The life of an independent mercenary is rarely without excitement. Your spacecraft awaits and your adventure begins in the Sapphire solar system.
用户评测: 特别好评 (240 篇评测)
发行日期: 2012年1月16日

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"I've got no video of this one yet, but I've played it enough to know it's a good time if you want an open, modular, single or multiplayer space sim."

最近更新 查看所有(4)

12月7日

Evochron Mercenary 2.888 Update...

Version 2.888 is now live and includes the following improvements:

- Digital compass readout added below tape compass readout.
- Planetary water shader effect now fades in smoothly as player descends into atmospheres.
- TrackIR system updated to prevent DLL error message dialogue when no TrackIR software is present.
- Support for mapping throttle and inertial forward/reverse thrusters to the same axis channel added.
- Fleet system now displays 'fleet ship left' message when hired AI ship departs group due to friendly fire.
- HUD pitch ladder now smoother and more accurate for planetary atmospheric flight.
- 'Mouse Point Rev Y' and 'Mouse Point Roll X Rev Y' flight control modes added.
- 3D radar sphere updated with thinner lines for improved legibility.
- 'Inactive' crew member loyalty and skill values are now locked.

5 条评论 了解更多

8月1日

Evochron Mercenary 2.878 Update...

Version 2.878 is now live and includes the following improvements:

- Current selected device now displayed in individual axis channel control mapping menu.
- Individual axis channels can now be mapped across multiple devices (previously required the complete binding process).
- Crew members are now kept with the player in an 'inactive' status when they pilot ships that lack the capacity to use them.
- Ship rescue distress call time limit doubled and cargo delivery distress call time limit increased by about 50%.
- Option to move a selected crew member to the top of the list in the crew management console added.
- Updated button input binding system to better accommodate button 32 on certain devices.
- Clearing individual axis channels now limited to selected device only.


To access the option to move a crew member to the top of the list, hold the Alt key in the crew management console.

The server program has also been updated for this version to accommodate the new distress call time limit increases. Server operators will need to update to the new server build to allow for the longer time limits in multiplayer, otherwise the old limits will apply.

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关于这款游戏

Trading commodities while sneaking past hostile forces, racing the best pilots in the area, mining for diamonds, negotiating for survival, spying for a curious energy company, cleaning dirty solar arrays, transporting an impatient passenger... and that's just on a Monday. The life of an independent mercenary is rarely without excitement. At times, you may choose to work under contract, while at others, you may want to take matters into your own hands in a quest to build your reputation and fortune. Your spacecraft awaits. Your adventure begins in the Sapphire solar system.
In Evochron, you are free to seek your fortune as an independent mercenary in an adventure directed by your choices, abilities, and accomplishments. Each player can bring their unique skills and interests to the game, forming clans for cooperative goals or remaining solo to complete objectives on their own in true freeform space-sim gameplay.
Key Features:
  • True freeform gameplay without plot restrictions, conditions, or limitations. No character attribute/skill limitations to hold you back. Experience ultimate gameplay freedom and play the game the way you want to. Your decisions and abilities define your role in the game and establish your reputations, wealth, progress, and ranking.
  • Diverse gameplay choices and activities including racing, spying, mining, trading, commodity shipping, escorting, combat (both in civilian space and military war zones), exploring, asteroid clearing, equipment cleaning, crew management, station building, and ship designing. There are many ways to make money and advance in the game.
  • A vast seamless universe that lets you fly anywhere without in-game loading screens. The Evochron universe is not boxed in by 'walls' or 'rooms' that require a jumpgate 'door' to access, there are no required gates or trade lanes to restrict your travel and hold you back. You can travel virtually anywhere you want. Descend into planet atmospheres to land at city trade stations, mine valuable materials, or explore for hidden items. You can escape to nebula clouds for sensor cover or hide in a massive asteroid cave for protection. Fly from planet to planet, star to star, and solar system to solar system.
  • Unified gameplay architecture and profiles let you keep the ship, upgrades, equipment, money, weapons, crew, and commodities you acquire in the game for use in both single player and multiplayer.
  • Cooperative multiplayer objectives that pay all linked players. Join forces with other players to complete more challenging activities that can offer much better pay.
  • Construct space stations to dynamically expand the game's universe with new trade routes, docking points, and economies. The online multiplayer system stores player built stations with the server so other players can have access to the new stations and trade routes you create.
  • Specialized industries and economies provide realistically variable item availability and pricing.
  • Use your wealth to design and build a new ship, buy better weapons, hire crew members, recruit other ships, install upgrades, load commodities, and more.
  • Advanced physics system features velocity adjusted acceleration curves and accounts for mass, thrust, and vector calculations. Realistic zero gravity inertia based 'Newtonian' style flight model including complete 3-way rotation and 3-way direction control with optional variable input. An advanced inertial dampening system helps keep flight control simple in space, atmospheres, and gravity fields.
  • Realistic environment interaction far beyond the genre's typical 'background wallpaper'. Nebula clouds, asteroid fields, planet atmospheres, moons, and more all provide unique options for shelter and strategy. Such environment elements include changes in gravity, fuel consumption, physics, sensor range, and visibility.
  • Supports keyboard, mouse, gamepad, and joystick flight control. Use the control device you prefer to play the game.
  • Supports Natural Point's TrackIR 3D head control system for managing the viewpoint from the cockpit with all six degrees of movement.

系统需求

    • OS: Windows XP, Vista, 7, 8.1
          
    • Processor: 2.0 GHz AMD/Intel
          
    • Memory: 1.5 GB RAM
          
    • Hard Disk Space: 750 MB
           
    • Video Card: 128 MB DirectX Compatible
           
    • DirectX®: 9.0c
有价值的用户评测
73 人中有 71 人(97%)觉得这篇评测有价值
30.6 小时(记录在案的)
发布于:7月27日
Really fun. Great graphics (especially with the mods, which are worth looking into) and sound. Singleplayer and Multiplayer (basically the Singleplayer world but with other players on servers).

No real loading screens except for like, 20 seconds when you first start playing. The game install itself is less than 200 MBs or so but if you don't like even the starting loading screen, setting the 'Procedural' generation to 'Pre-Generated' adds 2+ GBs and makes it so it doesn't have to reload everything every time. Very useful.

You can go from space right into planets and land on a major trade city or maybe walk around the surface in a terrain walker mech (but don't go too fast in atmo unless you want to burn up), manage your fuel levels, take some contracts or follow the storyline (not necessary unless you want to follow it) or be even more enterprising and find a way to maximize profit by buying low, selling high, mining hydrogen or water or metals and turning that into something which you might turn into a warp drive that you can sell for much more.

Hire crewmembers to make your ship perform better (but keep paying so that they don't jump ship next time you dock).

The combat has a learning curve (the game has proper Newtonian physics but also a setting that uses your engines to try to keep your ship still for the most part when you throttle down) but once you get into it, it's very exciting and strategic.

The universe is massive and you can pretty much fly in any direction and you'll find unmapped sectors with planets. Or you might have a run-in with pirates or the mysterious Vonari alien race. The playerbase is still finding new things in the universe regularly.

The game really understands space travel. Not everything is on the same x-axis or y-axis and you might warp somewhere to find out that the station is actually above you a ways. Little touches like that add to the whole feel of actually being in space.

You wanna build a station for repairing your ship or constructing things and hide it out in the unmapped sectors of space? Go do that.

I'd suggest the game to people that enjoy open sandbox games, space as a setting, sci-fi, and games like Elite. The game doesn't care if you're a miner, a racer (yeah, there are space races, which are very interesting with the newtonian physics), a fighter pilot, a bandit that uses a cargo scanner to pick targets and blast 'em, a trader that's playing the markets, or maybe you just want to shuttle people from one station to another. It's all up to you and this game really excels at that.
这篇评测是否有价值?
36 人中有 36 人(100%)觉得这篇评测有价值
12.1 小时(记录在案的)
发布于:10月28日
"I saw a distant planet with rings like saturn, as i flew closer i could see the rings were made of tiny particles of water as i drifted through them in my starship" - 8.5/10

EM is a sandbox space pilot simulator. It provides you with all the tools you need to live the life of an intrepid space explorer as you blast around an (almost) infinite galaxy filled with collossal space stations, glittering nebula, astroid belts, and planets.

How you choose to use this sandbox is very much up to you. Want to be a fighter pilot? No problem. Want to mine and trade precious minerals? You got it. Feel the need to build a fleet and have your own armada? Ok. Wanna explore the farthest reaches of the universe either by jumpgate or just pointing your ships nose at a distant star and pushing on the throttle? Oh yes! Fancy visiting the surface of that giant blue planet over there? Yep. Maybe cruise across mountains and dock at the local trade city for repairs and fuel? Sure.

Whatever you want to do EM has you covered.

However, despite the fact that it is probably obvious by now that I am impressed with this game it is only fair that I point out a few low points and ♥♥♥♥les.

Firstly, the graphics. They are pretty dated. Still, what is here is all done pretty well. Distant stars flare light across your cockpit, nebula and gas clouds sparkle and shimmer as electrical storms rage, and giant space transporters lumber across the sky. On the downside the textures are all pretty bland up close. This is not so bad in space but it is on the planet surfaces that this really lowers the immersion. The actual concept of being able to fly from outer space, into the planet's atmosphere, and right down to the tree line is brilliant and the mechanics of it work really well. Unfortunately when you get there you see that the surface is just barren and featureless. A few sparodic trees and one or two cities is not enough to save this part of the game. A real shame as the actual descending to, and launching back up from, the planets is a lovely experience. Its just annoying that there is nothing to do when you get there.

Secondly, this is no hand holder. You will need to use the forums and wiki's to get to grips with this game. My six and a half hours playtime probably equates to about half of that as actual 'game' time. Still, nothing worth having is easy and i found the learning quite fun.

Lastly, the quests are pretty generic. You will make more money in ten mins of mining than by doing a dozen starter quests. Also there is a very limited amount of detail at times as so far as the living, breathing galaxy goes. There are lots of other ships, constant radio chatter, and dozens of busy space ports, but i'm yet to see anything along the lines of real faction interactions. Still, not been playing long so we'll see

Don't let these points put you off, there are a few mods available for graphical tweaks and the community is still pretty active and helpful for the learning side of things.

EM is a wonderful opportunity to just grab a spaceship and jet off to the stars. You'll be glad that you did.
这篇评测是否有价值?
41 人中有 27 人(66%)觉得这篇评测有价值
113.6 小时(记录在案的)
发布于:10月2日
This game somehow looks like a cheap X saga spin-off, but with way less detailed features after you give a deep look into it.

The strong point of this game is the combat system, which has really nice physics, and requires ability in order to succeed in battle. But the trading, mining, base building and other features in general are quite lacking. A real shame, as this game could had been better than it is with a couple of tweaks.

I really liked the idea of being able to go down into planets and land there, but after a time, you realize they're just like huge stations. There's not much to do there beyond what you already do on space. Picking up missions, maybe fighting down there if the chance is given, mining some stuff from the surface... that's it. It could had been detailed a bit more.

After I got to know about the X series, (specially X3: Albion Prelude), I kind of stopped playing this game completely. It had not much for me to be interested on.

It seems like the devs sometimes tweak one thing or two from time to time. But I don't feel like it's going to improve too much with time given.
这篇评测是否有价值?
8 人中有 8 人(100%)觉得这篇评测有价值
52.9 小时(记录在案的)
发布于:10月9日
A fairly good game with some nice ideas. It's a bit like Freelancer, but a little more "real" and more involved. The multiplayer is where the majority of the fun is at, but you will find it lacks depth. Once you have enough money to buy the best ship in the game (which does not take long at all), you will struggle to find anything to do except explore.

The control of your ship never seems quite right, and you find yourself constantly "sliding" everywhere. I have no problem playing space games with inertial dampeners off, but something about this just feels wrong - it takes forever to make course changes if you have any kind of speed.

The developer is absolutely brilliant though. I visited their forums to ask some questions and instantly got a reply from the developer, who implemented a new mechanic to the game based on my questions and feedback. I was stunned at how welcoming and kind the community is for this game. That alone is worth its weight in gold.

A good game, that could be a great game.

Jimbo Rating: 6/10
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8 人中有 8 人(100%)觉得这篇评测有价值
2.9 小时(记录在案的)
发布于:10月27日
Fighter, merchant, and gathering cargo , ship options are all player choicing. Travel around as a mercenary fighter to a variety of factions with different characteristic to each. For one looking for a more peaceful style, the merchant ship role is best suited. Going around from star to star, buying and trading goods, for each journey comes with beautiful galactic view. Lastly the gathering cargo ship plays hand-in-hand with both fighter and merchant, for materials can be gathered to be sold or build grand improved ships. Enjoy the view of a space simulation shipping game.
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11 人中有 9 人(82%)觉得这篇评测有价值
71.4 小时(记录在案的)
发布于:10月24日
A bit niche but my kinada game, if you like open world games, and space sims, this oddly small dowload of a game is a thing to behold. If you do not like open world games and want story driven content then you may not like it. If however you are a fan of the old Elite series from the C64 then it is a must buy.
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12 人中有 9 人(75%)觉得这篇评测有价值
247.2 小时(记录在案的)
发布于:10月1日
Well, do You remember what Ozu said in Freelancer?

"Ozu: Sometimes the simplest solutions are the best."

And its true. EM just proved it by itself. Game offers some variety of well-know ideas since first Elite, and really huge and open Universe with many secrets. Space combat is very dynamic, sometimes not so easy, trade is simple, but may be dangerous, mining, crafting and stations building are fine, missions as well, You can do whatever You like, even spending hours only exploring uncharted systems and trying to raise reputation among the forgotten and hostile colonists, if You find them.
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7 人中有 6 人(86%)觉得这篇评测有价值
8.6 小时(记录在案的)
发布于:6月29日
A complete sandbox set in space. You start from a space station after choosing the type of vessel to start with and then it's up to you what to do. I loved the scenarios and with the help of some mods i made some awesome cinematic videos with this masterpiece. I highly suggest it.
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7 人中有 6 人(86%)觉得这篇评测有价值
28.9 小时(记录在案的)
发布于:7月16日
If you want an immersive space game, this is it. Controls can be a bit overwhelming at first and there's a bit of a learning curve but this is perfect for a joystick which is what I wanted. You'll need patience to get anywhere. If you want to do anything, you'll need money and money doens't come easy.
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10 人中有 7 人(70%)觉得这篇评测有价值
48.2 小时(记录在案的)
发布于:10月14日
The closest you'll ever get to living and working in space, you poor Earth-child. By the time humanity gets to do everything this game allows you to do in the far corners of the universe, your grand-grand-grand-grand-grand-children will be long dead.
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16 人中有 10 人(63%)觉得这篇评测有价值
10.1 小时(记录在案的)
发布于:10月18日
I was happy to buy the game when it was out, but been playing it recently and I must say it is really limited in a number of options. I think it is fun however the limited choice of ships to buy is a real killer for me. As I pursued a career of a miner/trader, I only could install a limited number of cargobays which is no fun a all. I wanted to buy a bigger ship, like a big trade vessel, but there are none.. no big ships to command.

I have played around 10 hours now and I do like the scenery and the graphics are pleasing to me, the game is well constructed as in the graphics as well landing on planets is nice. Sadly I can not make this a positive review as it´s not for me.
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2 人中有 2 人(100%)觉得这篇评测有价值
25.9 小时(记录在案的)
发布于:12月9日
This is an often overlooked gem of a space sim. Known for a very steep learning curve, especially with the flight model within a newtonian physics engine. Amazing but challenging.

Works well with mouse + keyboard, gamepad (360 USB) and Joysticks (Logitech Extreme 3D Pro and CH Fighterstick). Doesn't need the newest system to run maxed and looks pretty damn amazing in most situations.

Vice (the creator) is an amazing individual. I've purchased the last two titles as well, playing the hell out of them learning as I go. The Evochron series has been a solid space sim series for those that want the pilot experience. So much has been accomplished with Mercenary, just been amazing to be a part of.

I play this and Elite Dangerous (currently Gamma 1.05) a lot, and if you're good in one, you'll do well in the other. Evochron has a lot to offer the person that doesn't need led by a carrot on a stick, especially if you go online (seamless online/offline experience btw, along with seamless world and seamless planetary landings) as there is plenty of fellow pilots looking to help you become a skilled ace.

Once you spend enough time to become a decent pilot in EvoMerc, and things start to click, trades become a fast income, combat stays intense but is amazing when you can beat several foes and have a couple of hired wingmen to back you up. Upgrading and designing your ship is awesome, the community is among the best without an elitist attitude towards newcomers, very welcoming.

If you want an amazing space sim that doesn't break the bank or your PC, but offers one of the best piloting experiences period, you cannot look past Evochron Mercenary. As I said before often overlooked, but appreciated by most that give it a chance. Anyone that has enjoyed space sims in the past, arcade or realistic, easy or challenging, will find something to like here.

Buy it! Support Vice and future Evochron upgrades/patches (he does this frequently and for years with each release) and future titles.
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4 人中有 3 人(75%)觉得这篇评测有价值
25.8 小时(记录在案的)
发布于:11月26日
I can't believe I just found this game!!!!! I used to play star wars x-wing alliance years ago and have loved space sims ever since. I have been going crazy waiting for elite dangerous and a star citizen to be released, and in the mean time starting searching for a great space sim and BOOM I found it. I can't believe this was made by one guy and I don't get how it only could be 156 mb download. Totally awesome game! Love it. I just got done playing it for 8 hours straight.
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3 人中有 2 人(67%)觉得这篇评测有价值
16.9 小时(记录在案的)
发布于:9月2日
This game is tremendously executed! For one developer, he's done an excellent job making this game. You can do anything you want, explore any planet, and customize your ship to your liking. Another aspect of this game I particularly enjoy is velocity flight. It's one of the best ways to conserve your fuel as you go out exploring. The learning curve is fairly steep, but once you figure out it (which, honestly, doesn't take much time), you'll certainly enjoy it.

The graphics are a bit dated, but the gameplay makes up for it incredibly.
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3 人中有 2 人(67%)觉得这篇评测有价值
28.2 小时(记录在案的)
发布于:8月25日
Great Game.
I am super picky when it comes to these types of games, and have a very short attention span for bad game play ideas.

Let me tell you, this game is sort of old school looking (early EVE online type), but is so interesting to play. It's just fun!!
Not over easy, nor too hard, not boring in any way... yes even mining is interesting.
Flying and jumping are straight forward... just really like the game, and for $25. it's a really good deal for the entertainment value.



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3 人中有 2 人(67%)觉得这篇评测有价值
20.9 小时(记录在案的)
发布于:11月19日
An outstanding free-form space game, but takes a while to get used to. Try it!
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3 人中有 2 人(67%)觉得这篇评测有价值
20.7 小时(记录在案的)
发布于:10月6日
It takes some time to get used to and you DON'T need a joystick, you can play it with mouse/keyboard perfectly fine. Once you get the hang of the mechanics of the game; outfitting your ship, accepting contracts, completing them properly, you'll get hooked.
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5 人中有 3 人(60%)觉得这篇评测有价值
131.6 小时(记录在案的)
发布于:8月30日
Awesome space exploration, tons of systems and planets to be found, planet landing and exploration, great ship customization with almost infinite possibilities, nice mission variety (combat, trading, mining, rescue), amazing physics (ship inertia, planet gravity, atmosphere), huge sandbox universe with no loading times... Maybe the graphics are a bit outdated but still beautiful, and nothing that a couple mods can't fix. Buy it. Now.
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7 人中有 4 人(57%)觉得这篇评测有价值
29.0 小时(记录在案的)
发布于:7月18日
Wow! 10/10 I'm speechless! BRAVO DEV :)
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25 人中有 13 人(52%)觉得这篇评测有价值
50.5 小时(记录在案的)
发布于:9月20日
This game is impressive if the rumors about one person programming it are true. However, there are many, many problems that make this game completely unplayable for anyone except the most die-hard, pig-headed, obsessive types. The interface is poorly constructed and counter intuitive. The trade system is unbalanced and easily manipulated. (I had 250 million credits in 5 hours of play) This takes all the excitement out of playing. With 250 million credits, I could afford everything in the game. The combat controls are terrible. I'm a person who favors game mechanics and story content over beautiful graphics so I would not, normally, mention the graphics quality. Unfortunately, this game excel in none of these areas and the graphics would have been aweful in 2001. The potential of this game is there. With a team of programmers and six months of overhual, it could really be something. At this time I have to advice people not to waste their money. I know the space flight sim field has been barren, but there is hope on the horizon. Wait for Star Citizen.
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