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La toute nouvelle simulation de pilotage d'hélicoptère du développeur indépendant Bohemia Interactive – les créateurs de la série primée Arma 2. Avec plus de 10 ans d'expérience dans le développement de simulateurs de pointe, Take On Helicopters immerge les joueurs dans de magnifiques paysages avec un modèle de vol authentique.
Date de parution: 27 oct 2011
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Acheter Take On Helicopters

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Acheter Take on Helicopters Bundle

Inclut les 2 articles suivants : Take On Helicopters, Take On Helicopters: Hinds

Mise à jour

Take On Helicopters Now Includes Two Free DLC!

Take on Helicopters - Rearmed

Take On Helicopters: Rearmed is a free official DLC for Take On Helicopters. It seamlessly merges Arma 2 and Arma 2: Operation Arrowhead content into the game. Fly your helicopter over the gorgeous autumn landscape of Chernarus, dodge incoming fire from a myriad of Anti-Air weapon systems, and fight in massive combined arms operations.

Take On Noisecontrollers is an entirely free DLC for Take On Helicopters.

Fusing two seemingly disconnected worlds, it is one of the first forays of hardstyle music into gaming.

The exciting collaboration between DJ and producer duo Noisecontrollers and Bohemia Interactive, has produced a fun expansion for everyone to enjoy.

Owners of Take on Helicopters will automatically download this content the next time they update their game.

À propos du jeu

La toute nouvelle simulation de pilotage d'hélicoptère du développeur indépendant Bohemia Interactive – les créateurs de la série primée Arma 2. Avec plus de 10 ans d'expérience dans le développement de simulateurs de pointe, Take On Helicopters immerge les joueurs dans de magnifiques paysages avec un modèle de vol authentique.

Le joueur a le rôle d’un pilote d’hélicoptère civil. L'entreprise d’Harry Larkin connait des moments difficiles. Au bord de la fermeture. Ses fils font face à un avenir incertain et luttent pour sauver l’entreprise. Ensemble, ils doivent gagner des contrats et évincer leurs concurrents. À eux de reprendre le contrôle de l'entreprise !

Faites vos premiers pas dans la maîtrise du vol, à travers une gigantesque série de défis divertissants, ou créez vos propres missions en utilisant l’éditeur de missions, puissant et facile à la fois.

Volez dans des environnements magnifiques, riches et vastes, basés sur des données réelles des terrains d’Amérique du Nord et de l’Asie du Sud.

Maîtrisez les technologies de pointe. Les hélicoptères sont modélisés avec d’incroyables détails dans un monde ouvert et vaste. Ressentez des dynamiques de vol authentiques…

Take On Helicopters offre :

  • Une modélisation haute fidélité dynamique
  • Cockpit et modèles finement détaillés
  • Environnements détaillés
  • Éditeur de mission puissant
  • Multijoueur – Coopération et scénario compétitifs

Take On Helicopters comprend 2 terrains :

  • Seattle, une surface de 60x60km dans le Nord Ouest des États-Unis
  • Asie du sud, une surface de 120x120km avec végétation et structures urbaines.

Take On Helicopters vous présente 3 classes différentes d'hélicoptère :

Configuration requise

    Minimum :

    • Système d'exploitation : Windows XP
    • Processeur : Intel double cœur 2.4 GHz ou AMD double cœur 2.5 GHz ou plus rapide
    • Mémoire vive : 2 Go de RAM
    • Carte graphique : NVIDIA GeForce 8800GT ou ATI Radeon 4850 avec support Shader Model 3 et comportant 512 Mo de mémoire vidéo ou plus rapide
    • DirectX® : DirectX9.0c
    • Disque dur : 20 Go d'espace disque disponible
    • Son : Carte son compatible DirectX 9.0c

    Recommandée :

    • Système d'exploitation : Windows Vista, Windows 7
    • Processeur : Intel double cœur 3 GHz ou AMD Athlon double cœur 3 GHz ou plus rapide
    • Mémoire vive : 4 Go de RAM
    • Carte graphique : NVIDIA GeForce 9800GT ou ATI Radeon 5850 avec support Shader Model 3 et comportant 1024 Mo de mémoire vidéo ou plus rapide
    • DirectX® : DirectX9.0c
    • Disque dur : 20 Go d'espace disque disponible
    • Son : Carte son compatible DirectX 9.0c
    • Autres : Connexion Internet Haut débit
Évaluations intéressantes des utilisateurs
1 personne(s) sur 18 (6%) ont trouvé cette évaluation utile
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2 évaluations
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IL EST BOF TRAI CHAUD
Posté le : 17 janvier 2014
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89 personne(s) sur 123 (72%) ont trouvé cette évaluation utile
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I own this game quite a while, occasionally taking free flights in Seattle and i must admit - level of detail in envelopment is far beyond for any flight simulator game even today. There is probably thousand of different models for buildings, not only for landmark, but any major building have it's own model and detailed texturing. Those also all collision enabled, meaning you can crash or land on. Even trees are crashable 3D models. You can even land and get out of your bird and start playing ARMAII in Seattle. Or in normal ARMAII maps - if you own it in Steam.

I was so looking forward to start playing single player campaign, imagining limitless country of fun with all goodness above combining with full range of civil helicopter's activities, starting with simple taxi missions and ending with sling load operation and search-and-rescue mission using FLIR (thermal vision camera).

To my very disappointment there is - as we russians say - one spoon of ♥♥♥♥ in barrel of honey. And it's flying itself. I'm not IRL pilot so i can't explain things in the right worlds, but i own (and fly almost daily) DCS UH-1 and X-Plane 10 with some payware helos, so i guess i know that is right and that is wrong. And TKOH helicopters are behaves wrong. More of that - they all share same dynamics, just with different coefficients. For example all of them have same speed. It's not like i didn't notice that playing free flights, i just thought i could deal with slow response, overreacting titling and nonexistent transition on lightest bird in campaign.

Turns out what with adding more power by coefficients thing only becomes worse, so heaviest copter not only overreacting inputs (but still slow) but tends to get lift with smallest lateral movement and suddenly drop it then you manage to get steady. Combined with oversaturated (remember - we have add power) tendency for forward movement (you need a several degrees of back pitch to hold it in place) makes most docile and presumable easy to hover craft unmanageable. So on second container in 7th mission of campaign i ragequit.

Speaking of campaign - in 7 (+2 sidemissions) missions i did, there was only two civilian missions. Three if you count whale seeing mission, but single engine helo without emergency water landing equipment not sounds like civilian job for me here. And there is more of such nonsense. Why two-engine helicopters goes down after one failed? Yeah we have two turbine for fancier look. Why we need rope insertion on flat roof in heavy wind, especially after i perfectly landed before mission marker even appears.

Concluding, i wouldn't recommend this game to any flight sim enthusiast. Despite perfect envelopment flying itself is unbearably broken and won't be fixed because of 3rd party component BI have to rely here.
Posté le : 7 janvier 2014
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37 personne(s) sur 46 (80%) ont trouvé cette évaluation utile
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CAUTIOUS THUMBS UP: *THE FREE DEMO HAS VIRTUALLY THE SAME CONTENT AND ENTERTAINMENT VALUE*
I DO like it, but wouldn't buy it until you try the demo first.

But its saving grace is the "Reloaded" update in the full game which means you can fly around in maps from other BI games (Arma1, Arma2 chernarus, tavania etc), which makes it cool and worth the money (the demo can't run mods and addons)

Unless its in a Steam Sale I wouldn't recommend this as a standalone heli-sim when there are far better (and free) flight simulators out there with a lot more content.

But if you just want to chill out flying an easy helicopter around, the sound effects are ok, the missions are fairly simple and basic, but at the end of the day most people will have to leave the graphics on medium and probably just fly around a bit in free flight while they're waiting for dinner then put it down and forget about it for a while.
on a scale of 1 to 10 for being memorable: 4

TL:DR
Maybe I missed the point of this game - But it doesn't seem to have a unique selling point or do anything particularly well enough to make you come back to it very often
Posté le : 25 novembre 2013
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58 personne(s) sur 85 (68%) ont trouvé cette évaluation utile
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I don't really recommend this game to

1) people who consider themselves average helicopter pilots in arma 2/3 because the learning curve requrired in this game is much higher and you need a very good understanding of helicopter physics to jump into this game.

2) people who seek a high fidelity, ultra realistic helicopter flight simulation. VBS3.0 or DCS UH-1H Huey gives budding pilots a much better benchmark for those who want to see how helicopter perform in real life.

3) people who don't have joysticks/pedals/throttles/TRACK IR's- as soon as I jumped into the game, it just felt wrong trying to fly with a mouse and keyboard. Like with most sims nowadays, it's not so much the game, it's the hardware you use on the game. So consider trying the demo first with your current setup, and ugrade as neccessary if you feel the need to.

Hope this helped anyone.
Posté le : 14 décembre 2013
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
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281 évaluations
2.6 heures en tout
Take on Helicopters is an attempt to prove that civil aviation does not have to be boring. The problem of this game is that it sits on a fence between mass accessibility and hardcore simulation. It's competent in both cases but I'm not sure it can win over either group of players.This game will satisfy those eager for aerial simulation, but will result in a little approachable game for the rest of players, if not just plain boring. It is a good simulator, very demanding and with plenty of content to enjoy for hours. However, its poor narrative and lackluster optimization let mixed sensations.
Posté le : 10 mars 2014
Cette évaluation vous a-t-elle été utile ? Oui Non

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