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Monday Night Combat är en klassbaserad tredjepersons-shooter... och framtidens mest populära och dödligaste sport!
Utgivningsdatum: 24 jan, 2011
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Om spelet

Monday Night Combat är en klassbaserad tredjepersons-shooter... och framtidens mest populära och dödligaste sport! Det är en blandning av intensiva strider, avslutande manövrar och spelshows-liknande utmaningar och belöningar som resulterar i en actionupplevelse som inte liknar någonting annat. Varför slåss för "plikt" eller "ära" när du kan slåss för den verkliga amerikanska drömmen: pengar, berömmelse och reklamkontrakt?

Produktegenskaper:

Det är Throwback Throwdown i Monday Night Combat! Farbror Tullys roliga värld är nu tillgänglig i Crossfire med nya spelfunktioner! Först av allt så har vi Chickey Cantor. Han kommer att skapas i Uncle Tullys roliga värld. Få Chickey att flyga iväg genom att skjuta honom, och få en stor buff för hela ditt lag som räcker i ett liv! Vänta på att Chickey drämmer till marken, sen kan du kroka dig fast vid honom. Rid honom under åtta sekunder och tjäna enorma mängder pengar! Var bara försiktig, ryttare brukar vara lätta mål för fiendeproffsen. För det andra så introducerar vi nya bot-skapare. Dessa skapare har knappar för att specifikt skapa Jackbots, Black Jacks, Slims, Scramblers, Gremlins, Gapshots och Bouncers.

Samarbete
I Blitz-läget gäller det för spelarna att försvara sin Pengaboll mot robotarméer, antingen själv eller genom samarbete med fyra spelare över Steam. Under de omväxlande Blitz-utmaningarna kan spelare spendera pengar som de tjänat genom att förstöra bottar för att bygga defensiva vapentorn runt Pengabollen, uppgradera en av sex unika klasser, eller aktivera farliga robotkrossande fällor. Utmaningarna varierar från Exhibition Blitz med tio ronder till oändliga robotvågor med ständigt ökande svårighet i Super Sudden Death Blitz. Pengar som införtjänas från varje Utmaning går till en ihållande Lifetime Earnings som låter spelare låsa upp över 370 ProTags, skapa skräddarsydda klasser, och rankas på Topplistor.

Tävlingsmässig Multiplayer
I Crossfire-läget ställs spelarlag mot varandra över Steam. Varje lag blir understödda av en oändlig ström av robotar som kämpar för deras räkning. Att överväldiga din motståndares ström, uppgradera dina Pros och basförsvar är nyckeln till framgång!

Anpassningsbara Karaktärer
Varje Pro vänder sig till sin unika spelstil och kommer med sin egen uppsättning av uppgraderbara färdigheter. Anpassa dessa färdigheter och förmågor med en mängd upplåsbara produkter i Custom Class-funktionen.

Ihållande Statistik
Varje spel i Monday Night Combat tjänar in pengar åt spelaren som går till deras Lifetime Earnings. Lifetime Earnings kan spenderas på att låsa upp anpassade klasser och köpa intjänade ProTags. Hur mycket Lifetime Earnings du har bestämmer vilken nivå du är på. Monday Night Combat lagrar en stor mängd av ihållande statistik för alla aspekter av spelande. I MNC finns över 370 'ProTags', som är anpassningsbara taggar du kan visa upp för andra spelare och vänner.

Dedikerade Servrar
Var värd för flera instanser av dedikerade servrar för MNC med den kompletta ensamstående klienten.

Systemkrav

    • Operativsystem: XP(SP3)/Vista/Windows 7
    • Processor: 2 GHz Processor
    • Minne: 1 GB RAM
    • Grafik: DirectX 9.0c/Shader3.0 kompatibel, VRAM 512 MB (NVIDIA GeForce 7800 serien eller ATI Radeon X1900)
    • DirectX®: 9.0c
    • Hårddisk: 2 GB ledigt utrymme
    • Ljud: DirectX 9.0c-kompatibelt ljudkort
Hjälpsamma kundrecensioner
70 av 90 personer (78%) fann denna recension hjälpsam
3.5 timmar totalt
No one plays this game anymore. Don't waste your money.
Upplagd: 19 juni
Var denna recension hjälpsam? Ja Nej
32 av 39 personer (82%) fann denna recension hjälpsam
108.0 timmar totalt
Really fun game to play...better than SuperMNC imo.
Shame its dead.
Upplagd: 18 juni
Var denna recension hjälpsam? Ja Nej
14 av 17 personer (82%) fann denna recension hjälpsam
2.6 timmar totalt
Do NOT buy this game nor its free pay-to-play counterpart, Super Monday Night Combat.

The developer, Uber Entertainment, has abandoned support for this game for more than a year; not officially, mind you, but dead silence on anything from the company on the MNC/SMNC front as they are concentrating support on another game of theirs.

While this is a fun, balanced 3rd person MOBA, mixing Team Fortress 2 and DOTA, as well as being one of the few games that is not only ACTUALLY hilarious, unlike other games where the jokes are funny once and never again, this has such an extensive library of well-written lines, it is sad that the developer decided to sabotage the game for a quick buck via the F2P & in-game store model.

Save your money.
Upplagd: 30 juni
Var denna recension hjälpsam? Ja Nej
13 av 17 personer (76%) fann denna recension hjälpsam
108.8 timmar totalt
Monday Night Combat is pretty much a Tower-Defense-Team-Play-Third-Person-MOBA-Shooter. You can pick between 2 modes to play. On the one side you have Crossfire ( multiplayer ) and on the other side you have Blitz (Co-Op).

Crossfire is pretty much the heart of the game. In this game mode you can pick one of 6 "Pro's" where every Pro has his own strength and weaknesses. For example: The sniper class is the only Pro who can do headshot-kills, but on the other hand this class has also very low health and can be killed very fast. When playing as him you will avoid close combat and only play on long range. The 6 classes of you can choose are Assasin, Assault, Gunner, Sniper, Support and Tank. Each of those classes have also seperate skills like grappling, calling an airstrike, being invisible, etc. Every Pro has exactly 4 skills which you can level up to Lv3(max) by ingame earned cashh. When you are then going out on the field it is all about the moneyball. Every team has a moneyball flying in the air protecting itself by shield you cannot break through. So you migh wondering "How do I destroy the moneyball?". Also on every side of the team are spawning bots which are the only way of getting the shield of the moneyball down. Your target is to lead your bots to the enemys moneyball and kill enemy bots & players through building up turrets or with your own gun. That's pretty much Crossfire, even though there are many other things that should be mentioned but that is for now enough to give you a quick over-view about the game.

The second game mode is Bliz which is pretty much a smaller version of Crossfire. You and your team protecting your moneyball of enemy bots without enemy players. That's how it is. Much fun to play until you get to the point where you found out a strategy, team-combination and highly skilled palyers where no bot has a slight chance.

That's pretty much the game, if you like what i just told you, then I can say: "This game is totally for you!", it means if you can live up with the humor of the game. With the jokes of the commentator and the commetns of your pros. If you will like the humor i can't tell you. Just look for some Trailers about this game and you will fast figure out if you like the humor.
Now to the bad parts of the game:

There are actually only 2 things which I consider really as bad about this game:
First, nearly no one is playing it anymore. There are still times where many players are playing and when you get to play it, it is incredible fun. But smotly you will see servers with 0 players. And also, the european and asian servers are shut down. If you live in europe or asia you have to live with a Ping of about 150.
Secondly, the game does an awful bad job in explaining you how this game works. It still has a tutorial hidden somewhere. But even the tutorial does only explain one class to you and forgets many things to add about the crossfire and blitz mode.
Another thing is that each Pro is pretty much "over-powered" if you paly it the way you should play him. A player who figured out how to play a Pro can easily dominate a game, but on the other hand. He sticked long enough to the class to learn how to paly it, he should get his benefits for doing so. And every class is in someway over-powered so it's fine again. Since an other player can also counter him back with another over-powert playing style, and so on. A weird way of balancing a game, but it works. You will never find you in a situation where you think "I could not have done anything against that!".

To sum things up, I had and still have much fun with this game. It does what it trys extremely good, it means if you like what it does you can't go wrong. It has unfortunatelly a very low player-base but you will still find on certain times a large number of people playing. The balancing is weird but completely fine and the humor is outstanding.

Overall: 5/5 MUST HAVE
Upplagd: 17 juli
Var denna recension hjälpsam? Ja Nej
5 av 6 personer (83%) fann denna recension hjälpsam
95.9 timmar totalt
Monday Night Combat is a classic killed by negligence on Uber's behalf. The game had amazing potential as an IP, the idea was there, the characters and enviroments were all well crafted, but where it absolutely lacked, was the gameplay department. The idea was a good one, a "third person shooter moba" if you will, but what it lacked in was balance. So many obvious exploits went unchecked all the way to the games grave while Uber did nothing but release skins after skins. The sniper's headshot was still too high a skill ceiling, the assassins dash-grapple was effecvtively a means to negate the horribly loud cloaking noise, the assassin on juice was just a pure unstoppable turret destroying machine, you could buy juice over and over again as assassin and just wreck bases on your own (the ONLY counter was to grapple the spinning ball of death and shirikans, but all that did was procrastinate your demise). The tank could gain juice insanely fast by just deploying in a mob field, the engineer was an all around pointless class as healing did not generate money, and base turrets were a waste of money due to the formentioned assassin exploits, and the all star was just too good all around with both the lowest skill floor and a fairly high skill ceiling.

If all of this was not enough to convince you Uber is at fault for its own demise then the most damned of all is Uber's behavior on the forums during all of this. Or dare I say their completely LACK of behavior on the forums. Uber flat out abanonded the steam forums and retreated to their own, even there any questions of balanced and fixes were met with their oh to trademark trolling "The rules have changed". Uber does not deserve anyones trust and they do not deserve anyones money, not after what they did to MNC and the abombination known as Super MNC.
Upplagd: 13 augusti
Var denna recension hjälpsam? Ja Nej
477 av 536 personer (89%) fann denna recension hjälpsam
8.6 timmar totalt
don't tell anyone but sometimes i play this on tuesdays.
Upplagd: 8 januari
Var denna recension hjälpsam? Ja Nej