The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.
Användarrecensioner: Blandat (446 recensioner) - 55% av 446 användarrecensioner för det här spelet är positiva.
Utgivningsdatum: 27 okt, 2011

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Köp Take On Helicopters

VECKOERBJUDANDE! Erbjudandet slutar 12 oktober


Paket som innehåller detta spel

Köp Take on Helicopters Bundle

Innehåller 2 saker: Take On Helicopters, Take On Helicopters: Hinds

VECKOERBJUDANDE! Erbjudandet slutar 12 oktober


Nyligen uppdaterat

Take On Helicopters Now Includes Two Free DLC!

Take on Helicopters - Rearmed

Take On Helicopters: Rearmed is a free official DLC for Take On Helicopters. It seamlessly merges Arma 2 and Arma 2: Operation Arrowhead content into the game. Fly your helicopter over the gorgeous autumn landscape of Chernarus, dodge incoming fire from a myriad of Anti-Air weapon systems, and fight in massive combined arms operations.

Take On Noisecontrollers is an entirely free DLC for Take On Helicopters.

Fusing two seemingly disconnected worlds, it is one of the first forays of hardstyle music into gaming.

The exciting collaboration between DJ and producer duo Noisecontrollers and Bohemia Interactive, has produced a fun expansion for everyone to enjoy.

Owners of Take on Helicopters will automatically download this content the next time they update their game.

Om detta spel

The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.

The player takes on the role of a civilian helicopter pilot. Harry Larkin’s aviation business has fallen on tough times. Built up over decades, it’s now only days away from closure. His sons face an uncertain future, struggling to save the company their father spent his whole life building. Together, they must take on contracts and competitors; together, they take on helicopters!

Take your first steps towards mastering rotor-wing flight across a massive range of enjoyable challenges, or create your own missions using the powerful easy-to-use mission editor.

Take to the air above two beautifully rich and expansive environments, based upon real-world North American and South Asian terrain-data.

Take on cutting-edge technology, helicopters modeled in stunning detail, a large-scale, open-world sandbox and authentic flight dynamics…

Take On Helicopters Offers:

  • High fidelity flight dynamics modelling
  • Richly modelled helicopters & cockpits
  • Expansive & detailed environments
  • Powerful & intuitive mission editor
  • Multiplayer – co-op & competitive scenarios

Take On Helicopters features two huge terrains:

  • Seattle, a 60x60km chunk of North America
  • South Asia, a 120x120km terrain populated with vegetation and urban structures.

Take On Helicopters introduces the player to three distinct classes of helicopter:



    • Operativsystem:Windows XP
    • Processor:Intel Dual-Core 2.4 GHz eller AMD Dual-Core Athlon 2.5 GHz eller snabbare
    • Minne:2 GB RAM
    • Grafik:NVIDIA GeForce 8800GT eller ATI Radeon 4850 med Shader Model 3 och 512 MB VRAM eller snabbare
    • DirectX®:Dx90c
    • Hårddisk:20 GB hårddiskutrymme
    • Ljud:DirectX 9.0c-kompatibelt ljudkort


    • Operativsystem:Windows Vista, Windows 7
    • Processor:Intel Dual-Core 3GHz eller AMD Dual-Core Athlon 3GHz eller snabbare
    • Minne:4 GB RAM
    • Grafik:NVIDIA GeForce 9800GT eller ATI Radeon 5850 med Shader Model 3 och 1024 MB VRAM eller snabbare
    • DirectX®:Dx90c
    • Hårddisk:20 GB hårddiskutrymme
    • Ljud:DirectX 9.0c-kompatibelt ljudkort
    • Andra krav:Bredbandsanslutning
Hjälpsamma kundrecensioner
16 av 20 personer (80%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
6.0 timmar totalt
Upplagd: 30 maj
I have to make this fairly simple and straight forward instead of a lengthy review.
Overall, positive head nod to Bohemia Interactive in this now aging title as in the words of Monty Python, "and now for something completely different".

I predominantly have played this game "offline" as Steam does not detect the game activation if you modify some of the game files and I bypass the standard Steam startup, which I did so in order to ramp up the difficulty to give the flight modeling a much more realistic feel and activated the ArMA 2 modules I WANT TO RUN.
I have easily logged 300+ hours on this game.

Key Points:

1) If you are looking for a hardcore "simulation" this is NOT your game.
2) If you are looking for a "light" simulation game with PASSABLE aerodynamics physics for the starting helos this works.(but NOT the medium and heavy helicopters who FMs are skewed),
3) If you have ever wanted to fly over the Pacific Northwest and Puget Sound with a helicopter, you will like this game immensely, the modeling and collison detect is better than most modern flight simulations.
4) If you are interested in learning about the basic functionality of helicopters without flight manual complication, this is YOUR game.

Bottom line, the game itself is entertaining, the plot is a little "tired" but still fun.
The Seattle map region is EXCELLENT, with all the actual landmarks noted.
However, if you want to run this game REALLY well, you are going to need a beast of a gaming system, and not because the game is overly "complex".
The ArmA 2 game engine just was never that well optimized for this kind of "simulation" and the overall graphics close to the ground can really get ugly, and SO WISH the engine had been optimized because the modeling and collision detection is GOOD.

Never was flying a "little bird" over Seattle so much of a small guilty pleasure, especially for cheap the game is now with all the DLC packs.
You are going to need a flight control system in order to get the most out of the game.
In a pinch, you can use a Xbox 360 controller, but that unprecise when playing at difficulties at veteran and above.
Var denna recension hjälpsam? Ja Nej Rolig
1 av 2 personer (50%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
44.1 timmar totalt
Upplagd: 22 juni

I've almost been in car crashes, and my most constant thought was not my life flashing infront of my eyes, it was a desire for air bags, my last thoughts would have been "Get a car with air bags."
Flying Take On Helicopters; Hinds, I had a very similar emotional sensation after my glorious Hind was hit by a surface to air missile and I plummeted towards the ground.
Earlier, I had been thinking to myself this flies like an old bird that's been around for years, shaky and slightly not perfect.

Take on Helicopters is a very good simlite simulation, the addition of an auto-menu for turning the engine on, and auto-hover, make taking off and landing with computer assistance considerably easier, but it's a real thrill to master landing without computer assistance, and one of the many joys of the game.

I've really enjoyed this game, coming from an OpFlash/ArmA/ArmA 2 and Battlefield Desert Combat helicopter flying background, it's not an incredibly detailed sim except maybe in flight model, but I find too highly detailed sims boring, so for me this game works real well.

I can see why people who are masochistic and want the super-real sim experience might not feel satisfied, or have a lust for multiplayer, if that's the case, try DCS World, or ArmA 3, and otherwise, enjoy this :)
Var denna recension hjälpsam? Ja Nej Rolig
2 av 5 personer (40%) fann denna recension hjälpsam
0.2 timmar totalt
Upplagd: 23 april
suger balle
Var denna recension hjälpsam? Ja Nej Rolig
68 av 75 personer (91%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
41.0 timmar totalt
Upplagd: 14 november, 2014
video of me doing one of the extreme time trials in this game:
Take On Helicopters has similar strengths and weaknesses to the ARMA series, only more so. It tries to bridge the gap between simulators and conventional video games, which it does with some success. There are few niche games like this, so it is good when one shows up, even if it is not perfect. It reminds me a bit of SimCopter from 1996.

Realism and flight physics are very good but not perfect. There is a start-up procedure, but it is simplified. There is no autopilot but there is an optional auto-hover helper. The controls have the same kind of problems as in ARMA, and I had to spend a long time tweaking them. Unlike most sims, you control a human as you would in any shooter game, who in turn can board and pilot helicopters realistically.

There is a career mode that has interesting missions and a decent believable story. It takes 10-15 hours but I wish it was longer. There is also a small management aspect - you can buy new equipment, inspect your helicopter, and pay for maintenance to prevent breakdowns. While the voice acting is good, it does have a low-budget / mod feel with crude character animations etc. And as with ARMA, some missions were a bit difficult, and had unreliable scripting, forcing me to retry a few times. Overall, I still enjoyed it.

Then there are the more challenging time trials, where you have to fly as fast as you can through virtual hoops placed between buildings and under bridges etc. The courses range from moderate to insane - these are awesome, but require you to have mastered the helicopter controls . They are probably the most intense and challenging races I have tried in any game, partly thanks to the additional vertical dimension - car racing games are so 2-dimensional by comparison (pun intended).

Contrary to what most say, the graphics look good and I get a decent 60 fps with only ocasional slowdowns to 40 fps (with an i5-4570 and overclocked GTX660). The Seattle environment is detailed and beautiful. I did have to carefully tweak the video settings though. My youtube video stutters a bit but that is just youtube, the game was smooth.

Sadly multiplayer does not work, due to the gamespy server shutdown. While you can just about play with a keyboard or controller, you really do need a '3-axis + thruster' joystick (about $30).
Despite its flaws, I would strongly recommend this to mature patient gamers willing to try a flight sim.
Var denna recension hjälpsam? Ja Nej Rolig
178 av 245 personer (73%) fann denna recension hjälpsam
36.4 timmar totalt
Upplagd: 7 januari, 2014
I own this game quite a while, occasionally taking free flights in Seattle and i must admit - level of detail in envelopment is far beyond for any flight simulator game even today. There is probably thousand of different models for buildings, not only for landmark, but any major building have it's own model and detailed texturing. Those also all collision enabled, meaning you can crash or land on. Even trees are crashable 3D models. You can even land and get out of your bird and start playing ARMAII in Seattle. Or in normal ARMAII maps - if you own it in Steam.

I was so looking forward to start playing single player campaign, imagining limitless country of fun with all goodness above combining with full range of civil helicopter's activities, starting with simple taxi missions and ending with sling load operation and search-and-rescue mission using FLIR (thermal vision camera).

To my very disappointment there is - as we russians say - one spoon of ♥♥♥♥ in barrel of honey. And it's flying itself. I'm not IRL pilot so i can't explain things in the right worlds, but i own (and fly almost daily) DCS UH-1 and X-Plane 10 with some payware helos, so i guess i know that is right and that is wrong. And TKOH helicopters are behaves wrong. More of that - they all share same dynamics, just with different coefficients. For example all of them have same speed. It's not like i didn't notice that playing free flights, i just thought i could deal with slow response, overreacting titling and nonexistent transition on lightest bird in campaign.

Turns out what with adding more power by coefficients thing only becomes worse, so heaviest copter not only overreacting inputs (but still slow) but tends to get lift with smallest lateral movement and suddenly drop it then you manage to get steady. Combined with oversaturated (remember - we have add power) tendency for forward movement (you need a several degrees of back pitch to hold it in place) makes most docile and presumable easy to hover craft unmanageable. So on second container in 7th mission of campaign i ragequit.

Speaking of campaign - in 7 (+2 sidemissions) missions i did, there was only two civilian missions. Three if you count whale seeing mission, but single engine helo without emergency water landing equipment not sounds like civilian job for me here. And there is more of such nonsense. Why two-engine helicopters goes down after one failed? Yeah we have two turbine for fancier look. Why we need rope insertion on flat roof in heavy wind, especially after i perfectly landed before mission marker even appears.

Concluding, i wouldn't recommend this game to any flight sim enthusiast. Despite perfect envelopment flying itself is unbearably broken and won't be fixed because of 3rd party component BI have to rely here.
Var denna recension hjälpsam? Ja Nej Rolig