Probieren Sie Ihr Glück in diesem spannenden RPG und fertigen Sie, beschwören Sie und plündern Sie sich Ihren Weg durch Lord Dredmors Verliese.
Nutzerreviews: Äußerst positiv (2,868 Reviews)
Veröffentlichung: 13. Juli 2011

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Enthält 3 Artikel: Dungeons of Dredmor, Dungeons of Dredmor: Conquest of the Wizardlands, Dungeons of Dredmor: Realm of the Diggle Gods

 

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"The perfect introduction to the classic style of Roguelikes. A humourous but unforgiving adventure into rooms of brutal monsters."
Lesen Sie hier das vollständige Review.

Steam Workshop



Erstellen und teilen Sie neue Monster, Gegenstände, Fähigkeiten, Zaubersprüche und Dungeon-Bereiche! Haben Sie sich schon immer einen giftigen Feuerball gewünscht? Wie wäre es mit einer Fähigkeit, die Zwergenmagier beschwört? Oder einem Stab, der explodiert, wenn Sie ihn werfen und jeden, den er berührt in einen Zombie verwandelt? Kein Problem. Eine Falle, die nur durch 50 Liter Slivovitz Pflaumenbrandy außer Gefecht gesetzt werden kann? Eine magische Birne, die eine magische Orange beschwört, welche wiederum einen magischen Apfel beschwört, der seinerseits wieder die ursprüngliche magische Birne beschwört? Das hört sich schon anspruchsvoller an.

Der Steam Workshop ist ein Ort, der geschaffen wurde, um qualitativ hochwertige Inhalte von anderen Fans zu finden, ins Spiel zu bringen und zu teilen. Suchen Sie im Steam Workshop nach einem Objekt und klicken Sie auf "Abonnieren". Die Mod wird daraufhin direkt heruntergeladen und lässt sich beim nächsten Start von Dredmor über das Startfenster per Klick auf die Schaltfläche "Mod" auswählen.

Wenn Sie sich an eigenen Kreationen versuchen wollen, besuchen Sie http://dredmod.com/wiki/Main_Page und werfen Sie einen Blick auf die Tutorials, um zu erfahren, wie Sie Ihre eigenen Objekte herstellen können! Wir haben Informationen bereitgestellt, die Ihnen Aufschluss über das Erstellen und Hochladen eigener Mods geben, ebenso wie einen Teil des Codes, mit dem Sie komplett eigene Inhalte erschaffen können.

Über dieses Spiel

Vor langer Zeit wurde der Dunkle Lord Dredmor in den tiefsten unterirdischen Verliesen von den besten und mächtigsten Helden gefangengehalten. Jahrhunderte später lösen sich jedoch die magischen Fesseln langsam auf und seine Macht wird stärker denn je. Das Land braucht unbedingt einen neuen Helden, einen machtvollen Krieger oder einen mystischen Zauberer, wie es schon damals in den Prophezeiungen verkündet wurde.
Alle Hoffnungen beruhen nun leider ganz auf Ihnen...
Begeben Sie sich in die Verliese von Dredmor! Nehmen Sie Ihr Schicksal bereitwillig an! Stellen Sie sich einem Bösen, das es in dieser Art noch nie gegeben hat: den schrecklichen Swarmies, wellenförmigen Thrusties und den süßen Diggles, die Nester bauen. Verehren Sie Inconsequentia, die Göttin der Nutzlosen Nebenmissionen oder versuchen Sie Ihr Glück als Verehrer des namenlosen Laugenfisch-Gottes. Verwenden Sie die mächtige Zauberkunst, die Sie von den üblen offiziellen Hexenmeistern der Schule der Nekronomikonomikern gelernt haben oder beschwören Sie die Wikinger-Runen Ihrer Vorfahren, um Ihre Feinde mit Donner und Blitz hinwegzufegen! Erleben Sie die Kraft, die sich hinter einer eigenartigen Ausrüstung und hinter verheerenden Waffen verbirgt, wie z.B. die Interdimensionale Axt, der Plastikring und das Unsichtbare Schild (wenn Sie sich noch daran erinnern können wo Sie es zurückgelassen haben). Ziehen Sie Schuhe an, die von den Glitzerschmieden der Wichtel dekoriert wurden (die übrigens sich jetzt alle aus Scham umgebracht haben), und zerstören Sie mit Wohlgefallen riesige Klotzdämonen mit Schnurrbart in einem Labyrinth aus billigem leckerem Schinken.
Ach und wo Sie schon dabei sind: machen Sie sich auch bereit zu sterben. Und zwar oft. Bei den unsagbaren Schmerzen, die Sie erwarten, werden Sie Ihre Tastatur garantiert aus dem Fenster werfen.
Die Verliese von Dredmor warten auf Sie. Sind Sie bereit?

Eigenschaften:

  • Klassisches lustiges Spielerlebnis mit einer erfrischenden grafischen Benutzeroberfläche. Nie wieder müssen Sie CTRL-ALT-SHIFT-x drücken, um einen Zaubertrank zu sich zu nehmen.
  • Zufällig generierte Verliese verlocken Sie mit dem unglaublich süßen Versprechen auf Schätze und... andere Dinge.
  • Pixelgüte im alten Stil. Treffen Sie auf mit Liebe per Hand animierte Monster und genießen Sie die wunderschönen, individuell erstellten Gegenstände auf einem Meer aus wunderschön kräftigem Plattenwerk.
  • Üben Sie die beeindruckende Macht des Ambosses von Krong aus, damit er nicht gegen Sie verwendet wird!
  • Unglaublich kompliziertes Herstell-System! Stellen Sie Relikte des Konflikts zwischen den Großen Elfen und den Zwergen her; schleifen Sie Blöcke ab, um pulverisiertes Aluminium herzustellen und ziehen Sie sich das direkt in Ihre Nase!
  • Horden von Monstern, die Sie niemals zuvor in einem Videospiel gesehen haben!
  • Stellen Sie raffinierte Fallen auf, um Ihre Feinde zu besiegen!
  • Unendlicher Wiederspielwert: wählen Sie aus einer Vielzahl von irren Fähigkeiten die richtigen für Ihren Charakter aus. Ein komplett neues Spielabenteuer ist jedes Mal garantiert!
  • Und haben wir schon erwähnt, dass es einen Laugenfisch gibt?

Systemvoraussetzungen

Windows
Mac OS X
    • Betriebssystem: Windows XP, Vista, 7
    • Prozessor: Core 2 Duo/Athlon 64 oder besser empfohlen
    • Speicher: 1 GB RAM minimum; 2 GB empfohlen
    • Festplatte: mind. 400 MB frei
    • Grafikkarte: jegliche DirectX-kompatible Grafikkarten mit einer Mindestauflösung von 1024 x 600 oder 1024 x 768
    • DirectX®: 9
    • Sound: jegliche DirectX-kompatible Soundkarte
    • Betriebssystem: OS X Version Snow Leopard 10.6.3 oder besser.
    • Prozessor: Core 2 Duo/Athlon 64 oder besser empfohlen
    • Speicher: 1 GB RAM minimum; 2 GB empfohlen
    • Festplatte: mind. 400 MB
Hilfreiche Kundenreviews
28 von 33 Personen (85%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
30.7 Std. insgesamt
Verfasst: 1. Februar
This is typical old-school roguelike. That means you will enter the dungeon many times with different characters and this time they will have really crazy sets of skills. It's worth to try how is to play as vegan, tourist or geologist. This is definitely something that other games don't allow.
If you still not convinced, maybe powerful crafting system will convince you. You will create hundreds of different items, starting on potions, ending on Chainaxe or the Historically Inaccurate Viking Helm.

VERDICT:
If you're a roguelike fan, this it's must have for you.
If you have never tried any roguelikes, this is a good game to convince you to that genre.
If you like only modern shooters, you will never have opportunity to wear the Communist Power Ushanka.
War dieses Review hilfreich? Ja Nein Lustig
46 von 67 Personen (69%) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
91.7 Std. insgesamt
Verfasst: 5. Dezember 2014
So I sat down one day and thought to myself "I need to poop"
So I bought this game.
About 10 hours after I realised I still needed to poop.
Another 10 hours after I was constipated.
A week later I needed some laxitives.
In short, if you play this game you forget to poop. This is normaly my way of telling its a good game. So this must be a good game.
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16 von 17 Personen (94%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
74.5 Std. insgesamt
Verfasst: 5. Dezember 2014
This is one of my favorite roguelikes, along with SOTS: The Pit and ToME. It's procedurally generated greatness with an absolutely fantastic sense of humor.

What the hell are you waiting for? I have 69 hours in this game without ever having beaten it. Just buy it already. Play it. Love it. Get all the expansion packs.

Pros:
- excellent systems for crafting, damage/resistances, and character stats
- a myriad of skill trees, of which each character can choose 7 (can you say synergy?)
- completely irreverent pop culture references, quotes, and tropes, all with great dry wit
- simplistic control scheme for entry level players (but still as satisfying for veteran rogues, IMO)
- huge selection of items, randomized weapons, potions, and unlockable crafting blueprints

Cons:
- can't see armor on your character
- very easy to get lulled into a false sense of security and then get merked
- diggles

10/10
Would die by stepping on plastic caltrops again
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16 von 20 Personen (80%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
68.9 Std. insgesamt
Verfasst: 2. Mai
Beware of the false shepherd Lutefisk!
Caution! You're now entering the Diggle Danger Zone!

Developer: Gaslamp Games, Inc
Publisher: Gaslamp Games, Inc
Format: PC
Released: August 1st, 2012



Yeah, good luck playing any video games today with this guy staring at you with his big... deep... fishy eyes.
(The Lutefisk God is not to be confused with Dagon, Prince of the Sea. That's, uh, a different video game.)

Let me start by saying that Dungeons of Dredmor is rogue like dungeon crawler and a parody of rogue like crawlers at the same time.

Oh boy where do I begin?
I think this game was my first step into the roguelike genre and it became my favorite genre by far ever since.

Having said that let's get down to business.

Dungeons of Dredmor is turn based game means you move on a tile based square grid where you and your enemies take turns. Each floor is randomly generated meaning you will never see the same layout, types and amount of enemies or loot. Every single playthrough will be an unique and unforgiving experience.

Before you experience your first death by a fierce Diggle you will have to choose the difficulty and your seven starter skills.
You can choose between warrior skills like Swords, Axes, Maces or Smithing, rogue related skills like assassination, daggers or burglary and you can obviously become a powerfull wizard using skills like golemancy, alchemy or Astrology.

There have been several expansions for this game so far and each expansion includes some new skills like Demonologist (Realm of the Diggle Gods), Clockwork Knight (You have to name the expansion pack. <- yes you really have to) and Tourist (Conquest of the Wizardlands).
After choosing skills to your like or letting the game choose some randomly for you it's time to enter the dungeon!

The game starts as you take control of our Hero with the beautiful eyebrows. Your goal is to get to Dredmor and to show him who's boss (obviously that's you but he didn't get the memo yet).

In order to reach Dredmor you'll have to fight your way through fierce Diggles, grab some better loot and also level up.

While exploring your surroundings and getting beat up by those Diggles you will encounter several objects you can interact with. Like a well with a blue liquid in it. Too blue to be water so you take a sip and here comes's the beauty of the game. The effect will be random meaning you can get healed which would be sweet so you can get your revenge on those Diggles (ye I they're our arch enemy!) or you can get poisoned and die a pathetic death.
Also there's Krong. You will have a serious love and hate relationship with this fellow. You will find some anvils in the dungeon. Interacting with it will either bless you and upgrade one of your items or Krong will curse you for not cleaning your teeth this morning.

Also keep in mind that some area of effect skills can and will hurt you as well just in case you think it would be a good idea to set the ground on fire. It's gonna get hot and you won't like it trust me.

Then there's also Brax. A bad ♥♥♥ shop keeper who clearly isn't scared of all those damn Diggles.
You can buy and also sell loot. If you are brave enough you could also see if you are fast enough to steal something but ... that's up to you to decide. You will have to face the consequences.

What else can I say about this game?
Gaslamp Games made a lot of things right I'd even go as far as to say nearly perfect if not for some minor interface issues and also the crafting in this game is tad clunky.

If you can overlook the art style (which probably isn't to everyone's liking) and the minor interface issues you will deeply enjoy this game.
Given you like roguelikes and getting beat up by Diggles ...

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17 von 22 Personen (77%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
3.0 Std. insgesamt
Verfasst: 8. Januar
I started my first dungeon as a communistic, vegan Emo-Pirate who was heavily into Mathemagic, tipping my fedora to the ladies, punching my way barehanded through the dungeon. In the second room I stumbled upon a device which let me enter a pocket dimension, where I punched a machine to open up the gates to hell. Naturally I entered and tipped my fedora again. I was then embraced and slaughtered by giant demons and died.

10/10 would tip my fedora again to die.
War dieses Review hilfreich? Ja Nein Lustig
9 von 13 Personen (69%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
279.2 Std. insgesamt
Verfasst: 26. Dezember 2014
Erry day I'm diggling
War dieses Review hilfreich? Ja Nein Lustig
4 von 5 Personen (80%) fanden dieses Review hilfreich
31.1 Std. insgesamt
Verfasst: 24. Dezember 2014
This is the best roguelike: it's amusing, satisfying and hard to beat. Replayability is amazing, and you can create vastly different characters, which completely changes the gameplay. There are also settings for the size of the dungeon, it's possible make a small instance for a quick run, e.g. to test a new build.

10/10 very good game.

Be sure to check out the Steam Workshop, there are pretty amazing new skills there, such as my personal favorite, LASERS.
War dieses Review hilfreich? Ja Nein Lustig
4 von 5 Personen (80%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
51.2 Std. insgesamt
Verfasst: 14. Februar
Start the game up, throw on some music or a podcast, and subconsciously steer your way through this funny, quirky game..... Until you stumble upon a monster zoo. Then you should really pay attention.

This game has a surprising amount of depth for something so lighthearted. Completely worth your time.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
233.8 Std. insgesamt
Verfasst: 15. Januar
This is my favorite dungeon crawling game. It has a humorous fantasy theme that I find endearing. The best part is that going deeper into the game lets you see more items and skills and each one has a joke attached. There are 50+ skill trees and you can pick 7 when you start your character.

If you're easily frustrated, this is not a game for you. You will be dying constantly and that's how the game teaches you. That's really not a problem though because the entire dungeon is randomly generated, so you'll get a different experience each time.

There is so much game here for the price that I think you're actually kind of stupid if you don't pick this up. If it looks good to you, don't hesitate. I spent over 300 hours playing and it was worth every penny.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
30.3 Std. insgesamt
Verfasst: 31. Mai
Played for 3 hours started to one shot everything.Then stepped into some mysterious dungeon portal.Crushed with 3 hits.Will die again 10/10.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
30.9 Std. insgesamt
Verfasst: 27. Dezember 2014
I keep coming back again and again over time. One of the greatest turn-based rogue-likes out there, if not the greatest.

Wonderful crafting system.
Whimsical art and locations.
Funny, but engaging and challenging.
Just the right amount of every variable that makes this genre great.

Edit: I forgot to mention the BRILLIANTLY well done steam workshop support, and the DLCs are a great value as well.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
4.3 Std. insgesamt
Verfasst: 20. Januar
I love it. If you need a roguelike rpg fix, this is it straight up. If you prefer your roguelike a bit on the "lite" side you can turn off save deletion after death (thus no permadeath). There's so many elements that you get to chose when it comes to creating your character. Want a sword weilding mage that can smith and knows some alchemy and goes berserk often? Sure! Want a martial arts healing necromancer that can lob some fire around? Done.

I give this game a perfect score but also would reccomend some minor tweaks, they don't detract from the game in my opinion but would be nice. First off I would like more character graphics options. Hairstyles, colors, outfits etc. And perhaps a music filter so we can make sure our favorite of the game's clever soundtracks play. Best 6$ I've spent on here otherwise.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
11.1 Std. insgesamt
Verfasst: 13. März
What a game!!!! Im not usually a fan of Turn-Based RPGs but this one just got me hooked instantly!!! I thought to give it a try and what a game!! Its original price is so worth the game, 4 euros is litterally a bargin for such a game.

In a game like this expect to die...........a lot. Its a Rogue-like, Turn-based, RPG, Permadeath game, meaning litterally if u die, well ur dead. The execution of all them put together waas done so well in this game. You start the game with your choice of sex and then 7 different "talents" you could say, from around 40 different ones!!! You basically mix and match what u want to be and then are put in a randomised dungeon, to survive. I have died 10 times four with the same talents and then just tried something else. Im now playing, still alive lvl 10 with the talents i originally wanted, but with more understanding of the game im now not fouled.

Its a hillerious game with great amounts of time and depth put into it. I am having a lot of fun and now cause of this game i might look into more turn-based games. Its a game that i would most definatly recoment to others as its a huge amount of fun.

A game well worth 10/10 ^^ :crafting:
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3 von 5 Personen (60%) fanden dieses Review hilfreich
7.5 Std. insgesamt
Verfasst: 30. Dezember 2014
Played without DLC,

thought there were too few trait choices for a rogue-like

Played with DLC,

now I'm a communist, mace weilding assassin, tinkering rogue scientist, who knows how to use a forge

11/10
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3 von 5 Personen (60%) fanden dieses Review hilfreich
107.8 Std. insgesamt
Verfasst: 5. März
I can't remember when I bought this, but I got the Diggle Nog cheevo for the 2011 Winter Sale event, so that could say something. It took about three years of hiatus and 107 hours to finally kill Dredmor...once. On Easy (and Permadeath).

Dredmor is a roguelike, and I think it's a pretty good introduction to the genre since I've not really played many of them. You start out by picking from three difficulties, if you want your character to be permanently deleted when he/she dies or not, and if you bought the Realm of the Diggle Gods expansion, if you want to have 10 or 15 floors. From there, you're given a page full of skills and you're to pick seven to make your character build, as opposed to having set classes like Warrior or Battlemage or whatnot--or you can just pick Random and see how that does. And then you're given your choice of cosmetic gender, you name your character, and you're sent on your merry way.

Everything is laid out on a grid and every time you move or attack uses up a turn, where everything else is allowed to move or attack. You can quite literally stand with enemies surrounding you and nothing will happen until you do something. You level up with enough EXP by killing enemies, destroying Dredmor statues, or unlocking doors/chests with lockpicks. When you level up, you recover all HP/MP, and you're given your choice of your seven skills to raise which will influence how your stats increase. Skills work on a linear tree system, but you're allowed to raise your skills in any order, between raising them all up evenly or maxing one as soon as possible. Every skill in every tree does something, be it simply raising your stats by a set amount or giving you interesting new spells or moves or powers.

Combat is pretty much "hit it until it dies" if you're going melee, but every character can use crossbows provided they have ammo and wands as long as they have charges, no matter what build you went with. Some enemies use long-ranged spells too, so it's a matter of using what you have to counter their threat. Monsters typically don't show up en masse during the game except in Monster Zoos, big rooms where mooks and minibosses pretty much Zerg Rush you. You don't necessarily have to clear them out, but you get a free item for wiping everything out, and it's a lot of EXP, too. You also get free items for doing sidequests gained by praying at the Inconsequentia statues scattered through the dungeons. They're pretty basic quests--kill this enemy/group, retrieve an item, use this item on a special statue, etc.

I think Dredmor is a pretty fair game in terms of difficulty. If you die, it's almost always your fault. Died to a trap? You carelessly marched forward without enough Trap Sight Radius. Fight an enemy to where the point both of you are near-death and you miss, dying to its attack? You didn't heal yourself, retreat, try to lead it into traps, etc. Of course, this game is randomly-generated so you can quite easily end up with a bad draw on items and stuff, but one draw of roguelikes isn't the game giving you the tools needed to win, but winning with the tools you're given. No one game is unwinnable if you keep your wits about you and don't get complacent.

The expansions...well, expand. RotDG adds monsters, skills, items, five more floors; YHTNTEP adds more monsters, items, skills; CotW adds even more monsters and skills and items, but also adds new floors apart from the main dungeon on top of a customizable safe zone (though the base game has a basic version of this place). There are also quite a few mods on Steam and not on Steam that add more of the above and with things like additional room layouts and so on, but some may require some or all of the expansions, so watch for that.

So yeah, TL;DR I would really recommend this game. If you're new to roguelikes, this is a pretty good place to start. Easy mode is pretty easy, hard is pretty damned hard, but that all depends on how the RNG treats you and how you build your characters. There are a lot of achievements here...though a lot of them require you to die to various critters. But you know what they say: Dying is fun!
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6 von 11 Personen (55%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
25.7 Std. insgesamt
Verfasst: 4. Januar
An absolute must-have if you're a massive fan of eyebrows
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13 von 25 Personen (52%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
62.6 Std. insgesamt
Verfasst: 30. März
Having played a couple of days and reaching Lord Dredmor, i must conclude that the game:

- has a fun set of monsters
- invites you to try out new skill combinations, thus has replay value
- has a _great_ music
- includes lutefisk

but looking back, there are some negative points too:

- bugs roughly every 10 minutes (at least on the linux version), ranging from misplaced items (cant reach) or monsters (4 stacked upon), crashes every 30 minutes (after some in-game time / progress)
- the crafting system is dysfunctional (getting a lvl1 recipie in the last lvl of the dungeon - too random, too many "silly"/useless crafts, 3 ingots for a simple item without stats - ingots too rare)
- fun for 99.9% of the game, then Lord Dredmor kills you with 2 strikes
- nonexistent help/tips: "what does potion/mushroom xxx do?" is part of most roguelites, but a simple tooltip how to use knightly leap or what some stat-gain gets you would be very pleasant.
- lutefisk cube: The idea is that you can transform every non-food item to lutefisk and then donate it to the fish-god who gives you a random item. But to have a good chance you need about 200 pieces. But trading a 13k gold item for 1 piece of lutefisk?? Would just need some price/lutefisk scaling.




This game is in such a nice and interesting state, but lets call it beta quality and finish up those loose ends.
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14 von 27 Personen (52%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
5.4 Std. insgesamt
Verfasst: 8. Februar
Missing alot of strategy elements and decisions. Very simplified. If feels like the Munchkin version of what was supposed to be a roguelike. There is a difference between random for the sake of random and an engine designed to be random but with plenty of modifiers and things that affect outcomes and many solutions for every problem. When you die rarely is it because of an element of the game that you didnt understand properly or something that could have been stopped or modified if you had taken the proper steps to prevent it. If you want a good true roguelike from the steam store buy Tales of Maj'eyal or Vulture for nethack(nethack is free so are most of the tile sets, but vulture has a GUI and mouse controls so its easier to play without having to remember the 40-60 commands for nethack). The Nethack engine is by far the most in depth classic roguelike engine on steam even though its over 20 years old. Or get Wazhack for a different style of rogue
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1 von 2 Personen (50%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.0 Std. insgesamt
Verfasst: 21. Januar
Lutefisk for the Lutefisk God!
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1 von 2 Personen (50%) fanden dieses Review hilfreich
1.6 Std. insgesamt
Verfasst: 19. Dezember 2014
A true dungeon crawling experience, with lovely music and a wonderful sense of humor it will have you hooked for hours on end.
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