Monday Night Combat es un shooter en tercera persona basado en clases… ¡y el deporte letal más popular del futuro!
Análisis de usuarios:
Global:
Muy positivos (718 análisis) - El 80% de los 718 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 24 ene. 2011

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Comprar Monday Night Combat

¡REBAJAS VERANIEGAS! La oferta finaliza el 4 de julio

-80%
$4.99
$0.99

Comprar Monday Night Combat 4-Pack

Incluye cuatro copias de Monday Night Combat - Envía las copias extra a tus amigos.

¡REBAJAS VERANIEGAS! La oferta finaliza el 4 de julio

-80%
$14.99
$2.99
 

Acerca de este juego

Monday Night Combat es un shooter en tercera persona basado en clases… ¡y el deporte letal más popular del futuro! Es una mezcla de fiero combate, movimientos finales y desafíos y recompensas estilo espectáculo que genera una experiencia de acción como ninguna otra. ¿Por qué luchar por el “honor” o el “deber” cuando puedes luchar por el auténtico sueño americano?: ¡Dinero, fama y promociones!

Características Principales:

¡Es hora de dar caña en Monday Night Combat! ¡El parque de atracciones del Tío Tully ya está disponible y con nuevas características! En primer lugar tenemos a Chickey Cantor, que aparecerá en el parque de atracciones del Tío Tully. ¡Haz volar a Chickey disparándole y ganando una gran bonificación durante una vida para todo tu equipo! ¡Espera a que Chickey toque tierra y móntalo durante ocho segundos para conseguir una gran cantidad de dinero! Ten cuidado, los jinetes suelen ser un blanco fácil para los pros del equipo contrario. En segundo lugar tenemos los nuevos generadores de bots. Estos generadores tienen botones específicos para generar Jackbots, Black Jacks, Slims, Scramblers, Gremlins, Gapshots y Bouncers.

Cooperativo
El modo Blitz permite a los jugadores defender su Bola de Dinero contra ejércitos de robots, en solitario o en grupos de cuatro jugadores mediante Steam. Durante los diversos desafíos de Blitz, los jugadores pueden utilizar el dinero obtenido al destruir robots para construir torretas defensivas alrededor de la Bola de Dinero, mejorar una de las seis clases únicas de personaje o preparar trampas en el escenario para los robots. Los Desafíos varían desde la Exhibición Blitz de diez rondas hasta las oleadas infinitas de robots de dificultad creciente el modo Súper Muerte Súbita Blitz. El dinero obtenido en cada Desafío pasará a formar parte de sus Ganancias Vitalicias y le permitirá desbloquear más de 370 ProTags, crear clases personalizadas y puntuar en las tablas de clasificación.

Multijugador Competitivo
El modo Fuego Cruzado enfrenta a dos equipos de jugadores mediante Steam. Cada equipo dispone de oleadas inagotables de robots que lucharán para ellos; ¡superar a las oleadas del enemigo, mejorar tus Pros y las defensas de tu base son la clave del éxito!

Personajes Personalizables
Cada Pro se adapta a un estilo de juego y dispone de su propio juego de habilidades mejorables. Personaliza aún más estas habilidades con una gran variedad de productos desbloqueables con la características Clase Personalizada.

Estadísticas Persistentes
Cada partida de Monday Night Combat hace ganar dinero al jugador y se acumula en sus Ganancias Vitalicias, que se pueden utilizar para desbloquear clases personalizadas y comprar los ProTags obtenidos. Las Ganancias Vitalicias de que dispongas también determinarán tu nivel. Monday Night Combat mantiene una gran cantidad de estadísticas persistentes para todos los aspectos del juego. MNC incluye más de 370 ‘ProTags’ personalizables que podrás mostrar a otros jugadores y a tus amigos.

Servidores Dedicados
Hospeda varias instancias del servidor dedicado de MNC desde el mismo cliente del juego.

Requisitos del sistema

    • SO: XP (SP3) / Vista / Windows 7
    • Procesador: 2 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: Compatible con DirectX 9.0c y Shader Model 3.0, 512 MB de VRAM (familia nVidia GeForce 7800 o ATI Radeon X1900)
    • DirectX®: 9.0c
    • Disco Duro: 2 GB de espacio libre
    • Sonido: Compatible con DirectX 9.0c
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Global:
Muy positivos (718 análisis)
Publicados recientemente
BettersonMcgee
( 0.4 h registradas )
Publicado el 25 de junio
Seems fun but literally nobody plays 0 servers
¿Es útil? No Divertido
Macho Man Randy Savage
( 1.3 h registradas )
Publicado el 9 de junio
do you want to play mnc with your friend or stranger steam user ? this game is dead i mean really really dead you will never find the server in this game

Rest In Peace Monday Night Combat
¿Es útil? No Divertido
Ears14U
( 6.6 h registradas )
Publicado el 2 de junio
This game is actually a blast to play. I have yet to see or play chickee cantor though. I only have played the single player mode so I hope reaching him is possible.
¿Es útil? No Divertido
Toxic Sonata
( 1.4 h registradas )
Publicado el 1 de junio
The game is dead but this game was easily one of my favorites and the style was very creative and original. Played it on the Xbox 360 but I decided to buy it here for the heck of it. Sad there arent any more servers though.
¿Es útil? No Divertido
[C&R] Sh4d0w [NL] 🏃
( 5.9 h registradas )
Publicado el 17 de mayo
Love this game so much..
sad its death :(

Lets play?
Inv me if u want to :)
¿Es útil? No Divertido
j0ny_brav0
( 12.0 h registradas )
Análisis de preestreno
Publicado el 16 de mayo
A Good Game.
¿Es útil? No Divertido
ratso
( 27.7 h registradas )
Publicado el 12 de mayo
I am now going to rate a game poorly simply based on it's current player base.
¿Es útil? No Divertido
The Crazy Little Sister
( 2.2 h registradas )
Publicado el 19 de abril
if you ever gonna buy this game just get it on xbox 360 there its still alive beacuse there the devs left that verison before they over patched the game like on the pc version would i rec this game yes but only on the xbox version.

in short ths its by far the funnesy game i ever play its one of those game you dont really get tired of i spend over 4000 hours on the xbox ver. this game its the only reason i have my old xbox 360. as for smnc sure its fun but dosent get close to how much fun this one was
¿Es útil? No Divertido
Wedge
( 3.2 h registradas )
Análisis de preestreno
Publicado el 1 de abril
I can’t afford Team Fortress 2 so I got this.
¿Es útil? No Divertido
muppo99
( 2.3 h registradas )
Publicado el 27 de marzo
Really, Really good game with decent content. The only problem is that there is too few of players to be a fun multiplayer experience half of the time
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
6.6 h registradas
Publicado el 2 de junio
This game is actually a blast to play. I have yet to see or play chickee cantor though. I only have played the single player mode so I hope reaching him is possible.
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  Global
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
3.1 h registradas
Publicado el 31 de diciembre de 2015
yo no esperaba mucho de un juego como este, pero despues de jugarlo me di cuenta que era bastante bueno, la verdad lo recomiendo mucho, tanto como para jugar solo como acompañado, esta MUY bueno
¿Te ha sido útil este análisis? No Divertido
A 3 de 5 personas (60%) les ha sido útil este análisis
No recomendado
19.3 h registradas
Análisis de preestreno
Publicado el 16 de enero de 2012
Si compras esto a estas alturas eres un idiota. Pagas por un juego desbalanceado y muriendo, cuando la versión free es infinitamente mejor.

Just sayin'
¿Te ha sido útil este análisis? No Divertido
A 543 de 616 personas (88%) les ha sido útil este análisis
60 personas han encontrado divertido este análisis
Recomendado
8.6 h registradas
Análisis de preestreno
Publicado el 8 de enero de 2014
don't tell anyone but sometimes i play this on tuesdays.
¿Te ha sido útil este análisis? No Divertido
A 90 de 108 personas (83%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
No recomendado
53.2 h registradas
Análisis de preestreno
Publicado el 27 de noviembre de 2015
Dead by now, but It was incredible when it was released. One of the most fun online games of that year.
¿Te ha sido útil este análisis? No Divertido
A 65 de 72 personas (90%) les ha sido útil este análisis
No recomendado
2.4 h registradas
Publicado el 25 de junio de 2015
Monday Night Combat had a nice aesthetic that captured the feel of a sports show, with an intriguingly unnerving game world, and interesting if somewhat flawed gameplay that was at least worth a look.

Too bad there is exactly one (1) dedicated server still running.


This game was basically a third-person shooter/MOBA hybrid with tower defense elements. (The free-to-play, pay-to-win sequel Super Monday Night Combat - which is currently only slightly less abandoned and which suffered from technical issues - was even more MOBA-like.)

Players chose from one of six classes that each played different roles, and money collected on the battlefield or earned from kills could be used to build turrets and upgrade player abilities. The range of mechanics available to the player was a bit confusing for newcomers even if less complex than any actual MOBA, especially when veteran TPS/MOBA players found the game more intuitive.

The two main modes were Blitz, which saw you and your team defending your Moneyball against hordes of robots, and Crossfire, which pitted your team against another team in a 6v6 game to destroy the other team's Moneyball with the help of allied robots; more or less DotA as a shooter.

The tutorial was basic: it only taught the basics of gameplay and how to play one class. Players had to consult more in-depth guides in order to effectively learn about the game.


MNC's world was briefly glimpsed yet revealing: it painted a picture of a totalitarian, consumerist society akin to the Roman Empire that hinted at darker aspects of our own world, where the downtrodden lower classes watched Monday Night Combat for cheap thrills.

The game's cartoony graphics weren't so stellar even when maxed out, but they served their purpose, and you wouldn't really have played this for the graphics anyway. Player customization was pretty good though, letting players choose outfits for the classes and pick a title to display gained from completing in-game achievements, such as killing a certain number of enemies. And the characters - the Pros - had some nice diversity going on: a Hawaiian, an African-American, and a woman comprised three of the six characters.

Overall, despite some flaws, the game was fun enough to earn a decently sized playerbase back in the day.


Okay, you're probably curious about my use of past tense, not to mention my implication that the game is dead. Well...

Official servers were shut down in 2012. The playerbase relies on two Steam groups to gather players for matches either on the lone public server or temporary private ones, and you can bet that most of their small number are skilled enough to utterly stomp newer players.

There's single-player Blitz available, but there is no single-player Crossfire with AI players, which means that the Crossfire-related achievements are pretty much extremely difficult to get - and are practically no longer attainable without farming. And that's terrible.


So what happened to Monday Night Combat?

Lack of support is the most obvious problem. Microsoft wouldn't let developers Uber Entertainment update the 360 version, and they ran out of money to keep updating the PC version. The small team of devs had to jump through a lot of hoops just to get the game released. This led to disengagement from the community and an inability to address their concerns.

Polygon ran an article that illustrated these problems; it's worth reading if you're curious.

Tying into the inability to be engaged with and work on the game, MNC's balance wasn't all that good either from what I can tell. Skilled Snipers and Assaults were difficult to counter. Cheesy tactics abounded, such as excessive use of ricocheting weapons and sniping turrets from outside their range rendering them somewhat ineffective for point defense.

The ability for players to supercharge, and the use of what was basically a doomsday weapon located in the center of every arena, meant a losing team could effectively blunt the winning team's progress if they gained the upper hand. Hackers were a problem, the lack of community development tools/an SDK was a different problem; Tanks, Gunners and grapples were borderline overpowered off the bat, while the Assassin was apparently underpowered.


The only way you can really play this game now is to gather a group of friends and host your own server. I suppose that since this game originally came out in 2010, it could only have lasted for so long. It's a shame the devs didn't include player AI for Crossfire mode - even with its flaws, that's the one thing that would have ultimately saved this game from its ignoble death.

At least Uber Entertainment survived, and would go on to create large-scale RTS Planetary Annihilation - another flawed yet interesting game.

The little time I spent with Monday Night Combat was pretty fun, and it certainly had potential. The main menu song was pretty good, at any rate. But I really cannot recommend it.

Oh, well. The TF2 promo items were nice.
¿Te ha sido útil este análisis? No Divertido
A 135 de 183 personas (74%) les ha sido útil este análisis
No recomendado
3.5 h registradas
Publicado el 19 de junio de 2014
No one plays this game anymore. Don't waste your money.

If you don't believe me, just see for yourself: http://steamcharts.com/app/63200


And yeah, this game is a MOBA so most of the value lies within the multiplayer experience.
¿Te ha sido útil este análisis? No Divertido
A 65 de 77 personas (84%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
2.6 h registradas
Publicado el 30 de junio de 2014
Do NOT buy this game nor its free pay-to-play counterpart, Super Monday Night Combat.

The developer, Uber Entertainment, has abandoned support for this game for more than a year; not officially, mind you, but dead silence on anything from the company on the MNC/SMNC front as they are concentrating support on another game of theirs.

While this is a fun, balanced 3rd person MOBA, mixing Team Fortress 2 and DOTA, as well as being one of the few games that is not only ACTUALLY hilarious, unlike other games where the jokes are funny once and never again, this has such an extensive library of well-written lines, it is sad that the developer decided to sabotage the game for a quick buck via the F2P & in-game store model.

Save your money.
¿Te ha sido útil este análisis? No Divertido
A 86 de 114 personas (75%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
25.6 h registradas
Publicado el 30 de diciembre de 2013
Dead but it was awesome
¿Te ha sido útil este análisis? No Divertido
A 50 de 59 personas (85%) les ha sido útil este análisis
8 personas han encontrado divertido este análisis
Recomendado
1.3 h registradas
Análisis de preestreno
Publicado el 31 de octubre de 2014
Was a fun game, but it's DEAD
It had fun gameplay,fun maps, but sadly no one plays this.
¿Te ha sido útil este análisis? No Divertido