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在终结(Closure)黑暗和神秘的世界中,只有见到的才是存在的。在这个屡获殊荣的益智游戏中,操纵灯光来将物体移入现实或移出现实。游戏中玩家将作为一个古怪的蜘蛛般的魔鬼,在探索 3 个人类角色故事的同时,穿越诸如破旧工厂、阴暗森林和废弃狂欢节等美丽而又可怕的环境,还有将这些全部联系到一起的怪异离奇的领域。
发行日期: 2012年9月7日
欣赏高清视频

购买 Closure

评测

IGN: 8.5/10 - “时尚又迷人,Closure 在益智游戏上缜密和深思的做法值得赞赏。”

1-UP: A- - “游戏中充满了挑战和可收集品,这将很好的保持玩家注意力,这样一来这款游戏的寿命将比其他可下载游戏的寿命还长。”

Joystiq: 4/5 - “Closure 提供了一个独特的益智游戏体验,以一个美妙多变的环境为背景,游走在 Dan Paladin 和 Edward Gorey 的设计之中。”

关于游戏

在终结(Closure)黑暗和神秘的世界中,只有见到的才是存在的。在这个屡获殊荣的益智游戏中,操纵灯光来将物体移入现实或移出现实。游戏中玩家将作为一个古怪的蜘蛛般的魔鬼,在探索 3 个人类角色故事的同时,穿越诸如破旧工厂、阴暗森林和废弃狂欢节等美丽而又可怕的环境,还有将这些全部联系到一起的怪异离奇的领域。

系统需求(PC)

    最低配置:
    • 操作系统:Windows 7/Vista/XP
    • 处理器:英特尔酷睿 2 Duo 或更高
    • 内存:512 MB RAM
    • 显卡:512MB 并支持 OpenGL 2.0 的显卡,较早显卡或集成显卡可能无法运行
    • 硬盘所需空间:512 MB 硬盘可用空间
    • 备注:如果您遇到了问题,请发邮件到 support@closuregame.com
    建议配置:
    • 内存:1 GB RAM
    • 备注:如果您遇到了问题,请发邮件到 support@closuregame.com

系统需求(MAC)

    最低配置:
    • 操作系统:10.6
    • 处理器:英特尔酷睿 2 Duo 或更高
    • 内存:512 MB RAM
    • 显卡:512MB 并支持 OpenGL 2.0 的显卡,较早显卡或集成显卡可能无法运行
    • 硬盘所需空间:512 MB 硬盘可用空间
    • 备注:如果您遇到了问题,请发邮件到 support@closuregame.com
    建议配置:
    • 内存:1 GB RAM
    • 备注:如果您遇到了问题,请发邮件到 support@closuregame.com
有价值的用户评测
1 人中有 1 人(100%)觉得这篇评测有价值
0.4 小时(记录在案的)
精神污染系,虽然程度不算深。好好玩过之后再来更新。
发布于:3月31日
这篇评测是否有价值?
15 人中有 14 人(93%)觉得这篇评测有价值
7.1 小时(记录在案的)
Closure is a platform-puzzle game in a very unique form.

It has a very beautiful and minimalist (and kind of creepy) design all in black and white and very good sound and music as well. The way the game works with the shadow/light is pretty cool, and the levels are very well design, some of them has more than one way to be completed or some "secrets", and that's pretty cool.

The gameplay is pretty simple: you walk, grab some items, jump and enter the doors. That's it. The little tutorial in the beginning of the game is cool and teach that in a nice and practical way.

The light/shadow trick is the heart of the game, only the things that are in the light are visible and exists, you can't go out or place any object in the shadow. This is the point of most fun and sometimes frustration.

The idea of taking a light always with you to know and (literally) make your path is awesome, and very original. It is explored in many ways until the end of the game but there are levels that you will take so much time to you figure what to do and in the last moment you let go that beam of light and it's all lost because the key is gone in the dark.

The good point is that you can play it for 15 minutes or so, clear one or two levels and return later, because you will not have to learn all over again. It's pretty intuitive.

So, if you like some puzzles you should definitely try Closure, it is nice, simple, beautiful, original and challenging.
发布于:7月6日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
1.5 小时(记录在案的)
I do like this game a lot, but it doesn't seem to hold my attention long. It's an interesting platforming puzzle game (seems to be a lot of these of late), with a unique mechanic. It's based entirely on lighting.

Most of the game is shrouded in darkness, and where there is no light, the game acts as though there is nothing. Therefore you will fall endlessly where there is no light until you die. This makes from interesting gameplay, as walls can be passed through by simply removing or moving a light source.

The trick is knowing how to use light effectively to get to the end without falling into darkness.

This to me has been one of the more challenging of these types of games. It isn't easy. It's not necessarily physically difficult, either. Everything is based on planning, with some reaction time-based mechanics here and there.

So it's an enjoyable, intriguing game, but not one I find too obsession worthy. It's still decent.
发布于:6月29日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
0.1 小时(记录在案的)
The game art and music are beautiful and really set the mood for the game. The controls are responsive but not entirely intuitive. The puzzle mechanics are clever but they take time to understand. I think that is the main reason that this game has some negative reviews. If you don't understand the mechanics then you will die. Yes there is trial and error but there are no reload screens and you can figure out how you died relatively quickly. The controls seem to be the only real issue for me where I have killed myself numerous times by pressing the wrong button.
发布于:4月9日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
This is one of the most unique and atmospheric games I have ever played. If you're on the fence about buying this, I urge you. Do it. You will not regret it.
发布于:8月24日
这篇评测是否有价值?
8 人中有 8 人(100%)觉得这篇评测有价值
2.1 小时(记录在案的)
非常奇特而且诡异的画风,非常简单的规则——看不到就不存在,不知道是哪个包里的游戏,千万别+1了,赶紧拿出来玩玩。
发布于:3月7日
这篇评测是否有价值?

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