Du er mestertyven Garrett. Sjældent set og aldrig fanget: Garrett er den bedste nogensinde. Han kan snige sig forbi enhver vagt, der findes ikke den lås, han ikke kan åbne, og han kan bryde ind i selv de bedst sikrede huse.
Brugeranmeldelser: Meget positive (557 anmeldelser)
Udgivelsesdato: 11. jun 2004

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Anbefalet af kuratorer

"Despite showing it's age a bit, this is well worth going back to for the excellent Shalebridge Cradle level."

Om dette spil

Du er mestertyven Garrett. Sjældent set og aldrig fanget: Garrett er den bedste nogensinde. Han kan snige sig forbi enhver vagt, der findes ikke den lås, han ikke kan åbne, og han kan bryde ind i selv de bedst sikrede huse. Garrett stjæler fra de rige og giver til sig selv, så han kan opretholde tilværelsen i den mørke og ildevarslende by. Her byder hverdagen på forbrydelse og korruption, de rige adelige udnytter de fattige og hinanden, og magi og maskineri lever i skrøbelig sameksistens. Kynisk og træt af verden ønsker Garrett intet andet end at være i fred, så han udøve sit håndværk. Men sådan går det aldrig.
  • Banebrydende Action Stealth Gameplay: Gem dig i skyggerne, snig dig forbi vagterne, eller lok dem i baghold ude fra mørket!
  • Kæmpemæssigt arsenal af tyveriværktøj - inklusive dirke, knippel, pile, handsker til murklatring, olieflasker, lysbomber og dolk.
  • En hel by at gå på togt i - Bryd ind i enhver bygning, overfald adelige på gaden, brug dit udbytte og skaf dig et omdømme. Lev som en rigtig tyv i et bylandskab med en hidtil uset reaktionsevne og interaktivitet.
  • Avanceret kunstig intelligens - AI-vagter, som ser og hører, forfølger spor, er mistænksomme, søger efter indtrængende personer, kæmper, optager forfølgelse, med læbesynkronisering, ansigtsudtryk og hundreder af linjer med realtids-dialog.
  • Dynamisk lys/skyggesystem - Alle figurer og genstande kaster realistiske, dynamiske skygger, der muliggør stealth-gameplay.

Systemkrav

    Minimumskrav: IBM PC eller 100 % kompatibel, Windows 2000 eller Windows XP, Intel Pentium IV 1,5 GHz (eller AMD Athlon XP eller tilsvarende), 256 MB systemhukommelse, 64 MB grafikhukommelse, Direct3D 9.0 og Pixel Shader 1.1, 100 % DirectX 9-kompatibelt lydkort, 3.000 MB ledig harddiskplads, tastatur og mus
    Anbefalet: Intel Pentium IV 2,0 GHz (eller AMD Athlon XP eller tilsvarende), 512 MB systemhukommelse, 128 MB grafikhukommelse, Direct3D 9.0 og Pixel Shader 1.1
    Thief: Deadly Shadows understøtter ikke spil på bærbare computere.
Helpful customer reviews
20 af 22 brugere (91%) fandt denne anmeldelse brugbar
6.5 timer bogført
Indsendt: 10. oktober
I bought this from a Gamestop back in 2004 as it is one of my Top 5 Games ever!

Storyline: 10/10
Graphics: 09/10 (it's an older game now)
Voice Acting: 10/10
Stealth gameplay: 10/10
Combat gameplay: 8/10 (ie. it's a stealth game)

Overall: 9.4/10

Definitely recommended.
Fandt du denne anmeldelse brugbar? Ja Nej
20 af 23 brugere (87%) fandt denne anmeldelse brugbar
51.2 timer bogført
Indsendt: 10. november
I had gotten this game when it came out in 2004 when i was a kid. And i got the other Thief games like 1 and 2 years earlier. Me and my sis played it everyday no joke. Everyday. She beat it at least 25 times litterally. It was the scariest game i had ever played and still is. I bought it on steam just to play it again and relive my childhood! One of my most favorite games ever!
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41 af 61 brugere (67%) fandt denne anmeldelse brugbar
4.2 timer bogført
Indsendt: 17. november
Killed someone by dropping a basket on their head. 10/10
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12 af 13 brugere (92%) fandt denne anmeldelse brugbar
14.0 timer bogført
Indsendt: 2. september
Rating 8.5/10

What is it?
First Person Stealth

The Good:

+ For an older game the graphics hold up incredibly well.

+ The level design is incredibly well done, the levels are well thought out and fun to explore. Some of my favorite in the series.

+ Given a choice of what order to accomplish certain levels.

+ The stealth in the game is top notch and find just the right balance between realism and fun. For the most part if you get seen or heard it was your own fault.

+ Great story, dialogue and voice acting

+ Certain levels have a haunting atmosphere, if you love horror certain levels in the game really fit that criteria.

+ Great conclusion to a great series.

The Bad:

- loading times. This game suffered from the 'console sydrome' that was prevelant during that time period and thus levels were split into smaller chunks. Loading time can be a nuasance.

- The game's objectives especially outside of main missions are unclear at times. Often times you will be searching for what you need to do when it should be more obvious.

Conclusion

This is my favorite game in the series, although most would disagree, I find the game really refined the elements of the series in one cohesive package. I loved the story and the levels and the lead up to the finale. I found the level design in Thief 1 and 2 although good, to be too big for their own good leading to a very disorganized level design. Thief 3 is a game worth checking out no matter what the price is.

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8 af 9 brugere (89%) fandt denne anmeldelse brugbar
62.6 timer bogført
Indsendt: 11. oktober
I write this on the basis of not having played previous Thief games in the series. However, Thief: Deadly Shadows proved itself a firm favourite and true classic on my list (I owned the game on disc when it was first released but had to re-purchase on Steam so it was compatible with my current PC). It's true that the graphics are now very obsolete compared to more modern titles - but it has been around for over ten years! - and I still have fond memories of exploring, stealing, sneaking, and eavesdropping.

Garrett is perhaps one of the most memorable game characters and superbly voice-acted by Stephen Russell. Garrett's real strength lies, not in combat, but stealth, utilizing the shadows, and on occasion render troublesome guards unconscious with the blackjack. He's also in possession of dagger, although players favouring more a killing nature doesn't really have much bearing on the gamelay as it did in, say, Dishonored.

The levels themeselves are extensive and credible; compulsive explorer players may desire to linger and search these sandbox-style maps to the full in order to collect 100% treasure. Such ill-gotten valuables are then sold to a fence and money can purchase useful tools and items to help Garrett in his adventures: flashbombs can be deployed in sticky situations, water arrows extinguish torches, oil flasks can cause guards to slip, noise arrows distract and misdirect guards....and many others handy for certain tight situations. The City itself is divided into several districts and offers a few (but not many) distractions from the main story; regarding side-quests, Deadly Shadows isn't on par with Deus Ex: Invisible War (even though they shared the same engine) and Garrett can only break and enter into about a dozen buildings, only a couple of which contain prized treasures. One particular level stands out as a ground-breaking piece of atmospheric story-telling: the chilling Shalebridge Cradle was regarded as a tidemark by Thief fans and became famous within gaming circles. The hairs on my neck stood on end thoughout the entire level!

But there are a couple of ♥♥♥♥les: one of which that Garrett can't swim despite it being possible for him to fall into water proved a frustrating possibility. With later games catering to more aquatic-capable characters, such as Deus Ex, Assassin's Creed II onwards, GTA San Andreas, Dishonored, even the recent Thief title,(sometimes swimming was actually an option or requisite to a particular mission in these games), here Deadly Shadows stumbles on the credible side. Alternatively, I would have preferred an 'invisible forcefield' keeping Garrett safe on the pier. Admittedly, not entirely plausible for world immersion, but less frustrating. Another annoying gameplay issue would be broadhead arrows: these things should be lethal - yet, once alerted, sometimes it took about four of them to kill a guard. I can understand one wound enraging an enemy, but surely a second would cause them to have second thoughts and retreat hastily from the scene? It would have been more fun and plausible having a bloodied guard stumbling about alerting colleagues, forcing Garrett into hiding once more.

The main story itself concerns an imminent period of darkness about to engulf the City. It's up to Garrett to explore locations in a bid to uncover clues and fulfil counter-measures in order to prevent this from happening. Cutscenes are excellent affairs explaining the plot as it thickens and motives behind each mission. Garrett himself (Stephen Russell) regales the player with a determination, as if talking to himself but steadying the nerves.

Although an old game, it's one that has aged well for veteran gamers with fond memories, and guaranteed to return now and again to sample such a fine brew.
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6 af 6 brugere (100%) fandt denne anmeldelse brugbar
31.1 timer bogført
Indsendt: 5. september
Another great Thief game I very much enjoyed. Knocking players out, picking locks, hiding bodies, and stealing things never gets old for me. The only problem was when you jump, the player can sometimes get stuck in mid air. Another than that it's a great game if you're into this sort of thing.
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6 af 6 brugere (100%) fandt denne anmeldelse brugbar
15.9 timer bogført
Indsendt: 18. september
Awesome game... I suggest anyone planning to play the new Thief, to play this one first. Every time you sneak, creep, steal, kill, etc... It's always a heart racing moment. If you love suspense and stealth games, GET_ THIS_ GAME.
Fandt du denne anmeldelse brugbar? Ja Nej
10 af 15 brugere (67%) fandt denne anmeldelse brugbar
0.4 timer bogført
Indsendt: 1. november
Perfect for classic Stealth fans who are looking forward to have some challenges,
Fandt du denne anmeldelse brugbar? Ja Nej
5 af 6 brugere (83%) fandt denne anmeldelse brugbar
15.9 timer bogført
Indsendt: 5. september
Out of all the Thief games (even the new one), this one has to be the best Thief game out there.
Fandt du denne anmeldelse brugbar? Ja Nej
3 af 3 brugere (100%) fandt denne anmeldelse brugbar
5.2 timer bogført
Indsendt: 26. september
Thief 4 ain't got anything on this shit right here.
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3 af 3 brugere (100%) fandt denne anmeldelse brugbar
4.6 timer bogført
Indsendt: 6. november
Was alittle confusing to start out but now getting the hang of it pretty well. Love the story lines and graphics are amazing.
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2 af 2 brugere (100%) fandt denne anmeldelse brugbar
41.4 timer bogført
Indsendt: 10. december
After only 42 hours of gameplay I have conquered the final chapter of the Thief trilogy.(I'm not counting the fourht one because Looking Glass wasn't involved) I have explored every nook and cranny, knocked out or murdered everione in the city,(or in most cases both) stolen everything that fit inside of my magical, Mary Poppins pockets,(aside from the bag of coins the crazy old widow needed to live, I mean, I may be a thief, scoundrel, rapscallion, and quite probably a serial killer, but I'm not a bad guy...) and smashed, burned, blown up or sunk to the bottom of the ocean everything that didn't. I have fought and vanquished the best and brightest of the local law enforcement, defeated fanatic cultists from two opposing sides of one very dysfunctional religion, purged the city of its infestation of undead creatures, crushed hulking golems of stone into nothing more than dust, to be carried away with the wind and forgotten forever, listened in on every private conversation, and crawled all over every inch of every brick or stone wall in the city like an insane, murderous spiderman with sticky fingers.(pun not intended, but enjoyed nevertheless) I feel a sense of accomplishment having completed the series, but also a sadness and longing because I know that Looking Glass is no more and Sony now owns Garrett the Master Thief's soul, and copyright. I only hope that Sony will one day let him die with dignity, and then toss his lifeless body into a cuddle puddle in a dark corner just like he did with so manyguards who had the poor fortune to be working when he was stealing everything they were supposed to protect. I will miss the Master Thief, even now I find myself dragging out this review, because once I hit "post" I know he'll be gone forever,(or at least until I upgrade to a pc that can actually run Thief 4) but I must sleep now, for it is 4:30 am and I have to be up around... let's say 1 pm... you know, for lunch. So I give this game 42/10 one point for every hour of murderous, theiving, spidermanly joy.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
30.1 timer bogført
Indsendt: 22. december
Microsoft's console version of Thief. Well worth it despite the small levels due to it being a console port. Much better than the recent Thief reboot.
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2 af 3 brugere (67%) fandt denne anmeldelse brugbar
1.5 timer bogført
Indsendt: 4. oktober
ONE OF THE BEST GAMES
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2 af 3 brugere (67%) fandt denne anmeldelse brugbar
11.9 timer bogført
Indsendt: 5. oktober
AN AMAZING GAME FOR OLD SCHOOL GAMERS
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2 af 3 brugere (67%) fandt denne anmeldelse brugbar
36.5 timer bogført
Indsendt: 13. august
Fun game!
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9 af 18 brugere (50%) fandt denne anmeldelse brugbar
5.1 timer bogført
Indsendt: 4. november
steal things with your black skills 9/10
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2 af 4 brugere (50%) fandt denne anmeldelse brugbar
0.3 timer bogført
Indsendt: 5. august
really good game form the Thief series...! i forgot how many control setting have to setup lol .... been a long time since i last play it.
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740 af 827 brugere (89%) fandt denne anmeldelse brugbar
10.4 timer bogført
Indsendt: 23. oktober 2013
So in Thief, you're a Thief.
Despite the misleading title of the game, however, shadows do not actually harm you in any way. Rather, it is advised to stick to the shadows as much as possible. I did not know this, and so had a very troublesome first few hours of gameplay.
In Thief, you steal things. That is because you are a thief. When you steal things, they belong to you, and so you can sell them to people and get money to buy other things that make stealing things easier. With this unique system in place, you can achieve a near-constant cycle of owning and disowning various objects in the game world. It is systems like these that contribute much of the immersion to Thief: Not Really Deadly Shadows.
You can posess a myriad of useful tools, like a knife. That is sharp, and so it can be used to stab guards, often causing them to die. While to some, like the guards, this may be seen as unhelpful, for a thief, it is actually quite useful.
With well thought-out game systems, a very well implemented loot ownership gameplay style, and the ability to own things, I highly recommend this game with something like a 7 or 12 out of 10.

Testimonies:
"I would own this any day of the week, and you should too"
"This is fun"
"I love owning things"
"I love disowning things"
"I would disown this game just to reown it"
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139 af 156 brugere (89%) fandt denne anmeldelse brugbar
63.8 timer bogført
Indsendt: 25. november 2013
Does stealth and atmosphere better than most current-gen games today.
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