Level 13 of the War for the Overworld campaign where Arcane Templar’s shields would appear without their texture

Miscellaneous
  • Fixed some minor warnings

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10 de julho

Patch 2.0.3 Release Notes



Darkest Greetings Underlord,

Another Maintenance Patch for War for the Overworld is making the rounds across the dark caverns of the Internet. But just because it's now long-term maintenance for the foreseeable future doesn't mean we can't have some fun.

Today we bring you some additional voices for units which have long wished upon a star for some lines of their own and this is just the beginning we expect there will be more to come in future patches.

As always please keep all your feedback coming via the forums and of course report any issues to us via User Echo!

Now without further a do, read on for the Release Notes!

Patch 2.0.3: "Effectively Explored Excavations"


Underlord AI Changes

  • Various Build Order tweaks

Audio Changes

  • Added Additional Unit VO:
    • Wizard
    • Inquisitor
  • Adjusted VO
    • Lord of the Land

Localisation & UI

  • Continued localisation work on the Mighty Script features of the Map Editor

Bug Fixes

Crashes & Gamebreakers
  • Updated the Coherent GT UI Middleware which may have been the cause of a recurring intermittent crash experienced by some users on Linux
    • If you are a linux user that was affected by regular crashes please try this latest version and report back to us if the issue was correctly fixed. Otherwise please contact us directly on our Bug Tracker
    • If crashes on Linux are still occuring you can find the Linux Stable Build in the betas list on Steam. This is running version 2.0.

Units
  • Fixed an issue with Unit Physics which was causing units to overshoot their destinations when not on screen
    • This was the root cause for issues where Workers were being propelled into lava and dying, units stuck in walls, units becoming trapped in Prisons and Arenas and possibly affected unit need fulfillment if the player was not watching
  • Ember Demons that are defused by the Infernal Urn should no longer explode and deal damage

Constructs
  • Losing a Mana Vault whilst at Maximum Mana should no longer cause a reduction in permanently available mana.

Visual Fixes
  • Fixed a visual issue with the Augrum Wall

Map Editor - Mighty Script
  • Math Operations should now produce the correct outputs for Decimals
  • Fixed an issue which prevented the “On Templates Spawn” trigger from triggering correctly

Map Editor - UI
  • Fixed an issue where world object coordinates would always appear as “23, 3” in the Magic Finder List

Levels / Campaigns
  • Fixed an Issue on Level 13 of the War for the Overworld campaign where one of the Emperor’s miscellaneous voice lines wouldn’t play
  • Fixed an issue where Artefacts dropped upon the “Road” in Level 2 of the Heart of Gold campaign could not be retrieved by workers
  • Fixed an issue where it was not possible reset The Under Games campaign progress
  • Fixed an issue where some VO would not play correctly when claiming an Underhill as Volta or Kasita in Level 5 of the Under Games campaign
  • Fixed a stack overflow that could occur on Level 3 of the Heart of Gold campaign
  • Fixed a number of issues with the Golden Statues displayed at the end of the Heart of Gold Campaign

Multiplayer
  • In-Game chat should once again show up correctly in Multiplayer Matches

UI
  • Fixed an issue which may have caused the Skirmish menu to not appear correctly for some users on the GOG installer versions


Cheers,

– Brightrock Games Team


Click here to follow us on Steam

Click here to chat about this update on our Discord
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Análises

“If you fancy a modern Dungeon Keeper, War for the Overworld continues to be the best of the bunch.”
PC Gamer

“It’s evident this game was made with nothing but love for the series it’s so shamelessly inspired by. Subterranean knows exactly what was so thrilling about playing the part of a malicious tyrant.”
The Jimquisition

“Brightrock Games haven't stopped supporting the game ... In fact, they rolled up their sleeves, listened to feedback, and polished those old dungeons to a shine.”
Indiegames

Welcome to The Under Games

Sobre este jogo

Tired of invading dungeons? It's time you built your own!

Do you feel you’re in a slump, monotonously disembowelling evil guys in endless quests for gold and a slightly better pair of boots? Are you starting to wonder if heroics really are your calling? Then welcome to the War for the Overworld!

Dungeon Management Reincarnated



Excavate and build your dungeon beneath the overworld, in the modern dungeon management game that’s most faithful to the genre’s original DNA. Keep your dungeons, slap your minions, and forge underground fortresses filled with all the dastardly rooms, traps and heinous minions you desire. Do it all under the mentorship of the original and best voice of evil: Richard Ridings!

Wield the Arsenal of Evil



Evil loves options, and within the Veins of Evil there are plenty to go around! Choose from over sixty rooms, spells, potions, rituals, defences and constructs as you progress through the game. Deploy your fiendish tools against the goodly heroes of the overworld, and teach them the price of trespass.

Conquer a Myriad of Modes



With six game modes to choose from you can conquer your enemies in your own unique way. Choose from Campaign, Skirmish, Scenarios, Multiplayer, Survival, and the My Pet Dungeon expansion (free 2-level demo included in the base game), and discover what it truly means to be the bad guy.

Customise, Create, and Share with Your... Enemies



Build your own maps and campaigns with the intuitive and powerful Map Editor, complete with scripting support, then share them on the Steam Workshop to join the ranks of thousands of custom maps already created! Meddle further, and change the very rules themselves to your liking with dozens of mutators. Being evil has never been so creative!

Made by Cultists (Fanatics), for Cultists (Fanatics)



War for the Overworld is developed by an independent team of fanatical developers, each with a true love of the dungeon management genre. We have continued to update the game since launch, with countless patches, balancing, polish, and many new features. Our community has been vital to our success, and we couldn’t have made the game what it is today without their help. We thank them sincerely.

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 Service Pack 1 , Windows 8 , Windows 10
    • Processor: Dual Core CPU @ 2.5GHz
    • Memory: 4GB RAM
    • Graphics: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • Hard Drive: 7GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Recommended:
    • OS: Windows 7 (64-bit) Service Pack 1, Windows 8 (64-bit), Windows 10 (64-bit)
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8GB RAM
    • Graphics: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • Hard Drive: 10GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Minimum:
    • OS: OS X 10.10 or higher
    • Processor: Dual Core CPU @ 2.5GHz
    • Memory: 4GB RAM
    • Graphics: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • Hard Drive: 7GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Recommended:
    • OS: OS X 10.10 or higher
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8GB RAM
    • Graphics: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • Hard Drive: 10GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Minimum:
    • OS: Ubuntu 12.04 or higher
    • Processor: Dual Core CPU @ 2.5GHz
    • Memory: 4GB RAM
    • Graphics: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • Hard Drive: 7GB available space (may increase in the future)
    • Sound: Speakers or headphones
    • Additional Linux Requirements:
      • glibc 2.14 or later
      • libstdc++6 or later
      • GCC 4.9 or later
      • Only the latest video card drivers are supported
      • OpenGL 3.0 support is required

    Full Knowledgebase Article
    Recommended:
    • OS: Ubuntu 12.04 or higher
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8GB RAM
    • Graphics: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • Hard Drive: 10GB available space (may increase in the future)
    • Sound: Speakers or headphones
    • Additional Linux Requirements:
      • glibc 2.14 or later
      • libstdc++6 or later
      • GCC 4.9 or later
      • Only the latest video card drivers are supported
      • OpenGL 3.0 support is required

    Full Knowledgebase Article

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