Victor y Alicia acaban de mudarse a un nuevo apartamento en la gran ciudad. Mientras tratan de instalarse descubren que no todo es lo que parece...
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Muy positivos (563 análisis) - El 93% de los 563 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 11 mayo 2012

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Comprar The Dream Machine (Chapter 1 and 2)

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Actualizaciones recientes Ver todos (48)

1 de febrero

February Update

Citizen!

I hope you're all doing well despite the fact that it's February – the dreariest month of the year. To give you a little more pep in your step, we're releasing a fairly meaty update for the game.

The biggest change is a continuation of the work we began last month, when we made the selected dialogue options remain dimmed throughout the chapter. This time we extended that functionality so the option states also gets included in your save files. This was done because a certain portion of Chapter 6 required it, but it really helps in the more dialogue heavy parts of previous chapters as well. Especially the interrogations in Chapter 3.

Development on Chapter 6 is going very well. We're still working on the last big areas. We don't have an ETA yet. Stay tuned.

For those who think we're wasting time releasing these updates, I've added a question to the FAQ. It's at the bottom. It'll hopefully answer some of your concerns.

Here's what the update contains:

• Engine: Added dialogue states to save format
• Game: Made some dialogue options undimmable
• Game: Tweaked UI
• Chapter 2: Tweaked item placement
• Chapter 1 & 4: Tweaked Edie dialogue
• Chapter 4: Streamlined portrait photo interaction
• Chapter 5: Removed dialogue
• Chapter 5: Removed response option
• Chapter 5: Rewrote dialogue
• Chapter 5: Added response option
• Chapter 5: Added interaction options
• Chapter 5: Increased beam path visibility
• Chapter 5: Clarified legion hint
• Chapter 5: Tweaked sound volumes
• Chapter 5: Fixed graphical glitch with Selma's grandfather
• Chapter 5: Reduced memory footprint
• Chapter 5: Removed autosave point
• Chapter 5: Added fail-safe check
• Chapter 1, 2, 3, 4 & 5: Fixed typos

Don't be shy if you see something strange or buggy in the game.

Cheers,

- a

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6 de enero

January Update



Happy New Year!

We hope you survived the holiday season unscathed. Hopefully you even received a present or two. We also hope that 2016 treated you real swell, like a gentleman, and that you're ready to charge this new shiny year with gusto and pizazz. I know I am!

Charging out of the gate, I'm therefore releasing another one of our beloved updates, to amuse and delight. It's mostly small tweaks that might not look very impressive on their own, but given that we add quite a few of these each month, they do add up over time.

Since our last update, Erik has moved on from experimenting with trippy camera techniques and is now working on the last big area of the game. I'm doing quite a few different things at the moment, but I've been implementing some of the things he delivered and the results are quite spectacular so far. I look forward to hearing what you think. I'm not saying the chapter is done. I just want to keep you informed.

Last but not least, for the few who think we're wasting time releasing these updates, I've added a question to the FAQ. It's at the bottom. My humble Christmas present to you guys. Cheers.

Here's what the update contains:

• Engine: Removed loading bar during fast loads
• Game: Made dialogue states chapter permanent
• Chapter 1: Tweaked item description
• Chapter 1, 2, 4 & 5: Tweaked hallway background
• Chapter 1, 4 & 5: Tweaked living room background
• Chapter 3: Fixed typos
• Chapter 5: Fixed graphical background glitch
• Chapter 5: Reduced memory footprint

Don't be shy if you see something strange or buggy in the game.

Big Love!

- a

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Críticas

"Jugar a algo como The Dream Machine, tan exquisitamente construido, tan elegantemente diseñado y con una atmósfera tan singular, es un placer único." - Rock, Paper, Shotgun

"Todo está tan bien enhebrado, tanto en términos de narrativa como de mecánica de juego, que es fácil olvidar que estamos ante el trabajo de solo dos creadores independientes."
8/10 ‐ Eurogamer

"Una serie llena de misterio y encanto, elevada a lo más alto por sus caprichosos diseños de arcilla y cartón, su argumento surrealista y su sincera atención a los detalles."
4/5 ‐ Adventure Gamers

Acerca de este juego

The Dream Machine is an award-winning adventure game about dreams and voyeurism. It's built by hand using materials such as clay, cardboard and broccoli. Five out of six chapters have been released so far.

In Chapter 1 you play as Victor Neff, the husband in a young couple who've just moved into a new apartment. While trying to get settled in you discover that all is not as it seems in the quiet, unassuming apartment building...

In Chapter 2, Victor goes to confront the landlord, Mr. Morton, only to find his apartment empty. Can Victor find the elusive landlord in time and is there more to Mr. Morton than meets the eye?

Key Features

  • World: Explore a creepy apartment complex and uncover the mysteries within. Get to know your neighbors and discover their secrets.
  • Story: Delve into the minds of strangers and loved ones as you’re trying to save them from The Dream Machine.
  • Graphics: Wander around beautifully detailed environments built using physical clay models and hand-crafted sets.
  • Puzzles: In order to progress you have to solve puzzles ranging from simple pushovers to fiendish brainteasers.
  • Music: A haunting original soundtrack weaves through the narrative, emphasizing the surreal atmosphere of the game.

Requisitos del sistema

Windows
Mac OS X
    OS: Windows XP or later
    Processor: 1.8 GHz processor
    Memory: 1 GB RAM
    Hard Drive: 800 MB HD space
    Additional Notes: Mouse recommended
    OS: OSX Leopard 10.5.8, Snow Leopard 10.6.3, or later
    Processor: Intel Mac 1.8 GHz processor
    Memory: 1 GB RAM
    Hard Drive: 800 MB HD space
    Additional Notes: Mouse recommended

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