Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.
Análises de utilizadores:
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Extremamente positivas (13,397 análises) - 95% das 13,397 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 8 Set, 2010

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Inclui 2 itens: Amnesia: A Machine for Pigs, Amnesia: The Dark Descent


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As últimas memórias desaparecem na escuridão. A tua mente está confusa e só te resta a sensação de estar a ser perseguido. Tens de fugir.
Amnesia: The Dark Descent, um jogo do género survival horror em primeira pessoa. Um jogo sobre imersão, descoberta e sobrevivência dentro de um pesadelo. Uma experiência de arrepiar.
Tropeças pelos corredores apertados enquanto ouves um choro distante.
Está a ficar mais próximo.
Amnesia: The Dark Descent põe-te na pele de Daniel quando este acorda num castelo desolador, com quase nenhuma lembrança do seu passado. Enquanto exploras caminhos misteriosos, terás também de suportar as memórias perturbadoras de Daniel. O Terror não só vem de fora, como também de dentro. Uma odisseia perturbadora até aos cantos sombrios da mente humana espera-te.
Ouves o som de pés a arrastar? Ou estará a tua mente a enganar-te?
Usando um mundo físico totalmente simulado, gráficos 3D impressionantes e um sistema de som dinâmico, o jogo não poupa nos recursos para criar um ambiente imersivo. A partir do momento em que começa, controlarás a personagem do início até ao fim. Não existem cenas cinematográficas ou saltos no tempo, tudo o que acontecer ser-te-á mostrado em primeira mão.
Algo emerge da escuridão. Está a aproximar-se. Rapidamente.
Amnesia: The Dark Descent atira-te para um mundo hostil onde o perigo surge de todos os lados. Os teus únicos meios de defesa são esconder-te, fugir ou usar a tua perspicácia.
Tens o que é preciso para sobreviver?

Requisitos do Sistema

Mac OS X
SteamOS + Linux
    • OS: Windows XP/Vista/7
    • Processor: 2.0Ghz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed
    • Memory: 2 GB
    • Hard Drive: 3GB
    • Graphics: Radeon X1000/GF 6 - Integrated graphics and very low budget cards might not work.
    • OS: Mac OS X 10.5.8 or newer
    • Processor: 2.0Ghz
    • Memory: 1 GB RAM
    • Graphics: Radeon X1000/GeForce 6 (Integrated Intel Graphics not supported)
    • Hard Drive: 2GB space free
    • OS: Ubuntu 12.04 LTS, Mint 13 LTS, Fedora 16, fully updated
    • Processor: 2.0Ghz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed.
    • Memory: 2 GB
    • Graphics: Radeon X1000/GeForce 6 - Integrated graphics and low budget cards might not work.
    • Hard Drive: 3 GB
Análises úteis de clientes
1 de 1 pessoas (100%) acharam esta análise útil
3.3 hrs em registo
Publicada: 10 Janeiro
Muito bom de jogar, muita adernalina!
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136 de 152 pessoas (89%) acharam esta análise útil
187 pessoas acharam esta análise engraçada
0.2 hrs em registo
Publicada: 22 Março
Just launched this game once and didn't play because main menu was too scary already
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62 de 68 pessoas (91%) acharam esta análise útil
71 pessoas acharam esta análise engraçada
1.4 hrs em registo
Publicada: 31 de Dezembro de 2015
Here is my poem to analyse Amnesia: The Dark Descent

Roses are Red,
Violets are blue,
There is a scary monster
always behind you :(

10/10 would scare my neighbours of screaming again xD.
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49 de 53 pessoas (92%) acharam esta análise útil
69 pessoas acharam esta análise engraçada
1.5 hrs em registo
Publicada: 15 Janeiro
Someone was coming.
Closet became my best friend.
Tried to be a hero and got out.
Not a hero.
Goes back to closet.
10/10 Would change my pants again.
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38 de 43 pessoas (88%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
0.5 hrs em registo
Publicada: 14 de Novembro de 2015
The only thing we have to fear is Fear itself. -Franklin D. Roosevelt
***As a small disclaimer toward this review, though I do not have many recorded hours through Steam for this game, I typically had played it offline and have progressed much further than my online hours would anticipate. Also, I would like to give thanks to Demo_187 and Brother Tasty for proofreading this for me.
Horror game fanatics of many generations know this title to be one of the most influential in the genre. Amnesia: The Dark Descent -commonly referred to as, simply, Amnesia-is a first-person psychological thriller set in an aged castle-like structure. The player ventures through the massive compound without memory of previous events with the hope of departing said area, never to return. This title is certainly becoming dated, but frets revealing this with its unique exploration approach to gameplay, as well as the ominous theme that persists.

Here are a few points of interest in this engaging title:

Atmosphere - Amnesia, unlike other recent horror titles, utilizes much more sophisticated means of psychological disturbances in comparison to the usual mirage demonstrated by jump-scares. As expected, Amnesia: The Dark Descent is quite dark, to the point that extended exposure to dimly lit rooms drains Daniel’s-the protagonist-sanity; this causes the player to expend light sources such as the portable lantern and tinderboxes to illuminate the area. Violent screams and ominous groaning aide in this title’s atmosphere, as these auricle displays may or may not contribute to the actual game experience in ways other than overall feel; whether or not such sounds are relevant can only be determined through play. There are few disruptive sequenced events since each offers context to the game’s illusive story, and Daniel has created a few “Note to Self’s” for the player to find that only add to the unsettling unknown.

Story - As stated, this title’s opening entails the protagonist awakening in a seemingly uninhabited structure with no prior memory of interactions within. From here the player must quest through the house to uncover its secrets. This title-fittingly-is very psychological, maddening even, as the tale is surfaced only by exploring the massive home to horror. Just the right amount of information is revealed through playable scripted events and texts, but the full story remains outside of the player’s reach unless portions of this illusion are pieced together; even so, some questions remain unanswered to service some ambiguity. So as to not reveal anything of major importance, I will halt this segment with these final words: search well.

Trivial Gameplay - Combat-apart from flailing chairs and other loose objects at unmentionable daemons-is nonexistent. Amnesia advocates primarily as a puzzle mystery game in which player must resolve encounters with cunning rather than physical prowess. Challenges are crafted well enough to accommodate Dungeons & Dragons campaigns while retaining a similar theme to a remainder of the game. As for the controls, players maneuver with the standard W, A, S, and D key layout while also adding giving simple commands for lifting objects, illuminating wall- and table-mounted torches, accessing in-game menus, and equipping items such as the lantern; it is a simple system, but this sort of title requires no such complexity in having to remember an obscene amount of button combinations.

TL:DR - Challenges range in difficulty from moderate to complex, with an intense atmosphere throughout. Amnesia is best presented in a dark room while playing alone and utilizing a decent sound system. Uncovering journals, I realized how much I did not know, but also that this most frightening revelations could possibly be recurrent or relevant to the current protagonist’s stride; this game truly knows how to disturb the player. I highly recommend this title to anyone that enjoys explorative mystery, puzzle, or horror titles from the first-person perspective. In my honest opinion, Amnesia: The Dark Descent is a legend in the horror genre, so I would not pass on this title. Thanks for reading.

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