Victor Und Alicia sind gerade erst in ihr neues Apartment in der großen Stadt eingezogen. Wahrend sie sich eingewöhnen entdecken sie, dass nicht alles so ist, wie es erscheint...
Nutzerreviews: Sehr positiv (381 Reviews) - 95% der 381 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 11. Mai 2012

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Von Kuratoren empfohlen

"Chapter 5 is an excellent entry in a really wonderful game series."
Lesen Sie hier das vollständige Review.

Kürzliche Updates Alle anzeigen (31)

19. September

September Update


It's Saturday in Sweden and I'm uploading a fresh volley of files for the game. While I wait for them to finish I sip from a glass of Prosecco, absentmindedly gazing out over the horizon. The color on the trees have started to change. Autumn is approaching.

Chapter 6 is still a while away from release, but it's looking really sweet. It keeps surprising me and Erik – which is a good sign. At this point it's obvious that the game has a life of its own and we're just invited along for the ride, making minor course suggestions here and there. I think it's safe to say that it will be the strangest chapter so far...

As for the update, you'll find all the nasty, sexy details below:

Update #1 (2015-09-19):
• Chapter 2: Added hints to statue puzzle (if hint mode is on)
• Chapter 4: Tweaked note book texts
• Chapter 4: Made sure some states saves permanently
• Chapter 5: Tweaked dialogue
• Chapter 5: Tweaked walkable surfaces
• Chapter 5: Fixed inconsistent cube behavior
• Chapter 5: Optimized beam graphics
• Chapter 5: Fixed typos
• Chapter 2, 4 & 5: Tweaked background graphics
• Chapter 2, 4 & 5: Tweaked background sounds

We hope you like it. Shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue in the game!


- a

7 Kommentare Weiterlesen

4. August

August Updates


We just released another update for the game. That's how we do things around here. We did quite a lot of changes this time, but forgot to write them down as we went along. That's how it is sometimes. We've all been there.

If you ever forget something, we won't hold it against you. It's natural. The Machine accepts you for who you are.

Most of the changes we made were in service of Chapter 6, which we still don't have a date on. Progress is steady and results are looking good.

Below you'll find a content listing:

Update #1 (2015-08-04):
• Game: Tweaked UI
• Game: Improved performance while on menus
• Chapter 1: Fixed sound glitch when calling Mr Morton twice
• Chapters 3: Fixed typos
• Chapters 3 & 5: Tweaked background graphics
• Chapters 3: Swapped background graphics for high-resolution equivalents
• Chapters 3: Tweaked object interactions
• Chapter 1-5: Tweaked dialogue

We hope you like it. Shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue in the game!


- a

5 Kommentare Weiterlesen


"Etwas wie The Dream Machine zu spielen, das von so hervorragendem Aufbau, geschickter Gestaltung und einzigartiger Atmosphäre ist, stellt ein außergewöhnliches Vergnügen dar." - Rock, Paper, Shotgun

"Es ist sowohl von der erzählerischen als auch der spielerischen Warte derart überzeugend zusammengeschnürt, dass man vergessen könnte, dass es lediglich das Werk zweier Indie-Entwickler ist."
8/10 ‐ Eurogamer

"Eine Spieleserie von Mysteriösität und Charm, die durch eine schrullige Optik aus Lehm und Pappe, eine surreal anmutende Handlung und einer herzergreifenden Detailfreude in ungeahnte Höhen vordringt."
4/5 ‐ Adventure Gamers

Über dieses Spiel

The Dream Machine ist ein preisgekröntes Point-and-Click-Abenteuer, das allein aus Lehm und Pappe besteht.

Im ersten Kapitel des fünfteiligen Dream Machine-Epos spielen Sie Victor Neff, der mit seiner Getrauten in eine neue Wohnung gezogen ist. Als Sie gerade dabei sind, sich einzurichten, wird Ihnen klar, das etwas mit diesem stillen und bescheidenen Wohnhaus nicht stimmt...

Im zweiten Kapitel, macht sich Victor auf den Weg, um den Hausherren, Mr. Morton, aufzusuchen, doch findet er dessen Wohnung leer vor. Kann Victor den entschwundenen Vermieter rechtzeitig ausfindig machen und steckt möglicherweise mehr hinter Mr. Morton als auf den ersten Blick zu erkennen ist?


  • Welt: Erforschen Sie einen unheimlichen Wohnungskomplex und decken Sie die in ihm schwelenden Mysterien auf. Lernen Sie Ihre Nachbarn kennen und kommen Sie hinter ihre Geheimnisse.
  • Geschichte: Versetzen Sie sich in den Geist von Fremden und Geliebten, um sie vor der Traummaschine zu retten.
  • Grafik: Durchstreifen Sie unglaublich detaillierte Umgebungen, kreiert aus physikalischen Lehm-Modellen und handgefertigten Gegenständen.
  • Rätsel: Um voranzukommen, müssen Sie Rätsel lösen, die von kinderleicht bis hirnzermaternd reichen.
  • Musik: Ein unvergesslicher, origineller Soundtrack begleitet Sie durch die Handlung und unterstreicht die surreale Atmosphäre des Spiel.


Mac OS X
    OS: Windows XP or later
    Processor: 1.8 GHz processor
    Memory: 1 GB RAM
    Hard Drive: 600 MB HD space
    OS: OSX Leopard 10.5.8, Snow Leopard 10.6.3, or later
    Processor: Intel Mac 1.8 GHz processor
    Memory: 1 GB RAM
    Hard Drive: 600 MB HD space
Hilfreiche Kundenreviews
25 von 26 Personen (96%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.7 Std. insgesamt
Verfasst: 2. Juli
Another drop in the vast ocean of point-and-click adventure games, The Dream Machine stands like a beacon signaling a reinvention of the worn genre. With landscapes and characters created entirely out of clay and cardboard, Erik Zaring and Andes Gustafsson helm this unexpected foray into our subconscious.
The Dream Machine tells the story of Victor Neff, a man who has just moved into a brand new apartment with his pregnant girlfriend Alicia. However, after their first night here, they begin to realize there's something incredibly "off" about this place. They both have strange dreams, the landlord is kind of creepy, and the previous tenant has left a mysterious note of warning. Though the dreams could just be a result of the stress of moving day and the note could have easily been a prank, things just keep getting weirder, prompting Victor to investigate.
The very first thing players will notice about the Dream Machine is its unique art style. In fact, the game was nominated for an award in "Excellence in Visual Arts" at the 14th Annual Independent Games Festival. That's because Cockroach Inc. has taken a different approach to game design: they decided to make all the set pieces and characters out of cardboard and clay. No polygons invited. This coats the whole affair in a layer of imperfection; it's flawed and raw, but in a way that gives it a deeper level of humanity. In fact, the guys at Cockroach have even admitted to intentionally leaving fingerprints on some of the objects in the game to accomplish this very thing.
The story is an admittedly adult tale of new beginnings, represented by both the move to a new apartment and the new life Victor's girlfriend carries in her womb. The Dream Machine's plot draws on basic human fears, but not in a Silent Hill sort of way. Instead, the game plays on real-life day-to-day fears that most people will encounter at some point in their time on this planet. Moving to a new place can be scary. Having a child on the way can be scary. And finding out that your landlord has a video camera in your bedroom is extremely scary.
There is a little bit of music in the game, and it's appropriately dark. Some of it is plain ominous, and other bits of it seem to accentuate certain aspects of the story. Mr. Morton's discordant jazz music fits his personality quite well, for example. Sound effects are minimal, but that sort of goes with the point-and-click territory.
The gameplay here is simple; The Dream Machine adheres to the age-old point-and-click adventure game formula, leading players through a series of puzzles before showing them each piece of the story. Thankfully, puzzles in the Dream Machine are incredibly clever. Too many point-and-click games are full of incomprehensible puzzles with completely nonsensical answers. The Dream Machine, however, has some incredibly well-thought-out solutions that will ultimately make sense. That's not to say they're easy; quite the contrary. Some of these solutions won't present themselves until you've spent a good deal of time just pondering over the things you've seen so far. But when you finally do stumble upon a solution, it's immensely satisfying.
If you have any interest at all in point-and-click games, or need a powerful defense in the "games as art" debate, you should definitely check out The Dream Machine.
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14 von 15 Personen (93%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
9.7 Std. insgesamt
Verfasst: 9. Mai
This game has been in development for about 5 years now, so far 5 out of the planned 6 chapters have been finished. The reason it has taken so long is that the entire game is being built -by hand- with real materials like cardboard, clay and wood. It is absolutely beautiful, as you can probably imagine. Not only that, but the story AND the writing are both terrific! I'd say that almost all the puzzles hold some sense of logic to them, but as this is a game about entering people's dreams, it somewhat fittingly DOES start to lose some of it's sanity with it's puzzles (as is the case with all adventure games unfortunately). I had to use a walkthrough a few times to complete it, but that's the case with pretty much any adventure game I've ever played...

I absolutely recommend playing this! It's not finished yet, and based on how long it's taken to get the first 5 chapters out, it seems like we'll be waiting a while yet for the ending, but it's a wait very much worth enduring!
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4 von 4 Personen (100%) fanden dieses Review hilfreich
16.3 Std. insgesamt
Verfasst: 27. August
I highly recommend checking out this game. I tis fun & unique and will draw you in for hours throughout many sessions, a VERY worth while adventure'-' 9/10 IndieAdventure,point&click style but I would not label it into that genre necessarily..
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4 von 4 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
19.5 Std. insgesamt
Verfasst: 16. Juni
Beautiful! This game is totally worth the 20 hours of gameplay! Not as well known as it should be!
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2 von 2 Personen (100%) fanden dieses Review hilfreich
35.7 Std. insgesamt
Verfasst: 7. Mai
I can't say enough about this game. It's fun, it's smart, it's creative. More work has gone into this game than I can imagine, and it shows. It's not just about how it looks, which is unique and fascinating; it's how clever it is. I wish there were a way to get everyone to play just one chapter. After that, you'd all be hooked. Guaranteed.
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