흥미진진한 RPG속 로드 드레드모어의 던전을 탐험하는 동안 조합하고 주문을 시전하고 약탈을 하면서 당신의 행운과 교활함을 시험해보세요.
사용자 평가: 압도적으로 긍정적 (평가 2,852 개)
출시 날짜: 2011년 7월 13일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Dungeons of Dredmor 구매

이 게임이 포함된 패키지

Dungeons of Dredmor Complete 구매

3개 아이템 포함: Dungeons of Dredmor, Dungeons of Dredmor: Conquest of the Wizardlands, Dungeons of Dredmor: Realm of the Diggle Gods

 

큐레이터의 추천

"The perfect introduction to the classic style of Roguelikes. A humourous but unforgiving adventure into rooms of brutal monsters."
이 곳에서 평가 전문을 읽어보세요.

Steam Workshop



새로운 몬스터, 아이템, 주문, 던전 구조물을 만들고 공유하세요! 산성화염구를 원했었다고요? Diggle 마법사를 소환하는 능력은 어떤가요? 던지면 폭발하고 폭발에 죽은 생명체를 좀비로 만드는 스태프는 어때요? 쉽습니다. 10 갤런의 헝가리산 슬리보비츠 플럼 브랜디를 먹여야만 해제되는 함정은 어떤가요? 마법의 배를 소환하는 마법의 사과를 소환하는 마법의 오렌지를 소환하는 마법의 배는 어때요? 그 쪽이 훨씬 좋네요.

스팀 창작마당은 다른 플레이어들이 만든 컨텐츠를 쉽게 찾고, 즐기고, 공유할 수 있도록 만들어진 공간입니다. 간단하게 Steam Workshop page로 가서 플레이 하고싶은 모드를 찾은 후에 "구독" 버튼을 누르세요. 그 순간 모드는 올바른 위치에 다운로드 되고, 드레드모어를 불러오는 동안 간단하게 런처의 "모드" 버튼을 클릭한 후 불러오고 싶은 모드를 불러오면 됩니다.

혹여, 스스로 창작물을 만들고 싶다면 http://dredmod.com/wiki/Main_Page 로 가서 어떻게 자신만의 창작물을 만드는지 설명한 몇가지 튜토리얼을 살펴보세요! 우리는 어떻게 만들고 어떻게 업로드 하는지에 대한 정보는 물론 당신만의 완전히 독특한 창작물을 만들기 위한 몇가지의 코드도 올려놓았습니다.

게임에 대해

아주 먼 옛날, 어둠의 군주 드레드모어는 위대하고 강력한 영웅들에 의해 대지 깊은 곳 가장 어두운 던전에 봉인되었습니다. 수 세기가 흘러 어둠의 군주를 속박하고 있던 마법의 봉인이 느슨해지면서 어둠의 군주는 이전과는 비교할 수도 없게 강해져갔습니다. 사람들은 옛 예언에 나오는 강력한 전사나 신비한 마법사같은 새로운 영웅을 애타게 찾았습니다.
그들이 찾은 영웅은 불행하게도.... 바로 당신입니다!
드레드모어의 던전에 첫 발을 내딛으세요! 운명을 피하지 마세요! 온 세상이 한번도 겪어보지 못한 악에 맞서 싸우세요. 끔찍한 Swarmy들이나 일렁이는 Thrusty들, 물론 둥지 짓는 귀여운 Diggle도요. 의미 없는 사이드 퀘스트의 여신 Inconsequentia를 숭배하거나 이름 없는 Lutefisk의 신에게 헌신하여 당신의 운을 시험해 보는 것도 나쁘지 않습니다. 죽음의 경제학 학교에서 어둠의 사업학 마법사에게 배운 강력한 주문을 시전하세요. 아니면 천둥과 번개로 적을 산산조각 내기 위해 조상님들의 바이킹 룬을 소환하세요. 차원의 도끼나 플라스틱 반지, 투명방패(지난번에 쓰고 어디에 나뒀는지 기억하기만 한다면)처럼 범상치 않은 장비를 착용해서 얻을 수 있는 힘을 발견하세요! 여태 신었던 모든 사람들이 너무 부끄러워서 자살한 드워프 세공이 된 신발을 신어보거나 베이컨으로 장식된 지저분한 메이스로 수염난 거대 벽돌 악마를 때려부수는 재미도 놓칠 수 없습니다.
그런 여러 일들을 하는 동안 죽음에 대한 대비를 하세요. 그것도 아주 많이요. 당신이 울부짖으면서 키보드를 창문 밖으로 던지게끔 하는 끔찍한 고통이 준비되어 있습니다..
드레드모어의 던전이 당신을 기다립니다. 준비 되셨나요?

게임 특징:

  • 포인트 앤 클릭 인터페이스로 즐기는 재미있고 신선한 고전 로그라이크 스타일 게임플레이. 더 이상 포션을 마시려고 CTRL-ALT-SHIFT-x 같은 단축키는 누르지 않아도 됩니다.
  • 당신을 약속된 달콤한 보물들과.... 몇몇 다른 것들로 안내하는 무작위 생성 던전들..
  • 고전적인 픽셀 아트. 손수 그린 역동적이고 사랑스러운 몬스터들을 만나세요. 타일 워크로 멋짐이라는 이름의 바다 표면에서 둥둥 떠다니는 듯한 각각의 아이템들이 가진 아름다움도 맛보세요.
  • Krong의 모루가 지닌 엄청난 파워를 얻으세요. 아니면 Krong의 모루가 당신을...
  • 엄청나게 복잡한 조합 시스템! 엘프와 드워프간 엄청난 갈등의 역사가 새겨진 유물을 손에 얻기도 하고 알루미늄 주괴를 갈아 알루미늄 분말로 만든 후에 바로 콧구멍으로!
  • 비디오 게임 역사상 한번도 본 적 없는 몬스터 무리들.
  • 적을 물리치기 위한 교활한 함정설치!
  • 끝 없는 플레이: 캐릭터를 만들기 위해 마음을 뒤흔드는 스킬들을 선택하세요. 매번 새로운 게임플레이가 당신을 기다립니다!
  • Lutefisk가 있다고 말했었나요?

시스템 요구 사항

Windows
Mac OS X
    • 운영체제: Windows XP, Vista, 7
    • 프로세서: Core 2 Duo/Athlon 64 이상 권장
    • 메모리: 최소사양 1 GB램 ; 2 GB램 권장
    • 하드 디스크 용량: 400+ megabytes
    • 그래픽 카드: 1024 x 600 나 1024 x 768 의 최소 해상도를 지원하는 모든 DirectX 호환 그래픽카드
    • DirectX®: 9
    • 사운드: 모든 DirectX 지원 사운드장치
    • 운영체제: OS X version Snow Leopard 10.6.3 이상의 모든 버전
    • 프로세서: Core 2 Duo/Athlon 64 이상의 프로세서
    • 메모리: 최소사양 1 GB 램 ; 권장사양 2 GB 램
    • 하드 디스크 용량: 400+ megabytes
유용한 고객 평가
31명 중 26명(84%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
30.7 시간 기록
게시 일시: 2015년 2월 1일
This is typical old-school roguelike. That means you will enter the dungeon many times with different characters and this time they will have really crazy sets of skills. It's worth to try how is to play as vegan, tourist or geologist. This is definitely something that other games don't allow.
If you still not convinced, maybe powerful crafting system will convince you. You will create hundreds of different items, starting on potions, ending on Chainaxe or the Historically Inaccurate Viking Helm.

VERDICT:
If you're a roguelike fan, this it's must have for you.
If you have never tried any roguelikes, this is a good game to convince you to that genre.
If you like only modern shooters, you will never have opportunity to wear the Communist Power Ushanka.
이 평가가 유용한가요? 아니요 재미있음
62명 중 43명(69%)이 이 평가가 유용하다고 함
5명이 이 평가가 재미있다고 함
91.7 시간 기록
게시 일시: 2014년 12월 5일
So I sat down one day and thought to myself "I need to poop"
So I bought this game.
About 10 hours after I realised I still needed to poop.
Another 10 hours after I was constipated.
A week later I needed some laxitives.
In short, if you play this game you forget to poop. This is normaly my way of telling its a good game. So this must be a good game.
이 평가가 유용한가요? 아니요 재미있음
15명 중 14명(93%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
74.5 시간 기록
게시 일시: 2014년 12월 5일
This is one of my favorite roguelikes, along with SOTS: The Pit and ToME. It's procedurally generated greatness with an absolutely fantastic sense of humor.

What the hell are you waiting for? I have 69 hours in this game without ever having beaten it. Just buy it already. Play it. Love it. Get all the expansion packs.

Pros:
- excellent systems for crafting, damage/resistances, and character stats
- a myriad of skill trees, of which each character can choose 7 (can you say synergy?)
- completely irreverent pop culture references, quotes, and tropes, all with great dry wit
- simplistic control scheme for entry level players (but still as satisfying for veteran rogues, IMO)
- huge selection of items, randomized weapons, potions, and unlockable crafting blueprints

Cons:
- can't see armor on your character
- very easy to get lulled into a false sense of security and then get merked
- diggles

10/10
Would die by stepping on plastic caltrops again
이 평가가 유용한가요? 아니요 재미있음
18명 중 14명(78%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
3.0 시간 기록
게시 일시: 2015년 1월 8일
I started my first dungeon as a communistic, vegan Emo-Pirate who was heavily into Mathemagic, tipping my fedora to the ladies, punching my way barehanded through the dungeon. In the second room I stumbled upon a device which let me enter a pocket dimension, where I punched a machine to open up the gates to hell. Naturally I entered and tipped my fedora again. I was then embraced and slaughtered by giant demons and died.

10/10 would tip my fedora again to die.
이 평가가 유용한가요? 아니요 재미있음
17명 중 13명(76%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
68.9 시간 기록
게시 일시: 2015년 5월 2일
Beware of the false shepherd Lutefisk!
Caution! You're now entering the Diggle Danger Zone!

Developer: Gaslamp Games, Inc
Publisher: Gaslamp Games, Inc
Format: PC
Released: August 1st, 2012



Yeah, good luck playing any video games today with this guy staring at you with his big... deep... fishy eyes.
(The Lutefisk God is not to be confused with Dagon, Prince of the Sea. That's, uh, a different video game.)

Let me start by saying that Dungeons of Dredmor is rogue like dungeon crawler and a parody of rogue like crawlers at the same time.

Oh boy where do I begin?
I think this game was my first step into the roguelike genre and it became my favorite genre by far ever since.

Having said that let's get down to business.

Dungeons of Dredmor is turn based game means you move on a tile based square grid where you and your enemies take turns. Each floor is randomly generated meaning you will never see the same layout, types and amount of enemies or loot. Every single playthrough will be an unique and unforgiving experience.

Before you experience your first death by a fierce Diggle you will have to choose the difficulty and your seven starter skills.
You can choose between warrior skills like Swords, Axes, Maces or Smithing, rogue related skills like assassination, daggers or burglary and you can obviously become a powerfull wizard using skills like golemancy, alchemy or Astrology.

There have been several expansions for this game so far and each expansion includes some new skills like Demonologist (Realm of the Diggle Gods), Clockwork Knight (You have to name the expansion pack. <- yes you really have to) and Tourist (Conquest of the Wizardlands).
After choosing skills to your like or letting the game choose some randomly for you it's time to enter the dungeon!

The game starts as you take control of our Hero with the beautiful eyebrows. Your goal is to get to Dredmor and to show him who's boss (obviously that's you but he didn't get the memo yet).

In order to reach Dredmor you'll have to fight your way through fierce Diggles, grab some better loot and also level up.

While exploring your surroundings and getting beat up by those Diggles you will encounter several objects you can interact with. Like a well with a blue liquid in it. Too blue to be water so you take a sip and here comes's the beauty of the game. The effect will be random meaning you can get healed which would be sweet so you can get your revenge on those Diggles (ye I they're our arch enemy!) or you can get poisoned and die a pathetic death.
Also there's Krong. You will have a serious love and hate relationship with this fellow. You will find some anvils in the dungeon. Interacting with it will either bless you and upgrade one of your items or Krong will curse you for not cleaning your teeth this morning.

Also keep in mind that some area of effect skills can and will hurt you as well just in case you think it would be a good idea to set the ground on fire. It's gonna get hot and you won't like it trust me.

Then there's also Brax. A bad ♥♥♥ shop keeper who clearly isn't scared of all those damn Diggles.
You can buy and also sell loot. If you are brave enough you could also see if you are fast enough to steal something but ... that's up to you to decide. You will have to face the consequences.

What else can I say about this game?
Gaslamp Games made a lot of things right I'd even go as far as to say nearly perfect if not for some minor interface issues and also the crafting in this game is tad clunky.

If you can overlook the art style (which probably isn't to everyone's liking) and the minor interface issues you will deeply enjoy this game.
Given you like roguelikes and getting beat up by Diggles ...

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이 평가가 유용한가요? 아니요 재미있음
11명 중 7명(64%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
279.2 시간 기록
게시 일시: 2014년 12월 26일
Erry day I'm diggling
이 평가가 유용한가요? 아니요 재미있음
4명 중 3명(75%)이 이 평가가 유용하다고 함
31.1 시간 기록
게시 일시: 2014년 12월 24일
This is the best roguelike: it's amusing, satisfying and hard to beat. Replayability is amazing, and you can create vastly different characters, which completely changes the gameplay. There are also settings for the size of the dungeon, it's possible make a small instance for a quick run, e.g. to test a new build.

10/10 very good game.

Be sure to check out the Steam Workshop, there are pretty amazing new skills there, such as my personal favorite, LASERS.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
233.8 시간 기록
게시 일시: 2015년 1월 15일
This is my favorite dungeon crawling game. It has a humorous fantasy theme that I find endearing. The best part is that going deeper into the game lets you see more items and skills and each one has a joke attached. There are 50+ skill trees and you can pick 7 when you start your character.

If you're easily frustrated, this is not a game for you. You will be dying constantly and that's how the game teaches you. That's really not a problem though because the entire dungeon is randomly generated, so you'll get a different experience each time.

There is so much game here for the price that I think you're actually kind of stupid if you don't pick this up. If it looks good to you, don't hesitate. I spent over 300 hours playing and it was worth every penny.
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
30.9 시간 기록
게시 일시: 2014년 12월 27일
I keep coming back again and again over time. One of the greatest turn-based rogue-likes out there, if not the greatest.

Wonderful crafting system.
Whimsical art and locations.
Funny, but engaging and challenging.
Just the right amount of every variable that makes this genre great.

Edit: I forgot to mention the BRILLIANTLY well done steam workshop support, and the DLCs are a great value as well.
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
4.3 시간 기록
게시 일시: 2015년 1월 20일
I love it. If you need a roguelike rpg fix, this is it straight up. If you prefer your roguelike a bit on the "lite" side you can turn off save deletion after death (thus no permadeath). There's so many elements that you get to chose when it comes to creating your character. Want a sword weilding mage that can smith and knows some alchemy and goes berserk often? Sure! Want a martial arts healing necromancer that can lob some fire around? Done.

I give this game a perfect score but also would reccomend some minor tweaks, they don't detract from the game in my opinion but would be nice. First off I would like more character graphics options. Hairstyles, colors, outfits etc. And perhaps a music filter so we can make sure our favorite of the game's clever soundtracks play. Best 6$ I've spent on here otherwise.
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
51.2 시간 기록
게시 일시: 2015년 2월 14일
Start the game up, throw on some music or a podcast, and subconsciously steer your way through this funny, quirky game..... Until you stumble upon a monster zoo. Then you should really pay attention.

This game has a surprising amount of depth for something so lighthearted. Completely worth your time.
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
11.1 시간 기록
게시 일시: 2015년 3월 13일
What a game!!!! Im not usually a fan of Turn-Based RPGs but this one just got me hooked instantly!!! I thought to give it a try and what a game!! Its original price is so worth the game, 4 euros is litterally a bargin for such a game.

In a game like this expect to die...........a lot. Its a Rogue-like, Turn-based, RPG, Permadeath game, meaning litterally if u die, well ur dead. The execution of all them put together waas done so well in this game. You start the game with your choice of sex and then 7 different "talents" you could say, from around 40 different ones!!! You basically mix and match what u want to be and then are put in a randomised dungeon, to survive. I have died 10 times four with the same talents and then just tried something else. Im now playing, still alive lvl 10 with the talents i originally wanted, but with more understanding of the game im now not fouled.

Its a hillerious game with great amounts of time and depth put into it. I am having a lot of fun and now cause of this game i might look into more turn-based games. Its a game that i would most definatly recoment to others as its a huge amount of fun.

A game well worth 10/10 ^^ :crafting:
이 평가가 유용한가요? 아니요 재미있음
5명 중 3명(60%)이 이 평가가 유용하다고 함
154.9 시간 기록
게시 일시: 2014년 11월 27일
Fun rogue-like.
이 평가가 유용한가요? 아니요 재미있음
5명 중 3명(60%)이 이 평가가 유용하다고 함
7.5 시간 기록
게시 일시: 2014년 12월 30일
Played without DLC,

thought there were too few trait choices for a rogue-like

Played with DLC,

now I'm a communist, mace weilding assassin, tinkering rogue scientist, who knows how to use a forge

11/10
이 평가가 유용한가요? 아니요 재미있음
5명 중 3명(60%)이 이 평가가 유용하다고 함
107.8 시간 기록
게시 일시: 2015년 3월 5일
I can't remember when I bought this, but I got the Diggle Nog cheevo for the 2011 Winter Sale event, so that could say something. It took about three years of hiatus and 107 hours to finally kill Dredmor...once. On Easy (and Permadeath).

Dredmor is a roguelike, and I think it's a pretty good introduction to the genre since I've not really played many of them. You start out by picking from three difficulties, if you want your character to be permanently deleted when he/she dies or not, and if you bought the Realm of the Diggle Gods expansion, if you want to have 10 or 15 floors. From there, you're given a page full of skills and you're to pick seven to make your character build, as opposed to having set classes like Warrior or Battlemage or whatnot--or you can just pick Random and see how that does. And then you're given your choice of cosmetic gender, you name your character, and you're sent on your merry way.

Everything is laid out on a grid and every time you move or attack uses up a turn, where everything else is allowed to move or attack. You can quite literally stand with enemies surrounding you and nothing will happen until you do something. You level up with enough EXP by killing enemies, destroying Dredmor statues, or unlocking doors/chests with lockpicks. When you level up, you recover all HP/MP, and you're given your choice of your seven skills to raise which will influence how your stats increase. Skills work on a linear tree system, but you're allowed to raise your skills in any order, between raising them all up evenly or maxing one as soon as possible. Every skill in every tree does something, be it simply raising your stats by a set amount or giving you interesting new spells or moves or powers.

Combat is pretty much "hit it until it dies" if you're going melee, but every character can use crossbows provided they have ammo and wands as long as they have charges, no matter what build you went with. Some enemies use long-ranged spells too, so it's a matter of using what you have to counter their threat. Monsters typically don't show up en masse during the game except in Monster Zoos, big rooms where mooks and minibosses pretty much Zerg Rush you. You don't necessarily have to clear them out, but you get a free item for wiping everything out, and it's a lot of EXP, too. You also get free items for doing sidequests gained by praying at the Inconsequentia statues scattered through the dungeons. They're pretty basic quests--kill this enemy/group, retrieve an item, use this item on a special statue, etc.

I think Dredmor is a pretty fair game in terms of difficulty. If you die, it's almost always your fault. Died to a trap? You carelessly marched forward without enough Trap Sight Radius. Fight an enemy to where the point both of you are near-death and you miss, dying to its attack? You didn't heal yourself, retreat, try to lead it into traps, etc. Of course, this game is randomly-generated so you can quite easily end up with a bad draw on items and stuff, but one draw of roguelikes isn't the game giving you the tools needed to win, but winning with the tools you're given. No one game is unwinnable if you keep your wits about you and don't get complacent.

The expansions...well, expand. RotDG adds monsters, skills, items, five more floors; YHTNTEP adds more monsters, items, skills; CotW adds even more monsters and skills and items, but also adds new floors apart from the main dungeon on top of a customizable safe zone (though the base game has a basic version of this place). There are also quite a few mods on Steam and not on Steam that add more of the above and with things like additional room layouts and so on, but some may require some or all of the expansions, so watch for that.

So yeah, TL;DR I would really recommend this game. If you're new to roguelikes, this is a pretty good place to start. Easy mode is pretty easy, hard is pretty damned hard, but that all depends on how the RNG treats you and how you build your characters. There are a lot of achievements here...though a lot of them require you to die to various critters. But you know what they say: Dying is fun!
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11명 중 6명(55%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
25.7 시간 기록
게시 일시: 2015년 1월 4일
An absolute must-have if you're a massive fan of eyebrows
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25명 중 13명(52%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
62.6 시간 기록
게시 일시: 2015년 3월 30일
Having played a couple of days and reaching Lord Dredmor, i must conclude that the game:

- has a fun set of monsters
- invites you to try out new skill combinations, thus has replay value
- has a _great_ music
- includes lutefisk

but looking back, there are some negative points too:

- bugs roughly every 10 minutes (at least on the linux version), ranging from misplaced items (cant reach) or monsters (4 stacked upon), crashes every 30 minutes (after some in-game time / progress)
- the crafting system is dysfunctional (getting a lvl1 recipie in the last lvl of the dungeon - too random, too many "silly"/useless crafts, 3 ingots for a simple item without stats - ingots too rare)
- fun for 99.9% of the game, then Lord Dredmor kills you with 2 strikes
- nonexistent help/tips: "what does potion/mushroom xxx do?" is part of most roguelites, but a simple tooltip how to use knightly leap or what some stat-gain gets you would be very pleasant.
- lutefisk cube: The idea is that you can transform every non-food item to lutefisk and then donate it to the fish-god who gives you a random item. But to have a good chance you need about 200 pieces. But trading a 13k gold item for 1 piece of lutefisk?? Would just need some price/lutefisk scaling.




This game is in such a nice and interesting state, but lets call it beta quality and finish up those loose ends.
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27명 중 14명(52%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
5.4 시간 기록
게시 일시: 2015년 2월 8일
Missing alot of strategy elements and decisions. Very simplified. If feels like the Munchkin version of what was supposed to be a roguelike. There is a difference between random for the sake of random and an engine designed to be random but with plenty of modifiers and things that affect outcomes and many solutions for every problem. When you die rarely is it because of an element of the game that you didnt understand properly or something that could have been stopped or modified if you had taken the proper steps to prevent it. If you want a good true roguelike from the steam store buy Tales of Maj'eyal or Vulture for nethack(nethack is free so are most of the tile sets, but vulture has a GUI and mouse controls so its easier to play without having to remember the 40-60 commands for nethack). The Nethack engine is by far the most in depth classic roguelike engine on steam even though its over 20 years old. Or get Wazhack for a different style of rogue
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2명 중 1명(50%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
4.0 시간 기록
게시 일시: 2015년 1월 21일
Lutefisk for the Lutefisk God!
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2명 중 1명(50%)이 이 평가가 유용하다고 함
3.2 시간 기록
게시 일시: 2014년 11월 29일
+Top notch roguelike.
+Its own kind of humor.
+Has dingles.
+Has lots of content (and the steam workshop as well!)

= Beware, it's not a entry-level roguelike. Its harsh even for a roguelike. And amazing!
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