En el oscuro y misterioso mundo de Closure solamente existe lo que se ve. Manipula la luces para que los objetos entren y salgan de la realidad en este multipremiado juego de puzles. Juega como un extraño demonio de aspecto arácnido que explora las historias de tres personajes humanos a través de bellos e inquietantes entornos, tales...
Análisis de usuarios: Muy positivos (375 análisis)
Fecha de lanzamiento: 7 de Sep, 2012

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Comprar Closure

 

Recomendado por mentores

"Showed at PAX Prime 2012."

Análisis

IGN: 8.5/10 - "Stylish and engaging, Closure’s thoughtful and pensive approach to the puzzle genre should be applauded."

1-UP: A- - "The game is crammed with challenges and collectibles that will hold your attention well passed the expiration date of most downloadable titles."

Joystiq: 4/5 - "Closure offers up a unique puzzle experience set in a wonderfully moody environment caught somewhere between the designs of Dan Paladin and Edward Gorey."

Acerca de este juego

En el oscuro y misterioso mundo de Closure solamente existe lo que se ve. Manipula la luces para que los objetos entren y salgan de la realidad en este multipremiado juego de puzles. Juega como un extraño demonio de aspecto arácnido que explora las historias de tres personajes humanos a través de bellos e inquietantes entornos, tales como una fábrica destartalada, un bosque tenebroso, una feria abandonada y el territorio extraño y surrealista que los conecta entre sí.

Requisitos del sistema

PC
Mac
    Minimum:
    • OS:Windows 7/Vista/XP
    • Processor:Intel Core 2 Duo or higher
    • Memory:512 MB RAM
    • Graphics:512MB with support for OpenGL 2.0, older or integrated cards may not work
    • Hard Drive:512 MB HD space
    • Additional:email support@closuregame.com if you have problems
    Recomendado:
    • Memoria: 1 GB de RAM
    • Adicional: envía un email a support@closuregame.com si tienes problemas
    Minimum:
    • OS:10.6
    • Processor:Intel Core 2 Duo or higher
    • Memory:512 MB RAM
    • Graphics:512MB with support for OpenGL 2.0, older or integrated cards may not work
    • Hard Drive:512 MB HD space
    • Additional:email support@closuregame.com if you have problems
    Recomendado:
    • Memoria: 1 GB de RAM
    • Adicional: envía un email a support@closuregame.com si tienes problemas
Análisis útiles de usuarios
A 2 de 3 personas (67%) les ha sido útil este análisis
8.4 h registradas
Nunca más lo volveré a tocar pero, eh, me lo he pasado bien y eso queda para mi.
Publicado: 14 de Julio
¿Te ha sido útil este análisis? No
A 1 de 2 personas (50%) les ha sido útil este análisis
3.3 h registradas
c:
Publicado: 2 de Julio
¿Te ha sido útil este análisis? No
A 15 de 16 personas (94%) les ha sido útil este análisis
7.1 h registradas
Closure is a platform-puzzle game in a very unique form.

It has a very beautiful and minimalist (and kind of creepy) design all in black and white and very good sound and music as well. The way the game works with the shadow/light is pretty cool, and the levels are very well design, some of them has more than one way to be completed or some "secrets", and that's pretty cool.

The gameplay is pretty simple: you walk, grab some items, jump and enter the doors. That's it. The little tutorial in the beginning of the game is cool and teach that in a nice and practical way.

The light/shadow trick is the heart of the game, only the things that are in the light are visible and exists, you can't go out or place any object in the shadow. This is the point of most fun and sometimes frustration.

The idea of taking a light always with you to know and (literally) make your path is awesome, and very original. It is explored in many ways until the end of the game but there are levels that you will take so much time to you figure what to do and in the last moment you let go that beam of light and it's all lost because the key is gone in the dark.

The good point is that you can play it for 15 minutes or so, clear one or two levels and return later, because you will not have to learn all over again. It's pretty intuitive.

So, if you like some puzzles you should definitely try Closure, it is nice, simple, beautiful, original and challenging.
Publicado: 6 de Julio
¿Te ha sido útil este análisis? No
A 6 de 6 personas (100%) les ha sido útil este análisis
14.5 h registradas
Closure is a 2D platform puzzle game, where everything that has light on it exists. Everything that doesn't have lights will make you fall down. If you fall down to the bottom of the screen you will die. That sounds really simple as a mechanic, but is really well executed in the game. With a great look at detail. The thing you have to do is in every level is that you have to open a door to get to the next level. So you for instance have to find a key or get some object activated to open the door. You will be really challenged by many of puzzles. Some puzzles also got me really stuck for a while. What I like in the levels are the many different puzzles with new objects. The design and the sounddesign combine well within the game, working well with the game's aesthetics. The only bad thing I can say about the game was that at the third stage of the game the puzzles where strangely enough really easy. When compared to the stages before that. (Maybe it was just me.) Closure is instead of many other puzzle games I experienced, packed with many hours of gameplay. (12 hours )
Closure is also one of the few games that convinced me to replay some levels over again to get all the collectables. Which is challenging.

In short: A puzzle game with many hours of play where only anything in the light exists.

If you are interested you can try the gameplay out on newgrounds:
http://www.newgrounds.com/portal/view/480006
( Also maybe interesting for people who own it because it has different levels )
Publicado: 14 de Octubre
¿Te ha sido útil este análisis? No
A 5 de 5 personas (100%) les ha sido útil este análisis
14.3 h registradas
Guide your little person up the ladder, across the gaps in the floor and out the door. But if you can't see it, It doesn't exist. Walk off into the darkness and fall into oblivion. Wall lamps can be rotated to reveal floors and glowing orbs can be carried to light your way. Some doors need to be unlocked with a key and you can carry only one thing at a time. Appropriate for a game about light and shadow the odd art design is done entirely in black and white.

The levels were a bit on the easy side, But I enjoyed the light/dark aspect, music and art design. Things are kept at a minimum, Though perhaps too minimal. I think more interesting things could have been done with the games gimmick. There's no story in the game. Just different themes for the three groups of levels. Which is fine as the game is fairly abstract anyway, But filling out the vignettes more would have been nice.
Publicado: 13 de Octubre
¿Te ha sido útil este análisis? No
A 3 de 3 personas (100%) les ha sido útil este análisis
10.1 h registradas
Altamente recomendado. Un juego oscuro, para meditar y con un arte visual/musical maravilloso. Complicado en algunas partes, pero muy gratificante.
Publicado: 27 de Noviembre, 2013
¿Te ha sido útil este análisis? No