The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.
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Neutras (502 análises) - 54% das 502 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 27 Out, 2011

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Inclui 2 itens: Take On Helicopters, Take On Helicopters: Hinds

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Inclui 25 itens: Arma 3, Arma 3 Apex, Arma 3 Helicopters, Arma 3 Marksmen, Arma 3 Karts, Arma 2, Arma 2: British Armed Forces, Arma 2: Operation Arrowhead, Arma 2: Army of the Czech Republic, Arma 2: Private Military Company, ARMA: Gold Edition , DayZ, Take On Helicopters: Hinds, Pound of Ground, Fish Fillets 2, Alternativa, Pat & Mat, Alpha Prime, Take On Helicopters, Carrier Command: Gaea Mission, Memento Mori, Original War, UFO: Afterlight, Memento Mori 2, Take On Mars

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The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.
The player takes on the role of a civilian helicopter pilot. Harry Larkin’s aviation business has fallen on tough times. Built up over decades, it’s now only days away from closure. His sons face an uncertain future, struggling to save the company their father spent his whole life building. Together, they must take on contracts and competitors; together, they take on helicopters!
Take your first steps towards mastering rotor-wing flight across a massive range of enjoyable challenges, or create your own missions using the powerful easy-to-use mission editor.
Take to the air above two beautifully rich and expansive environments, based upon real-world North American and South Asian terrain-data.
Take on cutting-edge technology, helicopters modeled in stunning detail, a large-scale, open-world sandbox and authentic flight dynamics…

Take On Helicopters Offers:

  • High fidelity flight dynamics modelling
  • Richly modelled helicopters & cockpits
  • Expansive & detailed environments
  • Powerful & intuitive mission editor
  • Multiplayer – co-op & competitive scenarios

Take On Helicopters features two huge terrains:

  • Seattle, a 60x60km chunk of North America
  • South Asia, a 120x120km terrain populated with vegetation and urban structures.

Take On Helicopters introduces the player to three distinct classes of helicopter:

Requisitos do Sistema

    Minimum:
    • OS:Windows XP
    • Processor:Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz or faster
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 8800GT or ATI Radeon 4850 with Shader Model 3 and 512 MB VRAM or faster
    • DirectX®:dx90c
    • Hard Drive:20 GB HD space
    • Sound:DirectX 9.0c compatible audio-card
    Recommended:
    • OS:Windows Vista, Windows 7
    • Processor:Intel Dual-Core 3GHz or AMD Dual-Core Athlon 3GHz or faster
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce 9800GT or ATI Radeon 5850 with Shader Model 3 and 1024 MB VRAM or faster
    • DirectX®:dx90c
    • Hard Drive:20 GB HD space
    • Sound:DirectX 9.0c compatible audio-card
    • Other Requirements:Broadband Internet connection
Análises de clientes
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No geral:
Neutras (502 análises)
Publicadas recentemente
Keener_117D
( 1.2 hrs em registo )
Publicada: 16 de Julho
Okay, inherently, there's nothing wrong with this game. However, unless you are really into non-combat helicopter missions (flying point A to point B and dropping people/cargo off or picking people/cargo up) its not a particularly exciting game. All the military choppers can be found in Arma 2, and the flight dynamics are largely identical to Arma's comparing both simple and advanced flight modes, save for the fact that ToH is slightly more manual.

Again, its not an awful game, just not worth my HDD space or the money I spent on it.
Acc0rd
( 5.4 hrs em registo )
Publicada: 15 de Julho
Nice game!
RedTez
( 26.1 hrs em registo )
Publicada: 5 de Julho
FIX YOUR DAMN GAME - LAZY CARELESS NOOBS

IF you have desktop scaling set to on - and most high resolution setups demand it - the mouse pointer stops following the mouse movement. Impossible to play and OH SO difficult to fix?? NOT!!

NOT GOOD ENOUGH
Raluces
( 0.1 hrs em registo )
Publicada: 28 de Junho
Not worth buying
Corvo
( 10.4 hrs em registo )
Publicada: 8 de Junho
Produto recebido gratuitamente
This isn't a simulator, free mode is worst than ArmA and i feel very boring when i play. Mostly the flight simulatores are complicated to have control and they looks like more realistic possible, but Take On Helicopters looks like a DLC for ArmA series, where you have simple easy controls and a ridiculous air resistence system.

To be honest i think with $19.99 you can get ArmA II or maybe Combined Operations, where you will have a lot of fun playing. We must agreed, Bohemia Interactive have made some insane simulators/games laterly, but not in that case.


Many Thanks to AlexandreBR for the game.
Gone
( 0.8 hrs em registo )
Publicada: 21 de Maio
0/10 spent 2 munites cheacking the prop, and changing oil, i got board and drank bleach to cure my cancer
Prima
( 8.0 hrs em registo )
Publicada: 17 de Maio
Arma 2: Wasteland veteran here. My favourite thing to do in Wasteland was fly the little bird around, but dodging surface to air missiles became a nuisance.

I had been looking at Take On Helicopters for months but couldn't justify the price. However, buying it on sale was perfect.

Flying has been redone since ARMA 2 and it is for the better. I really enjoy leisurely flights around Seattle in my light helicopter.

I would recommend this game to any helicopter enthusiasts.
-=TD=-Jammer
( 10.1 hrs em registo )
Publicada: 14 de Maio
Good tuse of Arma Engine.. works great till you get to the crash landing safely skit.. even though you land.. thats not enough..(and no save point and that is supposed to be the accomplishment) you are then arma2 on the ground with little weapons. and somehow surrounded no matter where you land.. this part took the game to a "I don't use the scenario anymore" level
it would have been better sticking to the air game it was supposed to be.
5/5 stars for air game 1/5 star for ground usage..
dent
( 3.1 hrs em registo )
Publicada: 14 de Maio
good
Análises mais úteis  Nos últimos 30 dias
2 de 4 pessoas (50%) acharam esta análise útil
Recomendado
26.1 hrs em registo
Publicada: 5 de Julho
FIX YOUR DAMN GAME - LAZY CARELESS NOOBS

IF you have desktop scaling set to on - and most high resolution setups demand it - the mouse pointer stops following the mouse movement. Impossible to play and OH SO difficult to fix?? NOT!!

NOT GOOD ENOUGH
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1 de 2 pessoas (50%) acharam esta análise útil
Recomendado
5.4 hrs em registo
Publicada: 15 de Julho
Nice game!
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Análises mais úteis  No geral
91 de 103 pessoas (88%) acharam esta análise útil
15 pessoas acharam esta análise engraçada
Recomendado
41.0 hrs em registo
Publicada: 14 de Novembro de 2014
video of me doing one of the extreme time trials in this game:
https://www.youtube.com/watch?v=zzOpNE7_YK0
Take On Helicopters has similar strengths and weaknesses to the ARMA series, only more so. It tries to bridge the gap between simulators and conventional video games, which it does with some success. There are few niche games like this, so it is good when one shows up, even if it is not perfect. It reminds me a bit of SimCopter from 1996.

Realism and flight physics are very good but not perfect. There is a start-up procedure, but it is simplified. There is no autopilot but there is an optional auto-hover helper. The controls have the same kind of problems as in ARMA, and I had to spend a long time tweaking them. Unlike most sims, you control a human as you would in any shooter game, who in turn can board and pilot helicopters realistically.

There is a career mode that has interesting missions and a decent believable story. It takes 10-15 hours but I wish it was longer. There is also a small management aspect - you can buy new equipment, inspect your helicopter, and pay for maintenance to prevent breakdowns. While the voice acting is good, it does have a low-budget / mod feel with crude character animations etc. And as with ARMA, some missions were a bit difficult, and had unreliable scripting, forcing me to retry a few times. Overall, I still enjoyed it.

Then there are the more challenging time trials, where you have to fly as fast as you can through virtual hoops placed between buildings and under bridges etc. The courses range from moderate to insane - these are awesome, but require you to have mastered the helicopter controls . They are probably the most intense and challenging races I have tried in any game, partly thanks to the additional vertical dimension - car racing games are so 2-dimensional by comparison (pun intended).

Contrary to what most say, the graphics look good and I get a decent 60 fps with only ocasional slowdowns to 40 fps (with an i5-4570 and overclocked GTX660). The Seattle environment is detailed and beautiful. I did have to carefully tweak the video settings though. My youtube video stutters a bit but that is just youtube, the game was smooth.

Sadly multiplayer does not work, due to the gamespy server shutdown. While you can just about play with a keyboard or controller, you really do need a '3-axis + thruster' joystick (about $30).
Despite its flaws, I would strongly recommend this to mature patient gamers willing to try a flight sim.
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196 de 271 pessoas (72%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
Não recomendado
37.9 hrs em registo
Publicada: 7 de Janeiro de 2014
I own this game quite a while, occasionally taking free flights in Seattle and i must admit - level of detail in envelopment is far beyond for any flight simulator game even today. There is probably thousand of different models for buildings, not only for landmark, but any major building have it's own model and detailed texturing. Those also all collision enabled, meaning you can crash or land on. Even trees are crashable 3D models. You can even land and get out of your bird and start playing ARMAII in Seattle. Or in normal ARMAII maps - if you own it in Steam.

I was so looking forward to start playing single player campaign, imagining limitless country of fun with all goodness above combining with full range of civil helicopter's activities, starting with simple taxi missions and ending with sling load operation and search-and-rescue mission using FLIR (thermal vision camera).

To my very disappointment there is - as we russians say - one spoon of ♥♥♥♥ in barrel of honey. And it's flying itself. I'm not IRL pilot so i can't explain things in the right worlds, but i own (and fly almost daily) DCS UH-1 and X-Plane 10 with some payware helos, so i guess i know that is right and that is wrong. And TKOH helicopters are behaves wrong. More of that - they all share same dynamics, just with different coefficients. For example all of them have same speed. It's not like i didn't notice that playing free flights, i just thought i could deal with slow response, overreacting titling and nonexistent transition on lightest bird in campaign.

Turns out what with adding more power by coefficients thing only becomes worse, so heaviest copter not only overreacting inputs (but still slow) but tends to get lift with smallest lateral movement and suddenly drop it then you manage to get steady. Combined with oversaturated (remember - we have add power) tendency for forward movement (you need a several degrees of back pitch to hold it in place) makes most docile and presumable easy to hover craft unmanageable. So on second container in 7th mission of campaign i ragequit.

Speaking of campaign - in 7 (+2 sidemissions) missions i did, there was only two civilian missions. Three if you count whale seeing mission, but single engine helo without emergency water landing equipment not sounds like civilian job for me here. And there is more of such nonsense. Why two-engine helicopters goes down after one failed? Yeah we have two turbine for fancier look. Why we need rope insertion on flat roof in heavy wind, especially after i perfectly landed before mission marker even appears.

Concluding, i wouldn't recommend this game to any flight sim enthusiast. Despite perfect envelopment flying itself is unbearably broken and won't be fixed because of 3rd party component BI have to rely here.
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56 de 71 pessoas (79%) acharam esta análise útil
Recomendado
13.9 hrs em registo
Publicada: 25 de Novembro de 2013
CAUTIOUS THUMBS UP: *THE FREE DEMO HAS VIRTUALLY THE SAME CONTENT AND ENTERTAINMENT VALUE*
I DO like it, but wouldn't buy it until you try the demo first.

But its saving grace is the "Reloaded" update in the full game which means you can fly around in maps from other BI games (Arma1, Arma2 chernarus, tavania etc), which makes it cool and worth the money if you have some other Bohemia Interactive Military Sims already (the demo can't run mods and add-ons)

Unless its in a Steam Sale I wouldn't recommend this as a heli-sim by itself when there are far better (and free) flight simulators out there with a lot more content.

But if you just want to chill out flying an easy helicopter around, the sound effects are ok, the missions are fairly simple and basic, but at the end of the day most people will have to leave the graphics on medium and probably just fly around a bit in free flight while they're waiting for dinner then put it down and forget about it for a while.
on a scale of 1 to 10 for being memorable: 4

TL:DR
Maybe I missed the point of this game - But it doesn't seem to have a unique selling point or do anything particularly well enough to make you come back to it very often
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33 de 35 pessoas (94%) acharam esta análise útil
Recomendado
25.2 hrs em registo
Publicada: 9 de Agosto de 2014
A very unique kind of balance between a game and a simulator, that certainly won't fit anyone. I review and rate this game as it succeeded as a flight simulator to me, a flight simulator ethusianist.

If you haven't noticed already, this is Arma. The same engine, only with upgraded visuals, picture-in-3D picture availability, and a highly realistic flight model for helicopters. It also works like an Operation Arrowhead, that you can mount all Arma 2 DLCs into this, plus some ToH-specific expansions (yeah, you can play the normal Arma at this, with tanks, Chernarus, guns n stuff).

The main feature of this game, it's flight engine- it feels pretty damn realistic, even when compared to FSX or other simulators. I've spent some years on FSX and had no problems in X-Plane, but this game still needed some balls to master on the most realistic difficulty.
Do not play this game without a joystick, you're gonna miss a lot or not even be able to fly at all. I don't know if it's even possible to handle the helicopters safely at the most realistic setting, without majorly using the auto-hover option, flying only by mouse or keyboard. Joystick settings provide all forms of options, such as rebinding some axis, deathzones or individual sensitivities. Controls use the classical, Arma style of options, which was already confusing enough at Arma 2 but copied all the controls over to here and added several more to that, to make it even harder to navigate.

The campaign is quite fun and challenging. Between each missions, you're able to dwell around on the helipad, check your helicopter for issues, upgrade or repaint it and also buy a different one (for an ammount of cash that takes some time to get. By upgrades I mean usually mission-only equipment, such as a camera or a hook, but you can also buy doors, seats or a rear mirror which might come useful sometimes. It's not much of pimp yo choppa, and could be a bit more extended. But rather than that, I would have more than just three god damn machines, it also has no unique rideable planes. The description is kinda misleading in here:

WHAT IT SAYS: Three classes of helicopters
WHAT IT MEANS: Three helicopters, each with many different liveries or custom one-color RGB painting

Campaign is easy to screw up by selling a wrong helicopter and if you do so, you're bound to doing extremely tideous mission which self-repeats itself and takes even from 30 to 60 minutes (by adequately using the time acceleration), dozens of times. Asked other people several times but noone replied, because the community for this game (on both BIS forums and here) is probably dead.

The multiplayer is also dead. The server list is not working and ToH did not receive it's own server list hosting, like other Arma games did. The multiplayer mission making of this game has a high potential, but nobody apparently used it, as the community also doesn't care much about this thing (but you can still fly n fight around with friends if one can host). The new maps are HUGE, the Asia is like several kilometers across (expect a lower ground detail aswell, but it has one very large city full of accessible buildings, several times bigger than Chernogorsk), so flying in the asian map wouldn't feel "small" at all, even with a C-130, where amazing missions could be created.

But my goal is to rate this game for it's realism, not for how much armaish flaws or bad optimisation it has. And if you're a flight sim lover looking for challenges, I can't think of any harder helicopter flying experience. But if you expect a good combat experience as in Arma, lots of multiplayer action, detailed terrain and can't run Arma 2 decently with full settings and 3000 - 4000 visibility, you should rather leave this game where it is
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97 de 140 pessoas (69%) acharam esta análise útil
Não recomendado
2.6 hrs em registo
Publicada: 14 de Dezembro de 2013
I don't really recommend this game to

1) people who consider themselves average helicopter pilots in arma 2/3 because the learning curve requrired in this game is much higher and you need a very good understanding of helicopter physics to jump into this game.

2) people who seek a high fidelity, ultra realistic helicopter flight simulation. VBS3.0 or DCS UH-1H Huey gives budding pilots a much better benchmark for those who want to see how helicopter perform in real life.

3) people who don't have joysticks/pedals/throttles/TRACK IR's- as soon as I jumped into the game, it just felt wrong trying to fly with a mouse and keyboard. Like with most sims nowadays, it's not so much the game, it's the hardware you use on the game. So consider trying the demo first with your current setup, and ugrade as neccessary if you feel the need to.

Hope this helped anyone.
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30 de 36 pessoas (83%) acharam esta análise útil
Recomendado
21.3 hrs em registo
Publicada: 20 de Agosto de 2013
Definitely the most relaxing flight simulator I've played. It's very good to play while trying to chill out. Joystick highly recommended, as is a TrackIR or FreeTrack (or Oculus Rift hopefully one day), so that you can sit back and enjoy what helicopters do best: cruise.

The Armed Assault engine makes the helicopters fun to control without overly complex controls, and the skill envelope is just high enough to make it a fun game. Bohemia Interactive surprised me with this one.

The campaign is fun, too. Mechanic mode minigame that saves your company money, while immersing you in a small-business feeling. Every mission really adds to that feeling, as well.

4 / 5
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34 de 43 pessoas (79%) acharam esta análise útil
Recomendado
547.2 hrs em registo
Publicada: 3 de Março de 2014
Take on Helicopters is fairly accurate simulator for helicopters, although some aspects could use some improvement. But TOH also is a vehicle simulator. You can do dough-nuts in a Hummer if you like, or jump hills. It also models bullet trajectories pretty good. TOH is more than just a helicopter simulator. It is a gaming platform for player made missions. Single and multi-player.

Flying Helicopters in accurate flight models has a bit of a learning curve. This is what makes TOH good and bad. Good for hard-core simmers, bad for the kids that just want to shoot something. Career mode is just training to teach you to fly and get used to what the game offers. Player made missions is where the real action is. Well worth the money.
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25 de 29 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
28.0 hrs em registo
Publicada: 3 de Fevereiro de 2015
I don't understand why there are so many negative comments on the game, I've played Microsoft Flight Simulator X and Longbow II as well as Take on Helicopters, and all have their strengths and weaknesses, but this game felt like I was actually learning to fly a helicopter as some of the fast paced missions stumped me for a bit, but with persistence and saving at key points, it has been a very good experience.

Should I play this?:
If you enjoyment of being immersed in a good story, and upgrading the various helicopters to take on more missions, this will not disappoint. The military sims are enjoyable, and definitely challenging, but seem to hurry past the learning to fly and focus more on combat. There is a good mix of civilian, transport, and law enforcement/military missions which allow you to earn money and buy all the upgrades, there can be an issue if you sell a helicopter you need, so picking up extra missions is helpful. I would do often walk around inspections of each heli before taking on a mission to significantly lower the repair bill.

Realism:
Without a doubt, this is the most realistic feeling physics in a flight simulator I've played to date. With flight Simulator X I almost feel the helis were an afterthought addition because it lacks certain flight physics that require the constant adjustments required to keep the helicopters in flight. In Take On Helicopters, the wind and added weight of personnel and cargo changes how the helicopters fly, the copters accrue damage and can feel like a rickety bucket of bolts, giving an impending doom feeling before they ultimately reach maximum entropy and fall out of the sky. I had more than a few instances where I killed the Huey because I failed to properly finesse them through the trial without burying the throttle and burning out the engine.

Bugs:
Every simulator has it's glitches, I've seen more glitches in Flight Sim X than I have in TOH. Only one instance have I seen a glitch and pressed escape, then selected skip in the menu.
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