The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.
İncelemeler: Karışık (454 inceleme) - Bu oyun için yazılan 454 adet kullanıcı incelemesinden %55 kadarı olumlu.
Çıkış Tarihi: 27 Eki 2011

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2 ürün içerir: Take On Helicopters, Take On Helicopters: Hinds

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Yeni Güncellendi

Take On Helicopters Now Includes Two Free DLC!

Take on Helicopters - Rearmed

Take On Helicopters: Rearmed is a free official DLC for Take On Helicopters. It seamlessly merges Arma 2 and Arma 2: Operation Arrowhead content into the game. Fly your helicopter over the gorgeous autumn landscape of Chernarus, dodge incoming fire from a myriad of Anti-Air weapon systems, and fight in massive combined arms operations.

Take On Noisecontrollers is an entirely free DLC for Take On Helicopters.

Fusing two seemingly disconnected worlds, it is one of the first forays of hardstyle music into gaming.

The exciting collaboration between DJ and producer duo Noisecontrollers and Bohemia Interactive, has produced a fun expansion for everyone to enjoy.

Owners of Take on Helicopters will automatically download this content the next time they update their game.

Bu Oyun Hakkında

The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.

The player takes on the role of a civilian helicopter pilot. Harry Larkin’s aviation business has fallen on tough times. Built up over decades, it’s now only days away from closure. His sons face an uncertain future, struggling to save the company their father spent his whole life building. Together, they must take on contracts and competitors; together, they take on helicopters!

Take your first steps towards mastering rotor-wing flight across a massive range of enjoyable challenges, or create your own missions using the powerful easy-to-use mission editor.

Take to the air above two beautifully rich and expansive environments, based upon real-world North American and South Asian terrain-data.

Take on cutting-edge technology, helicopters modeled in stunning detail, a large-scale, open-world sandbox and authentic flight dynamics…

Take On Helicopters Offers:

  • High fidelity flight dynamics modelling
  • Richly modelled helicopters & cockpits
  • Expansive & detailed environments
  • Powerful & intuitive mission editor
  • Multiplayer – co-op & competitive scenarios

Take On Helicopters features two huge terrains:

  • Seattle, a 60x60km chunk of North America
  • South Asia, a 120x120km terrain populated with vegetation and urban structures.

Take On Helicopters introduces the player to three distinct classes of helicopter:

Sistem Gereksinimleri


    • OS:Windows XP
    • Processor:Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz or faster
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 8800GT or ATI Radeon 4850 with Shader Model 3 and 512 MB VRAM or faster
    • DirectX®:dx90c
    • Hard Drive:20 GB HD space
    • Sound:DirectX 9.0c compatible audio-card


    • OS:Windows Vista, Windows 7
    • Processor:Intel Dual-Core 3GHz or AMD Dual-Core Athlon 3GHz or faster
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce 9800GT or ATI Radeon 5850 with Shader Model 3 and 1024 MB VRAM or faster
    • DirectX®:dx90c
    • Hard Drive:20 GB HD space
    • Sound:DirectX 9.0c compatible audio-card
    • Other Requirements:Broadband Internet connection
Yararlı müşteri incelemeleri
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 0.1 saat
Yayınlanma: 26 Ekim
Bohemia Interactive'in neyi adam akıllı oldu da bundan birşey bekleyebilelim, grafikler berbat 2 tane harita var 2 side google haritalardan bile felaket, keşke google haritalardan alsaydınız daha güzel olurdu. Kontroller idare eder ama genel olarak similasyon veya oyun olarak herhangi bir sonuç vermiyor.

Çok oyunculu (Multi) var deniyor ama oyuncu yok ki, bomboş ortalık.

Bunu yapacaklarına mevcut oyunlarını geliştirselerdi vakiti ve nakiti oraya harcasalardı hiç olmazsa 20 oyundan adam akıllı 1 oyun çıkartabilirlerdi.

DLC'ler gereksiz, oyuna güncelleme getirmişler ismine DLC demişler :(

Genel 0.5/10
Bu inceleme yararlı oldu mu? Evet Hayır Komik
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 40.6 saat
Yayınlanma: 25 Ekim
I got this game for $1, and it is worth more than that without a doubt. If you enjoy flight simulators, you can certainly enjoy this. Bohemia Interactive tries to open this story up to a broader audience by implementing a story that could possibly hint at some important concepts in ARMA 2 and 3 (oh sorry, did I spoil something?), but doesn't do a good job at it. Also, the ingame music is very familiar to those who have played many of Bohemia Interactive's titles, for example, Operation Flashpoint or what we call today, ARMA Cold War Assault. I'd say wait for this to go on sale, then buy it.
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5 kişiden 4 tanesi (80%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 1.6 saat
Yayınlanma: 6 Aralık, 2014
güzel oyun mp olsa daha iyi olacak ama serverler boş
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79 kişiden 72 tanesi (91%) bu incelemeyi yararlı buldu
13 kişi bu incelemeyi komik buldu
kayıtlarda 41.0 saat
Yayınlanma: 14 Kasım, 2014
video of me doing one of the extreme time trials in this game:
Take On Helicopters has similar strengths and weaknesses to the ARMA series, only more so. It tries to bridge the gap between simulators and conventional video games, which it does with some success. There are few niche games like this, so it is good when one shows up, even if it is not perfect. It reminds me a bit of SimCopter from 1996.

Realism and flight physics are very good but not perfect. There is a start-up procedure, but it is simplified. There is no autopilot but there is an optional auto-hover helper. The controls have the same kind of problems as in ARMA, and I had to spend a long time tweaking them. Unlike most sims, you control a human as you would in any shooter game, who in turn can board and pilot helicopters realistically.

There is a career mode that has interesting missions and a decent believable story. It takes 10-15 hours but I wish it was longer. There is also a small management aspect - you can buy new equipment, inspect your helicopter, and pay for maintenance to prevent breakdowns. While the voice acting is good, it does have a low-budget / mod feel with crude character animations etc. And as with ARMA, some missions were a bit difficult, and had unreliable scripting, forcing me to retry a few times. Overall, I still enjoyed it.

Then there are the more challenging time trials, where you have to fly as fast as you can through virtual hoops placed between buildings and under bridges etc. The courses range from moderate to insane - these are awesome, but require you to have mastered the helicopter controls . They are probably the most intense and challenging races I have tried in any game, partly thanks to the additional vertical dimension - car racing games are so 2-dimensional by comparison (pun intended).

Contrary to what most say, the graphics look good and I get a decent 60 fps with only ocasional slowdowns to 40 fps (with an i5-4570 and overclocked GTX660). The Seattle environment is detailed and beautiful. I did have to carefully tweak the video settings though. My youtube video stutters a bit but that is just youtube, the game was smooth.

Sadly multiplayer does not work, due to the gamespy server shutdown. While you can just about play with a keyboard or controller, you really do need a '3-axis + thruster' joystick (about $30).
Despite its flaws, I would strongly recommend this to mature patient gamers willing to try a flight sim.
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249 kişiden 180 tanesi (72%) bu incelemeyi yararlı buldu
kayıtlarda 37.9 saat
Yayınlanma: 7 Ocak, 2014
I own this game quite a while, occasionally taking free flights in Seattle and i must admit - level of detail in envelopment is far beyond for any flight simulator game even today. There is probably thousand of different models for buildings, not only for landmark, but any major building have it's own model and detailed texturing. Those also all collision enabled, meaning you can crash or land on. Even trees are crashable 3D models. You can even land and get out of your bird and start playing ARMAII in Seattle. Or in normal ARMAII maps - if you own it in Steam.

I was so looking forward to start playing single player campaign, imagining limitless country of fun with all goodness above combining with full range of civil helicopter's activities, starting with simple taxi missions and ending with sling load operation and search-and-rescue mission using FLIR (thermal vision camera).

To my very disappointment there is - as we russians say - one spoon of ♥♥♥♥ in barrel of honey. And it's flying itself. I'm not IRL pilot so i can't explain things in the right worlds, but i own (and fly almost daily) DCS UH-1 and X-Plane 10 with some payware helos, so i guess i know that is right and that is wrong. And TKOH helicopters are behaves wrong. More of that - they all share same dynamics, just with different coefficients. For example all of them have same speed. It's not like i didn't notice that playing free flights, i just thought i could deal with slow response, overreacting titling and nonexistent transition on lightest bird in campaign.

Turns out what with adding more power by coefficients thing only becomes worse, so heaviest copter not only overreacting inputs (but still slow) but tends to get lift with smallest lateral movement and suddenly drop it then you manage to get steady. Combined with oversaturated (remember - we have add power) tendency for forward movement (you need a several degrees of back pitch to hold it in place) makes most docile and presumable easy to hover craft unmanageable. So on second container in 7th mission of campaign i ragequit.

Speaking of campaign - in 7 (+2 sidemissions) missions i did, there was only two civilian missions. Three if you count whale seeing mission, but single engine helo without emergency water landing equipment not sounds like civilian job for me here. And there is more of such nonsense. Why two-engine helicopters goes down after one failed? Yeah we have two turbine for fancier look. Why we need rope insertion on flat roof in heavy wind, especially after i perfectly landed before mission marker even appears.

Concluding, i wouldn't recommend this game to any flight sim enthusiast. Despite perfect envelopment flying itself is unbearably broken and won't be fixed because of 3rd party component BI have to rely here.
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