En Blade Kitten, únete a Kit Ballard mientras explora el misterioso mundo de Hollow Wish para cazar pícaros mechs y blancos fáciles.
Análisis de usuarios: Muy positivos (568 análisis) - El 85% de los 568 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 22 sep. 2010

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Comprar Blade Kitten: Hollow Wish Collection

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17 de septiembre de 2015

TY4 is out on Steam now

Hey guys!
Last shameless cross-promo for TY4!
It's out on Steam today!

http://store.steampowered.com/app/287840/

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Críticas

“Con unos espléndidos valores de producción y una jugabilidad sólida, este hack-and-slash de plataformas y puzles con gráficos cel-shading avanza a toda velocidad con un ritmo frenético”
8/10 – Eurogamer

Hollow Wish Collection

The Hollow Wish Collection Contains:

  • The original game (Episode 1)
  • Episode 2
  • The Hollow Wish Collection comic

Soundtrack and Other Comics Package

The Soundtrack and Other Comics Package contains all the content found in the Soundtrack and Remixes and Comics Pack - Dirty Angels DLC at a discount.

Acerca de este juego

Bienvenido a Hollow Wish... A primera vista puede parecer la típica frontera sin ley. Sin embargo este misterioso planetoide hueco está repleto de oscuros secretos y figuras misteriosas. Es aquí donde Kit Ballard, también conocida como Blade Kitten, se gana la vida como una de las mejores cazarrecompensas del mundillo. No te dejes engañar por su pelo de color rosa, Kit es mitad gata, mitad chica, toda letal. Es una de las últimas de su especie, que abandonó su tierra natal tras el genocidio perpetrado contra su gente por una antigua raza mística denominada los Darques.

Desde entonces Kit se ha labrado una reputación atrapando a algunos de los seres más despreciables de la galaxia. Con su singular Espada Darque flotando a su lado y obedeciendo todas sus órdenes, Kit puede atravesar hasta al más duro de los drones enemigos mientras persigue a otros objetivos más blandos para hacer del planeta un lugar más seguro en el que vivir. En esta aventura también contamos con Skiffy, su pequeño y despreocupado compañero que, si es necesario, la ayudará y la protegerá.

Características Principales:


Una historia épica que “traerá cola”
  • Sigue a Kit durante 13 niveles incluyendo 2 niveles de exploración a lomos de su montura alien Noot mientras descubre el colorido y frenético mundo de Hollow Wish.
Intuitiva “exploración a gatas”
  • Las habilidades felinas innatas de Kit le permiten desplazarse con facilidad por los distintos escenarios y descubrir zonas ocultas.
Rápida acción arcade
  • Comienza enseguida a explorar y a luchar para abrirte camino durante múltiples niveles cargados de zonas secretas y coleccionables ocultos.
Diálogo totalmente hablado
  • Con un reparto de 9 actores profesionales que darán voz a los 23 personajes. ¡Únete a Kit, Skiffy y la Espada Darque en este nuevo juego de acción y aventuras!

Requisitos del sistema

    Mínimo:
    • SO: Windows XP SP2 / Vista SP2 / 7
    • Procesador: Intel Core 2 Duo a 1.8 GHz o AMD Athlon X2 +3800 o superior

    • Memoria: 1 GB de RAM
    • Gráficos: ATI Radeon X1800 o nVidia GeForce 7800 o superior

    • DirectX®: DirectX 9.0c
    • Disco Duro: 3 GB de espacio libre
    • Sonido: Compatible con DirectX 9.0c
    • Otros Requisitos: Conexión a internet
    Recomendado:
    • SO: Windows XP SP2 / Vista SP2 / 7
    • Procesador: Intel Core 2 Duo E8400 o AMD Phenom II X2 555 o superior
    • Memoria: 2 GB de RAM
    • Gráficos: ATI Radeon HD 3850 o nVidia GeForce 8800 o superior
    • DirectX®: DirectX 9.0c
    • Disco Duro: 3 GB de espacio libre
    • Sonido: Compatible con DirectX 9.0c
    • Periféricos: Controlador de Xbox 360 para Windows, Logitech Dual Action, Logitech Rumblepad 2

    • Otros Requisitos: Conexión a internet
Análisis útiles de usuarios
A 7 de 8 personas (88%) les ha sido útil este análisis
8.2 h registradas
Publicado el 26 de noviembre de 2015
La parte visual no me agrada mucho, pero el juego en general me gusta, es entretenido y me encanta la forma de hablar de Kit, idk why, son interesantes los personajes~ <3

A parte es re barato, 7/10 Cyapoints (?
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A 1 de 1 personas (100%) les ha sido útil este análisis
14.2 h registradas
Publicado el 22 de noviembre de 2015
Creo que este juego merece ser analizado por partes, asi que alla voy: (solo analizo el episodio 1, ya que no tengo aun el 2)

Argumento/historia: Llegas a este extraño planeta, aceptas un trabajo, te roban tu clave de identificacion como cazarrecomensas, y por supuesto, eres enemiga de la ley apenas pones un pie en el planeta. Si, un buen inicio, aunque la cosa va variando conforme avanza la historia. Pero, como soy tan "mala", prefiero no estropearlo :P

Graficos: Son aceptables, pero no se puede pedir mucho mas a un juego tan barato.

Jugabilidad: Es comodo de jugar con un mando de Xbox adaptado a PC. Entre otras cosas, tus habilidades felinas te permiten escalar la mayoria de muros, o incluso moverte por los techos (pero si te sueltas, la gravedad hara su trabajo), atacar con la espada robotica (va sola, de modo que aun colgada del techo puedes usarla), anclarte a una superficie, y movimientos especiales con la espada.

Sonido/musica: No es algo a lo que haya prestado especial atencion, pero en mi opinion esta bien hecha.

Solo un punto en contra: a veces, el personaje es empujado fuera del "circuito" horizontal que es la zona jugable, haciendolo a veces injugable, pero se arregla muriendo y resucitando.
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A 37 de 41 personas (90%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
10.4 h registradas
Publicado el 16 de agosto de 2015
Blade Kitten is a charming game when you first start it up. The main character, Kit Ballard, is a spunky cat-girl who happens to be a bounty hunter with a new rival in town. The look of the game is cheery and bright, and the promise of a fun rivalry-based adventure sets the scene nicely. Although they say first impressions are generally the most important, this rule doesn't really apply to Blade Kitten. The game starts strong, but fizzles quickly due to some awkward mechanics, technical issues, and a paper-thin story.

Kit Ballard, as a main character, is interesting enough, and certainly fills the cat-girl "moe" archetype satisfactorily. However, the story, which starts off strong, falls into the "chase" trope fairly quickly, and becomes no more than snippy remarks and chase scenes during cutscenes. Although the lead and her rival certainly have their personalities, they just aren't enough to keep you engaged in the story.

However, since this is a relatively cheap game, a lax story might be forgivable. What isn't, however, is bad gameplay mechanics. The game's world is futuristic, and characters seem to hover around on a lessened gravity planet, which sounds cool in theory, but in practice proves to be quite frustrating. The game's levels feature platform-based gameplay, which means precision-based running and jumping is a must. However, the low-gravity properties of the game mean that there is a lot of skidding around, and you can't stop on a dime or take off at full speed. Though this isn't much of an issue in the beginning, you'll find the sliding mechanic increasingly annoying as the game progresses and you encounter "trap" levels that require precision button pressing and obstacle avoidance.

Another aspect of the game's mechanics that gets agitating quickly is the swordplay. Blade Kitten’s weapon of choice is a big, floating sword that can attack enemies near and far with quick or ranged attacks. However, the problem with the sword is that it only works half of the time. For instance, sometimes I would target an enemy from a distance, and when my ranged attack was unleashed, the enemy would still be standing there. Even the quick attack was flawed, and hammering on the swift attack button when encountering several enemies at once never yielded the results that I hoped. The floating sword mechanic could have really been cool, but with the lack of precise targeting, the sliding controls, and the lack of consistency in battle make this weapon more of a chore to deal with rather than an exciting gameplay component.

The game's mechanics really handicap this title and cause it to fall short of its potential. And the real tragedy of this is that the level design is actually quite good. Though the game takes a traditional approach to the side-scrolling aspect, there are multiple paths you can take through each level, and there are tons of bonus areas with treasure chests to explore. However, these areas are normally hidden behind puzzles and switches, which can be difficult to hit because of the wonky controls. On more than one occasion, I passed by treasure-filled bonus areas because I simply wanted to finish the level instead of trying to suffer sliding around trying to hit switches in a precise manner.

Blade Kitten's level design is also a missed opportunity in the visual area. Though there are plenty of hidden areas and things to explore, none of it looks particularly interesting. Levels generally find a comfortable color scheme, insert a few new elements, and stretch these few elements into an overarching world. This type of visual scheme is not only boring to look at, but can also be disorienting, as backtracking to similar areas can get you seriously lost if you are trying to find a certain area that looks like another part of the stage.

The only aspect of Blade Kitten that is consistently good is the animated cutscenes. Although most of these are brief with forgettable dialogue, the cutscenes are animated in a very high-quality cel-shaded style. All the animations are fluid, and the game really hits all the right notes for the anime style they wanted. The main characters feature some fun facial expressions and lightning-fast movement. However, even the cutscenes are hampered by poor voicework, which often comes across as wooden and completely unemotional.

As far as replay value is concerned, Blade Kitten definitely doesn't have much going for it. Although the game has several unlockable items, including new weapons, costumes, and battle-enhancing consumables, the game's currency is dispersed a little too liberally, and it is very possible to unlock all of this content before you've even reached the halfway point. This might be a good thing if you are just trying to run through the game, but if you are looking for a game you can play and then explore, Blade Kitten doesn't have much for you.

Blade Kitten certainly could have been a good game. It started out promising, and I was excited to experience an old-school platforming title with fun characters that played off the anime/manga tropes we've all seen over the years. However, what I got was a game with bad mechanics, repetitive level design, and little incentive to keep playing past the first few levels. Overall 6/10.
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A 20 de 21 personas (95%) les ha sido útil este análisis
8.1 h registradas
Publicado el 29 de agosto de 2015
Well, well, well. Am I Surprised? Hell Yes!

I choose to play Blade Kitten based on name of the title. Yes, that was the reason I installed it and dive right into the game - name Blade Kitten and you will get what it say kitten with badass blade (set of blades).

And my thoughts on this game?
This pink hair kitten won my heart, I am pleasantly surprised, I didn't expect amount of fun I will have in six hours of gameplay (only ep.1).

So what is here to like?
Main character for sure. Kit Ballard is funny, smart, cute and badass kitten with really sad past; and when I play fun-to-play character with actual character, game is always better for me.
Hollow Wish is world we play in and is lovely to look at, but dangerous to explore because of various enemies that makes your life harder. Some of them are really easy to get rid off, but you will find some tough and annoying mothereffers here as well.

Eliminating single targets, or smashing thru hordes of enemies is fun and enjoyable; but sometimes it is really far from it, because when you find yourself in siege of enemies from left and right and they are upon you, closer then you wish, and it is really difficult to get out of their deadly grasp. And besides few glitches events, this is probably my only complain for this game.

As story goes. Yeah, there could be improvements, story could have been more rich, deeper, and all other things you could describe great story. But storytelling was good, story was easy to follow and good enough for me to care what is going to happen next, where is this leading me, and i really want to know how all things from part one transcend to second part, so i most definitely pick up episode two when i can.

I had a lot of fun and this matters most for me.

8.5/10
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A 5 de 5 personas (100%) les ha sido útil este análisis
28.6 h registradas
Publicado el 24 de enero
I think girls dressed up as cats are hot... There. I said it.
(Bonus points for the additional gothic dress for our cat girl heroine. Me-ow!)

Blade Kitten is a 2.5D, action-platforming game starring Kit Ballard, a cat girl (in an optional gothic dress) who controls a levitating AI sword and is followed around by some weird flying pet... thing, as she does battle against various factions out to get her while she tries to reclaim a data stick stolen from her and get payback for her destroyed ship. Or something. The whole story is a bit of a mess. There's very little real explanation for who anyone is or how they're all connected or ultimately what's going on. The story and apparent goal seems to shift dramatically from one level to the next with little real sense of focus for anything, just a vague over-arcing narrative that's sporadically dropped then brought up again at whim.

I presumed there was more to this than meets the eye and, indeed, found the game to be based on a web comic of the same name. It looks like it's been going for quite a while, but despite an intensive Google search for what must have been at least a good minute and a half, if not two whole minutes, I still couldn't really find out much about the material it's based on. The lack of explanation (aside from a brief in-game glossary) would suggest it's aimed at established fans, but if it's as obscure as it appears to be then that's a huge misstep and is essentially shooting itself in the foot from the start. The story elements aren't offensively bad or anything, and I guess you'll get the basic gist, but I just wish it would've kept its attention on one thing rather than feeling like it was cramming in every feature of its universe to appease fans who the developers probably thought would be annoyed if their favourite parts weren't included. The mostly useless pet, Skiffy, being a pretty glaringly obvious example of something from the lore being shoehorned into some kind of role in the game.

But despite the way it was presented, I did still really like the universe that we're shown (and the gorgeous art style in particular) and would be happy to learn more about it. I want to know more about this flying, AI sword, dammit! The lead is very well written and acted, and I never felt like the game was talking down to the player and treating us like idiots. In fact, the game, and Kit herself, come across as somewhat self-aware without ever breaking the fourth wall, and as a result feels far more inclusive and engaging. But as for the supporting cast? Mmm, not quite so much. They're more standard, video game fare.

The actual gameplay is far more successful, though. You'll run, leap and hack your way through 13 stages, searching for secrets, unlocking costumes and buying new swords and upgrades. But the main appeal of the game comes from Kit's agility and dexterity, as she sticks to just about every surface to climb along walls and ceilings, opening up huge potential for exploration. That's something that might actually throw some players, in fact. Most platformers are about running a gauntlet as you overcome obstacles of one kind or another to reach the finish. But in this one you'll spend far more time roaming the occasionally labyrinthine stages, sometimes wondering whether the path you've taken is where you're supposed to be going, or if you're unwittingly making your way towards the dead end with the collectibles. But once you know your way around and how to best deal with enemies (jump over them, innit), most of the stages can be speed run in around about five minutes.

When you are engaging in combat, you'll probably have a little less fun than when you're running around. There aren't a great deal of enemy types, and the majority of them will be dealt with in largely the same manner; either rush up to them with a flurry of light, but fast slashes, or send your floating sword off to deal heavy, ranged strikes. You can also jump on some enemies and toss them around, or do a jumping ground stomp attack for crowd control, but from moment to moment, you'll mostly just be cutting up the waves of fodder then running along. It's pretty trivial stuff for most of the game, thanks largely to your regenerating health as well. But, to be honest, I'd rather them be easy than have them kill the pace and become tedious roadblocks every time they're encountered. Also, the controls aren't quite tight enough for anything too challenging, either. Most of the time they're fine (I played it entirely with a game pad), but every so often it felt unresponsive and I'd suffer because of it. Was never too major, but enough to be a noticeable annoyance.

So, it's not perfect. The story is muddled, the combat and enemies are kinda uninspired and some more moves or combos would've been nice, the levels can sometimes confound, and the controls could be improved. But even so, I did still really enjoy this one and felt the fun and easy-going positives far outweighed the negatives. Especially the price. It's kind of a steal how much game you're getting for so little. So if you like platforming, exploring and cat girls in gothic dresses, then this has your name writing all over it. Well... at least if your name is Blade Kitten. Though I'm guessing it probably isn't, is it?
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