對入侵地下城感到煩厭了嗎?是時候建立你的了!地下城爭奪戰是一個地下城管理遊戲,包含了你最喜歡的RTS和神模式題材。
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極度好評 (22) - 過去 30 天共 22 篇使用者評論中有 90% 篇好評。
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極度好評 (3,433) - 3,433 篇使用者評論中有 82% 給予此遊戲好評。
發行日期:
2015 年 4 月 2 日
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8 月 1 日

Linux Crash Fix & Patch 2.0.4 Release Notes



Darkest Greetings Underlord,

As many of our Linux users will be aware for the past few weeks (since we deployed 2.0.1) we have been wrestling with a serious show-stopping crash issue on many different Linux configurations. During this time we have been taking information from as many affected users as possible and have deployed several attempted fixes in previous patches with varying degrees of success for different players.

Today we’re confident that we’ve finally identified the root cause, an experimental setting in the Unity rendering pipeline which was not only causing the instability on Linux but also abnormally high GPU utilisation on some setups using other operating systems.

We’re deploying the fix for this in today’s Patch 2.0.4 which should resolve the intermittent crashes you are experiencing.

Patch 2.0.4 on Windows & OS X

Because we have expedited the release of this Patch on Linux it will not be deployed today for Windows or OS X users. This is to allow us the appropriate time to QA test for these platforms but rest assured if all goes well Patch 2.0.4 will make its way to you before the end of the week.

This means for a short time Linux players will not be able to join multiplayer matches hosted by Windows or OS X users and vice versa until Patch 2.0.4 is made available on those platforms.

We want to thank all our affected Linux users for their patience and assistance over the last few weeks and we can only deeply apologise for the poor experience many of you have put up with.

We are confident this release will resolve your issues but if it does not or you wish to provide other feedback please do so in the lead User Echo ticket for this issue.

Thank you once again. Please find the full Patch Notes below!

v2.0.4: “Comprehensively Cleared Caverns” - Release Notes

This Patch has been deployed today for Linux as an immediate solution to critical show-stopping crashes. It is currently in testing for Windows and OS X and will be deployed later this week.

Patch Higlights
Linux Crash & High GPU Utilisation Fix

For the past few weeks since the release of Patch 2.0.1 a number of our Linux players have been affected by spontaneous and random crashes, during this time we’ve been working with our player base to identify and correct the source of the problem.

We believe that we have finally uncovered the cause for these random crashes. An experimental feature in Unity’s rendering pipeline which caused instability on some Linux configurations. Furthermore, this feature was also causing unusually high GPU utilisation on some setups using other Operating Systems.

We apologise for the poor experience for all affected users on both Linux and other platforms.

We’re eager to hear from all our fantastic Linux customers who have been providing us with information and feedback over the course of these trying weeks to confirm that this release has indeed corrected their issue. Please report back to us in the lead topic on User Echo.

Gameplay/Balance Changes

Units

Archon (Titan)

  • Basic Attack
    • Damage decreased from 400 to 350
  • Exterminate
    • Damage decreasesd from 500 to 400

Behemoth (Titan)
  • Recuperation (Out of combat health regeneration)
    • Regeneration rate increased from 0.25% to 0.45% of maximum health per second
  • Relentless (In combat health regeneration)
    • Regeneration rate increased from 0.025% to 0.045% of maximum health per second

Eternal (Titan)
  • Time Vortex (Slowing Aura)
    • Now slows enemies by 50% down from 60%

Visual Improvements

  • The Evil Arcane theme now has its own worker. Evil dorfs arrive!

Audio Changes

  • Added Additional Unit VO:
    • Democorn
    • Sentinel & Stone Knight
    • Rat
    • Highguard
    • Thunderling

    Adjusted VO
    • Chunder

Miscellaneous Improvements

  • Updated Steamworks implementation on Steam versions of the game
  • Users on all platforms who were suffering from abnormally high GPU
  • Utilisation should no longer suffer from this issue


Bug Fixes
Crashes & Show-stoppers
  • As described in the highlight section a number of graphics related Linux crashes should no longer occur

Levels / Campaigns
  • Fixed an issue on Level 13 of the War for the Overworld campaign where Arcane Templar’s shields would appear without their texture

Miscellaneous
  • Fixed some minor warnings

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4 則留言 繼續閱讀

7 月 10 日

Patch 2.0.3 Release Notes



Darkest Greetings Underlord,

Another Maintenance Patch for War for the Overworld is making the rounds across the dark caverns of the Internet. But just because it's now long-term maintenance for the foreseeable future doesn't mean we can't have some fun.

Today we bring you some additional voices for units which have long wished upon a star for some lines of their own and this is just the beginning we expect there will be more to come in future patches.

As always please keep all your feedback coming via the forums and of course report any issues to us via User Echo!

Now without further a do, read on for the Release Notes!

Patch 2.0.3: "Effectively Explored Excavations"


Underlord AI Changes

  • Various Build Order tweaks

Audio Changes

  • Added Additional Unit VO:
    • Wizard
    • Inquisitor
  • Adjusted VO
    • Lord of the Land

Localisation & UI

  • Continued localisation work on the Mighty Script features of the Map Editor

Bug Fixes

Crashes & Gamebreakers
  • Updated the Coherent GT UI Middleware which may have been the cause of a recurring intermittent crash experienced by some users on Linux
    • If you are a linux user that was affected by regular crashes please try this latest version and report back to us if the issue was correctly fixed. Otherwise please contact us directly on our Bug Tracker
    • If crashes on Linux are still occuring you can find the Linux Stable Build in the betas list on Steam. This is running version 2.0.

Units
  • Fixed an issue with Unit Physics which was causing units to overshoot their destinations when not on screen
    • This was the root cause for issues where Workers were being propelled into lava and dying, units stuck in walls, units becoming trapped in Prisons and Arenas and possibly affected unit need fulfillment if the player was not watching
  • Ember Demons that are defused by the Infernal Urn should no longer explode and deal damage

Constructs
  • Losing a Mana Vault whilst at Maximum Mana should no longer cause a reduction in permanently available mana.

Visual Fixes
  • Fixed a visual issue with the Augrum Wall

Map Editor - Mighty Script
  • Math Operations should now produce the correct outputs for Decimals
  • Fixed an issue which prevented the “On Templates Spawn” trigger from triggering correctly

Map Editor - UI
  • Fixed an issue where world object coordinates would always appear as “23, 3” in the Magic Finder List

Levels / Campaigns
  • Fixed an Issue on Level 13 of the War for the Overworld campaign where one of the Emperor’s miscellaneous voice lines wouldn’t play
  • Fixed an issue where Artefacts dropped upon the “Road” in Level 2 of the Heart of Gold campaign could not be retrieved by workers
  • Fixed an issue where it was not possible reset The Under Games campaign progress
  • Fixed an issue where some VO would not play correctly when claiming an Underhill as Volta or Kasita in Level 5 of the Under Games campaign
  • Fixed a stack overflow that could occur on Level 3 of the Heart of Gold campaign
  • Fixed a number of issues with the Golden Statues displayed at the end of the Heart of Gold Campaign

Multiplayer
  • In-Game chat should once again show up correctly in Multiplayer Matches

UI
  • Fixed an issue which may have caused the Skirmish menu to not appear correctly for some users on the GOG installer versions


Cheers,

– Brightrock Games Team


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Click here to chat about this update on our Discord
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8 則留言 繼續閱讀

評論

“If you fancy a modern Dungeon Keeper, War for the Overworld continues to be the best of the bunch.”
PC Gamer

“It’s evident this game was made with nothing but love for the series it’s so shamelessly inspired by. Subterranean knows exactly what was so thrilling about playing the part of a malicious tyrant.”
The Jimquisition

“Brightrock Games haven't stopped supporting the game ... In fact, they rolled up their sleeves, listened to feedback, and polished those old dungeons to a shine.”
Indiegames

慶祝地下城爭奪戰兩周年!

深淵領主版本



購買深淵領主版本來獲得這些新功能:

王族地下城主題


在“地下城爭奪戰”之中,每一個深淵領主都是獨特的存在。這個地下城直接反映了深淵領主的存在感與個性。

透過購買了深淵領主版本,你可以在所有非戰役遊戲模式中使用王族地下城主題,來顯示你對邪惡的奉獻!

王族地下城主題包含以下獨特的模型與貼圖:


  • 地下城核心包括獨特的VFX 與 SFX
  • 牆與格子
  • 格子及閘的裝飾
  • 工人

下載原聲音樂

我們收錄了遊戲中使用的16首音樂,讓你可以在你的地下城巢穴或是折磨密室中好好享受。

通往地面世界的地下城工程師指南 (只有英語)

有48頁的PDF 文檔,作為一封對傳統說明書(你從前買遊戲時會送的)致敬的情書。填滿了超級精美的美術,及關於卡洛斯大陸與它的子民的傳說,沒有比這樣更能讓你瞭解你即將征服的世界!

全都是黃金-短篇故事集(只有英語)

PDF中收錄了3篇短篇故事,有關一個英雄矮人在黃金之心擴展包中冒險遇到的一連串的事。

關於此遊戲

對入侵地下城感到疲倦了嗎?是時候建造你自己的了!

你是否覺得自己在大倒退呢? 覺得在永無止境的任務中,單調地重複將邪惡的傢伙開膛破肚,不過都是為了黃金和一對不過好一點點的靴子? 你開始想...... 當英雄是否真的是你的召命呢? 那麼歡迎來到地下城爭奪戰!

重塑地下城管理遊戲



在地面世界之下,挖掘並建立你的地下城——這是現代地下城管理遊戲的本質精髓。 維護你的地下城,扇你的僕人巴掌,任由你建造充滿機關的房間和邪惡的僕人的地下城堡壘。 這些都將在你的導師——擁有最原始最邪惡的聲音的地下城解說員Richard Ridings 的親自帶領下進行!

使用各種充滿邪惡力量的武器



邪惡力量喜歡有多種選擇,那麼在邪惡血脈裡就夠你選的了! 你可以在60種房間,咒語,魔藥,儀式,防衛與建築中選擇,這些都會隨著你遊戲內的進度解鎖。 部署你邪惡的工具來對抗地面上那些所謂正義的英雄,讓他們知道入侵地下城要付出的沉重代價。

征服多種戰役模式



從六種不同的戰役模式中,你可以用自己獨特的方式來征服你的敵人。 在戰役模式、小型對戰模式、情景模式,多人模式、生存模式以及寵物地下城拓展包(本體中包含寵物地下城中的2關)中選擇你想要的,你將體驗到什麼叫真正的壞人。

自己設置,創造並和你的敵人分享



用直觀又強大的地圖編輯器來建你自己的地圖與戰役,那可是有編碼支持的功能,然後在Steam創意工坊裡跟上千張自製地圖比個高下。另外提一點,我們有幾十樣改動器讓你隨意調整成你喜歡的遊戲規則。做壞人從來沒這麼有創意吧!

由瘋狂的粉絲為瘋狂的粉絲製造



《地下城爭奪戰》由一個充滿狂熱的開發者的獨立遊戲團隊開發,我們的每一個成員都對地下城管理遊戲懷著最真摯的情感。自從發布遊戲以後,我們一直不斷地更新遊戲,包括發布補丁,調整遊戲數值,提升畫面質量以及更多的更新。我們的社區是我們成功的源泉,沒有你們的支持,我們也不可能走到今天!我們衷心感謝廣大的玩家。

系統需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 作業系統: Windows 7 , Windows 8 , Windows 10
    • 處理器: Dual Core CPU @ 2.5GHz
    • 記憶體: 4GB RAM
    • 圖形: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • 儲存空間: 需要7GB可用空間 (將來可能需要增加)
    • 聲音: 喇叭或耳機
    推薦配置:
    • 作業系統: Windows 7 (64-bit), Windows 8 (64-bit), Windows 10 (64-bit)
    • 處理器: Quad Core CPU @ 2.5GHz
    • 記憶體: 8GB RAM
    • 圖形: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • 儲存空間: 需要10GB可用空間 (將來可能需要增加)
    • 聲音: 喇叭或耳機
    最低配置:
    • 作業系統: OS X 10.10 or higher
    • 處理器: Dual Core CPU @ 2.5GHz
    • 記憶體: 4GB RAM
    • 圖形: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • 儲存空間: 需要7GB可用空間 (將來可能需要增加)
    • 聲音: 喇叭或耳機
    推薦配置:
    • 作業系統: OS X 10.10 or higher
    • 處理器: Quad Core CPU @ 2.5GHz
    • 記憶體: 8GB RAM
    • 圖形: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • 儲存空間: 需要10GB可用空間 (將來可能需要增加)
    • 聲音: 喇叭或耳機
    最低配置:
    • 作業系統: Ubuntu 12.04 or higher
    • 處理器: Dual Core CPU @ 2.5GHz
    • 記憶體: 4GB RAM
    • 圖形: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • 儲存空間: 需要7GB可用空間 (將來可能需要增加)
    • 聲音: 喇叭或耳機
    推薦配置:
    • 作業系統: Ubuntu 12.04 or higher
    • 處理器: Quad Core CPU @ 2.5GHz
    • 記憶體: 8GB RAM
    • 圖形: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • 儲存空間: 需要10GB可用空間 (將來可能需要增加)
    • 聲音: 喇叭或耳機

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