Quoi de mieux que d'incarner un mercenaire ? Votre vaisseau vous attend. Partez explorer le système solaire de Sapphire.
Évaluations des utilisateurs : Très positive (257 évaluation(s))
Date de parution: 16 jan 2012

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Acheter Evochron Mercenary

 

Recommandé par les curateurs

"I've got no video of this one yet, but I've played it enough to know it's a good time if you want an open, modular, single or multiplayer space sim."

Mises à jour récentes Tout voir (4)

7 décembre 2014

Evochron Mercenary 2.888 Update...

Version 2.888 is now live and includes the following improvements:

- Digital compass readout added below tape compass readout.
- Planetary water shader effect now fades in smoothly as player descends into atmospheres.
- TrackIR system updated to prevent DLL error message dialogue when no TrackIR software is present.
- Support for mapping throttle and inertial forward/reverse thrusters to the same axis channel added.
- Fleet system now displays 'fleet ship left' message when hired AI ship departs group due to friendly fire.
- HUD pitch ladder now smoother and more accurate for planetary atmospheric flight.
- 'Mouse Point Rev Y' and 'Mouse Point Roll X Rev Y' flight control modes added.
- 3D radar sphere updated with thinner lines for improved legibility.
- 'Inactive' crew member loyalty and skill values are now locked.


Edit 12-28-2014:

A quick fix patch has been made available for this build. The update fixes an issue where a 'limb error' could appear when one player tried to connect to another as a gun turret operator in multiplayer. The update is now live on Steam.

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1 août 2014

Evochron Mercenary 2.878 Update...

Version 2.878 is now live and includes the following improvements:

- Current selected device now displayed in individual axis channel control mapping menu.
- Individual axis channels can now be mapped across multiple devices (previously required the complete binding process).
- Crew members are now kept with the player in an 'inactive' status when they pilot ships that lack the capacity to use them.
- Ship rescue distress call time limit doubled and cargo delivery distress call time limit increased by about 50%.
- Option to move a selected crew member to the top of the list in the crew management console added.
- Updated button input binding system to better accommodate button 32 on certain devices.
- Clearing individual axis channels now limited to selected device only.


To access the option to move a crew member to the top of the list, hold the Alt key in the crew management console.

The server program has also been updated for this version to accommodate the new distress call time limit increases. Server operators will need to update to the new server build to allow for the longer time limits in multiplayer, otherwise the old limits will apply.

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À propos de ce jeu

Échanger des marchandises tout en se faufilant entre les forces hostiles, faire la course face aux meilleurs pilotes de la région, faire de l'exploitation minière pour extraire des diamants, négocier pour survivre, espionner pour le compte d'une curieuse société d'énergie, nettoyer des panneaux solaires, transporter un passager impatient... et tout ça juste le lundi. La vie d'un mercenaire indépendant est rarement peu excitante. Parfois, vous pouvez choisir de travailler sur contrat alors que la fois suivante, vous pouvez choisir de prendre les choses en main afin de partir dans une quête pour établir votre réputation et votre fortune. Votre vaisseau vous attend. Votre aventure débute dans le système solaire Sapphire.
Dans Evochron, vous êtes libre de faire fortune en tant que mercenaire indépendant dans une aventure dirigée par vos choix, aptitudes et accomplissements. Chaque joueur peut apporter ses talents et intérêts uniques au jeu, former des clans pour atteindre des objectifs communs ou rester solitaire pour compléter des objectifs grâce à une jouabilité de simulation spatiale libre et réaliste.
Caractéristiques :
  • Jouabilité véritablement libre, sans restrictions, conditions ou limitations scénaristiques. Pas de limitations d'attributs ou de talents du personnage pour vous retenir. Vivez une liberté de jeu ultime et jouez de la façon dont vous le souhaitez. Vos décisions et aptitudes définissent votre rôle dans le jeu et établissent votre réputation, richesse, progression et votre niveau.
  • Divers choix et activités de jeu comprenant des courses, de l'espionnage, de l'exploitation minière, du commerce, de la livraison de biens, de l'escorte, des combats (soit dans l'espace aérien civil, soit dans des zones de guerres militaires), de l'exploration, de la destruction d'astéroïdes, du nettoyage d'équipement, de la gestion d'équipage, de la construction des stations et de la création de vaisseaux. Il y a beaucoup de possibilités de se faire de l'argent et d'avancer dans le jeu.
  • Un univers vaste et fluide qui vous laisse voler n'importe où sans le moindre temps de chargement. L'univers d'Evochron n'est pas limité par des "murs" ou des "pièces" qui requièrent des portes de saut pour y accéder, il n'y a aucun portail requis ou zones commerciales pour troubler votre voyage. Vous pouvez virtuellement voyager où bon vous semble. Descendez dans les atmosphères des planètes pour atterrir dans les stations des villes marchandes, exploiter des matières précieuses ou explorer à la recherche d'objets cachés. Vous pouvez vous échapper dans des nuages nébuleux pour une couverture sensitive ou vous cacher dans la grotte d'un astéroïde pour vous protéger. Volez de planète en planète, d'étoile en étoile et de système solaire en système solaire.
  • Architecture de la jouabilité unifiée et profils vous permettant de conserver le vaisseau, améliorations, équipements, argent, armes, équipage et biens acquis en jeu pour être utilisés soit en mode solo, soit en multijoueurs.
  • Objectifs multijoueurs en coopération qui récompensent les joueurs reliés. Combinez les forces avec d'autres joueurs pour compléter des activités plus difficiles qui payent beaucoup plus.
  • Construisez des stations spatiales pour étendre dynamiquement l'univers du jeu avec de nouvelles routes commerciales, points d'ancrage et de nouvelles économies. Le système multijoueurs stocke les stations créées par les joueurs sur le serveur afin que les autres joueurs puissent avoir accès aux nouvelles stations et routes que vous avez mis en place.
  • Industries et économies spécialisées fournissant une disponibilité et un prix des objets variables et réalistes.
  • Utilisez votre fortune pour concevoir et créer un nouveau vaisseau, acheter de meilleures armes, engager de nouveaux équipiers, recruter des nouveaux vaisseaux, installer des améliorations, charger des biens et bien plus encore.
  • Système physique avancé incluant des courbes d'accélération ajustées par la vélocité et une prise en compte des calculs de masses, de poussée et de vecteurs. Inertie gravitationnelle réaliste basée sur un modèle de vol "Newtonien" comprenant une rotation et un contrôle de direction sur 3 axes avec une variable d'entrée optionnelle. Un système de mouillage inertiel avancé aide à conserver le contrôle de vol accessible dans l'espace, les atmosphères et les champs de gravité.
  • Interaction réaliste avec l'environnement, au-delà des "arrières-plans statiques" typiques du genre. Nuages nébuleux, champs d'astéroïdes, atmosphères des planètes, lunes parmi d'autres choses offrent des possibilités uniques de stratégie ou pour s'abriter. De tels éléments d'environnement incluent des changements dans la gravité, la consommation de carburant, la physique, la portée sensitive et la visibilité.
  • Support du clavier, de la souris, de la manette, du joystick pour le contrôle de vol. Utilisez le périphérique que vous souhaitez pour jouer au jeu.
  • Support du système de contrôle 3D de Natural Point, le TrackIR, pour permettre une vision du cockpit avec les six degrés de mouvement de la tête.

Configuration requise

    • Système d'exploitation : Windows XP, Vista, 7
          
    • Processeur : AMD / Intel 2.0 GHz
          
    • Mémoire vive : 1.5 Go de RAM
          
    • Disque dur : 750 Mo d'espace disque disponible
          
    • Carte graphique : Carte compatible DirectX comportant 128 Mo de mémoire vidéo
          
    • DirectX® : 9.0c
Évaluations intéressantes des utilisateurs
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
30.3 heures en tout
Posté le : 28 novembre 2014
Une alternative (jolie qui plus est à Elite / frontière=
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
96.6 heures en tout
Posté le : 27 octobre 2014
Des milliers de planètes, des graphismes raisonable, jeu extrèment modable

excellent
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
43.9 heures en tout
Posté le : 11 janvier
Salut,

Je découvre ce jeu depuis peu et franchement il est surprenant !

La jouabilité est excélente, les scénarios possibles sont très nombreux.
On peut jouer seul ou en groupe, sur différents serveurs, d'ailleurs le serveurs Ceti Alpha V
regroupe pas mal de joueurs.
On customize son vaisseaux, au fur et à mesure que l'on avance, on découvre des secteurs (dont
certains très dangereux).

Le radar de positionnement est très lisible (bien mieux qu'un certain jeu dont tout le monde parle !)
Pour se familiariser un peu au début, le minage est tout indiqué, il permet de découvrir, dans une
zonz plutôt safe, les commandes du jeu.
On peut stocker de la marchandise, des vaisseaux, contruire des objets, explorer les planètes et y ramasser des ressources !
On peut jouer en fleet en PvE ou PvP, on peut coloniser des secteurs et y construire des stations !
Et encor pleins d'autres choses, mais comme je débute ! :)

D'ailleurs on a créé un Forum participatif Francophone sur ce jeu, histoire d'avoir un endroit ou se rencontrer
et d'échanger des informations.
Voici l'adresse : [url]http://forum-fr-evochron.forumactif.org/[url) Passez nous voir et à bientôt. Fly Safe
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
72.3 heures en tout
Posté le : 11 octobre 2014
Un mot : Excellent
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
44 personne(s) sur 44 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
12.3 heures en tout
Posté le : 28 octobre 2014
"I saw a distant planet with rings like saturn, as i flew closer i could see the rings were made of tiny particles of water as i drifted through them in my starship" - 8.5/10

EM is a sandbox space pilot simulator. It provides you with all the tools you need to live the life of an intrepid space explorer as you blast around an (almost) infinite galaxy filled with collossal space stations, glittering nebula, astroid belts, and planets.

How you choose to use this sandbox is very much up to you. Want to be a fighter pilot? No problem. Want to mine and trade precious minerals? You got it. Feel the need to build a fleet and have your own armada? Ok. Wanna explore the farthest reaches of the universe either by jumpgate or just pointing your ships nose at a distant star and pushing on the throttle? Oh yes! Fancy visiting the surface of that giant blue planet over there? Yep. Maybe cruise across mountains and dock at the local trade city for repairs and fuel? Sure.

Whatever you want to do EM has you covered.

However, despite the fact that it is probably obvious by now that I am impressed with this game it is only fair that I point out a few low points and ♥♥♥♥les.

Firstly, the graphics. They are pretty dated. Still, what is here is all done pretty well. Distant stars flare light across your cockpit, nebula and gas clouds sparkle and shimmer as electrical storms rage, and giant space transporters lumber across the sky. On the downside the textures are all pretty bland up close. This is not so bad in space but it is on the planet surfaces that this really lowers the immersion. The actual concept of being able to fly from outer space, into the planet's atmosphere, and right down to the tree line is brilliant and the mechanics of it work really well. Unfortunately when you get there you see that the surface is just barren and featureless. A few sparodic trees and one or two cities is not enough to save this part of the game. A real shame as the actual descending to, and launching back up from, the planets is a lovely experience. Its just annoying that there is nothing to do when you get there.

Secondly, this is no hand holder. You will need to use the forums and wiki's to get to grips with this game. My six and a half hours playtime probably equates to about half of that as actual 'game' time. Still, nothing worth having is easy and i found the learning quite fun.

Lastly, the quests are pretty generic. You will make more money in ten mins of mining than by doing a dozen starter quests. Also there is a very limited amount of detail at times as so far as the living, breathing galaxy goes. There are lots of other ships, constant radio chatter, and dozens of busy space ports, but i'm yet to see anything along the lines of real faction interactions. Still, not been playing long so we'll see

Don't let these points put you off, there are a few mods available for graphical tweaks and the community is still pretty active and helpful for the learning side of things.

EM is a wonderful opportunity to just grab a spaceship and jet off to the stars. You'll be glad that you did.
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12 personne(s) sur 12 (100%) ont trouvé cette évaluation utile
52.9 heures en tout
Posté le : 9 octobre 2014
A fairly good game with some nice ideas. It's a bit like Freelancer, but a little more "real" and more involved. The multiplayer is where the majority of the fun is at, but you will find it lacks depth. Once you have enough money to buy the best ship in the game (which does not take long at all), you will struggle to find anything to do except explore.

The control of your ship never seems quite right, and you find yourself constantly "sliding" everywhere. I have no problem playing space games with inertial dampeners off, but something about this just feels wrong - it takes forever to make course changes if you have any kind of speed.

The developer is absolutely brilliant though. I visited their forums to ask some questions and instantly got a reply from the developer, who implemented a new mechanic to the game based on my questions and feedback. I was stunned at how welcoming and kind the community is for this game. That alone is worth its weight in gold.

A good game, that could be a great game.

Jimbo Rating: 6/10
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18 personne(s) sur 25 (72%) ont trouvé cette évaluation utile
10.1 heures en tout
Posté le : 18 octobre 2014
I was happy to buy the game when it was out, but been playing it recently and I must say it is really limited in a number of options. I think it is fun however the limited choice of ships to buy is a real killer for me. As I pursued a career of a miner/trader, I only could install a limited number of cargobays which is no fun a all. I wanted to buy a bigger ship, like a big trade vessel, but there are none.. no big ships to command.

I have played around 10 hours now and I do like the scenery and the graphics are pleasing to me, the game is well constructed as in the graphics as well landing on planets is nice. Sadly I can not make this a positive review as it´s not for me.
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9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
2.9 heures en tout
Posté le : 27 octobre 2014
Fighter, merchant, and gathering cargo , ship options are all player choicing. Travel around as a mercenary fighter to a variety of factions with different characteristic to each. For one looking for a more peaceful style, the merchant ship role is best suited. Going around from star to star, buying and trading goods, for each journey comes with beautiful galactic view. Lastly the gathering cargo ship plays hand-in-hand with both fighter and merchant, for materials can be gathered to be sold or build grand improved ships. Enjoy the view of a space simulation shipping game.
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11 personne(s) sur 13 (85%) ont trouvé cette évaluation utile
71.4 heures en tout
Posté le : 24 octobre 2014
A bit niche but my kinada game, if you like open world games, and space sims, this oddly small dowload of a game is a thing to behold. If you do not like open world games and want story driven content then you may not like it. If however you are a fan of the old Elite series from the C64 then it is a must buy.
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10 personne(s) sur 13 (77%) ont trouvé cette évaluation utile
247.2 heures en tout
Posté le : 1 octobre 2014
Well, do You remember what Ozu said in Freelancer?

"Ozu: Sometimes the simplest solutions are the best."

And its true. EM just proved it by itself. Game offers some variety of well-know ideas since first Elite, and really huge and open Universe with many secrets. Space combat is very dynamic, sometimes not so easy, trade is simple, but may be dangerous, mining, crafting and stations building are fine, missions as well, You can do whatever You like, even spending hours only exploring uncharted systems and trying to raise reputation among the forgotten and hostile colonists, if You find them.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
28.5 heures en tout
Posté le : 9 décembre 2014
This is an often overlooked gem of a space sim. Known for a very steep learning curve, especially with the flight model within a newtonian physics engine. Amazing but challenging.

Works well with mouse + keyboard, gamepad (360 USB) and Joysticks (Logitech Extreme 3D Pro and CH Fighterstick). Doesn't need the newest system to run maxed and looks pretty damn amazing in most situations.

Vice (the creator) is an amazing individual. I've purchased the last two titles as well, playing the hell out of them learning as I go. The Evochron series has been a solid space sim series for those that want the pilot experience. So much has been accomplished with Mercenary, just been amazing to be a part of.

I play this and Elite Dangerous (currently Gamma 1.05) a lot, and if you're good in one, you'll do well in the other. Evochron has a lot to offer the person that doesn't need led by a carrot on a stick, especially if you go online (seamless online/offline experience btw, along with seamless world and seamless planetary landings) as there is plenty of fellow pilots looking to help you become a skilled ace.

Once you spend enough time to become a decent pilot in EvoMerc, and things start to click, trades become a fast income, combat stays intense but is amazing when you can beat several foes and have a couple of hired wingmen to back you up. Upgrading and designing your ship is awesome, the community is among the best without an elitist attitude towards newcomers, very welcoming.

If you want an amazing space sim that doesn't break the bank or your PC, but offers one of the best piloting experiences period, you cannot look past Evochron Mercenary. As I said before often overlooked, but appreciated by most that give it a chance. Anyone that has enjoyed space sims in the past, arcade or realistic, easy or challenging, will find something to like here.

Buy it! Support Vice and future Evochron upgrades/patches (he does this frequently and for years with each release) and future titles.
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
48.2 heures en tout
Posté le : 14 octobre 2014
The closest you'll ever get to living and working in space, you poor Earth-child. By the time humanity gets to do everything this game allows you to do in the far corners of the universe, your grand-grand-grand-grand-grand-children will be long dead.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
6.0 heures en tout
Posté le : 8 janvier
An excellent space combat simulator that has all the bells and whistles of most AAA titles; except it's made by one person. Don't blow this off as some clone or half-♥♥♥♥♥ attempt; this will give everyone who enjoys space combat sims plenty of entertainment. It may not be as polished or in-depth as games like Elite Dangerous or Star Citizen; but it is complete, and works 100%.

The star system is vast, mostly contained within our own Milkyway galaxy. I don't think any person has enough time to completely explore the whole area; as it would take thousands and thousands of hours to do so. There are many unexplored areas that are left for the player to find on their own; but there are plenty of "inhabited" planets and sectors in between to keep you busy.

There are planets with terrain, atmosphere, bases, vegetation, and resources that you will also need to explore, either by ship or on foot. You can customize your vessel almost however you want; from re-arranging the chassis and different sections, to customizing weapon platforms and even your character/crew.

The only "cons" that I have is the small (but active) community, and slow (but consistant) progress to perfection. However, these are easily forgivable since they are mostly my opinion, and theres still 1000x more to this game than just multiplayer and eye-candy.

There's really too much to write about, and I have barely scratched the surface. It's best to support a great and dedicated developer and see for yourself! It's cheap, and even goes on sale from time to time. Check out the official forums and SeeJay's www site for starcharts, information, and mods.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
18.5 heures en tout
Posté le : 27 décembre 2014
This is the most realistic space sim i have played
If you dream of having your own ship and exploring the universe this is my favorite game for that.
Graphics are a bit dated but everything else is just cool.
9/10
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
44.8 heures en tout
Posté le : 28 décembre 2014
The best space simulator i've ever played. Nothing has matched the sheer size of the game, as well as still include such great detail. the game itself is an interesting beast for sure, there is lots to learn and LOTS to discover, not including actually exploring the vast systems. The space/newtonian physics are incredible, and this game truly makes you feel as though you are in space. Grab a buddy to play this with, as playing alone makes you feel truly alone, as there are millions of kilometers between you and the other players.
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
25.8 heures en tout
Posté le : 26 novembre 2014
I can't believe I just found this game!!!!! I used to play star wars x-wing alliance years ago and have loved space sims ever since. I have been going crazy waiting for elite dangerous and a star citizen to be released, and in the mean time starting searching for a great space sim and BOOM I found it. I can't believe this was made by one guy and I don't get how it only could be 156 mb download. Totally awesome game! Love it. I just got done playing it for 8 hours straight.
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
146.3 heures en tout
Posté le : 30 août 2014
Awesome space exploration, tons of systems and planets to be found, planet landing and exploration, great ship customization with almost infinite possibilities, nice mission variety (combat, trading, mining, rescue), amazing physics (ship inertia, planet gravity, atmosphere), huge sandbox universe with no loading times... Maybe the graphics are a bit outdated but still beautiful, and nothing that a couple mods can't fix. Buy it. Now.
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17 personne(s) sur 31 (55%) ont trouvé cette évaluation utile
50.5 heures en tout
Posté le : 20 septembre 2014
This game is impressive if the rumors about one person programming it are true. However, there are many, many problems that make this game completely unplayable for anyone except the most die-hard, pig-headed, obsessive types. The interface is poorly constructed and counter intuitive. The trade system is unbalanced and easily manipulated. (I had 250 million credits in 5 hours of play) This takes all the excitement out of playing. With 250 million credits, I could afford everything in the game. The combat controls are terrible. I'm a person who favors game mechanics and story content over beautiful graphics so I would not, normally, mention the graphics quality. Unfortunately, this game excel in none of these areas and the graphics would have been aweful in 2001. The potential of this game is there. With a team of programmers and six months of overhual, it could really be something. At this time I have to advice people not to waste their money. I know the space flight sim field has been barren, but there is hope on the horizon. Wait for Star Citizen.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
11.8 heures en tout
Posté le : 12 janvier
Evochron Mercenary is a great, old-school style, freeform space sim. While it might come across as a bit boring to those not familiar with this type of game, those that are will likely have fond memories of Wing Commander: Privateer, and will find themselves sinking days--not hours--into this game. While the graphics may not be super triple-A level (it is an older game, and a smaller development team by far), they're still good, and have the advantage of running on a much wider range of hardware.

If you like free-form, space sim trading, combat, and just exploration, you owe it to yourself to check this game out.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
4.7 heures en tout
Posté le : 9 janvier
WOW!!! I can't believe there are so few reviews for this game. For me, this game is a gem! A diamond in the rough! Being a huge fan of space combat/sim games I have been patiently waiting for the genre to rebirth itself. I knew that with all of the new technology that is available that the space combat/sim genre would come back after a huge drop off that occured as soon as the FPS genre took off in the early 2000's. It was only a matter of time that all of the Wing Commander fans (and there are a lot of us) would beg for a new space sim. The time has finally come. Elite Dangerous and the long awaited Star Citizen are probably the two biggest space sims out there right now. Personally I am anticipating the full release of Star Citizen. I have already purchased the Star Citizen basic package and am calmly waiting for the full release. The only thing daunting about Star Citizen is that it is a "rich mans" game as you can purchase (for a hefty price) all different kinds of off the charts upgrades and package deals from the get go so you may have a huge advantage over the poor old fella like me. It seems that I am gonna have to grind it out like I have never ginded before to be a decent contender in Star Citizen... Which I will ho-heartedly and willingly do. Although Star Citizen seems to be a looong way from being completed... I have Evochron Mercenary to fufill my space sim appetite!

From the very beginning since I came across this "diamond in the rough", I was extremely excited to find that a game as in-debth as this for only $25! As I read all of the reviews I began to salivate as this game was exactly what I was looking for! Flying through space, doing what I want when I want! Hey look... There is a nice looking planet! I think I will go explore it and see what I can find. Simply point your ship at the planet, forward thrust and whoosh... you are entering the atmosphere... SEEMLESSLY! No docking a mother ship, no load times... You just fly on in, land, explore, trade, rest and then you leave just as easy as you landed. If mining is your thing... Just pull up to an asteroid and mine it! It is that easy! I have only just finished the training module and I know that this game is a for sure gig. The graphics my be a little dated. But if you gotta a decent rig all yoa gotta do is bump everything up to ultra and your set. The game is so rewarding that the graphics do not really matter. For what the game is and what it costs I thing that the graphics are quite pleasing. Where was I the last year or so and how come I have never heard of this game? Oh... I know. I was to busy reading about Star Citizen and Elite Dangerous to even think that there was another space sim out there. Thank God for Steam in pointing me in the right direction. Sometimes Steams suggestions are all wrong, but they got this one right on the button! Because of Evochron, I now have an awesome space sim to play while I am waiting for Star Citizen (and saving up some cash... Star Citizen is gonna be expensive as I think the FPS dlc is gonna run me a pretty penny). Seriously... If you are a space sim genre fan and are waiting for Star Citizen like I am and need something to hold you over... GET THIS GAME! Well honestly... If you are a space sim fan, you prabobly already own this game. Unfortunately I have been in the dark as this game has been around for awhile. I wish I would have known about this game sooner. Enough of the chit-chat. I am through with training and I want to go mine a couple of asteroids, and skim a few planets! Good luck and enjoy!
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