In Blade Kitten, join Kit Ballard as she explores the mysterious world of Hollow Wish to hunt down rogue mechs and soft targets.
Release Date: Sep 22, 2010

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Recent updates View all (9)

September 14

Camera fixes released into the Wild

Hey guys

The camera fixes we did into the OpenBeta branch a couple of months ago have now been pushed to the standard build.

The original notes on what this did are below.
Cheers!

Linds

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Camera state transitions when you enter and exit a camera override region are now improved.
There are three major components to the improvements.

  • When transitioning between two “Side Scroll Camera” states (the most common transition type by far), instead of blending the resulting camera state the code now remains in the one state and instead blends the state parameters.
  • For the remaining state transitions, transitions between different states when entering an override are now performed as a cosine blend, instead of a linear blend. (Looks the code used to attempt something overly complex with springs before switching to linear.)
  • The camera code now maintains a running approximation of the camera’s velocity. When a state blend is performed, the old ‘from’ state is extrapolated based on the velocity when the state changed rather than being a fixes position.
Long story short, these changes fix the *CLUNK* the camera would experience when entering and existing the camera override regions.

7 comments Read more

June 17

New build on OpenBeta - camera fixes

Hi all,

We set Skiffy free in amongst the codebase and he's come up with something.
This is what he said:
Ska-Skee Skeeee

That wasn't particularly helpful, so we went and had a look at what he did in the code.
Turns out that...

Camera state transitions when you enter and exit a camera override region are now improved.
There are three major components to the improvements.

  • When transitioning between two “Side Scroll Camera” states (the most common transition type by far), instead of blending the resulting camera state the code now remains in the one state and instead blends the state parameters.
  • For the remaining state transitions, transitions between different states when entering an override are now performed as a cosine blend, instead of a linear blend. (Looks the code used to attempt something overly complex with springs before switching to linear.)
  • The camera code now maintains a running approximation of the camera’s velocity. When a state blend is performed, the old ‘from’ state is extrapolated based on the velocity when the state changed rather than being a fixes position.

Long story short, these changes fix the *CLUNK* the camera would experience when entering and existing the camera override regions.

So yeah - check it out on OpenBeta and let us know what your thoughts are on it. We think it's pretty cool.

Cheers
Linds

3 comments Read more

Reviews

“Luxuriating in lavish production values and slick playability, this acrobatic cel-shaded hack-and-slash platform-puzzler barrels along at a frenetic pace”
8/10 – Eurogamer

Steam Exclusive Offer

Includes Kit’s exclusive Gothic Costume. Get in touch with her dark side with these foreboding duds.

About This Game

Welcome to Hollow Wish... On the surface, it’s your typical lawless frontier. Yet this mysterious shell planetoid is filled with dark secrets and cloaked figures. It’s here Kit Ballard, aka Blade Kitten, works as one of the best bounty hunters in the business. Don’t let her pink hair fool you, Kit is part cat, part girl, and wholly lethal. She is one of the last of her species, having fled her homeland after the genocide of her people at the hands of the ancient and mystical race known as the Darques.

Kit has since made a name for herself rounding up some of the most deadly scum in the galaxy. With her unique Darque Blade hovering at her side and obeying her every command, Kit can cut through even the toughest rogue drone while hunting down soft targets to make the planet a safer place to live. Also along for the ride is Skiffy, Kit’s laid-back little sidekick who, when needed, serves as her protector.

Key features:


An epic “tail” like no other
  • Follow Kit through 13 levels including 2 exploration levels with her rideable alien mount Noot, as she travels around the colorful, frenetic world of Hollow Wish.
Intuitive “scramble style exploration”
  • Kit’s innate feline abilities enable her to easily traverse environments and find hidden areas.
Pick-up-and-play arcade action
  • Jump right in and easily begin exploring and fighting your way through multiple levels loaded with secret areas and hidden collectibles.
Fully voiced dialogue
  • Featuring a cast of 9 professional voice actors playing a total of 23 characters.Join Kit, Skiffy and the Darque Blade in this all new action adventure game!

System Requirements

    Minimum:
    • OS: Windows XP SP2, Vista SP2, 7
    • Processor: Intel Core2 Duo 1.8 GHz or AMD Athlon X2 +3800 or better
    • Memory: 1GB RAM
    • Graphics: ATI Radeon X1800 or NVIDIA GeForce 7800 or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 3GB free
    • Sound: DirectX 9.0c-compatible
    • Other Requirements: Internet connection required
    Recommended:
    • OS: Windows XP SP2, Vista SP2, 7
    • Processor: Intel Core2Duo E8400 or AMD Phenom II X2 555 or better
    • Memory: 2GB RAM
    • Graphics: ATI Radeon HD 3850 or NVIDIA GeForce 8800 or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 3GB free
    • Sound: DirectX 9.0c-compatible
    • Peripherals: Xbox 360 Controller for Windows,
      Logitech Dual Action, Logitech Rumblepad 2
    • Other Requirements: Internet connection required
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