The Dream Machine is an award-winning adventure game about dreams and voyeurism. It's built by hand using materials such as clay and cardboard.
Recenzii utilizatori: Foarte pozitive (404 recenzii) - 95% din cele 404 de recenzii ale utilizatorilor pentru acest joc sunt pozitive.
Data lansării: 11 mai, 2012

Autentifică-te pentru a adăuga acest obiect în lista ta de dorinţe, a te abona la el sau a-l marca drept neinteresant.

Cumpără The Dream Machine (Chapter 1 and 2)

OFERTA DE TOAMNĂ! Expiră în 1 decembrie


Pachete care includ acest joc

Cumpără The Dream Machine Bundle

This Dream Machine Bundle will give you access to Chapters 1-6 as they are released.

OFERTA DE TOAMNĂ! Expiră în 1 decembrie


Recomandat de Curatori

"Chapter 5 is an excellent entry in a really wonderful game series."
Citeşte întreaga recenzie aici.

Actualizări recente Afișează tot - (33)

1 noiembrie

November Update


In celebration of a new and exciting month, I decided to bestow an update upon you, our beloved players! Working on Chapter 6 gave us reason to go back and tweak some old environments. That gave us the opportunity to fix a few things that's been bothering us for a while.

Chapter 6 is going pretty well (no date yet). It's been hard to dial in the right trippy vibe, but I think we've gotten a lot closer during these last few weeks. Things are about to get weird...

Check out the details below:

• Engine: Fixed music manager bug
• Engine: Added mouseover actions to reading aid
• Game: Realigned helmet overlay
• Game: Made sure the game menu icon displays correctly
• Game: Tweaked UI
• Chapter 1: Swapped graphics to high resolution equivalents
• Chapter 1: Decreased compression rate of graphical assets
• Chapter 1: Color corrected graphical assets
• Chapter 1: Tweaked clipping mask
• Chapter 1: Tweaked kitchen background
• Chapter 1: Tweaked living room background
• Chapter 1: Tweaked fridge behaviour
• Chapter 1: Added dialogue
• Chapter 2: Tweaked surveillance room background
• Chapter 3: Tweaked mermaid interaction
• Chapter 3: Fixed depth sorting issue on deck 2
• Chapter 4: Added interaction options
• Chapter 5: Tweaked mob scene background
• Chapter 5: Optimized lake water animation (map view)
• Chapter 5: Split asset file to combat memory crashes

As always: shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue!


- a

6 comentarii Află mai multe

13 octombrie

October Update


I'm sipping on some coffee, looking out over the line-up of odd clay figures sitting on my windowsill. One of the figures (who's supposed to be god) looks like he's smoking a joint. I can't say I blame him. Sweden is unbelievably dull and grey today. The kind of day that just makes you want to crawl back into bed. Besides, gods need to get their rocks off as well, I suppose.

I'm taking a brief break from Chapter 6 in order to deliver this steaming hot update. It's fairly meaty, mostly addressing small niggles in Chapter 5. It might not win any awards, or instigate a revolution, or win the Democratic primaries, but it is another step towards making this game perfect.

If you want to check out all the nasty, sexy details, you'll find a rundown below:

Update contents:
• Engine: Added 'endDialogue' option to task manager
• Chapter 1: Swapped graphics to high-resolution equivalents
• Chapter 3: Removed bench interaction
• Chapter 4: Tweaked dialogue
• Chapter 5: Removed graphical glitch in Selma's room
• Chapter 5: Tweaked object descriptions
• Chapter 5: Tweaked interaction results
• Chapter 5: Added dialogue options with lynch mob
• Chapter 5: Optimized laser beam graphics
• Chapter 5: Optimized lake water animation
• Chapter 5: Removed an interaction button once the wall is breached
• Chapter 5: Added object interactions
• Chapter 5: Fixed walk area bug by the lake
• Chapter 5: Enlarged navigation button outside Selma's hut
• Chapter 5: Fixed armour interaction displaying wrong verb
• Chapter 5: Added hints (if 'Hint mode' is on)

As always: shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue in the game!


- a

5 comentarii Află mai multe

Ce spun criticii

"To play something like The Dream Machine, so exquisitely constructed, so smartly designed, and so atmospherically unique, is a singular pleasure." - Rock, Paper, Shotgun

"It's so confidently strung together, both in terms of narrative and gameplay, that it's easy to forget that it's the work of just two indie developers."
8/10 - Eurogamer

"A series filled with mystery and charm, elevated to lofty heights by its whimsical clay and cardboard design, surreal storyline, and heartfelt attention to detail."
4/5 - Adventure Gamers

"The Dream Machine is the best adventure game that I've played in the last decade – and maybe in my entire life."
9.5/10 - CD-Action

Despre acest joc

The Dream Machine is an award-winning adventure game about dreams and voyeurism. It's built by hand using materials such as clay and cardboard. Five out of six chapters have been released so far.

In Chapter 1 you play as Victor Neff, the husband in a young couple who've just moved into a new apartment. While trying to get settled in you discover that all is not as it seems in the quiet, unassuming apartment building...

In Chapter 2, Victor goes to confront the landlord, Mr. Morton, only to find his apartment empty. Can Victor find the elusive landlord in time and is there more to Mr. Morton than meets the eye?

Key Features

  • World: Explore a creepy apartment complex and uncover the mysteries within. Get to know your neighbours and discover their secrets.
  • Story: Delve into the minds of strangers and loved ones as you’re trying to save them from The Dream Machine.
  • Graphics: Wander around beautifully detailed environments built using physical clay models and hand-crafted sets.
  • Puzzles: In order to progress you have to solve puzzles ranging from simple pushovers to fiendish brainteasers.
  • Music: A haunting original soundtrack weaves through the narrative, emphasizing the surreal atmosphere of the game.

Cerinţe de sistem

Mac OS X
    OS: Windows XP or later
    Processor: 1.8 GHz processor
    Memory: 1 GB RAM
    Hard Drive: 600 MB HD space
    OS: OSX Leopard 10.5.8, Snow Leopard 10.6.3, or later
    Processor: Intel Mac 1.8 GHz processor
    Memory: 1 GB RAM
    Hard Drive: 600 MB HD space
Recenzii utile ale clienților
41 din 44 oameni (93%) consideră această recenzie folositoare
o persoană a găsit amuzantă această recenzie
6.7 ore înregistrate
Postat: 2 iulie
Another drop in the vast ocean of point-and-click adventure games, The Dream Machine stands like a beacon signaling a reinvention of the worn genre. With landscapes and characters created entirely out of clay and cardboard, Erik Zaring and Andes Gustafsson helm this unexpected foray into our subconscious.
The Dream Machine tells the story of Victor Neff, a man who has just moved into a brand new apartment with his pregnant girlfriend Alicia. However, after their first night here, they begin to realize there's something incredibly "off" about this place. They both have strange dreams, the landlord is kind of creepy, and the previous tenant has left a mysterious note of warning. Though the dreams could just be a result of the stress of moving day and the note could have easily been a prank, things just keep getting weirder, prompting Victor to investigate.
The very first thing players will notice about the Dream Machine is its unique art style. In fact, the game was nominated for an award in "Excellence in Visual Arts" at the 14th Annual Independent Games Festival. That's because Cockroach Inc. has taken a different approach to game design: they decided to make all the set pieces and characters out of cardboard and clay. No polygons invited. This coats the whole affair in a layer of imperfection; it's flawed and raw, but in a way that gives it a deeper level of humanity. In fact, the guys at Cockroach have even admitted to intentionally leaving fingerprints on some of the objects in the game to accomplish this very thing.
The story is an admittedly adult tale of new beginnings, represented by both the move to a new apartment and the new life Victor's girlfriend carries in her womb. The Dream Machine's plot draws on basic human fears, but not in a Silent Hill sort of way. Instead, the game plays on real-life day-to-day fears that most people will encounter at some point in their time on this planet. Moving to a new place can be scary. Having a child on the way can be scary. And finding out that your landlord has a video camera in your bedroom is extremely scary.
There is a little bit of music in the game, and it's appropriately dark. Some of it is plain ominous, and other bits of it seem to accentuate certain aspects of the story. Mr. Morton's discordant jazz music fits his personality quite well, for example. Sound effects are minimal, but that sort of goes with the point-and-click territory.
The gameplay here is simple; The Dream Machine adheres to the age-old point-and-click adventure game formula, leading players through a series of puzzles before showing them each piece of the story. Thankfully, puzzles in the Dream Machine are incredibly clever. Too many point-and-click games are full of incomprehensible puzzles with completely nonsensical answers. The Dream Machine, however, has some incredibly well-thought-out solutions that will ultimately make sense. That's not to say they're easy; quite the contrary. Some of these solutions won't present themselves until you've spent a good deal of time just pondering over the things you've seen so far. But when you finally do stumble upon a solution, it's immensely satisfying.
If you have any interest at all in point-and-click games, or need a powerful defense in the "games as art" debate, you should definitely check out The Dream Machine.
A fost această recenzie folositoare? Da Nu Amuzant
7 din 8 oameni (88%) consideră această recenzie folositoare
16.3 ore înregistrate
Postat: 27 august
I highly recommend checking out this game. I tis fun & unique and will draw you in for hours throughout many sessions, a VERY worth while adventure'-' 9/10 IndieAdventure,point&click style but I would not label it into that genre necessarily..
A fost această recenzie folositoare? Da Nu Amuzant
5 din 5 oameni (100%) consideră această recenzie folositoare
9.2 ore înregistrate
Postat: 20 septembrie
I'm not usually someone who gets into point-and-clicks - I usually get stuck or bored talking to people and I'm too guilty to use walkthroughs but I made it through the first 3 chapters with only one less-than-ovious head-scratching moment.

It's weird to look at, weird to play and so probably not for everyone but I love it - it's has a great balance of creepy and mysterious and it's quite original in places too.

Puzzles are tricky sometimes but there are no red herrings (tho I've no idea about the bench in Chapter 3!) and everything you need is reasonably easy to find if you look in the right places. There are oo tiny changes in the cursor or 2-pixel-wide items - movement is quick - no convoluted dialogues to dig through - you mostly just play the game instead of walking, talking and so on.

Update: since writing that I've tried Chapter 4 and - unfortunately - I keep running into a crash bug which leaves me unable to continue. This isn't ideal but hopefully the developer will address it/I'll figure out a different way around the problem - and the puzzles do seem a LOT harder in this episode too! :(
A fost această recenzie folositoare? Da Nu Amuzant
5 din 5 oameni (100%) consideră această recenzie folositoare
2 de oameni au găsit amuzantă această recenzie
8.5 ore înregistrate
Postat: 16 noiembrie
I'll start this review by saying that I've only played the first four chapters of this game thus far...that's four outta six, and the sixth isn't even done yet, but having completed two-thirds surely earns me my two cents. Secondly, and simply, I'll just say that this is absolutely, positively, hands-down one of the best point-and-click games that will ever be made, probably in the annals of human history, and unless the devs drop dead in the meantime you can rest at least 99% assured that they WILL finish the darned thing, even if they're taking a bit longer than they initially intended to. But hey, which would you prefer...a really, really good point-and-click game a year ago, or a truly classic point-and-click game in, say, a couple of years from now? Cockroach Inc ain't dumb...they're in this one for the history books and the betterment of mankind, nuthin' less. And you'd better BELIEVE it, homeboy.

Point-and-click games and myself, we don't exactly have a history of getting along that well, but this may well emerge as my all-time personal favourite of the genre. Sure, I've required a few walkthrough consultations to date, but such is be expected with a semi-vegetative brain such as mine. Whatever you do, don't go holding my confirmed stoopidity against the game, a'ight? I'm the idiot, it's the savant. Clever ♥♥♥♥♥♥♥♥♥♥♥♥s, them Cockroaches...

Verdict: 9.5/10.

(PS How many games reference - whether deliberately or inadvertently - the sheer brilliance that is David Cronenberg's VIDEODROME? Maybe a bit of EXistenZ thrown in for good measure?! Talk about taste!! Gorgeous ♥♥♥♥ing claymation, too, I might add...)
A fost această recenzie folositoare? Da Nu Amuzant
3 din 3 oameni (100%) consideră această recenzie folositoare
11.3 ore înregistrate
Postat: 16 noiembrie
An excellent point-click puzzle game made with claymation and cardboard backdrops. They story will keep you going to try and find the reason behind all the strange things going on around you.

My only 'con' is that Some of the puzzles (or sequences to solve puzzles) get confusing and you have to try and remember everything you've picked up on; but overall they're well done and will still keep you interested.

The dev(s) are still actively developing and improving the game. For $17 it's a bargain.
A fost această recenzie folositoare? Da Nu Amuzant