Te presentamos el nuevo juego de helicópteros del desarrollador independiente Bohemia Interactive, creador de la premiada saga de simulación militar ArmA 2. Cimentado sobre más de 10 años de experiencia en el desarrollo de simuladores de máxima calidad, Take On Helicopters sumerge a los jugadores en ricos y bonitos paisajes y ofrece un...
Análisis de usuarios: Variados (370 análisis)
Fecha de lanzamiento: 27 de oct. 2011

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Incluye 2 artículos: Take On Helicopters, Take On Helicopters: Hinds

 

Recién actualizado

Take On Helicopters Now Includes Two Free DLC!

Take on Helicopters - Rearmed

Take On Helicopters: Rearmed is a free official DLC for Take On Helicopters. It seamlessly merges Arma 2 and Arma 2: Operation Arrowhead content into the game. Fly your helicopter over the gorgeous autumn landscape of Chernarus, dodge incoming fire from a myriad of Anti-Air weapon systems, and fight in massive combined arms operations.

Take On Noisecontrollers is an entirely free DLC for Take On Helicopters.

Fusing two seemingly disconnected worlds, it is one of the first forays of hardstyle music into gaming.

The exciting collaboration between DJ and producer duo Noisecontrollers and Bohemia Interactive, has produced a fun expansion for everyone to enjoy.

Owners of Take on Helicopters will automatically download this content the next time they update their game.

Acerca de este juego

Te presentamos el nuevo juego de helicópteros del desarrollador independiente Bohemia Interactive, creador de la premiada saga de simulación militar ArmA 2. Cimentado sobre más de 10 años de experiencia en el desarrollo de simuladores de máxima calidad, Take On Helicopters sumerge a los jugadores en ricos y bonitos paisajes y ofrece un modelo de vuelo auténtico.

El jugador asume el rol de un piloto de helicópteros civil. El negocio de aviación de Harry Larkin atraviesa tiempos difíciles, y tras décadas de duro sacrificio hasta convertirse en lo que es, ahora se encuentra a unos días de su clausura. Sus hijos encaran un futuro incierto, luchando para salvar la compañía a la que su padre dedicó toda su vida. Juntos, deberán enfrentarse a contratos y competidores; ¡juntos, deberán encargarse de los helicópteros!

Lleva a cabo tus primeros pasos para dominar el vuelo de rotor a través de un amplio abanico de entretenidos desafíos o crea tus propias misiones usando el potente pero amigable editor de misiones.

Surca los cielos en dos bonitos y amplios escenarios, basados en datos reales de terreno en Norteamérica y Sudasia.

Disfruta de la tecnología más puntera, helicópteros modelados con asombroso detalle, un mundo abierto a gran escala y una auténtica dinámica de vuelo...

Take On Helicopters te ofrece:

  • Un modelo fidedigno de la dinámica de vuelo
  • Helicópteros y cabinas ricamente modeladas
  • Amplios y detallados entornos
  • Editor de misiones potente e intuitivo
  • Multijugador con escenarios cooperativos y competitivos

Take On Helicopters dispone de dos enormes escenarios:

  • Seattle, un trozo de Norteamérica de 60x60 km.
  • Surasia, una zona poblada de vegetación y estructuras urbanas de 120x120 km.

Take On Helicopters ofrece a los jugadores tres tipos de helicóptero:

Requisitos del sistema

    Mínimo:

    • SO: Windows XP
    • Procesador: Intel Dual Core a 2.4 GHz, AMD Athlon Dual Core a 2.5 GHz o superior
    • Memoria: 2 GB de RAM
    • Gráficos: nVidia GeForce 8800GT o ATI Radeon 4850 con 512 MB de VRAM y soporte para Shader Model 3 o gráfica superior
    • Versión de DirectX®: 9.0c
    • Disco Duro: 20 GB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 9.0c

    Recomendado:

    • SO: Windows Vista, Windows 7
    • Procesador: Intel Dual Core a 3 GHz, AMD Athlon Dual Core a 3 GHz o superior
    • Memoria: 4 GB de RAM
    • Gráficos: nVidia GeForce 9800GT o ATI Radeon 5850 con 1 GB de VRAM y con soporte para Shader Model 3 o gráfica superior
    • Versión de DirectX®: 9.0c
    • Disco Duro: 20 GB de espacio libre
    • Sonido:Dispositivo compatible con DirectX 9.0c
    • Otros Requisitos: Conexión a Internet de banda ancha
Análisis útiles de usuarios
A 1 de 1 personas (100%) les ha sido útil este análisis
0.1 h registradas
Publicado: 7 de febrero
Cool Game
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A 31 de 33 personas (94%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
41.0 h registradas
Publicado: 14 de noviembre de 2014
video of me doing one of the extreme time trials in this game:
https://www.youtube.com/watch?v=zzOpNE7_YK0
Take On Helicopters has similar strengths and weaknesses to the ARMA series, only more so. It tries to bridge the gap between simulators and conventional video games, which it does with some success. There are few niche games like this, so it is good when one shows up, even if it is not perfect. It reminds me a bit of SimCopter from 1996.

Realism and flight physics are very good but not perfect. There is a start-up procedure, but it is simplified. There is no autopilot but there is an optional auto-hover helper. The controls have the same kind of problems as in ARMA, and I had to spend a long time tweaking them. Unlike most sims, you control a human as you would in any shooter game, who in turn can board and pilot helicopters realistically.

There is a career mode that has interesting missions and a decent believable story. It takes 10-15 hours but I wish it was longer. There is also a small management aspect - you can buy new equipment, inspect your helicopter, and pay for maintenance to prevent breakdowns. While the voice acting is good, it does have a low-budget / mod feel with crude character animations etc. And as with ARMA, some missions were a bit difficult, and had unreliable scripting, forcing me to retry a few times. Overall, I still enjoyed it.

Then there are the more challenging time trials, where you have to fly as fast as you can through virtual hoops placed between buildings and under bridges etc. The courses range from moderate to insane - these are awesome, but require you to have mastered the helicopter controls . They are probably the most intense and challenging races I have tried in any game, partly thanks to the additional vertical dimension - car racing games are so 2-dimensional by comparison (pun intended).

Contrary to what most say, the graphics look good and I get a decent 60 fps with only ocasional slowdowns to 40 fps (with an i5-4570 and overclocked GTX660). The Seattle environment is detailed and beautiful. I did have to carefully tweak the video settings though. My youtube video stutters a bit but that is just youtube, the game was smooth.

Sadly multiplayer does not work, due to the gamespy server shutdown. While you can just about play with a keyboard or controller, you really do need a '3-axis + thruster' joystick (about $30).
Despite its flaws, I would strongly recommend this to mature patient gamers willing to try a flight sim.
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A 14 de 15 personas (93%) les ha sido útil este análisis
30.2 h registradas
Publicado: 30 de octubre de 2014
If you're looking for a semi-realistic civilian helicopter-simulation, this is it. Some might be turned off by the the lack of things you can do in the cockpit. However, I think that you can do JUST enough to make it fun, without being forced to read a manual at the same time. You will need an above-average computer to even run this game, since the engine is.. Well.. Poorly optimized. Sit back, take off, fly civilians around, take pictures of whales and listen to your favorite songs while enjoying a glass of whisky - that is what this game is about - and it does JUST that, pretty darn good.
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A 4 de 4 personas (100%) les ha sido útil este análisis
4.9 h registradas
Publicado: 29 de diciembre de 2014
Two of us got this game to play CO-OP. Managed to get it working over the internet using a program called Tunngle which creates a virtual LAN connection over the internet. Easy once we did it this way. The game is quite good but does take some time to learn how to fly & land. The missions do take a long time to play but i guess thats because its a simulator not an arcade game.
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A 5 de 6 personas (83%) les ha sido útil este análisis
3.1 h registradas
Publicado: 10 de noviembre de 2014
I enjoy playing the rescue games on this flight simulator. It gives a better sense on how a helicopter should properly work, though I never had flown one in real before. It's fun to fly around and simply have good time, if you enjoy playing with helicopters and just flying around for the site scenes.
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A 3 de 3 personas (100%) les ha sido útil este análisis
10.8 h registradas
Publicado: 28 de diciembre de 2014
Very good sim that is very rewarding once mastered. The missions offer a different spin from your typical combat sim with missions like whale watching transport and emergency lifts.
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A 4 de 5 personas (80%) les ha sido útil este análisis
29.8 h registradas
Publicado: 6 de noviembre de 2014
I like it, it is not up to DCS stander but it is well made.
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A 2 de 2 personas (100%) les ha sido útil este análisis
7.7 h registradas
Publicado: 24 de noviembre de 2014
Take On Helicopters, another great game made by Bohemia Interactive.

Rating at the moment: 7.5/10

Take On Helicopters(TKOH) is a semi-realistic helicopter simulator based on the Arma 2 Real VIrtuality 3 engine, which also runs DayZ standalone, an insanely popular game. As you fly around cloudy morning Seattle, you listen to nice music on your phone, and attempt to deliver cargo, passengers, give ppl joyrides, etc... On full realism, it gets tougher to fly, adding to how fun the game is. The atmosphere of the game is great, and it just feels amazing. What could be wrong? Well, the controls are clunky, and the game gets very repetitive. The game is very badly optimised, and even clocks 20 fps average on my 2k workstation rig. Close up, the map looks awful. This takes away hugely from the game, making my rating plummet.

Sound: epic
Visuals: good enough
Bugs: not very many
Replayable: I doubt you could finish the story without dying of boredom.
Content: Considering that the map is 3.8k square kilos, the map is quite nice, however close up, not really.
Developers: Game is quite old, doesn't have many updates.
Voice acting: Bohemia was never good at voice acting, and this is no acception.

What is Needed:
More content (music, helos, a little more map detail)
More players (which they can't really change :/)
Better Multiplayer
OPTIMISATION

Is it worth buying? That would be your choice. The game is epic, but has many flaws. I would suggest getting it on discount.
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A 2 de 2 personas (100%) les ha sido útil este análisis
28.0 h registradas
Publicado: 3 de febrero
I don't understand why there are so many negative comments on the game, I've played Microsoft Flight Simulator X and Longbow II as well as Take on Helicopters, and all have their strengths and weaknesses, but this game felt like I was actually learning to fly a helicopter as some of the fast paced missions stumped me for a bit, but with persistence and saving at key points, it has been a very good experience.

Should I play this?:
If you enjoyment of being immersed in a good story, and upgrading the various helicopters to take on more missions, this will not disappoint. The military sims are enjoyable, and definitely challenging, but seem to hurry past the learning to fly and focus more on combat. There is a good mix of civilian, transport, and law enforcement/military missions which allow you to earn money and buy all the upgrades, there can be an issue if you sell a helicopter you need, so picking up extra missions is helpful. I would do often walk around inspections of each heli before taking on a mission to significantly lower the repair bill.

Realism:
Without a doubt, this is the most realistic feeling physics in a flight simulator I've played to date. With flight Simulator X I almost feel the helis were an afterthought addition because it lacks certain flight physics that require the constant adjustments required to keep the helicopters in flight. In Take On Helicopters, the wind and added weight of personnel and cargo changes how the helicopters fly, the copters accrue damage and can feel like a rickety bucket of bolts, giving an impending doom feeling before they ultimately reach maximum entropy and fall out of the sky. I had more than a few instances where I killed the Huey because I failed to properly finesse them through the trial without burying the throttle and burning out the engine.

Bugs:
Every simulator has it's glitches, I've seen more glitches in Flight Sim X than I have in TOH. Only one instance have I seen a glitch and pressed escape, then selected skip in the menu.
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A 3 de 4 personas (75%) les ha sido útil este análisis
9.1 h registradas
Publicado: 26 de octubre de 2014
Cool game with realistic controls and mechanics. I wouldnt buy it for $20 though. wait for it to go on sale like i did.
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A 1 de 1 personas (100%) les ha sido útil este análisis
0.6 h registradas
Publicado: 26 de diciembre de 2014
I love Arma, so a year after its release, I wanted to try this too. After 40 minutes of the game I experianced so many bugs! A year after release! Come on, seriously?
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A 1 de 1 personas (100%) les ha sido útil este análisis
3.5 h registradas
Publicado: 20 de diciembre de 2014
This game is fun to mess around with, but it's extremely hard to get control of the helicopter, and it's not well documented on how to do certain things. For some tutorials, you will be drilled to the last click, but for others, they give you a vague statement such as slowdown, and then you're on your own. A training system that went into detail into the tiny bits and pieces that make flying easier would have been nice, and as such I'm stuck forever trying to land a damn helicoper correctly.
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A 2 de 3 personas (67%) les ha sido útil este análisis
3.8 h registradas
Publicado: 18 de diciembre de 2014
If you are OK with the Arma II engine and you love helicopters/you want to learn to fly them in the Arma universe You will want this game!
I recommend it to anyone who plays Arma and DayZ

CONS:
Multi-player is removed.
Might run badly on weaker systems.
If you aren't familiar with the Arma engine the UI is horrible.
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A 3 de 5 personas (60%) les ha sido útil este análisis
0.7 h registradas
Publicado: 13 de noviembre de 2014
good simulation game. a little hard to initially get set up.
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A 2 de 4 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
0.2 h registradas
Publicado: 3 de febrero
Game looked great but the controls is really hard to learn and master.
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A 8 de 10 personas (80%) les ha sido útil este análisis
3.3 h registradas
Publicado: 28 de enero de 2014
Dificil de jugarlo, pero cuando aprendes te envicias.
Muy bueno el simulador :D
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A 2 de 2 personas (100%) les ha sido útil este análisis
1.8 h registradas
Publicado: 6 de julio de 2014
Ni caso a las criticas, tanto si te gustan los Arma y los tienes, como si te gusta la simulacion aerera y militar, o simplemente te gustan los "juegos de aviones", o pilotar al estilo "arcade" de los Arma, este simu es una pauesta segura con toneladas de horas de cosas por hacer, NO SOLO A BORDO DE LOS HELICOPTEROS, como digo, es basicamente un Arma centrado en HElis con misiones especialea dedicadas a ellos pero tambien buena parte de lo demas. De hecho si posees Arma 2 y/o sus expansiones, dentro del simu te aparecen como expansiones propias del Take on, pudiendo volar en Chernarus, Takistan, etc.

Para los iluminados y snobs que confunden la simulacion aerea con la vida real, deberian recordar antes de criticar que Bohemia es una empresa fundamentalmente dedicada a la SIMULACION MILITAR PROFESIONAL. Que dediquen un ratito a google, a enterarse un poco antes de soltar cualquier opinion basada en sus limitaciones o capacidades o creencias subjetivas. Pensar que Bohemia no es capaz de dotar al simu de unas fisicas "creibles" y "adecuadas", es un poco chorra, cuando esta gente vende a los mayores ejercitos del mundo simuladores que cuestan decenas de miles de dolares, y sus "juegos de PC", solo son para ellos una fuente de ingresos extra, algo que se hace casi "por hobby".

Luego ni caso a las criticas, es un producto que merece MUCHO la pena, si te gusta la tematica. Muy recomendable tener un Joy, uno normalito, que hay quien confunde precio con "nivel", pero tampoco es necesario ya que en sus niveles de simulacion mas arcade se deja manejar tal cual los Helis de Arma, con el pad de xbox o a teclado y raton puramente.
Sobre todo al precio que ha estado ultimamente es una compra segura, su apartado tecnico es mas que correcto con los settings al maximo, y está bastante bien optimizado, aunque hay que recortar la distancia de dibujado porque por defecto viene exageradamente alta y eso provoca un rendimiento negativo.

10/10 para un producto bueno, bonito, barato y muy completo.
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A 4 de 16 personas (25%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
2.4 h registradas
Publicado: 18 de mayo de 2014
MALÍSIMO CON GANAS, si os gustan los simuladores de vuelo simplemente pasad de esta real ♥♥♥♥♥♥, comprad FSX o prepar3Dv2, y compraros addons de helicopteros de NEMETH DESIGNS, MILVIZ, AEROSOFT o STARGATE STUDIOS, esta real ♥♥♥♥♥♥ me la compré por 4,00 euros que si no se queda donde esta, definitivamente otro fracaso de BOHEMIA INTERACTIVE, repito si os gustan los SIM de vuelo... ya sea aviación o en este caso en concreto aeronaves de rotor, es decir helicopteros: FSX o prepar3Dv2,simple, la física es malísima de cojones y juego con pedales, joystick, y throttle, los gráficos realmente una ♥♥♥♥ ♥♥♥♥♥♥, ni os molesteis en gastar 4,00 euros, mejor gastadlo con la novia que almenos os dará placer.

Los simmers y me incluyo a mi que llevamos en los simuladores de vuelo mucho tiempo creo que me darán la razón

Y quien me venga diciendo que esto es un simulador jugando con mando de consola...me parece que esta muy equivocado.

P.D: BOHEMIA INTERACTIVE, si lo leeis, que lo dudo.... empezad a gastaros el dinero en hacer productos con realismo y licencias, y no fabriqueis productos para ganar dinero, de lo contrario perdereis más dinero y clientes.
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A 0 de 10 personas (0%) les ha sido útil este análisis
1.2 h registradas
Publicado: 23 de septiembre de 2014
Ni me gustan los simuladores tan raros ni me van los helicópteros....
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A 151 de 208 personas (73%) les ha sido útil este análisis
33.1 h registradas
Publicado: 7 de enero de 2014
I own this game quite a while, occasionally taking free flights in Seattle and i must admit - level of detail in envelopment is far beyond for any flight simulator game even today. There is probably thousand of different models for buildings, not only for landmark, but any major building have it's own model and detailed texturing. Those also all collision enabled, meaning you can crash or land on. Even trees are crashable 3D models. You can even land and get out of your bird and start playing ARMAII in Seattle. Or in normal ARMAII maps - if you own it in Steam.

I was so looking forward to start playing single player campaign, imagining limitless country of fun with all goodness above combining with full range of civil helicopter's activities, starting with simple taxi missions and ending with sling load operation and search-and-rescue mission using FLIR (thermal vision camera).

To my very disappointment there is - as we russians say - one spoon of ♥♥♥♥ in barrel of honey. And it's flying itself. I'm not IRL pilot so i can't explain things in the right worlds, but i own (and fly almost daily) DCS UH-1 and X-Plane 10 with some payware helos, so i guess i know that is right and that is wrong. And TKOH helicopters are behaves wrong. More of that - they all share same dynamics, just with different coefficients. For example all of them have same speed. It's not like i didn't notice that playing free flights, i just thought i could deal with slow response, overreacting titling and nonexistent transition on lightest bird in campaign.

Turns out what with adding more power by coefficients thing only becomes worse, so heaviest copter not only overreacting inputs (but still slow) but tends to get lift with smallest lateral movement and suddenly drop it then you manage to get steady. Combined with oversaturated (remember - we have add power) tendency for forward movement (you need a several degrees of back pitch to hold it in place) makes most docile and presumable easy to hover craft unmanageable. So on second container in 7th mission of campaign i ragequit.

Speaking of campaign - in 7 (+2 sidemissions) missions i did, there was only two civilian missions. Three if you count whale seeing mission, but single engine helo without emergency water landing equipment not sounds like civilian job for me here. And there is more of such nonsense. Why two-engine helicopters goes down after one failed? Yeah we have two turbine for fancier look. Why we need rope insertion on flat roof in heavy wind, especially after i perfectly landed before mission marker even appears.

Concluding, i wouldn't recommend this game to any flight sim enthusiast. Despite perfect envelopment flying itself is unbearably broken and won't be fixed because of 3rd party component BI have to rely here.
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