Test your luck and cunning in this exciting RPG as you craft, cast, and pillage your way through Lord Dredmor's Dungeons.
Потребителки рецензии:
Скорошни:
Положителни (32 рецензии) - 93% от 32 потребителски рецензии в последните 30 дни са положителни.
Общо:
Изумително положителни (3,286 рецензии) - 95% от 3,286 потребителски рецензии за тази игра са положителни.
Дата на излизане: 13 юли 2011

Впишете се, за да добавите този артикул към списъка си с желания, последвайте го или отбележите, че не се интересувате от него

Закупуване на Dungeons of Dredmor

Пакети, които съдържат тази игра

Закупуване на Dungeons of Dredmor Complete

Включва 3 артикула: Dungeons of Dredmor, Dungeons of Dredmor: Conquest of the Wizardlands, Dungeons of Dredmor: Realm of the Diggle Gods

 

Steam Workshop



Create and share all new monsters, items, skills, spells and dungeon rooms! Ever wanted an acid fireball? How about a skill that summons Diggle mages? A staff that explodes when you throw it and turns everyone who it kills into zombies? Easy. A trap that can only be disarmed by feeding it 10 gallons of Slivovitz plum brandy? A magical pear that summons a magical orange that summons a magical apple that summons the original magical pear? That's more like it.

The Steam Workshop is a place designed to make it easy to find, play, and share quality custom content created by other fans. Simply head over to the Steam Workshop page, find a mod that you would like to play, and hit "Subscribe". The mod will be downloaded to just the right spot, and upon loading Dredmor you simply hit the "Mod" button on the launcher and pick which ones you want to load.

Or, if you want to try your hand at your own creations, head over to http://dredmod.com/wiki/Main_Page and take a look at some tutorials on how to craft your own! We've included information on how to make and upload a mod, as well as some of the code that you can use to create completely unique content.

Относно тази игра

Long ago, the Dark Lord Dredmor was bound in the darkest dungeons beneath the earth by great and mighty heroes. Centuries later, the magical bonds that hold him in place are loosening and his power grows ever stronger. The land cries out for a new hero, a powerful warrior or a mystic wizard like those spoken of in the prophecies of yore.
What they have, unfortunately, is you...
Step into the Dungeons of Dredmor! Embrace your destiny! Face evil of the likes the world has never known - the terrifying Swarmies, the undulating Thrusties, and the adoreable nest-building Diggles. Worship Inconsequentia, the Goddess of Pointless Sidequests, or try your luck as a devotee of the nameless Lutefisk God. Cast powerful magic learned from the dark business warlocks of the school of Necronomiconomics, or summon the Viking Runes of your ancestors to blast your foes with thunder and lightning! Discover the power that can be had by wielding a bizarre armament of devastating weaponry such as the Interdimensional Axe, the Plastic Ring, and the Invisible Shield (if you can remember where you left it). Wield shoes decorated by the Dwarven Glittersmiths, all of whom have now committed suicide because of their shame, and embrace the joys of destroying giant moustache-wielding brick demons with a mace decorated with tawdry, delicious bacon.
While you’re at it, be prepared to die. A lot. In hideous, screaming pain that makes you throw your keyboard out the window.
The Dungeons of Dredmor await. Are you ready for them?

Key features:

  • Classic Roguelike gameplay with the sweet, refreshing taste of point-and-click interfaces. No longer must you press CTRL-ALT-SHIFT-x to drink a potion.
  • Randomly generated dungeons entice you with the sweet, sweet promises of treasure and … things.
  • Old-school pixel goodness. Face lovingly hand-animated monsters and enjoy the great taste of beautiful, individually rendered items on top of a sea of gorgeous, potent tile-work.
  • Wield the awesome power of the Anvil of Krong, lest it wield you!
  • Incredibly complicated crafting system! Wield relics of the Great Elven/Dwarven conflict; grind down ingots to make powdered aluminum and shove it directly up your nostrils!
  • Hordes of monsters never-before-seen in a video game!
  • Deploy cunning traps to defeat your foes!
  • Infinite replay value: choose from a selection of mind-boggling skills to create your character. A new gameplay experience awaits every time!
  • Did we mention there’s lutefisk?

Системни изисквания

Windows
Mac OS X
    • OS: Windows XP, Vista, 7
    • Processor: Core 2 Duo/Athlon 64 or above recommended
    • Memory: 1 GB of RAM minimum; 2 GB recommended
    • Hard Disk Space: 400+ megabytes
    • Video Card: Any DirectX-compatible video device with a minimum resolution of 1024 x 600 or 1024 x 768
    • DirectX®: 9
    • Sound: Any DirectX-compatible audio device
    • OS: OS X version Snow Leopard 10.6.3, or later
    • Processor: Core 2 Duo/Athlon 64 or above recommended
    • Memory: 1 GB of RAM minimum; 2 GB recommended
    • Hard Disk Space: 400+ megabytes
Рецензии от клиенти
Customer Review system updated! Learn more
Скорошни:
Положителни (32 рецензии)
Общо:
Изумително положителни (3,286 рецензии)
Наскоро публикувани
ethan.glasser.camp
( 46.6 изиграни часа )
Публикувани: 24 април
I found Dungeons of Dredmor somewhat compelling, but every time I would play, I would get sucked in for several hours as I traipsed through level after level systematically destroying everything, only to get wiped out by one stupid play. I eventually decided I was wasting too much time with it and not enjoying it any more, so I uninstalled it. I found it frustrating that I couldn't min-max *everything* because some crafting recipes are pretty much always not available to you. I liked the skill system and that you can choose several rather than just rolling up one of seven different classes or whatever, and some of the descriptions were entertaining, but ultimately my problem with roguelikes is that they often end up as the video game equivalent of road hypnosis -- you spend hours and hours playing them and then you slip up once and you're toast. Or maybe I'm just playing them wrong?
Полезно? Да Не Забавна
SuccBoy
( 100.9 изиграни часа )
Публикувани: 23 април
This review is coming right after a hard crash on a vanilla game.

A great game to play with something going on in the background. It's very easy to understand the mechanics so It's good for a beginner.

Be wary though that it's unstable as hell, which is a big no-no for a Rogue-like with Permadeath.
Полезно? Да Не Забавна
OneBigK
( 5.9 изиграни часа )
Публикувани: 21 април
Ok, honestly, I wasn't sure if I would enjoy this game. Usually when I buy games like this, this being an independant game, I tend to request a refund because the game just doesn't feel right and fun to play for me. I WILL NOT be doing that for this game though. This is quickly becoming a favorite game of mine. It combines the very deep gameplay mechanics of roguelike's with a very funny and sometimes absurd asthetic that absolutely works. The animations and graphics add a great deal to the immersion and adventure. The sense of discovery permiates every black, unexplored corner of the dungeon and you can't help but to continue trecking around for hours. All together, I highly reccommend picking this game up. It is definitely a must own in anyones steam library.
Полезно? Да Не Забавна
[VGN] Albion
( 134.5 изиграни часа )
Публикувани: 14 април
A funny, well designed, deep and entertaining game with near infinite replayability. I honestly cannot reccommend this game enough, especially with the expansion packs as the sheer amount of content in terms of items, skill trees, enemies and floor layouts means that there will always be a new way to play. Be a melee tank, dodge focused rogue, wizardly spellcaster, engineering tinkerer building bombs and weird weapons, or be a Vampire Communist Sword dual weilding tourist who uses blood magic. Dredmor, the RPG that doesn't give a f**k.
Полезно? Да Не Забавна
Stormydove
( 2.0 изиграни часа )
Публикувани: 13 април
OMG fun! I can see getting into this.
Полезно? Да Не Забавна
Urist McSpiff
( 1.4 изиграни часа )
Публикувани: 10 април
Best casual roguelike game on steam. The humor is nice, lots of weird off the wall classes making for a lot of unique ability, an easy to read and use UI and still a good amount of roguelike depth. Dungeons are interesting, enemies are entertaining, and there are a lot of interesting mechanics to explore. You will likely get bored after a while as the runs can be rather slow paced at first but for $5 plus a couple more for both expansions. It is still a very good roguelike to get into the genre, or just for a more casual rl.
Полезно? Да Не Забавна
Ponjohn
( 71.2 изиграни часа )
Публикувани: 9 април
Best rogue-like with interface there is. Hard, replayable, with mods and lots of things to learn, use and kill.
Полезно? Да Не Забавна
kyle
( 39.4 изиграни часа )
Публикувани: 8 април
Summon Mustache monsters to do your bidding, kick down statues for rewards, walk on many traps, collect lutefisk and press space a lot. Its pretty fun.
Полезно? Да Не Забавна
Mr Nobody
( 108.0 изиграни часа )
Публикувани: 8 април
Dungeons of Dredmor is a roguelike. For those of us who are not elite(ist) gamers, just think of it as a hard hack-and-slash game with procedurally generated content and very real risk of permanent death which forces you to start over (a little wiser each time)

My initial impression of this game was a very positive one. It's very easy to get into, has a lot of skills to choose from for character creation (implying lots of replayability, but I was wrong) and it covers everything with a layer of clever tongue-in-cheek humor (like witty pop culture references? this game has lots!)

However after playing this game on a netbook for over 80 hours, properly experiencing it in all its glory, I stand corrected enough to say that I would not recommend this game to someone else looking to derive some fun out of their play sessions, unless their entertainment consists in dying over and over unfairly...case in which I probably still wouldn't recommend this game because it simply isn't that good all things considered.

First off, a major technical issue. This game is built poorly, seemingly by dwarven plasticsmiths (those ♥♥♥♥♥♥♥s) It's a little 2D game with sprites that have 2 animations each. Still it actively takes 600MB of RAM, reserving even more than that. On my 2GB RAM netbook I can forget running this and a browser at the same time.

Shame, because it looks like exactly the type of game to be played on a netbook/tablet, and not on a proper desktop configuration like the game demands. It also personally annoys me as this seems to be a problem with more and more lazy pixel-style indie games: games that look like they were made 20 years ago demand 4GB RAM and 1GB VRAM. What the hell?

Onto the gameplay itself. It's balls hard. Not in a good way as it seemed on first glance. It's unfairly and frustratingly hard. It's unfair because while you have an ample amount of skills to choose from, only a few are actually effective (give you a high likelyhood of winning the game) while others are downright useless. The same goes for weapons (don't use crossbows unless you like taking 4x longer than a character with his bare hands to win the game). This wouldn't be so bad, as every such game has some strategies that work better than others, but this game in particular is very stingy with its descriptions of mechanics. Without reading a guide, you will frequently encounter weapons and abilities whose actual effects are very underwhelming compared to what their descriptions would have you believe. You pretty much have to read a guide before diving into the game, or you'll frequently wonder "what does THAT mean" when finding, say, an artifact or another with a typical description like "The honorable poodles - it is studded with cheese crust and decorated with high quality tin"

Once that's out of the way, and you finally have a good understanding of the game mechanics that let you create an effective character with a fair chance of winning...you will run into another problem. Basically, once you figure out how to not die, everything all the way up until the final boss becomes one relatively simple, mindless, long-winded repetitive grind. And the final boss? FUBAR, because even many good builds won't scratch that guy (hints: Magical Law, Burglary, Crossbow, crafting/encrusting in general). A situation in which 99% of the game play is mindless faceroll, and that 1% (final boss) has the shot of taking it all away because of RNG is not fun (again, unless you're a difficulty fetishist). I also have to ask myself why they even made the game with 51 skills to choose from when less than 15 of those are actually going to let you win the game.

Could it be that in spite of first impressions, this is not that good of a game?
Полезно? Да Не Забавна
Auramancer
( 22.8 изиграни часа )
Публикувани: 5 април
Enter the dungeon, collect loot, slay the monsters, and die ridiculous deaths. Dungeons of Dredmor is one of the most accessible rougelikes on the market, but don’t take it for granted. This is a punishing, difficult game.

You start the game by selecting the skills your well-eyebrowed hero will use. There are your normal RPG expectations, like Swords, Armor expertise, etc. But then you get down to skills like Battle Geology, Necronomicomics, or Egyptian Magic. Pick Vampirism, and you’ll sparkle like a bad actor in Twilight. All these ridiculous and funny skills are useful in their own way, but its up to you to combine them in useful ways to ensure you can survive the depths of this dungeon.

Each randomly-generated floor of the dungeon is chock-full of monsters, traps, food to eat (which replenishes your health), alcohol to drink (which replenishes your magic), and most importantly, loot. You’ll come across a sword that does existential damage (it may or may not damage enemies if, in fact, they do not exist) or a set of rubber pants that prevents conflaguatory and aetheric damage. There are so many different stats to keep track of, points to weigh against one another, but it is not overwhelming. Everything is clearly presented, and the random seeding will rarely give you useless stuff as you go deeper and deeper.

You can play this game entirely with the mouse, though keyboard shortcus and movement make it a lot easier. You can either play with Permadeath (one life, no mistakes) or turn that off and play a little more casually. I started with permadeath, but after losing a couple characters 3-4 hours in, I turned it off so I’d be able to rewind only 5 minutes instead of multiple hours. This game is punishing, and sometimes can feel a little unfair as you run into things you had no idea would be coming, which you had no chance to prepare for.

The humor in this game is top notch. From pop culture references to simple gags and dad-joke level puns, there is hardly anything in this game that takes itself seriously.

I did manage to reach Dreadmor, and I stabbed him a few times, but the power of his attacks are so far beyond anything else in the dungeon, he killed me in a few hits, even with every buff I could give myself. I think I might never actually beat him. Some things are meant to stay unfinished.

Dungeons of Dredmor has two paid expansion packs and one free one, if more ridiculous skills and bad puns are your cup of tea. This was a fun game, with just enough depth to keep me interested but not enough to drown me. This is a kiddie pool Rougelike. Guess that makes me a gaming toddler.
Полезно? Да Не Забавна
DotNetMaster
( 30.1 изиграни часа )
Публикувани: 3 април
Good game. Addictive.
RPG Rogue like.
Lots of builds.
Replayable.
Can be hard. Real hard.
Полезно? Да Не Забавна
TehdeNation#1Fan|twitch.tv/tehde
( 34.9 изиграни часа )
Публикувани: 2 април
This game is endless amount of fun, it's different every time and give you the option of making the game extremely difficult.
Полезно? Да Не Забавна
FemmeShepard
( 19.8 изиграни часа )
Публикувани: 2 април
Took up alcoholism to deal with my raging animosity against moles. Worth it.
Полезно? Да Не Забавна
Kloger
( 29.6 изиграни часа )
Публикувани: 1 април
i love it
Полезно? Да Не Забавна
Wedge
( 34.4 изиграни часа )
Публикувани: 1 април
I'll tell you why you should buy this game....

....Lutefisk God
Полезно? Да Не Забавна
jonmacb
( 239.4 изиграни часа )
Публикувани: 1 април
addicting
Полезно? Да Не Забавна
Meat&Bones
( 116.7 изиграни часа )
Публикувани: 1 април
One of the most fun and addictive games I have ever found. Endless dungeon-crawling goodness with an enormous array of skills, tools, and combinations, a great sense of fun, and the ability to progress at your own speed. You can always roll up a new character and find something you hadn't seen before, or learn a new trick.

The game is a series of dungeons descending to an ultimate evil, with pocket dimensions, shops, and altars to various gods along the way. You create a character with a wide selection of skills in different trees (Archeology, Paranormal Investigation, Barbarian, to name only a few) which you can then level up as you progress. Along the way you fight strange and often hilarious monsters and collect materials to craft or sell. Strange combinations of these produce interesting results, mixing in teleportation, tunneling, invisibility, mind control, and many more!

The game is charming, the art is lovely, the creators are helpful and responsive, and the music is pleasant. Try it.
Полезно? Да Не Забавна
Madame Braixen
( 47.6 изиграни часа )
Публикувани: 31 март
This game is irony
Полезно? Да Не Забавна
Sefu
( 61.1 изиграни часа )
Публикувани: 30 март
This is a roguelike/nethack clone that lampoons itself. Do you like humor? Do you like nethack/rogue? Play this game. Simple as that.
Полезно? Да Не Забавна
jamesmcm03
( 1.5 изиграни часа )
Публикувани: 26 март
One of the best graphical roguelikes IMO, and it even has a Linux version.
Полезно? Да Не Забавна
Най-полезни рецензии  През последните 30 дни
3 от 3 човека (100%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
Препоръчани
39.4 изиграни часа
Публикувани: 8 април
Summon Mustache monsters to do your bidding, kick down statues for rewards, walk on many traps, collect lutefisk and press space a lot. Its pretty fun.
Беше ли полезна тази рецензия? Да Не Забавна
1 от 1 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
1.4 изиграни часа
Публикувани: 10 април
Best casual roguelike game on steam. The humor is nice, lots of weird off the wall classes making for a lot of unique ability, an easy to read and use UI and still a good amount of roguelike depth. Dungeons are interesting, enemies are entertaining, and there are a lot of interesting mechanics to explore. You will likely get bored after a while as the runs can be rather slow paced at first but for $5 plus a couple more for both expansions. It is still a very good roguelike to get into the genre, or just for a more casual rl.
Беше ли полезна тази рецензия? Да Не Забавна
Най-полезни рецензии  През последните 90 дни
41 от 52 човека (79%) сметнаха тази рецензия за полезна
46 човека намериха тази рецензия за забавна
Препоръчани
56.2 изиграни часа
Публикувани: 13 февруари
>Enter Dredmor's dungeon
>Find a stattue of a god that requests a holy tinket called lutefisk
>Locate some of this holy material and offer it to my god
>Yet to be pleased I go to find some more lutefisk for the great fishy one
>Come across a magical box that turns my belongings into lutefisk
>Everything I now own is lutefisk
>I give all of my now lutefisk-y belongings to the great fishy one, though he is still not satisfied
>With nothing left, I put the lutefisk box within the lutefisk box
>Upon breaking all laws of space time, the box explodes, killing me at the great fishy ones alter, finally pleasing him

10/10 would paradox again
Беше ли полезна тази рецензия? Да Не Забавна
16 от 21 човека (76%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
Препоръчани
9.3 изиграни часа
Публикувани: 12 февруари
Basic Information
Title: Dungeons of Dredmor
Genre: Casual, Indie, RPG
Developer: Gaslamp Games, Inc.
Publisher: Gaslamp Games, Inc.
Release Date: 13 Jul, 2011


Basic Overview
Dungeons of Dredmor is a very intresting and very different from other Rogue-like RPGs I have played in the past. This game has randomly generated levels, along with loads of skills that you can mix and match to your liking. This adds very high replay value to the game, which is what you would expect from a (optional) perma-death game. It's sometimes frustrating to be killed by an enemy when you've spent to long on a play through, but that's to be expected from a perma-death run of this game.

Game play
This game has a lot of variation, whether it's randomly generated floors or a huge amount of skills to choose from. Each run is very different from the last. I found myself dying a lot when I first started playing it, but the I kept coming back for just 'one more run.' Then that one more run turned into two or maybe three. The game really pulls you in, it has a great atmosphere when playing it on Perma-death. You never know what's going to happen which makes you more alert for what can happen, maybe you will find a monster zoo and then you have to be careful. There is a wide variety of different enemies for each floor, and each floor has a different theme to it with specific enemies that you will encounter along the way. As for the weapons and classes there is a nice variety for them as well which gives you a better attack damage for a specific weapon type and will depend with what happen you start off with. But what makes this game even more unique is that you can substitute a weapon class for another skill that may or may not be better. You can make the game even more difficult on yourself if the hardest difficulty is too easy for you by having skills that aren't very helpful to you. There are so many traps, and levers that you have no idea what it will activate. Maybe it will open a door, or maybe it'll teleport you to somewhere else. That's the beauty of this game. The attack system is turn-based, so you move once then the enemies move. It can be a simple point and click or you can use WSAD for moving your character, then attacking is just simple being close to the enemy (if you use a melee weapon) and clicking on them to take it in turns to attack.
Score (Out of 10): 10 - Very high replay value and variation!

Sound & Music
The music for this game is perfectly fitting for the atmosphere and the game play for this game. Although it can get a little bit repetitive it's still nice to listen to when you are fighting a bunch of enemies at once. The sounds of each thing that you use, such as swinging your sword or axe is all very unique. It is quite obvious that the developers put a lot of time and effort into creating the sounds for each things. I would like to see some more music in this game that matches the atmosphere of the game.
Score (Out of 10): 9 - Would like to see some more music that fits the atmosphere

Graphics/Art Style
For me the art style of this game is just perfect. It really fits in with the with the whole atmosphere and dungeons kind of feel. It's not a too series style of art, but then again it doesn't look innocent. It just fits perfectly with the whole gaming experience. Some people might not like it because of the cartoon kind of style to it, but I am just saying it from what I think.
Score (Out of 10): 10 - My own personal opinion, you might not like the art style

Conclusion
So there is my whole review for this game, it's a very unique type of rogue-lite RPG game. It has very high repay value which always makes you come back to the game. It has great atmospheric music, I would only want to see a few more soundtracks on this game, and the art style, well take it or leave it. You'll either love it or you'll hate it.

For more reviews on a wide range of games, go and follow Lot's O Giveaway's curator group here.
Беше ли полезна тази рецензия? Да Не Забавна
14 от 18 човека (78%) сметнаха тази рецензия за полезна
Препоръчани
435.2 изиграни часа
Публикувани: 8 март
One of the greatest games ever made. A rougelike with a quirky sense of humor and varying levels of difficulty, from punishing to demonic. I really cant put into words how amazing this game is. Purchace it, preferably not on sale.
Беше ли полезна тази рецензия? Да Не Забавна
2 от 2 човека (100%) сметнаха тази рецензия за полезна
2 човека намериха тази рецензия за забавна
Препоръчани
18.9 изиграни часа
Публикувани: 2 март
Armored Kung Fu berzerker vampire is not only possible but one of the best builds in the game. Get it.
Беше ли полезна тази рецензия? Да Не Забавна
2 от 2 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
9.2 изиграни часа
Публикувани: 7 март
Cheap as soap, fun as heck! Replay value superb, crazy character skills, wonky enemies and perfect not-too-serious attitude towards everything! Plus you can take a Tourist as your skill, a flashback from NetHack.
Buy this! If you don't, you are a such a Kleptoblobby!
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1 от 1 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
74.7 изиграни часа
Публикувани: 5 март
very good timesink 5/7
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1 от 1 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
24.9 изиграни часа
Публикувани: 13 март
love love love love love love love this game great roguelike, lots of replay value, turn-base combat, lots of character custimzations, it can go in all sorts of directions, permadeath adds to the fun with the level of the edge of you seat it can get you on, love the artstyle and the quirkiness of this game. item descriptions and like the spells and skills and stuff they can be really funny. you can be things like a vegan viking archaeologist stuff like that in this game its crazy its great its fun
Беше ли полезна тази рецензия? Да Не Забавна
1 от 1 човека (100%) сметнаха тази рецензия за полезна
1 от 1 човека (100%) сметнаха тази рецензия за полезна
2 от 3 човека (67%) сметнаха тази рецензия за полезна
Препоръчани
6.4 изиграни часа
Публикувани: 21 февруари
If you are anything like me, you'll watch the trailer, see the screenshots and think to yourself..
Well, it looks pretty terrible so how comes it has all the positive reviews?

Originally I wasn't going to buy this game, due to the graphics and interface.

Then the first time I played it I didn't like it, whatsoever.

Then I completed the tutorial, watched a YouTube video about it, went back in and played again... Drowned, got electrocuted, died from acid burning my throat, attacked by various strange looking creatures and throughly enjoyed my time playing.

This is the start of my epic journey to complete this game, buy the game. It's great. Trust me.
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2 от 3 човека (67%) сметнаха тази рецензия за полезна
Препоръчани
23.8 изиграни часа
Публикувани: 3 март
One of the best Rogue-likes around, massive amounts of replayablility!
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2 от 3 човека (67%) сметнаха тази рецензия за полезна
Препоръчани
116.7 изиграни часа
Публикувани: 1 април
One of the most fun and addictive games I have ever found. Endless dungeon-crawling goodness with an enormous array of skills, tools, and combinations, a great sense of fun, and the ability to progress at your own speed. You can always roll up a new character and find something you hadn't seen before, or learn a new trick.

The game is a series of dungeons descending to an ultimate evil, with pocket dimensions, shops, and altars to various gods along the way. You create a character with a wide selection of skills in different trees (Archeology, Paranormal Investigation, Barbarian, to name only a few) which you can then level up as you progress. Along the way you fight strange and often hilarious monsters and collect materials to craft or sell. Strange combinations of these produce interesting results, mixing in teleportation, tunneling, invisibility, mind control, and many more!

The game is charming, the art is lovely, the creators are helpful and responsive, and the music is pleasant. Try it.
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Най-полезни рецензии  През последните 180 дни
21 от 26 човека (81%) сметнаха тази рецензия за полезна
Препоръчани
30.5 изиграни часа
Публикувани: 18 декември 2015
If you want to get started with roguelikes, Dungeons of Dredmor is as good a place as any. It straddles an important line between more mainstream adaptations of the concept and the originators, where neophytes can find easy access and veterans can find a new take on old ideas. And while it may not be perfect in a lot of ways, it passes the main test of being something you can play for way, way too long.

Dredmor is really a traditional, grid-based, turn-based, everything-random roguelike dressed up in some handsome(ish) graphics and modern sensibilities. The only story you get is that you're a hero, and you're descending into the titular dungeons to whack the equally-titular Lord Dredmor. There's a thick layer of nerd humor over the whole package that runs more than skin-deep, as it even informs the class and stat systems. Luckily it's not the aggravating metahumor of something like Retro City Rampage, and is actually quite snappy and clever for the most part.

The aforementioned class system is probably the big draw of DoD, for newbies and veterans alike. Each character you roll gets seven skill sets to choose from a list of dozens, including everything from sword and shield skills to veganism and communism. Every time you level up, you can unlock another skill from one of your sets, allowing you to knock out one tree with half a dozen levels or diversify as you see fit. Sets tend to be eclectic mixes of active skills and passive bonuses, with some being demonstratively better than others, but all of them interesting and worth a try.

Outside of the skill system, there's admittedly not a lot of innovation to be found here. You wander the dungeon, grab loot, kill monsters, and so on. There are shrines to pray to, gods to appease, vending machines to shake, traps to disarm, levers to pull, and plenty of things to die to. Unlike the roguelikes of yore, however, death tends not to come all that swiftly in Dredmor. It's pretty easy to keep your stats and gear up with the challenge presented by enemies if you're cleaning out the floors, to the point that by floor three or so, nothing's going to kill you outside of a room completely packed with monsters.

This ties into the main problem with Dredmor, the fact that individual runs can get pretty boring after a point. Unlike most roguelikes, the early game is when you need to pay attention to your skills and your loot. Once you get your rhythm locked in, levels start to blend together. The slow default move speed and animations drag things out a bit longer than they should, and your inventory and crafting windows really could have used another pass on usability. For as many steps forward that Dredmor takes as a modern roguelike, it has a couple feet planted firmly in the past.

All that said, I was able to sink 30 hours into the game before I grew well and truly tired of it. And those were an enjoyable 30 hours of looting, smashing, and giggling at the goofy jokes. Dredmor will go a lot farther with those new to the roguelike genre, but there is undeniably something for everyone, at least while it stays fresh.
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2 от 3 човека (67%) сметнаха тази рецензия за полезна
Препоръчани
48.7 изиграни часа
Публикувани: 12 декември 2015
I purchased this game when it was on sale back yonder thinking it was just another generic rogue-like, Boy was I wrong.

This game is fantastic, there are so many references in this game, references to things like: Warhammer, Star Wars, Metal Music and many many more. The character customization is amazing, choosing skills before you set into the dungeon then leveling each one as you level your characters health up and gain new abilites.

I highly recommend you play this even if you aren't a fan of the genre, 10/10
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2 от 4 човека (50%) сметнаха тази рецензия за полезна
Препоръчани
25.3 изиграни часа
Публикувани: 7 януари
This game has many good things going on for it. It has the potential to be an amzing roguelike.
Yet it falls short for four reasons
1) Lack of depth. A major part of roguelikes is exploration, synergies and "huh thats cool" moments. ToMe, ADOM, NetHack, Caves of Qud and many others excellent roguelikes do this well.
2) Graphics; although this purely a personal compalint, but i can look at an @ sign for hours but the terrible walk animation I can not.
3) Difficulty, the difficulty jumps incridably steeply, without giving players a good indicator of why, a chance to adapt or means of survival.
4) The games length is artificially extended by grinding out enemies and clearing floors to deal with the difficulty cruve.

That being said this game simplicity makes it an excellent roguelike introduction to players new to the genre as they wont be swamp with complicated numbers and stats.
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1 от 2 човека (50%) сметнаха тази рецензия за полезна
Препоръчани
34.2 изиграни часа
Публикувани: 26 ноември 2015
I've sank 34 hours into this, it may be very difficult at the start but if you take the right abilities the game becomes really fun when you've levelled up to survive. Stick at it you'll like it.
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1 от 2 човека (50%) сметнаха тази рецензия за полезна
Препоръчани
93.5 изиграни часа
Публикувани: 8 ноември 2015
This game is great, if you like a challenging game with almost limitless replay value, this is your game
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3 от 6 човека (50%) сметнаха тази рецензия за полезна
Препоръчани
32.5 изиграни часа
Публикувани: 19 ноември 2015
A fantastic procedurally generated tile-based turn-based roguelike.

PROS:
-Funny
-TONS of classes and abilities.
-Fun
-Steam workshop
-Replayability.

Cons:
You dont have it yet.

Buy it. It is one of the best games on steam.
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