Виктор и Алисия недавно переехали в новую квартиру в большом городе. В то время, как они пытались обустроиться, обнаруживается, что всё вокруг является не тем, чем кажется на первый взгляд...
Дата выхода: 11 мая, 2012
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August Update

20 августа


We're working hard on getting Chapter 5 out the door. It shouldn't be too far off now. More and more post-its are getting checked off each day. No dates yet. In the meantime, we've released an update to the game. It's fairly meaty. A lot of the changes will only affect Chapter 5, but we also replayed all the earlier chapters and corrected any problem we encountered.

Here's the full list of changes:

• Engine: Tweaked proximity trigger object
• Engine: Tweaked step trigger object
• Engine: Optimized drag manager
• Engine: Tweaked 'Face' task command
• Game: Improved performance while on game menus
• Chapter 2 & 4: Tweaked gas machine graphics
• Chapter 1: Fixed Victor's depth sorting issue during breakfast
• Chapter 1: Fixed telephone's obstacle issue
• Chapter 1, 2, 3 & 4: Added auto save points
• Chapter 2: Changed tentacle sounds
• Chapter 2: Fixed problem with putting on the helmets in the machine room
• Chapter 2: Tweaked Morton's conversation
• Chapter 2: Tweaked ink pad puzzle
• Chapter 2: Tweaked palm print door behaviour
• Chapter 2: Fixed minor safe behaviour bug
• Chapter 3: Fixed bartender's depth sorting issue
• Chapter 3: Reduced bartender's interactive area
• Chapter 3: Swapped graphics for dumb waiter contents
• Chapter 3: Fixed cabin 1 door's depth sorting issue
• Chapter 3: Tweaked minor graphical issues
• Chapter 4: Disabled ghostly jitter if Animation Effects have been turned off
• Chapter 4: Fixed game freeze that occured after speaking to "ghosts"
• Chapter 4: Fixed typo

As always, we hope you like what you read. And should you encounter any problems with the game - don't be afraid to sound off. Preferably in the comments below.


- a

Комментариев: 13 Подробнее

Question Time With Uncle Anders - Part 1

8 августа


Earlier this week we solicited questions on our Facebook page . We received quite a lot of replies, so we'll do this as a three parter. And who knows, if you like this we might do more down the line.

So without further ado, here comes the first volley of questions...


What is the development status on Chapter 5?

I’m glad you ask, darling. Things are going pretty well. We hoped to have a content complete version before the onset of August, but it slipped a bit. There’s still some things left to design and implement., so it’s still too early to start handing out dates. And since it’s such an extensive chapter, we expect testing to take a little bit longer than usual.


How are the sets built?

We’re not lying when we say that everything is built by hand. Erik has a little garage studio, where he builds, rigs, lights and shoots. Most of the game is made out of clay and cardboard, but lately we’ve gone in more of a found-object direction. For Chapter 5 we wanted to build a pretty extensive forest, so Erik when out and foraged. Painstakingly building trees out of clay and cardboard would've been a fools errand. There are plenty of branches just lying around, so why not use them? You can't beat what nature creates. There are also some environments that are a bit more stark and abstract. The parts for those where hand built, and then tweaked in Photoshop to achieve a scale that would be hard to accomplish in a garage.


Who's your favourite Swedish opera singer?

I’ll have to go with Jussi Björling on that one. I don’t have any strong opinions on the matter. It’s mostly for nostalgic reasons. I remember my father playing a lot of Björling at home.


What's your views on software piracy? I haven't seen The Dream Machine on any torrent sites (I haven't looked for it either) but for some reason this game is one of those games that you choose to pay for even if it's available for "free". If you agree, why do you think that is?

You can find Chapter 1-3 on Pirate Bay. That happened instantaneously once we released the game on Steam. We saw it as a weird honour of sorts, but it bugs me that the files are so old. We constantly update the game, so knowing that some poor sod is playing an old version feels unfortunate.

When it comes to torrent piracy in general, I see it as a lending library. No more, no less. I think it benefits mankind in general, so I don’t have any problem with it. If you don’t have the money to buy and still want to play, I don’t have any problems if you pirate it. Buy me a beer and we’ll call it even.

That being said, it does really bug me that somebody pulled the MP3 sound files from the sound folder and is calling that the ”soundtrack” for the game. That’s just misleading. It’s like if you take random screen dumps, slap them into a PDF and then upload that as the ”art book” for the game.


Are you going to keep creating point & click games after The Dream Machine is finished?

I honestly don’t know. It won’t be a pure point & click game, is all I can say. I feel a bit sick of the confines of the genre, and would want to explore something else for a while. Some kind of hybrid, sounds likely.


Do people really like lutfisk?

Yup. It’s considered a delicacy here – although a very divisive one. It’s an acquired taste to say the least. The few times I’ve tried it, it didn’t do much for me. Gelatinous and bland. But it is still quite popular during Christmas. As with Surströmming, it’s all about the trimmings. If you lathered melted butter and and a generous helping of horseradish over it, I suspect it could be quite good.

Lutfisk, for those who don’t know, is a very traditional Nordic dish were you take dried white-fish (normally cod) and reconstitute it in a water and lye solution. During this process the fat in the fish becomes really gelatinous and funky. That strange, soapy texture is one of the reasons people have problems eating it.

Why on earth would you want lye anywhere close to foodstuff, I hear you ask? Well, as with most cuisines, this tradition has it’s origins in preservation methods. People needed food during the cold, dark winters and drying and soaking in lye solutions was a way of keeping bacteria at bay.


Which would you rather have: a delicious cake or a nice selection of biscuits?

Cake. I didn’t even read the end of the question. How could I ever want anything more than cake?


If you come up with questions we haven't answered here, don't hesitate putting them in the comment section, and we'll try to include them in the next volley.


- a

Комментариев: 6 Подробнее


«Поиграть в нечто вроде The Dream Machine — так изящно построенное, так искусно продуманное, наполненное неповторимой атмосферой — это необычайное удовольствие» — Rock, Paper, Shotgun.

«Эта игра настолько уверенно держится, как в плане сюжета, так и в плане геймплея, что можно запросто забыть, что это труд всего двух независимых разработчиков".
8/10 — Eurogamer

«Сериал, наполненный тайной и очарованием, воспаривший до вершин благодаря причудливому стилю из пластилина и картона, сюрреалистическому сюжету и искреннему вниманию к деталям».
4/5 — Adventure Gamers

Об игре

The Dream Machine — отмеченная наградами приключенческая игра в стиле «укажи и щелкни», сделанная из пластилина и картона.

В первой из пяти глав сериала Dream Machine, вы возьмете на себя роль Виктора Неффа, который со своей женой недавно переехал в новую квартиру. В то время, как они пытались обустроиться, обнаруживается, что всё вокруг — в этом тихом непримечательном доме — является не тем, чем кажется на первый взгляд...

Во второй главе Виктор отправляется к своему домовладельцу, мистеру Мортону, чтобы вывести того на чистую воду. Но вместо этого обнаруживает квартиру мистера Мортона пустой. Успеет ли Виктор найти неуловимого домовладельца вовремя, и таков ли этот мистер Мортон, каким кажется на первый взгляд?

Ключевые особенности

  • Мир. Исследуйте жуткий дом и раскройте его тайны. Узнайте ваших соседей и их секреты.
  • Сюжет. Погрузитесь в сознания незнакомцев и тех, кого любите, чтобы попытаться спасти их от Машины сновидений.
  • Графика. Прогуляйтесь по превосходно детализированным окружениям, построенных с помощью реальных пластилиновых моделей и сделанных вручную декораций.
  • Головоломки. Для продвижения по сюжету вам предстоит решить множество головоломок: от самых пустяковых до настоящих задачек для мозга.
  • Музыка. Оригинальное и запоминающееся звуковое сопровождение окутывает повествование, делая акценты на сюрреалистической атмосфере игры.

Системные требования (ПК)

    OS: Windows XP or later
    Processor: 1.8 GHz processor
    Memory: 1 GB RAM
    Hard Drive: 350 MB HD space

Системные требования (MAC)

    OS: OSX Leopard 10.5.8, Snow Leopard 10.6.3, or later
    Processor: Intel Mac 1.8 GHz processor
    Memory: 1 GB RAM
    Hard Drive: 350 MB HD space
Полезные обзоры покупателей
8 из 8 пользователей (100%) посчитали этот обзор полезным
7.6 ч. в игре
Уникальный авторский квест, слепленный из глины, картона, мистики и мечты. Устаревшие технологии, но вечные темы для размышлений.85/100
Опубликовано: 12 апреля
Был ли этот обзор полезен? Да Нет
11 из 12 пользователей (92%) посчитали этот обзор полезным
11.6 ч. в игре
The Dream Machine is simply amazing. A great story told in a perfect medium for it, with such an unexpected progression. Some of the puzzles may seem a bit illogical and dream-like, but when you get them, you feel like a genius.
Опубликовано: 23 июня
Был ли этот обзор полезен? Да Нет
4 из 5 пользователей (80%) посчитали этот обзор полезным
7.2 ч. в игре
I really enjoyed this point and click game: It has a clever story, stunning images and leaves you with a bittersweet feeling. I just played the first 3 chapters so I actually don't know how it ends, but I would already recommend it to anyone who likes casual games with a fantastic plot (that maybe could pass for sci-fi). It also has some pretty weird/heavy scenes but since it is all made with cardboard and clay it doesn't really scare anyone but absolutely creates an atmosphere of hopelessness.
Опубликовано: 11 июля
Был ли этот обзор полезен? Да Нет
2 из 2 пользователей (100%) посчитали этот обзор полезным
2.0 ч. в игре
The creepy aesthetic of claymation is 120% exploited in this point-and-click psychological puzzler. Story lovers should subscribe for all future updates. If you're still not convinced, you can try before you buy: the first chapter of the game is free online at the developer's website. http://www.thedreammachine.se/
Опубликовано: 24 мая
Был ли этот обзор полезен? Да Нет
2 из 2 пользователей (100%) посчитали этот обзор полезным
6.9 ч. в игре

This is my favorite game on steam. I am not the least bit anxious and very excited for the last two chapters. Also, I recommend this game even at full price.

- immensly detailed hand made set
- rich atmosphere
- a soundtrack you want to download
- a story that is surreal and beautiful
- originality

- the game is unfinished
Опубликовано: 22 июня
Был ли этот обзор полезен? Да Нет