The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.
Дата виходу: 27 жовтня 2011
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Take On Helicopters Now Includes Two Free DLC!

Take on Helicopters - Rearmed

Take On Helicopters: Rearmed is a free official DLC for Take On Helicopters. It seamlessly merges Arma 2 and Arma 2: Operation Arrowhead content into the game. Fly your helicopter over the gorgeous autumn landscape of Chernarus, dodge incoming fire from a myriad of Anti-Air weapon systems, and fight in massive combined arms operations.

Take On Noisecontrollers is an entirely free DLC for Take On Helicopters.

Fusing two seemingly disconnected worlds, it is one of the first forays of hardstyle music into gaming.

The exciting collaboration between DJ and producer duo Noisecontrollers and Bohemia Interactive, has produced a fun expansion for everyone to enjoy.

Owners of Take on Helicopters will automatically download this content the next time they update their game.

Про гру

The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.

The player takes on the role of a civilian helicopter pilot. Harry Larkin’s aviation business has fallen on tough times. Built up over decades, it’s now only days away from closure. His sons face an uncertain future, struggling to save the company their father spent his whole life building. Together, they must take on contracts and competitors; together, they take on helicopters!

Take your first steps towards mastering rotor-wing flight across a massive range of enjoyable challenges, or create your own missions using the powerful easy-to-use mission editor.

Take to the air above two beautifully rich and expansive environments, based upon real-world North American and South Asian terrain-data.

Take on cutting-edge technology, helicopters modeled in stunning detail, a large-scale, open-world sandbox and authentic flight dynamics…

Take On Helicopters Offers:

  • High fidelity flight dynamics modelling
  • Richly modelled helicopters & cockpits
  • Expansive & detailed environments
  • Powerful & intuitive mission editor
  • Multiplayer – co-op & competitive scenarios

Take On Helicopters features two huge terrains:

  • Seattle, a 60x60km chunk of North America
  • South Asia, a 120x120km terrain populated with vegetation and urban structures.

Take On Helicopters introduces the player to three distinct classes of helicopter:

Вимоги до системи

    Minimum:

    • OS:Windows XP
    • Processor:Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz or faster
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 8800GT or ATI Radeon 4850 with Shader Model 3 and 512 MB VRAM or faster
    • DirectX®:dx90c
    • Hard Drive:20 GB HD space
    • Sound:DirectX 9.0c compatible audio-card

    Recommended:

    • OS:Windows Vista, Windows 7
    • Processor:Intel Dual-Core 3GHz or AMD Dual-Core Athlon 3GHz or faster
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce 9800GT or ATI Radeon 5850 with Shader Model 3 and 1024 MB VRAM or faster
    • DirectX®:dx90c
    • Hard Drive:20 GB HD space
    • Sound:DirectX 9.0c compatible audio-card
    • Other Requirements:Broadband Internet connection
Корисні рецензії покупців
26 з 31 людей (84%) вважають цю рецензію слушною
Продуктів на акаунті: 185 шт.
Рецензій: 3 шт.
479.9 год. зареєстровано
Take on Helicopters is fairly accurate simulator for helicopters, although some aspects could use some improvement. But TOH also is a vehicle simulator. You can do dough-nuts in a Hummer if you like, or jump hills. It also models bullet trajectories pretty good. TOH is more than just a helicopter simulator. It is a gaming platform for player made missions. Single and multi-player.

Flying Helicopters in accurate flight models has a bit of a learning curve. This is what makes TOH good and bad. Good for hard-core simmers, bad for the kids that just want to shoot something. Career mode is just training to teach you to fly and get used to what the game offers. Player made missions is where the real action is. Well worth the money.
Додано: 3 березня 2014
Чи була ця рецензія слушною? Так Ні
5 з 5 людей (100%) вважають цю рецензію слушною
Продуктів на акаунті: 50 шт.
Рецензій: 7 шт.
18.3 год. зареєстровано
A very unique kind of balance between a game and a simulator, that certainly won't fit anyone. I review and rate this game as it succeeded as a flight simulator to me, a flight simulator ethusianist.

If you haven't noticed already, this is Arma. The same engine, only with upgraded visuals, picture-in-3D picture availability, and a highly realistic flight model for helicopters. It also works like an Operation Arrowhead, that you can mount all Arma 2 DLCs into this, plus some ToH-specific expansions (yeah, you can play the normal Arma at this, with tanks, Chernarus, guns n stuff).

The main feature of this game, it's flight engine- it feels pretty damn realistic, even when compared to FSX or other simulators. I've spent some years on FSX and had no problems in X-Plane, but this game still needed some balls to master on the most realistic difficulty.
Do not play this game without a joystick, you're gonna miss a lot or not even be able to fly at all. I don't know if it's even possible to handle the helicopters safely at the most realistic setting, without majorly using the auto-hover option, flying only by mouse or keyboard. Joystick settings provide all forms of options, such as rebinding some axis, deathzones or individual sensitivities. Controls use the classical, Arma style of options, which was already confusing enough at Arma 2 but copied all the controls over to here and added several more to that, to make it even harder to navigate.

The campaign is quite fun and challenging. Between each missions, you're able to dwell around on the helipad, check your helicopter for issues, upgrade or repaint it and also buy a different one (for an ammount of cash that takes some time to get. By upgrades I mean usually mission-only equipment, such as a camera or a hook, but you can also buy doors, seats or a rear mirror which might come useful sometimes. It's not much of pimp yo choppa, and could be a bit more extended. But rather than that, I would have more than just three god damn machines, it also has no unique rideable planes. The description is kinda misleading in here:

WHAT IT SAYS: Three classes of helicopters
WHAT IT MEANS: Three helicopters, each with many different liveries or custom one-color RGB painting

Campaign is easy to screw up by selling a wrong helicopter and if you do so, you're bound to doing extremely tideous mission which self-repeats itself and takes even from 30 to 60 minutes (by adequately using the time acceleration), dozens of times. Asked other people several times but noone replied, because the community for this game (on both BIS forums and here) is probably dead.

The multiplayer is also dead. The server list is not working and ToH did not receive it's own server list hosting, like other Arma games did. The multiplayer mission making of this game has a high potential, but nobody apparently used it, as the community also doesn't care much about this thing (but you can still fly n fight around with friends if one can host). The new maps are HUGE, the Asia is like several kilometers across (expect a lower ground detail aswell, but it has one very large city full of accessible buildings, several times bigger than Chernogorsk), so flying in the asian map wouldn't feel "small" at all, even with a C-130, where amazing missions could be created.

But my goal is to rate this game for it's realism, not for how much armaish flaws or bad optimisation it has. And if you're a flight sim lover looking for challenges, I can't think of any harder helicopter flying experience. But if you expect a good combat experience as in Arma, lots of multiplayer action, detailed terrain and can't run Arma 2 decently with full settings and 3000 - 4000 visibility, you should rather leave this game where it is
Додано: 9 серпня 2014
Чи була ця рецензія слушною? Так Ні
17 з 29 людей (59%) вважають цю рецензію слушною
Продуктів на акаунті: 327 шт.
Рецензій: 35 шт.
10.4 год. зареєстровано
-First Day Reviews-

**Using Dual Joy Sticks to fly my chopper (Highly Recommended)**

Journal Entry 1

I chose to fly the smaller black scouty chopper and after getting it in the air and learning the basics on flying I took off to venture the city. I was able to enjoy relaxing music and glide around Seattle taking in the sites. Beautiful vistas and sun flares bouncing off my windows, true relaxation.

Journal Entry 2

After a slightly more aggressive song entered my headphones I decided to test the limits of my chopper and dropped it closer to street level. I tested my skills by following a black Suv at 15M off his roof for what seemed like an hour, im sure the driver will go home paranoid tonight thinking the government is after him.

Journal Entry 3

Landed inside the stadium field in the middle of the city after fighting with some very violent winds. Felt like a pro even though im sure most pilots would be able to land a jet in the space that I had just proudly conquered.

Journal Entry 4

Unfortunately when I exited my chopper to walk around the stadium I forgot to tune down the lift controls.... So upon exiting I turned around just in time to see my chopper hover onto its side make a violent grinding noise and explode in a fiery wreckage.

Journal Entry 5

Now chopper-less I decided to proceed on foot and explore. But to my loss there was no open exits in the stadium so here I sit until they host the next baseball game :(


8/10


**DISCLAIMER**

These journal entries describe immersive experiences I had while playing this game. They are not reviews about gameplay or graphics quality.The score at the bottom represents how well the game was able to immerse me as a player. Please visit my youtube channel if your interested in seeing my full gameplay and graphics video reviews.

https://www.youtube.com/fdreviews


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Додано: 31 травня 2014
Чи була ця рецензія слушною? Так Ні
1 з 1 людей (100%) вважають цю рецензію слушною
Продуктів на акаунті: 33 шт.
Рецензій: 12 шт.
0.1 год. зареєстровано
Never shoulda play this game. Steal 16 minutes of my life..
Додано: 19 липня 2014
Чи була ця рецензія слушною? Так Ні
2 з 3 людей (67%) вважають цю рецензію слушною
Продуктів на акаунті: 100 шт.
Рецензій: 29 шт.
0.2 год. зареєстровано
Unless you have a Joystick or pedals don't bother. I bought this game over a year ago and haven't played it since. It is based off of the ARMA2 engine. Maybe if you like ARMA you will like this. But KBM is impossible. It is also a hefty 18 GB. If you have slow internet find the box copy if there is one.
Додано: 2 березня 2014
Чи була ця рецензія слушною? Так Ні
130 з 177 людей (73%) вважають цю рецензію слушною
Продуктів на акаунті: 384 шт.
Рецензій: 5 шт.
31.9 год. зареєстровано
I own this game quite a while, occasionally taking free flights in Seattle and i must admit - level of detail in envelopment is far beyond for any flight simulator game even today. There is probably thousand of different models for buildings, not only for landmark, but any major building have it's own model and detailed texturing. Those also all collision enabled, meaning you can crash or land on. Even trees are crashable 3D models. You can even land and get out of your bird and start playing ARMAII in Seattle. Or in normal ARMAII maps - if you own it in Steam.

I was so looking forward to start playing single player campaign, imagining limitless country of fun with all goodness above combining with full range of civil helicopter's activities, starting with simple taxi missions and ending with sling load operation and search-and-rescue mission using FLIR (thermal vision camera).

To my very disappointment there is - as we russians say - one spoon of ♥♥♥♥ in barrel of honey. And it's flying itself. I'm not IRL pilot so i can't explain things in the right worlds, but i own (and fly almost daily) DCS UH-1 and X-Plane 10 with some payware helos, so i guess i know that is right and that is wrong. And TKOH helicopters are behaves wrong. More of that - they all share same dynamics, just with different coefficients. For example all of them have same speed. It's not like i didn't notice that playing free flights, i just thought i could deal with slow response, overreacting titling and nonexistent transition on lightest bird in campaign.

Turns out what with adding more power by coefficients thing only becomes worse, so heaviest copter not only overreacting inputs (but still slow) but tends to get lift with smallest lateral movement and suddenly drop it then you manage to get steady. Combined with oversaturated (remember - we have add power) tendency for forward movement (you need a several degrees of back pitch to hold it in place) makes most docile and presumable easy to hover craft unmanageable. So on second container in 7th mission of campaign i ragequit.

Speaking of campaign - in 7 (+2 sidemissions) missions i did, there was only two civilian missions. Three if you count whale seeing mission, but single engine helo without emergency water landing equipment not sounds like civilian job for me here. And there is more of such nonsense. Why two-engine helicopters goes down after one failed? Yeah we have two turbine for fancier look. Why we need rope insertion on flat roof in heavy wind, especially after i perfectly landed before mission marker even appears.

Concluding, i wouldn't recommend this game to any flight sim enthusiast. Despite perfect envelopment flying itself is unbearably broken and won't be fixed because of 3rd party component BI have to rely here.
Додано: 7 січня 2014
Чи була ця рецензія слушною? Так Ні